Commit Graph

2726 Commits

Author SHA1 Message Date
Paul Gschwendtner cfab5a59d6 refactor(core): detect signal input transforms independently of flag (#53808)
This commit changes the `HasTransform` flag to be only concerned with
decorator inputs. This allows us to automatically detect signal input
transforms without reliance on the flag, resulting in less complexity in
the compiler (as outlined in the design doc) and various  other places,
while it also allows us to simplify JIT support for signal inputs
because there would be no need to capture the "hasTransform" state in
the decorator so that JIT can generate the according input flags.

`isSignal` will still persist as an input flag to allow for monomorphic
and highly efficient distinguishing at runtime, whether an input is
signal based or not. JIT transform will also need to propagate this
information to the runtime somehow.

PR Close #53808
2024-01-10 12:21:04 +00:00
Andrew Scott 5978b3d132 refactor(core): Move change detection scheduler implementation to core (#53579)
This commit moves the implementation of the change detection scheduler
used for testing to angular/core along with a (private export) provider function.

Note: Naming of the provider function is absolutely not final (and not
public API). I would prefer one that did not mention "zones"
but the easiest thing for now is to have a "Zone" and "Zoneless" naming
scheme.

PR Close #53579
2024-01-09 16:05:32 -08:00
Andrew Scott 60dfcc209e test(core): Add scheduler in tests to tie into ApplicationRef.isStable (#53579)
This commit updates the test scheduler implementation to contribute to
ApplicationRef stableness.

PR Close #53579
2024-01-09 16:05:31 -08:00
Andrew Scott c2dd703d2f refactor(core): Remove internal-only testability features (#53767)
This commit removes the testability features that are internal only.
This simplifies the implementation of testability which will need
updates to support zoneless. Those updates will be easier to manage if
the Testability implementation is simpler.
While protractor is indeed officially EOL, we will still need to do some
updates to support teams migrating to zoneless that have protractor
tests.

As far as protractor's own use of `whenStable`, it does not read the
internal only methods either:
https://github.com/angular/protractor/blob/master/lib/clientsidescripts.js
Anything else depending on these values are not following the defined public API
contract.

PR Close #53767
2024-01-09 14:46:46 -08:00
Kristiyan Kostadinov 2dedc4a969 fix(compiler): generate less code for advance instructions (#53845)
We generate `advance` instructions before most update instructions and the majority of `advance` calls are advancing by one. We can save some bytes for the most common case by omitting the parameter for `advance(1)` altogether.

PR Close #53845
2024-01-09 12:27:58 -08:00
Tomasz Ducin 2d7d4e2cf0 refactor(core): type-safe global ng (#53439)
This PR provides strict type definition for the window.ng object used
for both console debugging and devtools. `GlobalDevModeUtils` now
gathers all type information about all methods exposed on window.ng.

PR Close #53439
2024-01-09 12:17:48 -08:00
Andrew Scott e2b598852f refactor(core): node removal should notify the scheduler (#53812)
This commit ensures that change detection runs when an `LView` is
removed. Change detection is required because DOM nodes aren't actually
removed until the animation engine flushes and this doesn't happen until
the end of `detectChangesInternal` (`rendererFactory.end`).

PR Close #53812
2024-01-09 08:51:30 -08:00
Andrew Scott dfcf0d5882 fix(core): afterRender hooks now only run on ApplicationRef.tick (#52455)
The `afterRender` hooks currently run after `ApplicationRef.tick` but
also run after any call to `ChangeDetectorRef.detectChanges`. This is
problematic because code which uses `afterRender` cannot expect the
component it's registered from to be rendered when the callback
executes. If there is a call to `ChangeDetectorRef.detectChanges` before
the global change detection, that will cause the hooks to run earlier
than expected.

This behavior is somewhat of a blocker for the zoneless project. There
is plenty of application code that do things like `setTimeout(() =>
doSomethingThatExpectsComponentToBeRendered())`, `NgZone.onStable(() =>
...)` or `ApplicationRef.onStable...`. `ApplicationRef.onStable` is a
should likely work similarly, but all of these are really wanting an API
that is `afterRender` with the requirement that the hook runs after the
global render, not an individual CDRef instance.

This change updates the `afterRender` hooks to only run when
`ApplicationRef.tick` happens.

fixes #52429
fixes #53232

PR Close #52455
2024-01-08 11:30:27 -08:00
Matthieu Riegler 5e84d9c8c3 refactor(router): replace last helper with native Array.at(-1) (#53749)
We now have a native method to return the last item of an array

PR Close #53749
2024-01-04 13:58:17 -08:00
Andrew Scott f4bd5a33d2 fix(platform-server): Do not delete global Event (#53659)
This commit removes a hack that deletes `Event` from the global context
when using domino. Instead, it sets the global event to domino's
implementation of `Event`.

PR Close #53659
2024-01-04 12:51:22 -08:00
Paul Gschwendtner 4e2f0b7f0d test(core): add type signature test for signal input API (#53571)
Adds tests that allow us to ensure that the `input` API works as
expected and that resulting return types match our expectations- without
silently regressing in the future, or missing potential edge-cases.

Testing signatures is hard because of covariance and contravariance,
especially when it comes to the different semantics of `ReadT` and
`WriteT` of input signals. We enable reliable testing by validating the
`d.ts` of the "fake directive class". This ensures clear results,
compared to relying on e.g. type assertions that might
accidentally/silently pass due to covariance/contravariance or
biavariance in the type system.

PR Close #53571
2024-01-04 12:07:13 -08:00
Paul Gschwendtner 1d95a832e3 refactor(core): detect signal inputs at runtime using input flags (#53571)
This commit introduces a new enum for capturing additional metadata
about inputs. Called `InputFlags`. These will be built up at compile
time and then propagated into the runtime logic, in a way that does
not require additional lookup dictionaries data structures, or
additional memory allocations for "common inputs" that do not have any flags.

The flags will incorporate information on whether an input is signal
based. This can then be used to avoid megamorphic accesses when such
input is set- as we'd not need to check the input field value. This also
avoids cases where an input signal may be used as initial value for an
input (as we'd not incorrectly detect the input as a signal input then).

The new metadata emit will be useful for incorporating additional
metadata for inputs, such as whether they are required etc (although
required inputs are a build-time only construct right now- but this is a
good illustration of why input flags can be useful). An alternative
could have been to have an additional boolean entry for signal inputs,
but allocating a number with more flexible input flags seems more future
proof and more reasonable andreadable.

More information on the megamorphic access when updating an input
signal
https://docs.google.com/document/d/1FpnFruviKb6BFTQfMAP2AMEqEB0FI7z-3mT_qm7lzX8/edit.

PR Close #53571
2024-01-04 12:07:13 -08:00
Paul Gschwendtner 32f908ab70 fix(core): do not accidentally inherit input transforms when overridden (#53571)
Currently when a base class defines an input with a transform, derived
classes re-defining the input via `@Input`, or `inputs: [<..>]`, end up
inherting the transform due to a bug in the inherit definitions feature.

This commit fixes this. We verified in the Google codebase that this is
an unlikely occurrence and it's trivial to fix on user side by removing
the re-declaration/override, or explictly adding the necessary
transform.

Conceptually, the behavior was quite inconsistent as everything else of
inputs was overridden as expected. i.e. alias, required state etc. The
exception were input transforms. This commit fixes this.

PR Close #53571
2024-01-04 12:07:13 -08:00
Paul Gschwendtner 560ae24511 refactor(core): initial test code for setInput to work with input signals (#53571)
At this point, we have the following pieces in place:

* the input signature is implemented
* the compiler properly parses and recognizes signal inputs
* the compiler supports type-checking of signal inputs
* input signal metadata is passed to partial output

This commit adds a naive runtime solution to distinguishing between
signal inputs and decorator inputs when the `property` instruction
invokes. This is not ideal and non-performant as we introduce additional
megamorphic reads for every property instruction invocation, or if we'd
use `instanceof`, introducing a hard dependency on `InputSignal` and
risking potentially slower detection.

This code exists purely for testing, to enable playing with input
signals in the playground. In a future commit, we will pass around the
input signal metadata at runtime and can perform highly optimized checks
to distinguish between signal or non-signal inputs- when assigning
values.

More information: https://docs.google.com/document/d/1FpnFruviKb6BFTQfMAP2AMEqEB0FI7z-3mT_qm7lzX8/edit#heading=h.oloxympe902x

PR Close #53571
2024-01-04 12:07:13 -08:00
Paul Gschwendtner 7fb4a37f7d refactor(core): introduce runtime InputSignal implementation (#53571)
This commit introduces the runtime `InputSignal` implementation.
Input initializers using `input` or `input.required` will result in
an instance of `InputSignal` to be created.

An input signal extends the signal primtive, with a couple of small
differences:

 - it's a readonly signal. There is no public `set` or `update`.
 - equality is non-configurable. As per CD semantics, the value is
   guaranteed to be different when the `property` instruction attempts
   to update an input signal.
 - we support a `transform` function, that allows transforming input
   values. The transform is called whenever the input is set. An
   alternative could have been to follow computed-semantics and call the
   transform upon accessing, if dirty.

In the future, we might change this to extend the computed reactive
node, so that we can support computed inputs that do not rely on
continious bound value assignments. See signal based components RFC.

PR Close #53571
2024-01-04 12:07:13 -08:00
Kristiyan Kostadinov 2b9a850789 fix(core): allow effect to be used inside an ErrorHandler (#53713)
`effect` was expecting an `ErrorHandler` in its constructor which can lead to a circular DI error if an effect is used inside a custom `ErrorHandler`. These changes inject the `ErrorHandler` only when reporting errors.

Fixes #52680.

PR Close #53713
2024-01-03 10:17:30 -08:00
Andrew Scott 8d58595478 refactor(core): Add scheduler abstraction and notify when necessary (#53499)
In order to provide a reasonable experience for Angular without Zones,
we need a mechanism to run change detection when we receive a change
notification. There are several existing APIs today that serve as the
change notification: `ChangeDetectorRef.markForCheck`, signal updates,
event listeners (since they mark the view dirty), and attaching a view to
either the `ApplicationRef` or `ChangeDetectorRef`. These operations
are now paired with a notification to the change detection scheduler.

The concrete implementation for this scheduler is still being designed.
However, this gives us a starting point to partner with teams to
experiment with what that might look like.

PR Close #53499
2023-12-20 07:53:31 -08:00
Andrew Scott 12181b9914 refactor(core): Use single source of truth for ApplicationRef.isStable (#53576)
This commit updates the `ApplicationRef.isStable` implementation to use
a single `Observable` to manage the state. This simplifies the mental
model quite a bit and removes the need for rx operators like
`distinctUntilChanged` and `combineLatest`.

PR Close #53576
2023-12-19 12:42:45 -08:00
Andrew Scott c16e9a7cf0 refactor(core): No default for zone stableness token (#53505)
When an application does not use zones, it does not need a default value
for the zone stableness token. This will allow zoneless applications to
tree-shake a lot of rxjs operators out of `ApplicationRef`.

Note that at the moment, `provideZoneChangeDetection` is included in all
applications as well as the `TestBed` environment. It is not currently
possible to remove the zone stable code as a result. This will be
possible only when we make zones an opt-in rather than opt-out.

PR Close #53505
2023-12-19 09:59:12 -08:00
Kristiyan Kostadinov df8a825910 fix(compiler): project empty block root node (#53620)
Expands the workaround from #52414 to allow for the root nodes of `@empty` blocks to be content projected.

Fixes #53570.

PR Close #53620
2023-12-19 08:37:33 -08:00
Andrew Scott 6c8faaa769 refactor(core): Rename InitialRenderPendingTasks and restructure isStable observable (#53534)
The InitialRenderPendingTasks currently attempts to only contribute to
ApplicationRef stableness one time to support SSR. This isn't actually
how the switchMap works in reality. This commit updates
the isStable observable to be more clear that it's always a combination
of the zone stableness and pending tasks.

In addition, this commit renames the service to just be PendingTasks
because it doesn't directly relate to rendering. While the purpose is
to track things that might cause rendering to happen, we don't know if the
tasks will affect rendering at all.

PR Close #53534
2023-12-19 08:36:28 -08:00
Kristiyan Kostadinov 872e7f25fe fix(core): tree shake version class (#53598)
Core bundles were retaining the `Version` class and `VERSION` constant, because we stamp out the current version in the DOM. This shouldn't be necessary, because any usage of `0.0.0-PLACEHOLDER` will be replaced with the current version at build time. These changes remove the reference so it can be tree shaken away.

PR Close #53598
2023-12-18 16:26:36 +00:00
Charles Lyding e149ebf228 build: update rxjs build version to v7 (#53500)
The version of rxjs used to build the repository has been updated to v7.
This required only minimal changes to the code. Most of which were type
related only due to more strict types in v7. The behavior in those cases
was left intact. The most common type related change was to handle the
possibility of `undefined` with `toPromise` which was always possible with
v6 but the types did not reflect the runtime behavior. The one change that
was not type related was to provide a parameter value to the `defaultIfEmpty`
operator. It no longer defaults to a value of `null` if no default is provided.
To provide the same behavior the value of `null` is now passed to the operator.

PR Close #53500
2023-12-18 16:25:37 +00:00
Matthieu Riegler d7e7409e81 refactor(animations): drop convertToMap & copyStyles and use native functions. (#52441)
`copyStyles` was side-effectful and also returned a value : not great.

PR Close #52441
2023-12-14 12:33:24 -08:00
Matthieu Riegler d28ce0a4cf refactor(animations): use a spread operator instead of custom copyObj (#52441)
Using the spread operator is the fastest way to shallow copy an object.

PR Close #52441
2023-12-14 12:33:24 -08:00
Matthieu Riegler 6a347d36eb refactor(animations): use a spread operator to convert an iterable to an array. (#52441)
Using the spread operator is the fastest way to convert an iterable to an array.

PR Close #52441
2023-12-14 12:33:24 -08:00
Andrew Scott 606de5166e refactor(core): newly created and any dirty views should get refreshed during CD (#53022)
When a view has the `Dirty` flag and is reattached, we should ensure that it is
reached and refreshed during the next change detection run from above.

In addition, when a view is created and attached, we should ensure that it is reached
and refreshed during change detection. This can happen if the view is
created and attached outside a change run or when it is created and
attached after its insertion view was already checked. In both cases, we
should ensure that the view is reached and refreshed during either the
current change detection or the next one (if change detection is not
already running).

We can achieve this by creating all views with the `Dirty` flag set.

However, this does happen to be a breaking change in some scenarios.
The one identified internally was actually depending on change detection
_not_ running immediately because it relied on an input value that was
set using `ngModel`. Because `ngModel` sets its value in a `Promise`, it
is not available until the _next_ change detection cycle. Ensuring
created views run in the current change change detection will result in
different behavior in this case.

Making option the default is the solution to #52928. That will have to
wait for a major version.

PR Close #53022
2023-12-14 09:17:49 -08:00
Paul Gschwendtner abdc7e4578 feat(compiler-cli): support type-checking for generic signal inputs (#53521)
This commit adds the last remaining piece for signal input
type-checking. Bound values to signal inputs are already checked
properly at this point, but inference of generic directive/component
types through their inputs is not implemented.

This commit fixes this. To achieve this, there are a couple of potential
solutions. The generics of a directive are inferred based on input
value expressions using a so-called type constructor. The constructor
looks something like this:

```
const _ctor = <T>(v: Pick<Dir<T>, 'input1', 'input2'>) => Dir<T>;

_ctor({input1: expr1, input2: expr2});
```

This works very well for non-signal inputs where the class member is
directly holding the input values. For signal inputs, this does NOT
work because the class member will actually hold the `InputSignal`
instance. There are a couple of solutions to this:

1. Calling `_ctor` with an `InputSignal<typeof value>`
2. Converting the `_ctor` input signal fields to their write types
   (unwrapping the input signals).

We've decided to go with the second option as TypeScript is very
sensitive with assignments and its checks. i.e. co-variance,
contravariance or bivariance. Semantically it makes more sense to unwrap
the input signal "write type" directly and "assign to it". This is safer
and conceptually also easier to follow. A type constructor continues to
only receive the "expresison values". This simplifies code as well.

It's worth noting that the unwrapping as per option 2 also comes at a
cost. We need to be able to generate imports in type constructors. This
was not possible until the previous commit because inline type constructors
did not have an associated type-check block `Environment` and we were
missing access to expression translation and correct import generation.

Overall, solution 2 is now implemented as works as expected. This commit
adds additional unit tests to ensure this.

PR Close #53521
2023-12-13 15:44:00 -08:00
Paul Gschwendtner 8908fcd809 refactor(compiler-cli): initial type-checking for signal inputs (#53521)
This commit introduces the initial type-checking for signal inputs.
To enable type-checking od signal inputs, there are a couple of tricks
needed. It's not trivial as it would look like at first glance.

Initial attempts could have been to generate additional statements in
type-checking blocks for signal inputs to simply call a method like
`InputSignal#applyNewValue`. This would seem natural, as it would match
what will happen at runtime, but this would break the language-service
auto completion in a highly subtle way. Consider the case where multiple
directives match the same input. Consider the directives have some
overlap in accepted input values, but they also have distinct diverging
values, like:

```ts
class DirA {
  value = input<'apple'|'shared'>();
}

class DirB {
  value = input<'orange'|'shared'>();
}
```

In such cases, auto completion for the binding expression should suggest
the following values: `apple`, `shared`, `orange` and `undefined`.

The language service achieves this by getting completions in the
type-check block where the user expression would live. This BREAKS if
we'd have multiple places where the expression from the user is used.

Two different places, or more, surface additional problems with
diagnostic collection. Previously diagnostics would surface the union
type of allowed values, but with multiple places, we'd have to work with
potentially 1+ diagnostics. This is non-ideal.

Another important consideration is test coverage. It might sound
problematic to consider the existing test infrastructure as relevant,
but in practice, we have thousands of diagnostic type check block tests
that would greatly benefit if the general emit structure would still
match conceptually. This is another bonus argument on why changing the
way inputs are applied is probably an option we should consider as a
last resort.

Ultimately, there is a good solution where we unwrap directive signal
inputs, based on metadata, and access a brand type field on the
`InputSignal`. This ensures auto-completion continues to work as is, and
also the structure of type check blocks doesn't change conceptually. In
future commits we also need to handle type-inference for generic signal
inputs.

Note: Another alternative considered, in terms of using metadata or not.
We could have type helpers to unwrap signal inputs using type helpers
like: `T extends InputSignal<any, WriteT> ? WriteT : T`. This would
allow us to drop the input signal metadata dependency, but in reality,
this has a few issues:

- users might have `@Input`'s passing around `InputSignal`'s. This is
  unlikely, but shows that the solution would not be fully correct.
- we need the metadata regardless, as we plan on accessing it at runtime
  as well, to distinguish between signal inputs and normal inputs when
  applying new values. This was not clear when this option was
  considered initially.

PR Close #53521
2023-12-13 15:44:00 -08:00
Paul Gschwendtner bbd918acd3 refactor(core): introduce signal input() function and compiler detection (#53521)
This commit introduces a function for declaring inputs in
components. The function is called `input`. It comes in two flavors:

- `input` for optional inputs with initial values
- `input.required` for required inputs

Inputs are declared as class members, like with `@Input`- except that
the class field will no longer hold the input value directly. Angular
takes control over the input field and exposes the input value as a
signal. The runtime implementation will follow in future commits.

This commit simply introduces:

- initial compiler detection to recognize such inputs in classes
- the initial signature of `input` and `input.required`.

Note: the defer size test is flawed and there is no minification- hence
this commit also needs to incorporate the new dependency graph changes.

PR Close #53521
2023-12-13 15:44:00 -08:00
Andrew Scott 629343f247 fix(core): Multiple subscribers to ApplicationRef.isStable should all see values (#53541)
The behavior of `ApplicationRef.isStable` changed in 16.1 due to
https://github.com/angular/angular/commit/28c68f709cdc930e12bac51a266e7bf790656034.
This change added a `share` to the `isStable` observable, which prevents
additional subscribers from getting a value until a new one emits. One
solution to the problem would be `shareReplay(1)`. However, that would
increase the bundle size since we do not use `shareReplay` elsewhere.
Instead, we don't even really need to share the observable.

The `Observable` available in `ApplicationRef.isStable` before the above commit
was the zone stable observable, without a `share`. The new behavior adds
only an additional observable to the stream, `hasPendingTasks` (a `BehaviorSubject`).
The observables in this stream are not expensive to subscribe to. The
only one with side effects is the `isStable` (because it subscribes to
onStable), but that one already has the `share` operator on it.
Omitting the `share` in `ApplicationRef` also means that applications on `zoneless` will not
have to pay the cost of the operator when we make zones optional because
the zone stable observable is the only place we use it.

PR Close #53541
2023-12-13 11:26:51 -08:00
Charles Lyding 89d17dc972 build: replace base64-js package with Node.js Buffer usage (#53464)
The `base64-js` package was only used in tests that were run only on
Node.js. On Node.js, `Buffer` is available which can natively perform
base64 conversion. By using `Buffer in these Node.js only tests, the
`base64-js` package can be removed from the repository.

PR Close #53464
2023-12-11 14:04:06 -08:00
Pawel Kozlowski e3a6bf9b6c perf(core): optimize memory allocation when reconcilling lists (#52245)
This change replaces the implementation of the multi-map used to store
detached views while reconciling lists. The new implementation optimizes
memory allocation for such map and avoid arrays allocation when there are
no duplicated keys.

PR Close #52245
2023-12-08 15:00:13 -08:00
Andrew Scott 51ed3b510d refactor(core): Separate application and platform files even more (#53371)
This separates application and platform code into even more files. This now removes
the ciruclar dependency between scheduling and application ref.

PR Close #53371
2023-12-08 14:29:46 -08:00
Pawel Kozlowski 42f4f70e97 fix(core): remove signal equality check short-circuit (#53446)
The PR https://github.com/angular/angular/pull/52465 introduced short-circuit for
the signal equality invocation - with the reasoning that the equality function
should never return false for arguments with the same references. In practice it
turned out that it is rather surprising and the subsequent PR
https://github.com/angular/angular/pull/52532 added a warning when the short-circuit
was taking priority over the equality function.

Still, the presence of the short-circuit prevents people from mutating objects in
place and based on https://github.com/angular/angular/issues/52735 this is a common
and desired scenario. This change removes the short-circuit altogether and thus
fixes the mentioned issue.

We do recognize that removing short-circuit exposes developers to the potentially
surprising logic where mutated in-place change won't be propagated throug the
reactivity graph (due to the deault equality function). But we assume that this might
be less surprising / more desirable as compared to the short-circuit logic.

Fixes #52735

PR Close #53446
2023-12-08 07:05:34 -08:00
Andrew Scott 2565121851 fix(core): Avoid refreshing a host view twice when using transplanted views (#53021)
This change fixes and issue where the expectation was that change
detection always goes through `detectChangesInView`. In reality,
`detectChangesInternal` directly calls `refreshView`
and refreshes a view directly without checking if it was dirty (to my discontent).

This update changes the implementation of `detectChangesInternal` to
actually be "detect changes" not "force refresh of root view and detect
changes". In addition, it adds the refresh flag to APIs that were
previously calling `detectChangesInternal` so we get the same behavior
as before (host view is forced to refresh).

Note that the use of `RefreshView` instead of `Dirty` is _intentional_
here. The `RefreshView` flag is cleared before refreshing the view while
the `Dirty` flag is cleared at the very end. Using the `Dirty` flag
could have consequences because it is a more long-lasting change to the
view flags. Because `detectChangesInView` will immediately clear the
`RefreshView` flag, this change is much more limited and does not
result in a different set of flags during the view refresh.

PR Close #53021
2023-12-07 12:05:23 -08:00
Andrew Scott a9872ccbb9 Revert "Revert "fix(router): Ensure canMatch guards run on wildcard routes (#53239)" (#53339)" (#53342)
This reverts commit ac8eb5b943.

PR Close #53342
2023-12-06 09:44:19 -08:00
Alex Rickabaugh 580af8e5f8 Revert "refactor(core): output an error guide link in prod mode (#53324)" (#53392)
This reverts commit f245aba782.

Reason: breaks g3

PR Close #53392
2023-12-06 07:23:23 -08:00
Andrew Kushnir f245aba782 refactor(core): output an error guide link in prod mode (#53324)
Currently, the link to an error guide is only included into an error message in dev mode. This change makes the `Find more at https://angular.io/errors/NG0XYZ` appear in the error message even in prod mode. Note: the rest of the error message is still tree-shaken away in prod mode (as it happens today).

PR Close #53324
2023-12-04 21:42:28 -08:00
JoostK 77939a3bd3 fix(core): cleanup signal consumers for all views (#53351)
This commit fixes a memory leak where signal consumers would not be cleaned up for
descendant views when a view is destroyed, because the cleanup logic was only invoked
for the view that is itself being destroyed.

PR Close #53351
2023-12-04 21:41:12 -08:00
Dylan Hunn d4b4236902 Revert "fix(router): Ensure canMatch guards run on wildcard routes (#53239)" (#53339)
This reverts commit 1940280d27.

PR Close #53339
2023-12-03 14:57:54 -08:00
Andrew Scott 1940280d27 fix(router): Ensure canMatch guards run on wildcard routes (#53239)
This commit makes sure that wildcard routes still run the `canMatch`
guards.

Fixes #49949

PR Close #53239
2023-11-30 09:45:40 -08:00
Andrew Kushnir 58cf389d80 fix(core): avoid stale provider info when TestBed.overrideProvider is used (#52918)
This commit updates the logic to preserve previous value of cached TView before applying overrides. This helps ensure that the next tests that uses the same component has correct provider info.

PR Close #52918
2023-11-29 09:48:53 +01:00
Kristiyan Kostadinov 8d43dbc7f3 test(core): add tests for control flow content projection with ng-container (#53190)
The control flow projection diagnostic will mention `ng-container` as a workaround for projection multiple nodes. These changes add a couple of tests to ensure that the approach works.

PR Close #53190
2023-11-28 11:18:43 +01:00
Kristiyan Kostadinov 162d940b72 refactor(platform-browser): clean up legacy way of getting a relative path (#53097)
Currently the way we extract the pathname of a URL is by creating an anchor node, assigning the URL to its `href` and reading the `pathname`. This is inefficient and it triggers an internal security check that doesn't allow the `href` attribute to be set which ends up blocking https://github.com/angular/components/pull/28155.

These changes switch to using the browser's built-in URL parsing instead.

PR Close #53097
2023-11-27 10:59:53 +01:00
Kristiyan Kostadinov c7c7ea9813 fix(core): inherit host directives (#52992)
Adds support for inheriting host directives from the parent class. This is consistent with how we inherit other features like host bindings.

Fixes #51203.

PR Close #52992
2023-11-20 13:16:15 -08:00
Leonel Franchelli 29e0834c4d fix(router): Resolvers in different parts of the route tree should be able to execute together (#52934)
The following commit accidentally broken execution of resolvers when
two resolvers appear in different parts of the tree and do not share a
https://github.com/angular/angular/commit/327896606832bf6fbfc8f23989755123028136a8

This happens when there are secondary routes. This test ensures that all
routes with resolves are run.

fixes #52892

PR Close #52934
2023-11-20 12:07:10 -08:00
Andrew Scott b35c6731e5 fix(core): Reattached views that are dirty from a signal update should refresh (#53001)
Related to #52928 but `updateAncestorTraversalFlagsOnAttach` is called
on view insertion and _should_ have made that work for views dirty from
signals but it wasn't updated to read the `dirty` flag when we changed
it from sharing the `RefreshView` flag.

For #52928, we've traditionally worked under the assumption that this is working
as expected.  The created view is `CheckAlways`. There is a question of whether we
should automatically mark things for check when the attached view has
the `Dirty` flag and/or has the `FirstLViewPass` flag set (or other
flags that indicate it definitely needs to be prefreshed).

PR Close #53001
2023-11-20 12:06:32 -08:00
Matthieu Riegler e00ae2d07a refactor(core): replace runInContext by runInInjectionContext (#53035)
Saves a few bytes since function names can be mangled.

PR Close #53035
2023-11-20 12:05:00 -08:00
Kristiyan Kostadinov 406049b95e fix(compiler): generate i18n instructions for blocks (#52958)
Adds support for generating i18n instructions inside of blocks.

Fixes #52540.
Fixes #52767.

PR Close #52958
2023-11-20 08:59:25 -08:00