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Go: refactor (#16602)
### Summary 1. update doc 2. refactor route code --------- Signed-off-by: Jin Hai <haijin.chn@gmail.com>
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internal/binding/cpp/re2/sparse_set.h
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248
internal/binding/cpp/re2/sparse_set.h
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// Copyright 2006 The RE2 Authors. All Rights Reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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#ifndef RE2_SPARSE_SET_H_
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#define RE2_SPARSE_SET_H_
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// DESCRIPTION
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//
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// SparseSet(m) is a set of integers in [0, m).
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// It requires sizeof(int)*m memory, but it provides
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// fast iteration through the elements in the set and fast clearing
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// of the set.
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//
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// Insertion and deletion are constant time operations.
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//
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// Allocating the set is a constant time operation
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// when memory allocation is a constant time operation.
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//
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// Clearing the set is a constant time operation (unusual!).
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//
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// Iterating through the set is an O(n) operation, where n
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// is the number of items in the set (not O(m)).
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//
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// The set iterator visits entries in the order they were first
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// inserted into the set. It is safe to add items to the set while
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// using an iterator: the iterator will visit indices added to the set
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// during the iteration, but will not re-visit indices whose values
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// change after visiting. Thus SparseSet can be a convenient
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// implementation of a work queue.
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//
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// The SparseSet implementation is NOT thread-safe. It is up to the
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// caller to make sure only one thread is accessing the set. (Typically
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// these sets are temporary values and used in situations where speed is
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// important.)
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//
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// The SparseSet interface does not present all the usual STL bells and
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// whistles.
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//
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// Implemented with reference to Briggs & Torczon, An Efficient
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// Representation for Sparse Sets, ACM Letters on Programming Languages
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// and Systems, Volume 2, Issue 1-4 (March-Dec. 1993), pp. 59-69.
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//
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// This is a specialization of sparse array; see sparse_array.h.
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// IMPLEMENTATION
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//
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// See sparse_array.h for implementation details.
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// Doing this simplifies the logic below.
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#ifndef __has_feature
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#define __has_feature(x) 0
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#endif
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#include <assert.h>
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#include <stdint.h>
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#if __has_feature(memory_sanitizer)
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#include <sanitizer/msan_interface.h>
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#endif
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#include <algorithm>
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#include <memory>
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#include <utility>
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#include "re2/pod_array.h"
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namespace re2 {
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template <typename Value>
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class SparseSetT {
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public:
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SparseSetT();
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explicit SparseSetT(int max_size);
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~SparseSetT();
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typedef int *iterator;
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typedef const int *const_iterator;
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// Return the number of entries in the set.
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int size() const { return size_; }
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// Indicate whether the set is empty.
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int empty() const { return size_ == 0; }
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// Iterate over the set.
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iterator begin() { return dense_.data(); }
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iterator end() { return dense_.data() + size_; }
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const_iterator begin() const { return dense_.data(); }
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const_iterator end() const { return dense_.data() + size_; }
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// Change the maximum size of the set.
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// Invalidates all iterators.
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void resize(int new_max_size);
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// Return the maximum size of the set.
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// Indices can be in the range [0, max_size).
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int max_size() const {
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if (dense_.data() != NULL)
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return dense_.size();
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else
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return 0;
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}
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// Clear the set.
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void clear() { size_ = 0; }
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// Check whether index i is in the set.
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bool contains(int i) const;
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// Comparison function for sorting.
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// Can sort the sparse set so that future iterations
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// will visit indices in increasing order using
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// std::sort(arr.begin(), arr.end(), arr.less);
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static bool less(int a, int b);
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public:
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// Insert index i into the set.
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iterator insert(int i) { return InsertInternal(true, i); }
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// Insert index i into the set.
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// Fast but unsafe: only use if contains(i) is false.
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iterator insert_new(int i) { return InsertInternal(false, i); }
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private:
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iterator InsertInternal(bool allow_existing, int i) {
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DebugCheckInvariants();
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if (static_cast<uint32_t>(i) >= static_cast<uint32_t>(max_size())) {
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assert(false && "illegal index");
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// Semantically, end() would be better here, but we already know
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// the user did something stupid, so begin() insulates them from
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// dereferencing an invalid pointer.
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return begin();
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}
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if (!allow_existing) {
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assert(!contains(i));
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create_index(i);
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} else {
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if (!contains(i))
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create_index(i);
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}
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DebugCheckInvariants();
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return dense_.data() + sparse_[i];
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}
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// Add the index i to the set.
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// Only use if contains(i) is known to be false.
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// This function is private, only intended as a helper
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// for other methods.
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void create_index(int i);
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// In debug mode, verify that some invariant properties of the class
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// are being maintained. This is called at the end of the constructor
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// and at the beginning and end of all public non-const member functions.
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void DebugCheckInvariants() const;
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// Initializes memory for elements [min, max).
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void MaybeInitializeMemory(int min, int max) {
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#if __has_feature(memory_sanitizer)
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__msan_unpoison(sparse_.data() + min, (max - min) * sizeof sparse_[0]);
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#elif defined(RE2_ON_VALGRIND)
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for (int i = min; i < max; i++) {
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sparse_[i] = 0xababababU;
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}
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#endif
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}
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int size_ = 0;
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PODArray<int> sparse_;
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PODArray<int> dense_;
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};
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template <typename Value>
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SparseSetT<Value>::SparseSetT() = default;
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// Change the maximum size of the set.
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// Invalidates all iterators.
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template <typename Value>
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void SparseSetT<Value>::resize(int new_max_size) {
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DebugCheckInvariants();
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if (new_max_size > max_size()) {
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const int old_max_size = max_size();
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// Construct these first for exception safety.
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PODArray<int> a(new_max_size);
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PODArray<int> b(new_max_size);
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std::copy_n(sparse_.data(), old_max_size, a.data());
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std::copy_n(dense_.data(), old_max_size, b.data());
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sparse_ = std::move(a);
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dense_ = std::move(b);
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MaybeInitializeMemory(old_max_size, new_max_size);
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}
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if (size_ > new_max_size)
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size_ = new_max_size;
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DebugCheckInvariants();
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}
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// Check whether index i is in the set.
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template <typename Value>
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bool SparseSetT<Value>::contains(int i) const {
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assert(i >= 0);
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assert(i < max_size());
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if (static_cast<uint32_t>(i) >= static_cast<uint32_t>(max_size())) {
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return false;
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}
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// Unsigned comparison avoids checking sparse_[i] < 0.
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return (uint32_t)sparse_[i] < (uint32_t)size_ && dense_[sparse_[i]] == i;
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}
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template <typename Value>
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void SparseSetT<Value>::create_index(int i) {
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assert(!contains(i));
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assert(size_ < max_size());
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sparse_[i] = size_;
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dense_[size_] = i;
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size_++;
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}
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template <typename Value>
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SparseSetT<Value>::SparseSetT(int max_size) : sparse_(max_size), dense_(max_size) {
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MaybeInitializeMemory(size_, max_size);
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DebugCheckInvariants();
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}
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template <typename Value>
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SparseSetT<Value>::~SparseSetT() {
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DebugCheckInvariants();
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}
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template <typename Value>
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void SparseSetT<Value>::DebugCheckInvariants() const {
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assert(0 <= size_);
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assert(size_ <= max_size());
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}
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// Comparison function for sorting.
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template <typename Value>
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bool SparseSetT<Value>::less(int a, int b) {
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return a < b;
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}
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typedef SparseSetT<void> SparseSet;
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} // namespace re2
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#endif // RE2_SPARSE_SET_H_
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