At the moment local compilation breaks for host directives because the current logic relies on global static analysis. This change creates a local version by cutting the diagnostics and copying the directive identifier as it is to the generated code without attempting to statically resolve it.
PR Close#53877
Enables signal inputs for existing Zone based components.
This is a next step we are taking to bring signal inputs earlier to the Angular community.
The goal is to enable early access for the ecosystem to signal inputs, while we are continuing
development of full signal components as outlined in the RFC. This will allow the ecosystem
to start integrating signals more deeply, prepare for future migrations, and improves code quality
and DX for existing components (especially for OnPush).
Based on our work on full signal components, we've gathered more information and learned
new things. We've improved the API by introducing a way to intuitively declare required inputs,
as well as improved the API around initial values. We even support non-primitive initial values
as the first argument to the `input` function now.
```ts
@Directive({..})
export class MyDir {
firstName = input<string>(); // string|undefined
lastName = input.required<string>(); // string
age = input(0); // number
```
PR Close#53872
Currently when someone declares a signal or non-signal input on a static
class member, the compiler will not yield any diagnostic. We can detect
these mistakes and report a diagnostic to help our users.
PR Close#53808
This commit addds two diagnostics for two scenarios where signal inputs
are declared incorrectly:
- a signal input is also annotated with `@Input` in the TypeScript
sources.
- a signal input is also declared in the `inputs` option of
`@Directive/`@Component`.
PR Close#53808
Whenever a required input is accessed too early in a
directive/component, the signal input will throw an error.
This is necessary so that we can support required inputs
with intuitive typings that do not include `undefined` for
the short period of time where Angular is creating the component and
then assigning inputs later (Angular currently has no way of setting
inputs as part of the class creation when `new Dir()` happens)
PR Close#53808
The `afterRender` hooks currently run after `ApplicationRef.tick` but
also run after any call to `ChangeDetectorRef.detectChanges`. This is
problematic because code which uses `afterRender` cannot expect the
component it's registered from to be rendered when the callback
executes. If there is a call to `ChangeDetectorRef.detectChanges` before
the global change detection, that will cause the hooks to run earlier
than expected.
This behavior is somewhat of a blocker for the zoneless project. There
is plenty of application code that do things like `setTimeout(() =>
doSomethingThatExpectsComponentToBeRendered())`, `NgZone.onStable(() =>
...)` or `ApplicationRef.onStable...`. `ApplicationRef.onStable` is a
should likely work similarly, but all of these are really wanting an API
that is `afterRender` with the requirement that the hook runs after the
global render, not an individual CDRef instance.
This change updates the `afterRender` hooks to only run when
`ApplicationRef.tick` happens.
fixes#52429fixes#53232
PR Close#52455
This is a follow up to https://github.com/angular/angular/commit/5c1d4410298e20cb03d7a1ddf7931538b6a181b4
which added the `info` property to navigation requests. `RouterLink` now
supports passing that transient navigation info to the navigation
request.
This info object can be anything and doesn't have to be serializable.
One use-case might be for passing the element that was clicked. This
might be useful for something like view transitions. In the "animating
with javascript" example from the blog (https://stackblitz.com/edit/stackblitz-starters-cklnkm)
those links could have done this instead of needing to create a separate
directive that tracks clicks.
PR Close#53784
This commit introduces the runtime `InputSignal` implementation.
Input initializers using `input` or `input.required` will result in
an instance of `InputSignal` to be created.
An input signal extends the signal primtive, with a couple of small
differences:
- it's a readonly signal. There is no public `set` or `update`.
- equality is non-configurable. As per CD semantics, the value is
guaranteed to be different when the `property` instruction attempts
to update an input signal.
- we support a `transform` function, that allows transforming input
values. The transform is called whenever the input is set. An
alternative could have been to follow computed-semantics and call the
transform upon accessing, if dirty.
In the future, we might change this to extend the computed reactive
node, so that we can support computed inputs that do not rely on
continious bound value assignments. See signal based components RFC.
PR Close#53571
For the implementation of input signals, we want to extend the signal
primitive. The basic methods exposed here are not suitable as we'd like
to store additional metadata on the reactive node, and also have a
custom getter (for required inputs and throwing).
To enable this, one small piece was missing. This commit exposes it and
also improves type safety, now that `SignalNode` is typed properly after
the previous commit.
PR Close#53571
The `SignalNode` interface, describing the reactive node for a `Signal`,
seemingly exposes the `SIGNAL` symbol as a class member. This is not
true as the `SIGNAL` reactive node only exists on the getter function,
as a way to retrieve the signal underlying reactive node.
This commit fixes this, enabling improved type-safety later, in a
follow-up commit where `SIGNAL_NODE` can now be typed to match the
`SignalNode` interface (unlike now where it's typed as just `object`).
PR Close#53571
This commit updates the `ApplicationRef.isStable` implementation to use
a single `Observable` to manage the state. This simplifies the mental
model quite a bit and removes the need for rx operators like
`distinctUntilChanged` and `combineLatest`.
PR Close#53576
This commit introduces a function for declaring inputs in
components. The function is called `input`. It comes in two flavors:
- `input` for optional inputs with initial values
- `input.required` for required inputs
Inputs are declared as class members, like with `@Input`- except that
the class field will no longer hold the input value directly. Angular
takes control over the input field and exposes the input value as a
signal. The runtime implementation will follow in future commits.
This commit simply introduces:
- initial compiler detection to recognize such inputs in classes
- the initial signature of `input` and `input.required`.
Note: the defer size test is flawed and there is no minification- hence
this commit also needs to incorporate the new dependency graph changes.
PR Close#53521
These patches are no longer necessary with the current state of the
type packages and the code within the repository. The types are now
included in the already required babel.d.ts file for the relevant
babel packages (currently: `@babel/core` and `@babel/generator`).
PR Close#53441
The `@babel/core` package provides the functionality of multiple other babel packages
without the need to directly depend or import the other babel packages. Since the
`@babel/core` package is already used and imported in the locations that previously
used the other babel packages, an overall reduction in both imports and dependencies
is possible. Six babel related packages were able to be removed from the root `package.json`
and one (also present in the aforementioned six) was removed as a dependency from the
`@angular/localize` package. Unfortunately, the functionality used from the `@babel/generator`
package is not provided by `@babel/core` and is still present. Further refactoring may
allow its removal as well in the future.
The following packages were removed:
* @babel/parser
* @babel/template
* @babel/traverse
* @babel/types
* @types/babel__template
* @types/babel__traverse
PR Close#53441
This separates application and platform code into even more files. This now removes
the ciruclar dependency between scheduling and application ref.
PR Close#53371
The component fixture dependencies have to be passed in manually. This
is a bit annoying to manage as we expand which dependencies are needed.
Instead, we can run the constructor in the TestBed injection context and
move the dependencies into the component fixture code, as is done with
other constructors in Angular.
PR Close#53400
These patches are no longer necessary with the current state of the
type packages and the code within the repository. The types are now
included in the already required babel.d.ts file for the relevant
babel packages (currently: `@babel/core` and `@babel/generator`).
PR Close#53374
The `@babel/core` package provides the functionality of multiple other babel packages
without the need to directly depend or import the other babel packages. Since the
`@babel/core` package is already used and imported in the locations that previously
used the other babel packages, an overall reduction in both imports and dependencies
is possible. Six babel related packages were able to be removed from the root `package.json`
and one (also present in the aforementioned six) was removed as a dependency from the
`@angular/localize` package. Unfortunately, the functionality used from the `@babel/generator`
package is not provided by `@babel/core` and is still present. Further refactoring may
allow its removal as well in the future.
The following packages were removed:
* @babel/parser
* @babel/template
* @babel/traverse
* @babel/types
* @types/babel__template
* @types/babel__traverse
PR Close#53374
This commit adds a property to the navigation options to allow
developers to provide transient navigation info that is available for
the duration of the navigation. This information can be retrieved at any
time with `Router.getCurrentNavigation()!.extras.info`. Previously,
developers were forced to either create a service to hold information
like this or put it on the `state` object, which gets persisted to the
session history.
This feature was partially motivated by the [Navigation API](https://github.com/WICG/navigation-api#example-using-info)
and would be something we would want/need to have feature parity if/when the
Router supports managing navigations with that instead of `History`.
PR Close#53303
These changes add an option to the `extendedDiagnostics` field that allows the check from #53190 to be disabled. This is a follow-up based on a recent discussion.
PR Close#53311
With the deprecation of the configurable errorHandler in the Router, there is a missing
use-case to prevent the navigation promise from rejecting on an error. This rejection
results in unhandled promise rejections. This commit allows developers to instruct
the router to instead resolve the navigation promise with 'false', which matches
the behavior of other failed navigations.
Resolving the Promise would be the ideal default behavior. It is rare
that any code handles the navigation Promise at all and even more rare
that the Promise rejection is caught. Updating the default value for
this option should be considered for an upcoming major version.
fixes#48902
PR Close#48910
This is a follow-up to the fix from #52414. It adds a diagnostic that will tell users when a control flow is preventing its direct descendants from being projected into a specific component slot.
PR Close#53190
This commit updates the platform-server tests to use the new application builder, with this change we also have to remove the sizechecks since esbuild will do code motion and split the code into multiple chunks example `chunk-QUKLKPSE.js`.
PR Close#53205
This is a follow-up to the fix from #52414. It adds a diagnostic that will tell users when a control flow is preventing its direct descendants from being projected into a specific component slot.
PR Close#52726
There are cases where the application's default behavior is 'reload' and
a certain navigation might want to override this to be `ignore` instead.
This commit allows `onSameUrlNavigation` in the `router.navigateByUrl`
to be `ignore` where it was previously restricted to only `reload`.
PR Close#52265
Updates the repo to support TypeScript 5.3 and resolve any issues. Fixes include:
* Updating usages of TS compiler APIs to match their new signatures.
* In TS 5.3 negative numbers are represented as `PrefixUnaryExpression` instead of `NumericExpression`. These changes update all usages to account for it since passing a negative number into the old APIs results in a runtime error.
PR Close#52572
Re-add the `@developerPreview` flags to `effect()`. While we don't expect
the `effect` API itself to change, we may change how other FW APIs interact
with `effect`s. Also, add a missing export for one of those effect APIs.
PR Close#52490
Producers represent values which can deliver change notifications.
When a producer value is changed, a change notification is propagated through the graph,
notifying live consumers which depend on the producer of the potential update.
Note here that this is a _potential_ update.
A producer may not have actually "changed" based on its equality function. With
this commit, before refreshing a view that is only marked for refresh
because its consumer is dirty, we poll producers for change to see if
they really have. If not, we can skip the refresh. The example test in this commit
shows that a `computed` which depends on a `signal` that is updated but
produces a value that is the same as before will _not_ cause the
component's template to refresh.
fixes#51797
PR Close#52476
By default, `toSignal` transforms an `Observable` into a `Signal`, including
the error channel of the Observable. When an error is received, the signal
begins throwing the error.
`toSignal` is intended to serve the same purpose as the `async` pipe, but
the async pipe has a different behavior with errors: it rejects them
outright, throwing them back into RxJS. Rx then propagates the error into
the browser's uncaught error handling logic. In the case of Angular, the
error is then caught by zone.js and reported via the application's
`ErrorHandler`.
This commit introduces a new option for `toSignal` called `rejectErrors`.
With that flag set, `toSignal` copies the async pipe's behavior, allowing
for easier migrations.
Fixes#51949
PR Close#52474
Prior to this change, the transform function would be referenced with a potentially
relative import into an external declaration file. Such imports are not portable
and should not be created in this context. This commit addresses the issue by threading
though the originally used module specifier by means of the `Reference` type.
Fixes#52324
PR Close#52437
The `checkNoChanges` method does not belong in the API of production interface. `checkNoChanges` is
limited to testing and should not be used in any application code. Test
code should use `ComponentFixture` instead of `ChangeDetectorRef`.
Additionally, it is not desirable to have the `checkNoChanges` API
available in a context where `detectChanges` is not run first.
DEPRECATED: `ChangeDetectorRef.checkNoChanges` is deprecated.
Test code should use `ComponentFixture` instead of `ChangeDetectorRef`.
Application code should not call `ChangeDetectorRef.checkNoChanges` directly.
PR Close#52431
This commit adds a global epoch to the reactive graph, which can optimize
non-live reads.
When a non-live read occurs, a computed must poll its dependencies to check
if they've changed, and this operation is transitive and not cacheable.
Since non-live computeds don't receive dirty notifications, they're forced
to assume potential dirtiness on each and every read.
Using a global epoch, we can add an important optimization: if *no* signals
have been set globally since the last time it polled its dependencies, then
we *can* assume a clean state. This significantly improves performance of
large unwatched graphs when repeatedly reading values.
PR Close#52420
Issue #50320 shows that in some cases, updating a signal that's a dependency
of a template during change detection of that template can have several
adverse effects. This can happen, for example, if the signal is set during
the lifecycle hook of a directive within the same template that reads the
signal.
This can cause a few things to happen:
* Straightforwardly, it can cause `ExpressionChanged` errors.
* Surprisingly, it can cause an assertion within the `ReactiveLViewConsumer`
to fail.
* Very surprisingly, it can cause change detection for an `OnPush` component
to stop working.
The root cause of these later behaviors is subtle, and is ultimately a
desync between the reactive graph and the view tree's notion of "dirty" for
a given view. This will be fixed with further work planned for change
detection to handle such updates directly. Until then, this commit improves
the DX through two changes:
1. The mechanism of "committing" `ReactiveLViewConsumer`s to a view is
changed to use the `consumerOnSignalRead` hook from the reactive graph.
This prevents the situation which required the assertion in the first
place.
2. A `console.warn` warning is added when a view is marked dirty via a
signal while it's still executing.
The warning informs users that they're pushing data against the direction of
change detection, risking `ExpressionChanged` or other issues. It's a
warning and not an error because the check is overly broad and captures
situations where the application would not actually break as a result, such
as if a `computed` marked the template dirty but still returned the same
value.
PR Close#52234
Angular recently gained a local compilation mode (see commit
345dd6d81a). This is intended to be used
with the TypeScript compiler option isolatedModules, which bans imports
of const enums.
This changes all const enums tagged with @publicApi to regular enums.
Fixes#46240
PR Close#51670
This commit runs change detection in a loop while there are still dirty
views to be refreshed in the tree. At the moment, this only applies to
transplanted views but will also apply to views with changed signals.
fixes angular#49801
PR Close#51854