mirror of
https://github.com/infiniflow/ragflow.git
synced 2026-06-29 15:31:05 +08:00
Ported retrieval node, added Keenable web search tool - [x] New Feature (non-breaking change which adds functionality)
423 lines
12 KiB
Go
423 lines
12 KiB
Go
//
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// Copyright 2026 The InfiniFlow Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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package component
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import (
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"context"
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"testing"
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"ragflow/internal/agent/canvas"
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)
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// nextTargets extracts the _next field as a list of target cpn_ids.
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// Switch.Invoke now returns _next as []any (list of strings) to
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// support Python's multi-target "to" field.
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func nextTargets(out map[string]any) []string {
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raw, ok := out["_next"]
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if !ok {
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return nil
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}
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switch v := raw.(type) {
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case []any:
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targets := make([]string, 0, len(v))
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for _, item := range v {
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if s, ok := item.(string); ok && s != "" {
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targets = append(targets, s)
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}
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}
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return targets
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case string:
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if v != "" {
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return []string{v}
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}
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return nil
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}
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return nil
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}
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// TestSwitch_AndMatches: a single-condition AND group with a sys
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// reference that matches the state must route to "matched_0" (the
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// fallback name when no explicit "to" is provided).
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func TestSwitch_AndMatches(t *testing.T) {
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s, _ := NewSwitchComponent(nil)
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state := canvas.NewCanvasState("run-1", "task-1")
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state.Sys["x"] = "yes"
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ctx := withStateForTest(context.Background(), state)
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inputs := map[string]any{
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"conditions": []any{
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map[string]any{
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"op": "and",
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"clauses": []any{
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map[string]any{"left": "{{sys.x}}", "op": "==", "right": "yes"},
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},
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},
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},
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"default": "fallback",
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}
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out, err := s.Invoke(ctx, inputs)
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if err != nil {
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t.Fatalf("Invoke: %v", err)
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}
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targets := nextTargets(out)
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if len(targets) != 1 || targets[0] != "matched_0" {
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t.Errorf("_next: got %v, want [\"matched_0\"]", targets)
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}
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}
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// TestSwitch_OrMatches: an OR group with one false clause and one
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// true clause must match. Also covers explicit "to" routing and
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// multi-clause groups.
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func TestSwitch_OrMatches(t *testing.T) {
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s, _ := NewSwitchComponent(nil)
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state := canvas.NewCanvasState("run-2", "task-2")
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state.Sys["score"] = "85"
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state.Sys["flag"] = "no"
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ctx := withStateForTest(context.Background(), state)
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inputs := map[string]any{
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"conditions": []any{
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// First group: AND of two clauses, both must be true.
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// score != "85" is false → AND fails → no match.
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map[string]any{
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"op": "and",
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"clauses": []any{
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map[string]any{"left": "{{sys.score}}", "op": "==", "right": "100"},
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map[string]any{"left": "{{sys.flag}}", "op": "==", "right": "yes"},
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},
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},
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// Second group: OR; first clause is false but second
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// is true → match → route to "match_route".
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map[string]any{
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"op": "or",
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"to": "match_route",
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"clauses": []any{
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map[string]any{"left": "{{sys.flag}}", "op": "==", "right": "yes"},
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map[string]any{"left": "{{sys.score}}", "op": "==", "right": "85"},
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},
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},
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},
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"default": "fallback",
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}
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out, err := s.Invoke(ctx, inputs)
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if err != nil {
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t.Fatalf("Invoke: %v", err)
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}
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targets := nextTargets(out)
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if len(targets) != 1 || targets[0] != "match_route" {
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t.Errorf("_next: got %v, want [\"match_route\"]", targets)
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}
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}
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// TestSwitch_DefaultFallback: when no condition matches, the default
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// cpn_id from inputs["default"] is returned.
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func TestSwitch_DefaultFallback(t *testing.T) {
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s, _ := NewSwitchComponent(nil)
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state := canvas.NewCanvasState("run-3", "task-3")
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state.Sys["x"] = "no"
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ctx := withStateForTest(context.Background(), state)
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inputs := map[string]any{
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"conditions": []any{
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map[string]any{
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"op": "and",
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"clauses": []any{
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map[string]any{"left": "{{sys.x}}", "op": "==", "right": "yes"},
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},
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},
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},
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"default": "fallback_0",
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}
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out, err := s.Invoke(ctx, inputs)
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if err != nil {
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t.Fatalf("Invoke: %v", err)
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}
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targets := nextTargets(out)
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if len(targets) != 1 || targets[0] != "fallback_0" {
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t.Errorf("_next: got %v, want [\"fallback_0\"]", targets)
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}
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}
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func TestSwitch_LegacyEndCpnIDsFallback(t *testing.T) {
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s, _ := NewSwitchComponent(nil)
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state := canvas.NewCanvasState("run-end-cpn", "task-end-cpn")
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state.Sys["x"] = "no"
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ctx := withStateForTest(context.Background(), state)
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inputs := map[string]any{
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"conditions": []any{
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map[string]any{
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"logical_operator": "and",
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"items": []any{
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map[string]any{"cpn_id": "sys.x", "operator": "=", "value": "yes"},
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},
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},
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},
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"end_cpn_ids": []any{"legacy_fallback"},
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}
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out, err := s.Invoke(ctx, inputs)
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if err != nil {
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t.Fatalf("Invoke: %v", err)
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}
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targets := nextTargets(out)
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if len(targets) != 1 || targets[0] != "legacy_fallback" {
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t.Errorf("_next: got %v, want [\"legacy_fallback\"]", targets)
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}
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}
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// TestSwitch_ContainsAndEmpty covers two operators that are easy to
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// regress: "contains" (substring match) and "empty" (nil/empty test).
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func TestSwitch_ContainsAndEmpty(t *testing.T) {
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s, _ := NewSwitchComponent(nil)
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state := canvas.NewCanvasState("run-4", "task-4")
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state.Sys["body"] = "hello world"
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state.Sys["opt"] = ""
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ctx := withStateForTest(context.Background(), state)
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inputs := map[string]any{
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"conditions": []any{
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map[string]any{
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"op": "and",
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"clauses": []any{
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map[string]any{"left": "{{sys.body}}", "op": "contains", "right": "world"},
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map[string]any{"left": "{{sys.opt}}", "op": "empty"},
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},
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},
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},
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"default": "x",
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}
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out, err := s.Invoke(ctx, inputs)
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if err != nil {
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t.Fatalf("Invoke: %v", err)
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}
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targets := nextTargets(out)
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if len(targets) != 1 || targets[0] != "matched_0" {
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t.Errorf("_next: got %v, want [\"matched_0\"]", targets)
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}
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}
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func TestSwitch_LegacyConditionsAndArrayTo(t *testing.T) {
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s, _ := NewSwitchComponent(map[string]any{
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"conditions": []any{
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map[string]any{
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"logical_operator": "and",
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"items": []any{
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map[string]any{
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"cpn_id": "UserFillUp:Menu@demo",
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"operator": "=",
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"value": "loop",
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},
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},
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"to": []any{"Loop:InputUntil1"},
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},
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},
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"default": "Message:Help",
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})
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state := canvas.NewCanvasState("run-legacy", "task-legacy")
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state.SetVar("UserFillUp:Menu", "demo", "loop")
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ctx := withStateForTest(context.Background(), state)
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out, err := s.Invoke(ctx, nil)
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if err != nil {
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t.Fatalf("Invoke: %v", err)
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}
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targets := nextTargets(out)
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if len(targets) != 1 || targets[0] != "Loop:InputUntil1" {
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t.Errorf("_next: got %v, want [\"Loop:InputUntil1\"]", targets)
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}
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}
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// TestSwitch_NilUpstreamContainsEmptyNeedleMatches ports the
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// regression covered by python PR #16320: when an upstream
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// component yields nil and the configured value is the empty
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// string, the "contains" operator must match (Python semantics
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// after the fix: "" in "anything"). Pre-fix Python crashed with
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// AttributeError; pre-port Go returned false because fmt rendered
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// nil as "<nil>" instead of "". The fix coerces nil → "" before
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// formatting, restoring parity with the Python workflow.
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func TestSwitch_NilUpstreamContainsEmptyNeedleMatches(t *testing.T) {
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s, _ := NewSwitchComponent(nil)
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state := canvas.NewCanvasState("run-nil-contains", "task-nil-contains")
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state.Sys["answer"] = nil
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ctx := withStateForTest(context.Background(), state)
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inputs := map[string]any{
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"conditions": []any{
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map[string]any{
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"op": "and",
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"to": []any{"case_target"},
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"clauses": []any{
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map[string]any{"left": "{{sys.answer}}", "op": "contains", "right": ""},
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},
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},
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},
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"default": "else_target",
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}
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out, err := s.Invoke(ctx, inputs)
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if err != nil {
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t.Fatalf("Invoke: %v", err)
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}
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targets := nextTargets(out)
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if len(targets) != 1 || targets[0] != "case_target" {
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t.Errorf("_next: got %v, want [\"case_target\"] (nil coerced to \"\" should match empty needle)", targets)
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}
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}
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// TestSwitch_NilUpstreamContainsNonEmptyDoesNotMatch verifies
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// the inverse: nil coerced to "" still must NOT match a
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// non-empty needle (we only coerce, we don't synthesize a match).
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func TestSwitch_NilUpstreamContainsNonEmptyDoesNotMatch(t *testing.T) {
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s, _ := NewSwitchComponent(nil)
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state := canvas.NewCanvasState("run-nil-needle", "task-nil-needle")
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state.Sys["answer"] = nil
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ctx := withStateForTest(context.Background(), state)
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inputs := map[string]any{
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"conditions": []any{
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map[string]any{
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"op": "and",
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"to": []any{"case_target"},
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"clauses": []any{
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map[string]any{"left": "{{sys.answer}}", "op": "contains", "right": "foo"},
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},
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},
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},
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"default": "else_target",
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}
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out, err := s.Invoke(ctx, inputs)
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if err != nil {
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t.Fatalf("Invoke: %v", err)
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}
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targets := nextTargets(out)
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if len(targets) != 1 || targets[0] != "else_target" {
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t.Errorf("_next: got %v, want [\"else_target\"] (\"\" does not contain \"foo\")", targets)
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}
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}
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// TestSwitch_NilValueContainsDoesNotRaise mirrors python test
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// "test_switch_none_value_contains_does_not_raise": the configured
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// value can also be nil and the operator must not crash. With
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// nil coerced to "" on both sides, "foobar" contains "" matches.
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func TestSwitch_NilValueContainsDoesNotRaise(t *testing.T) {
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s, _ := NewSwitchComponent(nil)
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state := canvas.NewCanvasState("run-nil-value", "task-nil-value")
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state.Sys["answer"] = "foobar"
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ctx := withStateForTest(context.Background(), state)
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inputs := map[string]any{
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"conditions": []any{
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map[string]any{
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"op": "and",
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"to": []any{"case_target"},
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"clauses": []any{
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map[string]any{"left": "{{sys.answer}}", "op": "contains", "right": nil},
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},
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},
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},
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"default": "else_target",
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}
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out, err := s.Invoke(ctx, inputs)
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if err != nil {
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t.Fatalf("Invoke: %v", err)
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}
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targets := nextTargets(out)
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if len(targets) != 1 || targets[0] != "case_target" {
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t.Errorf("_next: got %v, want [\"case_target\"] (nil value coerced to \"\" matches any string)", targets)
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}
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}
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// TestSwitch_NilUpstreamStartWithEndWithDoNotCrash guards the
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// remaining two string operators covered by PR #16320. They were
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// crash-prone in Python for the same reason; in Go they don't
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// crash but the nil → "" coercion still applies, so a nil
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// upstream with an empty prefix/suffix must match (rather than
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// being rendered as "<nil>" and silently missing).
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func TestSwitch_NilUpstreamStartWithEndWithDoNotCrash(t *testing.T) {
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s, _ := NewSwitchComponent(nil)
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state := canvas.NewCanvasState("run-nil-start-end", "task-nil-start-end")
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state.Sys["answer"] = nil
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ctx := withStateForTest(context.Background(), state)
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for _, tc := range []struct {
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name string
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op string
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}{
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{name: "start with", op: "start with"},
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{name: "end with", op: "end with"},
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} {
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t.Run(tc.name, func(t *testing.T) {
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inputs := map[string]any{
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"conditions": []any{
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map[string]any{
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"op": "and",
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"to": []any{"case_target"},
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"clauses": []any{
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map[string]any{"left": "{{sys.answer}}", "op": tc.op, "right": ""},
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},
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},
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},
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"default": "else_target",
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}
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out, err := s.Invoke(ctx, inputs)
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if err != nil {
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t.Fatalf("Invoke: %v", err)
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}
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targets := nextTargets(out)
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if len(targets) != 1 || targets[0] != "case_target" {
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t.Errorf("_next: got %v, want [\"case_target\"] (nil coerced to \"\" %s \"\")", targets, tc.op)
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}
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})
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}
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}
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// TestSwitch_MultiTargetTo verifies that Switch returns all cpn_ids
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// from a multi-element "to" field. This mirrors Python's behavior
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// where a condition can route to multiple downstream nodes
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// simultaneously (e.g. "data_ops" → ["DataOperations:UpdateSample",
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// "ListOperations:Top2"]).
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func TestSwitch_MultiTargetTo(t *testing.T) {
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s, _ := NewSwitchComponent(nil)
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state := canvas.NewCanvasState("run-multi", "task-multi")
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state.SetVar("UserFillUp:Menu", "demo", "data_ops")
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ctx := withStateForTest(context.Background(), state)
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inputs := map[string]any{
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"conditions": []any{
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map[string]any{
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"logical_operator": "and",
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"items": []any{
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map[string]any{
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"cpn_id": "UserFillUp:Menu@demo",
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"operator": "=",
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"value": "data_ops",
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},
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},
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"to": []any{"DataOperations:UpdateSample", "CodeExec:FunnyBronsShare"},
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},
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},
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"default": "Message:Help",
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}
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out, err := s.Invoke(ctx, inputs)
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if err != nil {
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t.Fatalf("Invoke: %v", err)
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}
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targets := nextTargets(out)
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if len(targets) != 2 || targets[0] != "DataOperations:UpdateSample" || targets[1] != "CodeExec:FunnyBronsShare" {
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t.Errorf("_next: got %v, want [\"DataOperations:UpdateSample\", \"CodeExec:FunnyBronsShare\"]", targets)
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}
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}
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