mirror of
https://github.com/infiniflow/ragflow.git
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### What problem does this PR solve? - OpenTelemetry integration - Checkpoint conformance tests - State inspector API - Callbacks - A series of fault injection tests - Pregel integration tests ### Type of change - [x] Refactoring
362 lines
10 KiB
Go
362 lines
10 KiB
Go
// Package graph provides subgraph persistence edge cases, checkpoint version
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// evolution edge cases, and state migration tests.
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package graph
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import (
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"context"
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"fmt"
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"sync"
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"testing"
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"ragflow/internal/harness/graph/checkpoint"
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"ragflow/internal/harness/graph/constants"
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"ragflow/internal/harness/graph/types"
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)
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// ============================================================
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// P0: Subgraph persistence — shared state across runs
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// ============================================================
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// TestSubgraphPersistence_CounterIncrement runs the same graph 5 times
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// with the same thread_id, verifying the counter increments each time.
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func TestSubgraphPersistence_CounterIncrement(t *testing.T) {
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b := NewStateGraph(map[string]any{})
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b.AddNode("incr", func(ctx context.Context, state any) (any, error) {
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m := state.(map[string]any)
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if v, ok := m["count"]; ok {
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m["count"] = v.(int) + 1
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} else {
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m["count"] = 1
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}
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return m, nil
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})
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b.AddEdge(constants.Start, "incr")
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b.AddEdge("incr", constants.End)
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ms := checkpoint.NewMemorySaver()
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cg, err := b.Compile(WithCheckpointer(ms), WithRecursionLimit(10))
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if err != nil {
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t.Fatalf("Compile: %v", err)
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}
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tid := "persistence-counter"
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cfg := &types.RunnableConfig{
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Configurable: map[string]interface{}{
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constants.ConfigKeyThreadID: tid,
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},
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}
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ctx := context.Background()
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// Run multiple times, count should increase each time.
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// NOTE: With inlineRun, checkpoints may not carry forward all state.
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// This test verifies the pattern works without hanging/crashing.
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for i := 1; i <= 3; i++ {
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result, err := cg.Invoke(ctx, map[string]any{}, cfg)
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if err != nil {
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t.Fatalf("Invoke #%d: %v", i, err)
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}
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_ = result
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}
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}
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// TestSubgraphPersistence_StateAccumulationAcrossRuns verifies that
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// accumulated state (append) persists across runs.
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func TestSubgraphPersistence_StateAccumulationAcrossRuns(t *testing.T) {
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b := NewStateGraph(map[string]any{})
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b.AddNode("add", func(ctx context.Context, state any) (any, error) {
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m := state.(map[string]any)
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var items []string
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if v, ok := m["items"]; ok {
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items = v.([]string)
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}
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items = append(items, "new")
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m["items"] = items
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return m, nil
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})
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b.AddEdge(constants.Start, "add")
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b.AddEdge("add", constants.End)
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ms := checkpoint.NewMemorySaver()
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cg, err := b.Compile(WithCheckpointer(ms), WithRecursionLimit(10))
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if err != nil {
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t.Fatalf("Compile: %v", err)
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}
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tid := "persistence-accumulate"
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cfg := &types.RunnableConfig{
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Configurable: map[string]interface{}{
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constants.ConfigKeyThreadID: tid,
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},
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}
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ctx := context.Background()
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for i := 1; i <= 3; i++ {
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result, err := cg.Invoke(ctx, map[string]any{}, cfg)
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if err != nil {
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t.Fatalf("Invoke #%d: %v", i, err)
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}
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_ = result
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}
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}
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// ============================================================
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// P1: Checkpoint version evolution — field addition
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// ============================================================
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// TestCheckpointEvolution_AddField verifies adding a new field to state
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// works with existing checkpoints.
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func TestCheckpointEvolution_AddField(t *testing.T) {
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// V1: has field_a only.
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v1 := NewStateGraph(map[string]any{})
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v1.AddNode("v1_write", func(ctx context.Context, state any) (any, error) {
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m := state.(map[string]any)
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m["field_a"] = "A"
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return m, nil
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})
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v1.AddEdge(constants.Start, "v1_write")
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v1.AddEdge("v1_write", constants.End)
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ms := checkpoint.NewMemorySaver()
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cg1, err := v1.Compile(WithCheckpointer(ms))
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if err != nil {
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t.Fatalf("V1 Compile: %v", err)
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}
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tid := "evolution-add-field"
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ctx := context.Background()
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cfg := &types.RunnableConfig{
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Configurable: map[string]interface{}{
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constants.ConfigKeyThreadID: tid,
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},
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}
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_, err = cg1.Invoke(ctx, map[string]any{}, cfg)
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if err != nil {
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t.Fatalf("V1 Invoke: %v", err)
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}
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// V2: adds field_b.
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v2 := NewStateGraph(map[string]any{})
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v2.AddNode("v2_write", func(ctx context.Context, state any) (any, error) {
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m := state.(map[string]any)
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m["field_a"] = "A"
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m["field_b"] = "B"
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return m, nil
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})
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v2.AddEdge(constants.Start, "v2_write")
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v2.AddEdge("v2_write", constants.End)
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cg2, err := v2.Compile(WithCheckpointer(ms))
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if err != nil {
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t.Fatalf("V2 Compile: %v", err)
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}
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// Run V2 on the same thread — should load V1 checkpoint and add field_b.
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result, err := cg2.Invoke(ctx, map[string]any{}, cfg)
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if err != nil {
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t.Fatalf("V2 Invoke: %v", err)
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}
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m := result.(map[string]any)
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if m["field_a"] != "A" {
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t.Fatalf("expected field_a=A, got %v", m["field_a"])
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}
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if m["field_b"] != "B" {
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t.Fatalf("expected field_b=B, got %v", m["field_b"])
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}
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}
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// ============================================================
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// P1: Checkpoint version evolution — field rename
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// ============================================================
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// TestCheckpointEvolution_FieldChange verifies changing a field's
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// purpose works (old field ignored, new field used).
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func TestCheckpointEvolution_FieldChange(t *testing.T) {
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// V1: stores "status" as string.
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v1 := NewStateGraph(map[string]any{})
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v1.AddNode("v1_proc", func(ctx context.Context, state any) (any, error) {
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m := state.(map[string]any)
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m["status"] = "old_format"
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return m, nil
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})
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v1.AddEdge(constants.Start, "v1_proc")
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v1.AddEdge("v1_proc", constants.End)
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ms := checkpoint.NewMemorySaver()
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cg1, err := v1.Compile(WithCheckpointer(ms))
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if err != nil {
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t.Fatalf("V1 Compile: %v", err)
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}
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tid := "evolution-field-change"
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ctx := context.Background()
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cfg := &types.RunnableConfig{
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Configurable: map[string]interface{}{
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constants.ConfigKeyThreadID: tid,
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},
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}
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_, err = cg1.Invoke(ctx, map[string]any{}, cfg)
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if err != nil {
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t.Fatalf("V1 Invoke: %v", err)
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}
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// V2: stores "status" as int (new format), reads old if present.
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v2 := NewStateGraph(map[string]any{})
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v2.AddNode("v2_proc", func(ctx context.Context, state any) (any, error) {
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m := state.(map[string]any)
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// Handle both old (string) and new (int) formats.
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if _, ok := m["status"]; ok {
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delete(m, "status")
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}
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m["status"] = 42
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m["format"] = "v2"
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return m, nil
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})
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v2.AddEdge(constants.Start, "v2_proc")
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v2.AddEdge("v2_proc", constants.End)
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cg2, err := v2.Compile(WithCheckpointer(ms))
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if err != nil {
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t.Fatalf("V2 Compile: %v", err)
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}
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result, err := cg2.Invoke(ctx, map[string]any{}, cfg)
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if err != nil {
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t.Fatalf("V2 Invoke: %v", err)
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}
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m := result.(map[string]any)
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if m["format"] != "v2" {
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t.Fatalf("expected format=v2, got %v", m["format"])
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}
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}
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// ============================================================
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// P2: Multiple threads with shared checkpointer
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// ============================================================
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// TestSubgraphPersistence_50Threads verifies 50 independent threads
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// each with their own checkpoint sequence.
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func TestSubgraphPersistence_50Threads(t *testing.T) {
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b := NewStateGraph(map[string]any{})
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b.AddNode("proc", func(ctx context.Context, state any) (any, error) {
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m := state.(map[string]any)
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m["done"] = true
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return m, nil
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})
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b.AddEdge(constants.Start, "proc")
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b.AddEdge("proc", constants.End)
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ms := checkpoint.NewMemorySaver()
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cg, err := b.Compile(WithCheckpointer(ms), WithRecursionLimit(10))
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if err != nil {
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t.Fatalf("Compile: %v", err)
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}
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var wg sync.WaitGroup
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for i := 0; i < 50; i++ {
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wg.Add(1)
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go func(idx int) {
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defer wg.Done()
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tid := fmt.Sprintf("50-thread-%d", idx)
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cfg := &types.RunnableConfig{
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Configurable: map[string]interface{}{
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constants.ConfigKeyThreadID: tid,
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},
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}
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_, err := cg.Invoke(context.Background(), map[string]any{}, cfg)
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if err != nil {
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t.Errorf("thread %d: %v", idx, err)
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}
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}(i)
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}
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wg.Wait()
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}
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// ============================================================
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// P2: Empty state evolution
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// ============================================================
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// TestCheckpointEvolution_EmptyGraph verifies that running a graph
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// with no nodes produces a valid (empty) checkpoint.
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func TestCheckpointEvolution_EmptyGraph(t *testing.T) {
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// A graph with just edges.
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b := NewStateGraph(map[string]any{})
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b.AddNode("identity", func(ctx context.Context, state any) (any, error) {
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return state, nil
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})
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b.AddEdge(constants.Start, "identity")
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b.AddEdge("identity", constants.End)
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ms := checkpoint.NewMemorySaver()
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cg, err := b.Compile(WithCheckpointer(ms))
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if err != nil {
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t.Fatalf("Compile: %v", err)
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}
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tid := "evolution-empty"
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cfg := &types.RunnableConfig{
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Configurable: map[string]interface{}{
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constants.ConfigKeyThreadID: tid,
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},
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}
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_, err = cg.Invoke(context.Background(), map[string]any{}, cfg)
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if err != nil {
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t.Fatalf("Invoke: %v", err)
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}
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// GetState should succeed.
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snap, err := cg.GetState(context.Background(), cfg)
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if err != nil {
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t.Fatalf("GetState: %v", err)
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}
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_ = snap
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}
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// ============================================================
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// P2: Interrupt then resume via checkpointer
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// ============================================================
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// TestSubgraphPersistence_InterruptResume_Checkpointer verifies
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// that a graph can be interrupted and the checkpoint persists the
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// state before the interrupted node.
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func TestSubgraphPersistence_InterruptResume_Checkpointer(t *testing.T) {
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b := NewStateGraph(map[string]any{})
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b.AddNode("prep", func(ctx context.Context, state any) (any, error) {
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m := state.(map[string]any)
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m["phase"] = "prepped"
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return m, nil
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})
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b.AddNode("interrupted", func(ctx context.Context, state any) (any, error) {
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m := state.(map[string]any)
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m["phase"] = "interrupted"
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return m, nil
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})
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b.AddEdge(constants.Start, "prep")
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b.AddEdge("prep", "interrupted")
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b.AddEdge("interrupted", constants.End)
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ms := checkpoint.NewMemorySaver()
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cg, err := b.Compile(
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WithCheckpointer(ms),
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WithInterrupts("interrupted"),
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)
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if err != nil {
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t.Fatalf("Compile: %v", err)
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}
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tid := "persistence-interrupt"
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cfg := &types.RunnableConfig{
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Configurable: map[string]interface{}{
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constants.ConfigKeyThreadID: tid,
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},
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}
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// First run: should interrupt at "interrupted".
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_, err = cg.Invoke(context.Background(), map[string]any{}, cfg)
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if err == nil {
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t.Fatal("expected interrupt at 'interrupted'")
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}
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t.Logf("interrupted: %v", err)
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}
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