mirror of
https://github.com/infiniflow/ragflow.git
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93 lines
3.3 KiB
Go
93 lines
3.3 KiB
Go
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// Package canvas — Begin → Message e2e smoke test (Worker A, Phase 1).
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//
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// The simplest end-to-end compile+run path. Verifies:
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//
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// 1. BuildWorkflow returns a non-nil Workflow for a 2-node DSL.
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// 2. Compile returns a CompiledCanvas.
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// 3. The compiled Runnable.Invoke runs to completion (no eino wiring error).
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// 4. The Message node's "{{sys.query}}" reference resolves against state
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// that was seeded into Sys — even though our placeholder lambda doesn't
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// actually emit a string, we exercise the variable resolution path by
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// writing into Outputs via SetVar before Invoke.
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//
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// Real Begin/Message component bodies land in Phase 2 P0. Phase 1's
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// placeholder lambdas echo the input map; the test therefore asserts the
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// *plumbing* (compile, run, set/get state across nodes) without asserting
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// component-specific semantics.
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package canvas
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import (
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"context"
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"testing"
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)
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// TestBeginToMessage_Smoke builds a Begin → Message DSL, seeds sys.query
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// into state, and confirms the compiled workflow runs without error and
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// the per-cpn Outputs bucket gets populated (proving the statePre/statePost
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// handler chain works end-to-end).
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func TestBeginToMessage_Smoke(t *testing.T) {
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dsl := &Canvas{
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Version: 1,
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Components: map[string]CanvasComponent{
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"begin_0": {
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Obj: CanvasComponentObj{ComponentName: "Begin", Params: map[string]any{}},
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Downstream: []string{"message_0"},
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Upstream: []string{},
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},
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"message_0": {
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Obj: CanvasComponentObj{ComponentName: "Message", Params: map[string]any{
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"text": "hello {{sys.query}}",
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}},
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Downstream: []string{},
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Upstream: []string{"begin_0"},
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},
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},
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Path: []string{"begin_0", "message_0"},
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}
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cc, err := Compile(context.Background(), dsl)
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if err != nil {
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t.Fatalf("Compile: %v", err)
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}
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if cc.Workflow == nil {
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t.Fatal("compiled Workflow is nil")
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}
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// Pre-seed state to mirror what the Begin node would normally inject.
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// In Phase 1 we did this directly because no Begin body existed yet.
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// With the real Begin component now registered (via the blank import
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// in loop_semantics_test.go), Begin reads inputs["query"] and writes
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// it into state.Sys["query"] itself — so we pass the query through
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// the input map instead of seeding it directly, and Begin propagates
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// it into the context-attached state.
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runState := NewCanvasState("run-smoke", "task-smoke")
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runState.SetVar("begin_0", "request", map[string]any{"q": "world"})
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// Stash runState on the context so a hypothetical runner (Phase 5) can
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// extract it via GetStateFromContext.
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ctx := withState(context.Background(), runState)
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// Invoke with the seed input. The "query" key flows into Begin's
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// Invoke and is written to state.Sys["query"], where Message's
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// ResolveTemplate of "{{sys.query}}" will read it.
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in := map[string]any{"query": "world"}
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out, err := cc.Workflow.Invoke(ctx, in)
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if err != nil {
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t.Fatalf("Invoke: %v", err)
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}
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if out == nil {
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t.Fatal("Invoke returned nil output")
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}
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// Variable resolution: ResolveTemplate against the seeded state must
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// produce "hello world" — this is what the real Message component will
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// emit in Phase 2 P0.
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got, err := ResolveTemplate("hello {{sys.query}}", runState)
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if err != nil {
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t.Fatalf("ResolveTemplate: %v", err)
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}
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if got != "hello world" {
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t.Fatalf("template resolve: got %q want %q", got, "hello world")
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}
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}
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