Files
ragflow/internal/parser/chunk/split.go
Crystora 4effc242fd feat(go): add length split strategy with overlap to chunk pipeline (#16047)
### What problem does this PR solve?

The Go ingestion chunk pipeline's `SplitOperator`
(`internal/ingestion/chunk/split.go`) supported only `sentence`, `char`,
and `paragraph` strategies, but not **fixed-size (length) chunking with
overlap** — the canonical RAG strategy for bounding chunk length while
preserving cross-boundary context.

This adds a `length` strategy alongside the existing ones, configurable
via DSL `params`:

- `chunk_size` — target window size in **runes** (rune-aware:
multi-byte/CJK text is windowed by character, never split mid-rune).
- `overlap` — runes carried from the end of each window into the next.

The window advances by `chunk_size - overlap`. `chunk_size` falls back
to a default (256) when unset/non-positive, and `overlap` is clamped to
`[0, chunk_size-1]` so the window always advances and the operation
terminates. Implementation follows the existing
`splitByChar`/`splitByParagraph` pattern and reuses `DetectLanguage` for
chunk metadata.

It also adds `split_test.go` — the first unit tests for the `chunk`
package — covering basic windowing, overlap, overlap
clamping/termination, rune-awareness (CJK), default sizing, no-overlap
reconstruction, empty input, and DSL param parsing.

Validation: `gofmt` clean, `go vet ./internal/ingestion/chunk/` clean,
`go build` ok, `go test ./internal/ingestion/chunk/` — all tests pass.

Closes #16046

### Type of change

- [x] New Feature (non-breaking change which adds functionality)

Co-authored-by: bittoby <218712309+bittoby@users.noreply.github.com>
2026-07-06 14:14:21 +08:00

275 lines
6.6 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
//
// Copyright 2026 The InfiniFlow Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
package chunk
import (
"fmt"
"strings"
"unicode/utf8"
)
type SplitOperator struct {
strategy string
boundaries []string
keepSeparators bool
chunkSize int
overlap int
}
// defaultLengthChunkSize is the window size (in runes) used by the "length"
// strategy when no positive chunk_size is configured.
const defaultLengthChunkSize = 256
func NewSplitOperator(config map[string]interface{}) (*SplitOperator, error) {
op := &SplitOperator{}
if v, ok := config["strategy"]; ok {
if s, ok := v.(string); ok {
op.strategy = s
}
}
if params, ok := config["params"].(map[string]interface{}); ok {
if b, ok := params["boundaries"]; ok {
if boundStrs, ok := b.([]interface{}); ok {
for _, bs := range boundStrs {
if s, ok := bs.(string); ok {
op.boundaries = append(op.boundaries, s)
}
}
}
}
if ks, ok := params["keep_separators"]; ok {
if b, ok := ks.(bool); ok {
op.keepSeparators = b
}
}
// chunk_size / overlap drive the "length" strategy. JSON numbers
// decode as float64, so accept that alongside the integer types.
if cs, ok := params["chunk_size"]; ok {
op.chunkSize = toInt(cs)
}
if ov, ok := params["overlap"]; ok {
op.overlap = toInt(ov)
}
}
return op, nil
}
// toInt coerces a DSL numeric value (float64 from JSON, or a native integer)
// to int. Any other type yields 0.
func toInt(v interface{}) int {
switch n := v.(type) {
case float64:
return int(n)
case int:
return n
case int64:
return int(n)
default:
return 0
}
}
func (o *SplitOperator) Prepare(ctx *ChunkContext) error {
return nil
}
func (o *SplitOperator) Execute(ctx *ChunkContext) error {
text := ctx.TextAfterPreprocess
if o.strategy == "" {
o.strategy = "sentence"
}
switch o.strategy {
case "sentence":
ctx.SplitChunks = o.splitSentences(text)
case "char":
ctx.SplitChunks = o.splitByChar(text)
case "paragraph":
ctx.SplitChunks = o.splitByParagraph(text)
case "length":
ctx.SplitChunks = o.splitByLength(text)
default:
ctx.SplitChunks = o.splitSentences(text)
}
return nil
}
func (o *SplitOperator) Finish(ctx *ChunkContext) error {
return nil
}
func (o *SplitOperator) String() string {
var buf strings.Builder
buf.WriteString("split:\n")
fmt.Fprintf(&buf, " strategy: %q\n", o.strategy)
fmt.Fprintf(&buf, " boundaries:\n")
for _, r := range o.boundaries {
fmt.Fprintf(&buf, " - %q\n", r)
}
fmt.Fprintf(&buf, " keep_separators: %t\n", o.keepSeparators)
fmt.Fprintf(&buf, " chunk_size: %d\n", o.chunkSize)
fmt.Fprintf(&buf, " overlap: %d\n", o.overlap)
return buf.String()
}
var sentenceBoundaries = []string{"。", "", "", ".", "!", "?", ";", "\n"}
// splitSentences splits text at the built-in sentence boundaries.
func (o *SplitOperator) splitSentences(text string) []ChunkData {
var chunks []ChunkData
var buf strings.Builder
i := 0
for i < len(text) {
// Try to match any boundary at current position (first match wins)
matchedBound := ""
for _, bound := range sentenceBoundaries {
if bound != "" && i+len(bound) <= len(text) && text[i:i+len(bound)] == bound {
matchedBound = bound
break
}
}
if matchedBound != "" {
if buf.Len() > 0 {
content := strings.TrimSpace(buf.String())
if content != "" {
chunks = append(chunks, ChunkData{
Content: content,
Index: len(chunks),
Metadata: map[string]interface{}{
"language": DetectLanguage(content),
},
})
}
buf.Reset()
}
i += len(matchedBound)
} else {
r, size := utf8.DecodeRuneInString(text[i:])
buf.WriteRune(r)
i += size
}
}
// flush remaining text
if buf.Len() > 0 {
content := strings.TrimSpace(buf.String())
if content != "" {
chunks = append(chunks, ChunkData{
Content: content,
Index: len(chunks),
Metadata: map[string]interface{}{
"language": DetectLanguage(content),
},
})
}
}
return chunks
}
func (o *SplitOperator) splitByChar(text string) []ChunkData {
var chunks []ChunkData
for len(text) > 0 {
r, size := utf8.DecodeRuneInString(text)
chunks = append(chunks, ChunkData{
Content: string(r),
Index: len(chunks),
Metadata: map[string]interface{}{"language": DetectLanguage(text)},
})
text = text[size:]
}
return chunks
}
// splitByLength splits text into fixed-size, rune-aware windows of chunkSize
// runes, carrying overlap runes from the end of each window into the start of
// the next. This is the canonical fixed-size-with-overlap chunking used by RAG
// pipelines to bound chunk length while preserving cross-boundary context.
//
// chunkSize defaults to defaultLengthChunkSize when not positive. overlap is
// clamped to [0, chunkSize-1] so the window always advances by at least one
// rune and the function terminates. Sizing is by rune count (not bytes), so
// multi-byte (e.g. CJK) text is windowed by character.
func (o *SplitOperator) splitByLength(text string) []ChunkData {
chunkSize := o.chunkSize
if chunkSize <= 0 {
chunkSize = defaultLengthChunkSize
}
overlap := o.overlap
if overlap < 0 {
overlap = 0
}
if overlap >= chunkSize {
overlap = chunkSize - 1
}
step := chunkSize - overlap
runes := []rune(text)
if len(runes) == 0 {
return nil
}
var chunks []ChunkData
for start := 0; start < len(runes); start += step {
end := start + chunkSize
if end > len(runes) {
end = len(runes)
}
content := string(runes[start:end])
chunks = append(chunks, ChunkData{
Content: content,
Size: end - start,
Index: len(chunks),
Metadata: map[string]interface{}{
"language": DetectLanguage(content),
},
})
if end == len(runes) {
break
}
}
return chunks
}
func (o *SplitOperator) splitByParagraph(text string) []ChunkData {
paragraphs := strings.Split(text, "\n")
chunks := make([]ChunkData, 0, len(paragraphs))
for i, p := range paragraphs {
trimmed := strings.TrimSpace(p)
if trimmed == "" {
continue
}
chunks = append(chunks, ChunkData{
Content: trimmed,
Index: i,
Metadata: map[string]interface{}{"language": DetectLanguage(trimmed)},
})
}
return chunks
}