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rshtirmer f4b0812aa8 feat(rock-em-sock-em): scaffold 3D boxing game with punch/block/knockout mechanics
Two robots (Blue Bomber and Red Rocker) face off in a boxing ring.
Player controls the Blue Bomber with A/D/W keys or touch tap zones.
Red Rocker is AI-controlled with timing-based punch/block patterns.
Each hit reduces opponent head health; at zero, head pops up = knockout.
Score tracks rounds won. Game over when player gets knocked out.

Core systems: CombatSystem (damage, cooldowns, hit detection),
AISystem (timing patterns, reactive blocking), AnimationSystem
(punch/block/head-pop animations on primitive-built robots),
InputSystem (keyboard + mobile touch zones).

Includes spectacle events, combo tracking, and design-brief.md.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-02-26 14:59:58 -05:00

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{
"name": "rock-em-sock-em",
"version": "1.0.0",
"type": "module",
"scripts": {
"dev": "vite",
"build": "vite build",
"preview": "vite preview",
"test": "npx playwright test",
"test:headed": "npx playwright test --headed",
"test:ui": "npx playwright test --ui",
"test:update-snapshots": "npx playwright test --update-snapshots",
"verify": "node scripts/verify-runtime.mjs",
"validate": "node scripts/validate-architecture.mjs",
"iterate": "node scripts/iterate-client.js --url http://localhost:3000"
},
"dependencies": {
"three": "^0.183.0",
"@strudel/web": "^1.3.0"
},
"devDependencies": {
"vite": "^7.3.1",
"@playwright/test": "^1.58.0",
"@axe-core/playwright": "^4.11.0"
}
}