mirror of
https://github.com/infiniflow/ragflow.git
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251 lines
7.7 KiB
Go
251 lines
7.7 KiB
Go
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//
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// Copyright 2026 The InfiniFlow Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// reset.go: DSL-level "reset" transform that mirrors the runtime
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// behaviour of agent/canvas.py:Canvas.reset() in the Python backend.
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//
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// Python's Canvas.reset() does two things:
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//
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// 1. Graph.reset(): clears the per-component state (path, in-memory
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// caches) and removes the per-task Redis log/cancel keys.
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//
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// 2. Per-run state wipe: empties self.history / retrieval / memory,
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// then walks self.globals to zero out every "sys.*" key and to
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// restore every "env.*" key from its declared default in
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// self.variables.
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//
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// In the Go port there is no per-canvas "Graph" runtime — the
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// executor is reconstructed from the DSL on every Run. So the
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// Python "Graph.reset()" side (step 1) is implicitly handled by the
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// per-run rebuild and the per-task Redis keys are still owned by the
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// Python task executor. The Go port is responsible for the
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// per-DSL-state wipe (step 2): it transforms the persisted DSL
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// saved in user_canvas.dsl, the same way the Python handler does
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// before writing it back via UserCanvasService.update_by_id.
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//
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// Frontend parity note: api/apps/restful_apis/agent_api.py:992
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// (reset_agent) calls Canvas.reset() and returns the reset DSL in
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// the response. The Go handler returns the same shape so existing
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// frontends that call POST /api/v1/agents/:canvas_id/reset continue
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// to receive the new DSL.
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package dsl
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// ResetForCanvas returns a defensive copy of dsl with all per-run
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// state cleared, ready to be persisted back into user_canvas.dsl.
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//
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// The transform matches the Python Canvas.reset() semantics on the
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// persisted DSL:
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//
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// - history, retrieval, memory, path → emptied
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// - globals["sys.<name>"] → zeroed by type (string→"", number→0,
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// bool→false, list→[], dict→{}, other→nil)
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// - globals["env.<name>"] → restored from variables[name].value
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// when present; otherwise zeroed by the variable's declared
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// "type" (number→0, boolean→false, object→{}, array→[], else→"")
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//
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// Anything else in the DSL (graph, components, messages, ...)
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// is left untouched, matching the Python implementation which
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// only mutates history/retrieval/memory + globals.
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func ResetForCanvas(dsl map[string]any) map[string]any {
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if dsl == nil {
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return map[string]any{}
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}
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out := copyMapStringAny(dsl)
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// Per-run accumulators. The Python implementation assigns fresh
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// empty lists to each; we mirror that by replacing whatever is
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// stored under these keys with a fresh slice. Using a fresh slice
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// (not a shared nil sentinel) matches the Python [] list literal
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// in __str__ / reset.
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out["history"] = []any{}
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out["retrieval"] = []any{}
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out["memory"] = []any{}
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out["path"] = []any{}
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// Snapshot variables (env.* defaults) so the env.* reset loop
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// below is stable even when globals is otherwise empty.
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// Deep-copy both maps — the reset loop mutates `globals` in
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// place, and the service layer feeds the same DSL back into
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// the response body after persistence. A shallow copy would
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// leak the wipe back into the caller's view of the row.
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vars, _ := out["variables"].(map[string]any)
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if vars == nil {
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vars = map[string]any{}
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}
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vars = deepCopyMap(vars)
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globals, _ := out["globals"].(map[string]any)
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if globals == nil {
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// An empty / missing globals map is valid: Python's reset
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// iterates self.globals.keys() and is a no-op when empty,
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// leaving globals as the (possibly empty) dict it was. We
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// preserve that shape instead of inserting a nil.
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return out
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}
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globals = deepCopyMap(globals)
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// Stash the (deep-copied) globals back into out so the
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// returned DSL reflects every change the reset loop makes.
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out["globals"] = globals
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// Reset in place on the snapshot. Go map iteration order is
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// non-deterministic, so collect the sys./env. keys first and
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// then mutate the map to avoid any "read+write during
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// iteration" gotcha.
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sysKeys := make([]string, 0)
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envKeys := make([]string, 0)
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for k := range globals {
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switch {
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case len(k) > 4 && k[:4] == "sys.":
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sysKeys = append(sysKeys, k)
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case len(k) > 4 && k[:4] == "env.":
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envKeys = append(envKeys, k)
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}
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}
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for _, k := range sysKeys {
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globals[k] = zeroByType(globals[k])
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}
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for _, k := range envKeys {
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name := k[4:]
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v, ok := vars[name].(map[string]any)
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if !ok {
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// No declared default → empty string, matching the
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// Python `else: self.globals[k] = ""` branch when
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// the variable entry is missing entirely.
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globals[k] = ""
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continue
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}
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if value, present := v["value"]; present && value != nil {
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globals[k] = value
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continue
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}
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globals[k] = zeroByVariableType(v)
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}
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return out
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}
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// zeroByType returns the type-appropriate "empty" value for v,
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// matching the Python reset() branch for sys.* keys:
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//
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// string -> ""
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// int -> 0
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// float -> 0
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// list -> []
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// dict -> {}
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// other -> nil
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//
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// The list / dict branches return a fresh empty container, not a
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// shared nil — consistent with the Python literal `[]` / `{}`.
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// Primitives (string, int, float) are returned as fresh zero
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// values; this is fine because the caller is going to overwrite
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// the map entry with the return value anyway.
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func zeroByType(v any) any {
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switch v.(type) {
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case string:
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return ""
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case bool:
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return false
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case int:
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return 0
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case int32:
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return int32(0)
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case int64:
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return int64(0)
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case float32:
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return float32(0)
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case float64:
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return float64(0)
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case []any:
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return []any{}
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case map[string]any:
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return map[string]any{}
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default:
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return nil
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}
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}
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// zeroByVariableType mirrors the Python `else` branch that runs
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// when an env.* variable is declared but has no `value` field.
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// The Python source keys on the declared "type" string:
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//
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// "number" -> 0
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// "boolean" -> False
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// "object" -> {}
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// "array*" -> []
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// else -> "" (covers "string" and unknown)
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func zeroByVariableType(v map[string]any) any {
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t, _ := v["type"].(string)
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switch t {
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case "number":
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return 0
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case "boolean":
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return false
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case "object":
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return map[string]any{}
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}
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if len(t) >= 5 && t[:5] == "array" {
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return []any{}
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}
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return ""
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}
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// deepCopyMap returns a fresh map with the same keys, recursively
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// copying nested map / slice values. Primitives are shared by
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// reference (they are immutable in Go). This is a focused helper
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// for the reset path: in practice globals is a flat
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// string→primitive map and variables is a flat
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// string→{type, value} map, so a full deep walk is overkill, but
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// the cost is negligible and it eliminates a class of
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// "the caller's map got mutated" bugs the shallow `copyMapStringAny`
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// helper would let through.
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func deepCopyMap(m map[string]any) map[string]any {
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if m == nil {
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return nil
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}
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out := make(map[string]any, len(m))
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for k, v := range m {
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switch x := v.(type) {
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case map[string]any:
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out[k] = deepCopyMap(x)
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case []any:
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out[k] = deepCopySlice(x)
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default:
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out[k] = v
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}
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}
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return out
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}
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func deepCopySlice(s []any) []any {
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if s == nil {
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return nil
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}
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out := make([]any, len(s))
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for i, v := range s {
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switch x := v.(type) {
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case map[string]any:
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out[i] = deepCopyMap(x)
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case []any:
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out[i] = deepCopySlice(x)
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default:
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out[i] = x
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}
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}
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return out
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}
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