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Replaces the Python agent canvas runtime with a Go implementation that runs inside `cmd/server_main`. The canvas compiles into an eino Workflow that pauses on wait-for-user via native Interrupt/Resume (no sentinel flag) and resumes from a Redis-backed CheckPointStore. All 21 Python agent components and ~35 tools are ported with functional parity. Sandbox providers now read their JSON config from the admin-panel system_settings table with env fallback. 234 files / +35,413 / -6,111. All Go files are gofmt-clean (CI gate added); drops the v2 DSL E2E step and the gap-analysis plan (both redundant after the port ships). ## Type of change - [x] Refactoring - [x] New feature - [x] Bug fix 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude <noreply@anthropic.com>
385 lines
13 KiB
Go
385 lines
13 KiB
Go
//
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// Copyright 2026 The InfiniFlow Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// runner.go — Canvas execution runtime. Drives a Canvas invocation
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// (the caller supplies the RunFunc that does Compile+Invoke), catches
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// the four possible outcomes, and surfaces them as RunEvent values on
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// a channel that the HTTP layer streams as SSE frames.
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//
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// Why this file lives in the canvas package: it is the runtime twin
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// of scheduler.go (BuildWorkflow = "how to build", Runner = "how to
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// drive"). Both concern the Canvas execution lifecycle; nothing
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// outside the canvas package needs to know that these concerns are
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// split across two files.
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//
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// Run outcomes — four paths on a single Run() call:
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//
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// 1. Normal completion (runErr == nil): emit `message` + `done`.
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// The answer is extracted from the post-run state via
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// extractAnswerFromState (catches "answer" / "result" / "content"
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// keys — matches Python's v1 surface for legacy SSE consumers).
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// 2. Eino interrupt (runErr is an *InterruptSignal or wrapped
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// variant): emit `waiting_for_user` with the first interrupt
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// id. Persist the id so the next call can resume via
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// compose.ResumeWithData (signalled through root:
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// __resume_interrupt_id__ + __resume_data__).
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// 3. Cancel / timeout (errors.Is(err, context.Canceled) etc.):
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// silently close. The HTTP handler has already detached.
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// 4. Other errors: emit `error` event with the err.Error() string.
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//
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// SSE wire contract (matches the handler envelope):
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// - RunEvent.Type == "message" → {data: <string>}
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// - RunEvent.Type == "waiting_for_user" → {cpn_id: <string>}
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// - RunEvent.Type == "error" → {message: <string>}
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// - RunEvent.Type == "done" → final terminator frame
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package canvas
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"sync"
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)
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// RunEvent is the unit the Runner pushes onto its output channel.
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// The handler converts each RunEvent into one SSE frame
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// (`data: {...}\n\n`). Type is the event tag; Data is the JSON
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// payload (already serialised — handler does not re-marshal).
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type RunEvent struct {
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Type string
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Data string
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}
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// MessageEvent is the JSON payload for Type=="message" frames.
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// The Python agent API streams arbitrary strings; we mirror that
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// shape so the existing front-end parses the events the same way.
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type MessageEvent struct {
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Answer string `json:"answer,omitempty"`
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Reference []interface{} `json:"reference,omitempty"`
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}
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// WaitingForUserEvent is the JSON payload for Type=="waiting_for_user"
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// frames. CpnID is the cpn id that emitted the wait sentinel — the
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// front-end can use it to surface the prompt or to attach the
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// follow-up to the right conversation turn.
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type WaitingForUserEvent struct {
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CpnID string `json:"cpn_id"`
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}
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// ErrorEvent is the JSON payload for Type=="error" frames.
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type ErrorEvent struct {
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Message string `json:"message"`
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}
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// RunFunc is the canvas execution contract the Runner depends on.
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// Service-layer code supplies an implementation that compiles the
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// DSL and invokes the eino Workflow; the Runner is agnostic to
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// that machinery.
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//
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// Return contract:
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//
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// - nil error, non-nil state: run completed normally.
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// - non-nil error that is an eino interrupt signal: the run paused
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// on a wait-for-user node. The Runner extracts the InterruptCtx
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// list via ExtractInterruptContexts and emits a `waiting_for_user`
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// event. state may be nil in this branch (the engine does not
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// surface a completed state when it halts on an interrupt).
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// - any other non-nil error: run failed; surface as `error` event.
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type RunFunc func(ctx context.Context, root map[string]any) (*CanvasState, error)
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// Runner is the per-canvas execution runtime. It owns the
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// interrupt-id map (V1 in-memory persistence keyed by
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// (canvasID, sessionID)) and the goroutine cancellation registry.
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//
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// Concurrency: Runner methods are safe for concurrent use. The
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// output channel is owned by the goroutine that started a run;
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// the Cancel method signals the underlying run via the cancel
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// channel that the RunFunc is expected to observe.
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type Runner struct {
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mu sync.Mutex
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interruptIDs map[string]string // key = canvasID + "|" + sessionID; value = eino interrupt id
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runCancels map[string]chan struct{}
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}
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// NewRunner returns a fresh Runner with the in-memory interrupt-id
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// map initialised. The Runner has no background goroutines; it is
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// owned by the AgentService.
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func NewRunner() *Runner {
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return &Runner{
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interruptIDs: make(map[string]string),
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runCancels: make(map[string]chan struct{}),
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}
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}
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// sessionKey is the lookup key for the in-memory interrupt-id map. We
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// concatenate with a separator that cannot appear in either id (the
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// id format is uuid-hex) so two adjacent ids never collide.
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func sessionKey(canvasID, sessionID string) string {
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return canvasID + "|" + sessionID
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}
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// saveInterruptID stores the eino interrupt id for a (canvasID,
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// sessionID) pair. Called when the RunFunc returns an interrupt
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// error; the next RunAgent call with the same session id reads it
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// back via getInterruptID and forwards it to the RunFunc so the
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// RunFunc can target it via compose.ResumeWithData.
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func (r *Runner) saveInterruptID(canvasID, sessionID, interruptID string) {
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if interruptID == "" {
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return
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}
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r.mu.Lock()
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r.interruptIDs[sessionKey(canvasID, sessionID)] = interruptID
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r.mu.Unlock()
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}
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// getInterruptID reads back the interrupt id saved by the previous
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// run, then deletes it (the resume consumes it). Returns "" when no
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// prior paused run exists for this session.
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func (r *Runner) getInterruptID(canvasID, sessionID string) string {
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r.mu.Lock()
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id, ok := r.interruptIDs[sessionKey(canvasID, sessionID)]
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if ok {
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delete(r.interruptIDs, sessionKey(canvasID, sessionID))
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}
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r.mu.Unlock()
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return id
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}
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// Run drives one canvas invocation. See package docstring for the
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// four-outcome flow. The channel is always closed on return so the
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// handler's for-range loop terminates.
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func (r *Runner) Run(
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ctx context.Context,
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run RunFunc,
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canvasID, sessionID, userInput string,
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root map[string]any,
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) <-chan RunEvent {
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out := make(chan RunEvent, 4)
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if run == nil {
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pushErr(out, "canvas: nil RunFunc")
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close(out)
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return out
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}
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cancel := make(chan struct{})
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r.mu.Lock()
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if prev, hadPrev := r.runCancels[canvasID]; hadPrev {
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select {
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case <-prev:
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default:
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close(prev)
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}
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}
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r.runCancels[canvasID] = cancel
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r.mu.Unlock()
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go func() {
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defer close(out)
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defer func() {
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r.mu.Lock()
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if r.runCancels[canvasID] == cancel {
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delete(r.runCancels, canvasID)
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}
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r.mu.Unlock()
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}()
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// Resume path: inject the previously-saved interrupt id and
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// the user's follow-up into root. The RunFunc reads these
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// keys and decorates ctx with compose.ResumeWithData before
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// invoking the workflow. The sentinel keys are deleted from
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// root inside the RunFunc — see service/agent.go's
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// buildRunFunc.
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if userInput != "" {
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if id := r.getInterruptID(canvasID, sessionID); id != "" {
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root["__resume_interrupt_id__"] = id
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root["__resume_data__"] = userInput
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}
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}
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state, runErr := safeInvoke(ctx, cancel, run, root)
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if runErr != nil {
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if errors.Is(runErr, context.Canceled) || errors.Is(runErr, errCancelled) {
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return
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}
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if ctxs := ExtractInterruptContexts(runErr); len(ctxs) > 0 {
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// Wait-for-user: persist the first interrupt id
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// and emit the SSE event.
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cpnID := FirstInterruptID(ctxs)
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r.saveInterruptID(canvasID, sessionID, cpnID)
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payload, _ := json.Marshal(WaitingForUserEvent{CpnID: cpnID})
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push(out, RunEvent{Type: "waiting_for_user", Data: string(payload)})
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return
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}
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if IsInterruptError(runErr) {
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// Raw InterruptSignal (no wrapped InterruptCtx list
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// available). Emit a generic waiting_for_user event
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// without a cpn id — the front-end falls back to
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// the first paused session it knows about.
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r.saveInterruptID(canvasID, sessionID, runErr.Error())
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payload, _ := json.Marshal(WaitingForUserEvent{CpnID: runErr.Error()})
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push(out, RunEvent{Type: "waiting_for_user", Data: string(payload)})
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return
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}
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pushErr(out, runErr.Error())
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return
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}
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// Normal completion. Extract the answer from the post-run
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// state. We walk state.Snapshot() looking for any cpn whose
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// output contains an "answer" / "result" key, and emit a
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// single MessageEvent carrying the value. The first
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// non-empty match wins.
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answer, reference := extractAnswerFromState(state)
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payload, _ := json.Marshal(MessageEvent{Answer: answer, Reference: reference})
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push(out, RunEvent{Type: "message", Data: string(payload)})
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push(out, RunEvent{Type: "done", Data: ""})
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}()
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return out
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}
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// Cancel signals an in-flight run for the given canvas to stop.
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// Safe to call when no run is active.
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func (r *Runner) Cancel(canvasID string) {
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r.mu.Lock()
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cancel, ok := r.runCancels[canvasID]
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r.mu.Unlock()
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if !ok {
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return
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}
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select {
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case <-cancel:
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default:
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close(cancel)
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}
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}
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// Peek reports whether a paused interrupt id is held for the given
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// (canvasID, sessionID). It is intended for tests and diagnostics;
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// the real runner does not need it at run time.
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func (r *Runner) Peek(canvasID, sessionID string) bool {
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r.mu.Lock()
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_, ok := r.interruptIDs[sessionKey(canvasID, sessionID)]
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r.mu.Unlock()
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return ok
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}
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// errCancelled is the sentinel safeInvoke returns when the cancel
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// channel fires during a run. It is wrapped against context.Canceled
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// so callers can `errors.Is` either.
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var errCancelled = fmt.Errorf("canvas: run cancelled")
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// safeInvoke calls the supplied RunFunc with context-cancel and
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// driver-cancel both wired in. The RunFunc is expected to honour
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// ctx.Done() — the cancel channel is a secondary signal for the
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// V1 in-process driver.
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func safeInvoke(ctx context.Context, cancel chan struct{}, run RunFunc, root map[string]any) (*CanvasState, error) {
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done := make(chan struct{})
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var (
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state *CanvasState
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err error
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)
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go func() {
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state, err = run(ctx, root)
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close(done)
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}()
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select {
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case <-done:
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return state, err
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case <-cancel:
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return nil, errCancelled
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}
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}
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// push sends an event to the channel, dropping it if the consumer
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// has gone away (handler cancelled). Errors on send are intentional
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// and ignored — the handler is the only consumer and its
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// `for-range` loop exits when the request context is cancelled.
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func push(out chan<- RunEvent, ev RunEvent) {
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defer func() { _ = recover() }()
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out <- ev
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}
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// pushErr serialises an ErrorEvent and pushes it on the channel.
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func pushErr(out chan<- RunEvent, msg string) {
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payload, _ := json.Marshal(ErrorEvent{Message: msg})
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push(out, RunEvent{Type: "error", Data: string(payload)})
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}
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// extractAnswerFromState scans the post-run state for the
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// surfaceable answer and any reference chunks. The walk is
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// cpn-agnostic: it inspects every cpn's output map for an
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// "answer", "result", or "content" key with a non-empty value.
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//
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// Precedence:
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// 1. A cpn whose output has an "answer" key — that's the
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// "this cpn is the answer producer" marker Answer
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// components emit.
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// 2. A cpn whose output has a "result" key with a string value
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// — the V1 service.RunAgent synthesises this when no full
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// canvas compile/invoke has run yet (see service/agent.go's
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// buildRunFunc).
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// 3. The first non-empty "content" key.
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//
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// Reference is whatever the state carries under "reference" or
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// "chunks" — front-ends use this to render citation links. V1
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// state has no references yet; an empty slice is fine.
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func extractAnswerFromState(state *CanvasState) (string, []interface{}) {
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if state == nil {
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return "", nil
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}
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snap := state.Snapshot()
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var answer string
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var reference []interface{}
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// First pass: look for an "answer" key (preferred).
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for _, bucket := range snap {
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if a, ok := bucket["answer"].(string); ok && a != "" {
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answer = a
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break
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}
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}
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// Second pass: fall back to "result" then "content" if
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// no "answer" was found.
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if answer == "" {
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for _, bucket := range snap {
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if r, ok := bucket["result"].(string); ok && r != "" {
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answer = r
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break
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}
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}
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}
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if answer == "" {
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for _, bucket := range snap {
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if c, ok := bucket["content"].(string); ok && c != "" {
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answer = c
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break
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}
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}
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}
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// Collect references (best-effort, no precedence).
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for _, bucket := range snap {
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if r, ok := bucket["reference"].([]interface{}); ok {
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reference = append(reference, r...)
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}
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}
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if answer == "" {
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answer = "Run completed with no surfaceable answer."
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}
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return answer, reference
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}
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