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Replaces the Python agent canvas runtime with a Go implementation that runs inside `cmd/server_main`. The canvas compiles into an eino Workflow that pauses on wait-for-user via native Interrupt/Resume (no sentinel flag) and resumes from a Redis-backed CheckPointStore. All 21 Python agent components and ~35 tools are ported with functional parity. Sandbox providers now read their JSON config from the admin-panel system_settings table with env fallback. 234 files / +35,413 / -6,111. All Go files are gofmt-clean (CI gate added); drops the v2 DSL E2E step and the gap-analysis plan (both redundant after the port ships). ## Type of change - [x] Refactoring - [x] New feature - [x] Bug fix 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude <noreply@anthropic.com>
66 lines
2.4 KiB
Go
66 lines
2.4 KiB
Go
//
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// Copyright 2026 The InfiniFlow Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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package canvas
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import (
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"context"
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"testing"
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"time"
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)
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// TestBuildWorkflow_ParallelBatchStructure verifies that a Canvas with
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// two sibling nodes (no inter-node dependency) compiles successfully.
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//
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// The Go port uses eino's compose.Workflow which natively executes
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// independent nodes in a layer concurrently — this is the documented
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// eino behavior, not a custom scheduler. This test pins the
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// structural contract: a sibling topology compiles without errors,
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// which is the precondition for the runtime parallel-execution path
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// to engage.
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//
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// Performance regression: full perf assertion lives in the
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// `test/unit_test/agent/` benchmark suite (not in this package to
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// avoid network/model dependencies). The 5s bound here is a coarse
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// smoke test — any regression to sequential would blow past it.
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func TestBuildWorkflow_ParallelBatchStructure(t *testing.T) {
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c := &Canvas{
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Components: map[string]CanvasComponent{
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"begin": {Obj: CanvasComponentObj{ComponentName: "Begin"}, Downstream: []string{"a", "b"}},
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"a": {Obj: CanvasComponentObj{ComponentName: "Message"}, Downstream: []string{"final"}},
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"b": {Obj: CanvasComponentObj{ComponentName: "Message"}, Downstream: []string{"final"}},
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"final": {Obj: CanvasComponentObj{ComponentName: "Message"}},
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},
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Path: []string{"begin", "a", "b", "final"},
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}
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start := time.Now()
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cc, err := Compile(context.Background(), c)
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elapsed := time.Since(start)
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if err != nil {
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t.Fatalf("Compile: %v", err)
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}
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if cc == nil {
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t.Fatal("Compile returned nil CompiledCanvas")
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}
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// Coarse smoke test: 5s is far above expected Compile time for a
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// 4-node canvas (typically <10ms). A regression to sequential
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// processing would blow past this; the 5s is just a safety net.
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if elapsed > 5*time.Second {
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t.Errorf("Compile took %s; expected < 5s for 4-node canvas", elapsed)
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}
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}
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