This commit updates the code to report errors via `ErrorHandler` instance.
For dependency loading problems, errors are reported only when `@error` block is not provided.
PR Close#52320
DEPRECATED: NgProbeToken
The `NgProbeToken` is not used internally since the transition from View Engine to Ivy. The token has no utility and can be removed from applications and libraries.
PR Close#51396
Orphan component is an anti-pattern in Angular where a component is rendered while the NgModule declaring it is not installed. It is not easy to capture this scenario, specially in compile time. But it is possible to capture a special case in runtime where the component is being rendered without its NgModule even loaded into the browser. This change adds a flag in cli compiler option to enable such checking, and throwing a runtime exception if it happens. Note that such check is only done in dev mode.
Currently the check requires some generated code that is behind ngJitMode flag (i.e., call to ɵɵsetNgModuleScope), and the new flag can be set only if JIT mode is enabled (i.e., supportJitMode=true) otherwise an error will be thrown.
The orphan component is a main blocker for rolling out local compilation in g3. This option is needed for identifying and isolating such cases.
PR Close#52061
This commit cleans up the signatures of `toSignal` to better handle the
types of situations that it might be used in, and produce better type
inference results.
Fixes#50687Fixes#50591
Co-authored-by: Andrew Scott <atscott@google.com>
PR Close#51991
This commit adds the ability to provide a function that will get called
immediately after the view transition is created. This will allow
developers to do things like add/remove classes from the DOM when the
transition animation is finished, skip the transition based on
application conditions, etc. Having access to the transition unlocks
just about every example outlined in https://developer.chrome.com/docs/web-platform/view-transitions.
Note that the timing of the `updateCallback` execution is in the spec as
being called asyncronously (https://drafts.csswg.org/css-view-transitions-1/#callbackdef-updatecallback).
This means the `onViewTransitionCreated` callback is guaranteed to
execute before the update callback which in turn means it is guaranteed
to execute before the view transition `ready`/animation. As a result, it
is safe/effictive to add classes to the document in the
`onViewTransitionCreated` function in order to control animations of
that transition and then remove those classes in the transition's `finished`
`Promise`. The animation also doesn't start until the `Promise` returned
by `updateCallback` resolves, so this would also guarantee that the
animation starts asynchronously.
resolves#51827
PR Close#52002
This commit updates `@defer` logic related to handling `after` and `minimum` parameters tree-shakable.
If `after` or `minimum` was used on a `@loading` or `@placeholder` blocks, compiler generates an extra argument for the `ɵɵdefer` instruction. This extra argument is a reference to a function that brings timer-related code.
PR Close#52042
This commit removes the `withNoDomReuse` function to minimize public API. The `withNoDomReuse` function used to disable DOM reuse, which is the main feature of the `provideClientHydration()`.
The `withNoDomReuse()` function was in the "developer preview" mode, so the removal happens without prior deprecation.
BREAKING CHANGE:
The `withNoDomReuse()` function was removed from the public API. If you need to disable hydration, you can exclude the `provideClientHydration()` call from provider list in your application (which would disable hydration features for the entire application) or use `ngSkipHydration` attribute to disable hydration for particular components. See this guide for additional information: https://angular.io/guide/hydration#how-to-skip-hydration-for-particular-components.
PR Close#52057
This change adjust the equality comparator used by NgSwitch - now it
defaults to === from previously used ==. This change is based on the
following reasoning:
- align behaviour with the built-in switch block);
- improve performance (avoid type coercion);
- enable better type-checking.
BREAKING CHANGE:
the NgSwitch directive now defaults to the === equality operator,
migrating from the previously used ==. NgSwitch expressions and / or
individual condition values need adjusting to this stricter equality
check. The added warning message should help pinpointing NgSwitch
usages where adjustements are needed.
Fixes#33873
PR Close#51504
This change removes the `mutate` method from the `WritableSignal` interface and
completely drops it from the public API surface.
The initial API proposal for Angular signals included the mutate method, allowing
in-place modification of JS objects, without changing their references (identity).
This was based on the reasoning that identity change on modification is not necessary
as we can send the “modified” notification through the signals graph.
Unfortunately the signal-specific change notification is lost as soon as we read
signal value outside of a reactive context (outside of a reactive graph).
In other words - any code outside of the Angular signals library can’t know
that an object is modified.
Secondly, to make the mutate method work, we’ve defaulted the signal value equality function
to the one that considers non-primitive values as always different.
This is unfortunate for people working with immutable data structures
(this is notably the case for the popular state management libraries)
as the default equality function de-optimizes memoization in computed,
making the application less performant.
Given the above reasons we prefer to remove the mutate method in the signals library -
at least for now. There are just too many sharp edges and tradeoffs that we don’t fully
understand yet.
BREAKING CHANGE:
The `mutate` method was removed from the `WritableSignal` interface and completely
dropped from the public API surface. As an alternative please use the update method and
make immutable changes to the object.
Example before:
```typescript
items.mutate(itemsArray => itemsArray.push(newItem));
```
Example after:
```typescript
items.update(itemsArray => [itemsArray, …newItem]);
```
PR Close#51986
This commit reorganizes the Angular code a bit, and moves signals into a
newly defined `@angular/core/primitives` location. This will be used inside
g3 to allow non-Angular targets to depend on the signals core without
incurring a dependency on the whole framework.
PR Close#51986
The code already supports `DatePipeConfig` to have only some properties
set, and not all. But the typing disallows it. This aligns the typing
with the code.
PR Close#51287
`provideClientHydration()` accepts new `HydrationFeature` : `HttpTransferCacheOptions`.
`withHttpTransferCacheOptions` accepts an option object:
* `includeHeaders` : list of headers entries to keep in the cache with the request
* `filter` a callback to determine if a request should be cached
* `includePostRequests`: to include POST requests in the allowed methods
Implements some of the features requested in #50117
PR Close#52029
This commit adds a logic to produce a warning in case HttpClient doesn't use fetch during SSR.
It's recommended to use `fetch` for performance and compatibility reasons.
PR Close#52037
This change removes the `mutate` method from the `WritableSignal` interface and
completely drops it from the public API surface.
The initial API proposal for Angular signals included the mutate method, allowing
in-place modification of JS objects, without changing their references (identity).
This was based on the reasoning that identity change on modification is not necessary
as we can send the “modified” notification through the signals graph.
Unfortunately the signal-specific change notification is lost as soon as we read
signal value outside of a reactive context (outside of a reactive graph).
In other words - any code outside of the Angular signals library can’t know
that an object is modified.
Secondly, to make the mutate method work, we’ve defaulted the signal value equality function
to the one that considers non-primitive values as always different.
This is unfortunate for people working with immutable data structures
(this is notably the case for the popular state management libraries)
as the default equality function de-optimizes memoization in computed,
making the application less performant.
Given the above reasons we prefer to remove the mutate method in the signals library -
at least for now. There are just too many sharp edges and tradeoffs that we don’t fully
understand yet.
BREAKING CHANGE:
The `mutate` method was removed from the `WritableSignal` interface and completely
dropped from the public API surface. As an alternative please use the update method and
make immutable changes to the object.
Example before:
```typescript
items.mutate(itemsArray => itemsArray.push(newItem));
```
Example after:
```typescript
items.update(itemsArray => [itemsArray, …newItem]);
```
PR Close#51821
The context of an embedded view ref at some point was switched from a
getter to an actual assignable property. This is something we reverted
with the previous commit as it introduces additional complexity for our
generated code (in terms of closures capturing the `ctx`).
This change impacted the template outlet code because we actively relied
on swapping out the full context if the user changes it. Previousl,
before we allowed to swap out the context (in v16), we mutated the
initial view context if it didn't change structurally- and in other
cases the view was re-created. We improved this performance aspect with
the changes to allow for the context to be swapped out + actually also
fixed a bug where the initial context object was mutated and the user
could observe this change.
This commit adjusts for context not being replacable- while still
keeping the bugs fixed and preserving the performance wins of not
having to destroy/re-create the view whenever the context changes.
Benchmarks: https://hackmd.io/J0Ci_JzxQ0K1AA1omXhIQQ
PR Close#51887
This integration test aims to cover that we do not break the code splitting of the animation module when we use `provideAnimationsAsync()`.
PR Close#50738
`provideLazyLoadedAnimations()` returns providers which allow the lazy loading of the animation module.
Lazy loading of the animation code can shave off up to 16KB gzipped of the main bundle.
PR Close#50738
If a trigger element can't be accessed from the defer block, we don't generate any instructions for it. These changes add a diagnostic that will surface the error to users.
PR Close#51922
The router currently restricts all further redirects after an absolute
redirect. Because there's no documented reason for _why_ this
restriction is in place, I'm now deeming this unnecessary. Developers
should not be restricted in this manner. Instead, configs that may
have caused infinite redirects in the past should be updated to not be
infinite. It is confusing to ignore configs with redirects after an
absolute redirect occurred because it creates different matching rules
depending on the whether an absolute redirect has happened or not.
For additional context on why I believe removing this restriction is
necessary, #13373 asks for allowing `redirectTo` to be a function. It
would make sense to allow this function to return a `UrlTree` like other
guards in the Router. When guards in the `Router` return `UrlTree`, they
cancel the current navigation and start a new one to re-do the route
matching. Since we're already in the router matching part, we don't need
to cancel the navigation. However, the restriction on absolute redirects
here then creates a weird situation where developers wouldn't see any
other redirects if they returned a `UrlTree` as an absolute redirect
from `redirectTo`.
resolves#39770
BREAKING CHANGE: Absolute redirects no longer prevent further redirects.
Route configurations may need to be adjusted to prevent infinite
redirects where additional redirects were previously ignored after an
absolute redirect occurred.
PR Close#51731
The `NoopAnimationDriver` as static property of `AnimationDriver` prevents it from being removed by tree shaking. This commit deprecates it and exposes the `NoopAnimationDriver` on the public API to replace its usage.
DEPRECATED:
The `AnimationDriver.NOOP` symbol is deprecated, use `NoopAnimationDriver` instead.
PR Close#51843
This commit adds an option to the view transition feature to skip the first transition.
This option is not available in RouterModule.forRoot.
resolves#51815
PR Close#51825
The `setupTestingRouter` function is a factory function for creating a
new instance of the `Router`. This function is effectively a no-op.
Developers should use `RouterModule.forRoot` or `provideRouter` in tests
instead.
BREAKING CHANGE: The `setupTestingRouter` function has been removed. Use
`RouterModule.forRoot` or `provideRouter` to setup the `Router` for
tests instead.
PR Close#51826
Adds support for template type checking of the `track` expression of a `for` loop block. Tracking expressions are treated as any other expression for type checking, however we have some special validation that doesn't allow them to access template variables and local references.
PR Close#51690
The `malformedUriErrorHandler` is used as a recovery mechanism for when the `UrlSerializer`
throws an error when parsing a URL string. If custom error handling is
desired for this, it should instead be done inside the
`UrlSerializer.parse` method itself. There's no reason to have an entire
feature option built around what can otherwise just be `try...catch`.
BREAKING CHANGE: `malformedUriErrorHandler` is no longer available in
the `RouterModule.forRoot` options. URL parsing errors should instead be
handled in the `UrlSerializer.parse` method.
PR Close#51745
Certain code patterns and tools in Google (and possibly 3P world) lead to the situation that a component is bootstrapped/rendered without its ng-module being loaded in the browser. Technically speaking this should be an anti-pattern since the ng-module could contain some runtime logic (e.g., providing something, calling some services, etc) and its not being loaded leads to unexpected behaviour. However, in many cases ng-module is an empty class and its only usage is for providing scope, and since in AoT full compilation mode we already hard-code dependencies into components so we can get away with not loading the ng-module. But in AoT local compilation mode it is not possible to get away since the component's dependencies are computed in runtime and the presence of the corresponding ng-module in the browser is needed. For this reason in this change it is forbidden to attempt to render a component without first loading its ng-module in local compilation mode and an explicit error message is created to make this situation clear. This error message can help with catching such cases when running TGP in Google.
It would be an interesting question as to whether to ban this situation in full compilation mode as well, as it is error prone and these errors are sometimes very hard to debug.
PR Close#51726
Adds support for passing in `@Component.styles` as a string. Also introduces a new `styleUrl` property on `@Component` for providing a single stylesheet. This is more convenient for the most common case where a component only has one stylesheet associated with it.
PR Close#51715
Previously effects were queued as they became dirty, and this queue was
flushed at various checkpoints during the change detection cycle. The result
was that change detection _was_ the effect runner, and without executing CD,
effects would not execute. This leads a particular tradeoff:
* effects are subject to unidirectional data flow (bad for dx)
* effects don't cause a new round of CD (good/bad depending on use case)
* effects can be used to implement control flow efficiently (desirable)
This commit changes the scheduling mechanism. Effects are now scheduled via
the microtask queue. This changes the tradeoffs:
* effects are no longer limited by unidirectional data flow (easy dx)
* effects registered in the Angular zone will trigger CD after they run
(same as `Promise.resolve` really)
* the public `effect()` type of effect probably isn't a good building block
for our built-in control flow, and we'll need a new internal abstraction.
As `effect()` is in developer preview, changing the execution timing is not
considered breaking even though it may impact current users.
PR Close#51049
The View Transitions API enables easy animations when transitioning between different DOM states. This commit adds an opt-in feature to the Router which runs the component activation and deactivation logic in the document.startViewTransition callback. If the browser does not support this API, route activation and deactivation will happen synchronously.
resolves#49401
PR Close#51314
This commit removes the `urlHandlingStrategy` from the public Router's API
BREAKING CHANGE:
`urlHandlingStrategy` has been removed from the Router public API.
This should instead be configured through the provideRouter or RouterModule.forRoot APIs.
PR Close#51631
This commit refactors the router internals to track state inside a separate
`StateManager`. This helps open the door to managing the state in
different, swappable providers. The current interface needed by the
Router is: `currentUrlTree`, `rawUrlTree`, `browserUrlTree`,
`routerState`, and `handleNavigationEvent` (other properties are because
some router properties are writeable when they shouldn't be). This is
a suprisingly small interface and can hopefully be made smaller in the
future (i.e. removing 1 or more of the 3 tracked of `UrlTree`s).
PR Close#48481