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Multi-GPU device selection for loader nodes + CUDA context fixes (#13483)
* Fix Hunyuan 3D 2.1 multi-GPU worksplit: use cond_or_uncond instead of hardcoded chunk(2) Amp-Thread-ID: https://ampcode.com/threads/T-019da964-2cc8-77f9-9aae-23f65da233db Co-authored-by: Amp <amp@ampcode.com> * Add GPU device selection to all loader nodes - Add get_gpu_device_options() and resolve_gpu_device_option() helpers in model_management.py for vendor-agnostic GPU device selection - Add device widget to CheckpointLoaderSimple, UNETLoader, VAELoader - Expand device options in CLIPLoader, DualCLIPLoader, LTXAVTextEncoderLoader from [default, cpu] to include gpu:0, gpu:1, etc. on multi-GPU systems - Wire load_diffusion_model_state_dict and load_state_dict_guess_config to respect model_options['load_device'] - Graceful fallback: unrecognized devices (e.g. gpu:1 on single-GPU) silently fall back to default Amp-Thread-ID: https://ampcode.com/threads/T-019daa41-f394-731a-8955-4cff4f16283a Co-authored-by: Amp <amp@ampcode.com> * Add VALIDATE_INPUTS to skip device combo validation for workflow portability When a workflow saved on a 2-GPU machine (with device=gpu:1) is loaded on a 1-GPU machine, the combo validation would reject the unknown value. VALIDATE_INPUTS with the device parameter bypasses combo validation for that input only, allowing resolve_gpu_device_option to handle the graceful fallback at runtime. Amp-Thread-ID: https://ampcode.com/threads/T-019daa41-f394-731a-8955-4cff4f16283a Co-authored-by: Amp <amp@ampcode.com> * Set CUDA device context in outer_sample to match model load_device Custom CUDA kernels (comfy_kitchen fp8 quantization) use torch.cuda.current_device() for DLPack tensor export. When a model is loaded on a non-default GPU (e.g. cuda:1), the CUDA context must match or the kernel fails with 'Can't export tensors on a different CUDA device index'. Save and restore the previous device around sampling. Amp-Thread-ID: https://ampcode.com/threads/T-019daa41-f394-731a-8955-4cff4f16283a Co-authored-by: Amp <amp@ampcode.com> * Fix code review bugs: negative index guard, CPU offload_device, checkpoint te_model_options - resolve_gpu_device_option: reject negative indices (gpu:-1) - UNETLoader: set offload_device when cpu is selected - CheckpointLoaderSimple: pass te_model_options for CLIP device, set offload_device for cpu, pass load_device to VAE - load_diffusion_model_state_dict: respect offload_device from model_options - load_state_dict_guess_config: respect offload_device, pass load_device to VAE Amp-Thread-ID: https://ampcode.com/threads/T-019daa41-f394-731a-8955-4cff4f16283a Co-authored-by: Amp <amp@ampcode.com> * Fix CUDA device context for CLIP encoding and VAE encode/decode Add torch.cuda.set_device() calls to match model's load device in: - CLIP.encode_from_tokens: fixes 'Can't export tensors on a different CUDA device index' when CLIP is loaded on a non-default GPU - CLIP.encode_from_tokens_scheduled: same fix for the hooks code path - CLIP.generate: same fix for text generation - VAE.decode: fixes VAE decoding on non-default GPU - VAE.encode: fixes VAE encoding on non-default GPU Same pattern as the existing outer_sample fix in samplers.py - saves and restores previous CUDA device in a try/finally block. Amp-Thread-ID: https://ampcode.com/threads/T-019dabdc-8feb-766f-b4dc-f46ef4d8ff57 Co-authored-by: Amp <amp@ampcode.com> * Extract cuda_device_context manager, fix tiled VAE methods Add model_management.cuda_device_context() — a context manager that saves/restores torch.cuda.current_device when operating on a non-default GPU. Replaces 6 copies of the manual save/set/restore boilerplate. Refactored call sites: - CLIP.encode_from_tokens - CLIP.encode_from_tokens_scheduled (hooks path) - CLIP.generate - VAE.decode - VAE.encode - samplers.outer_sample Bug fixes (newly wrapped): - VAE.decode_tiled: was missing device context entirely, would fail on non-default GPU when called from 'VAE Decode (Tiled)' node - VAE.encode_tiled: same issue for 'VAE Encode (Tiled)' node Amp-Thread-ID: https://ampcode.com/threads/T-019dabdc-8feb-766f-b4dc-f46ef4d8ff57 Co-authored-by: Amp <amp@ampcode.com> * Restore CheckpointLoaderSimple, add CheckpointLoaderDevice Revert CheckpointLoaderSimple to its original form (no device input) so it remains the simple default loader. Add new CheckpointLoaderDevice node (advanced/loaders) with separate model_device, clip_device, and vae_device inputs for per-component GPU placement in multi-GPU setups. Amp-Thread-ID: https://ampcode.com/threads/T-019dabdc-8feb-766f-b4dc-f46ef4d8ff57 Co-authored-by: Amp <amp@ampcode.com> --------- Co-authored-by: Amp <amp@ampcode.com>
This commit is contained in:
127
nodes.py
127
nodes.py
@@ -608,6 +608,73 @@ class CheckpointLoaderSimple:
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out = comfy.sd.load_checkpoint_guess_config(ckpt_path, output_vae=True, output_clip=True, embedding_directory=folder_paths.get_folder_paths("embeddings"))
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return out[:3]
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class CheckpointLoaderDevice:
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@classmethod
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def INPUT_TYPES(s):
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device_options = comfy.model_management.get_gpu_device_options()
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return {
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"required": {
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"ckpt_name": (folder_paths.get_filename_list("checkpoints"), {"tooltip": "The name of the checkpoint (model) to load."}),
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},
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"optional": {
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"model_device": (device_options, {"advanced": True, "tooltip": "Device for the diffusion model (UNET)."}),
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"clip_device": (device_options, {"advanced": True, "tooltip": "Device for the CLIP text encoder."}),
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"vae_device": (device_options, {"advanced": True, "tooltip": "Device for the VAE."}),
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}
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}
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RETURN_TYPES = ("MODEL", "CLIP", "VAE")
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OUTPUT_TOOLTIPS = ("The model used for denoising latents.",
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"The CLIP model used for encoding text prompts.",
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"The VAE model used for encoding and decoding images to and from latent space.")
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FUNCTION = "load_checkpoint"
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CATEGORY = "advanced/loaders"
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DESCRIPTION = "Loads a diffusion model checkpoint with per-component device selection for multi-GPU setups."
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@classmethod
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def VALIDATE_INPUTS(cls, model_device="default", clip_device="default", vae_device="default"):
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return True
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def load_checkpoint(self, ckpt_name, model_device="default", clip_device="default", vae_device="default"):
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ckpt_path = folder_paths.get_full_path_or_raise("checkpoints", ckpt_name)
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model_options = {}
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resolved_model = comfy.model_management.resolve_gpu_device_option(model_device)
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if resolved_model is not None:
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if resolved_model.type == "cpu":
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model_options["load_device"] = model_options["offload_device"] = resolved_model
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else:
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model_options["load_device"] = resolved_model
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te_model_options = {}
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resolved_clip = comfy.model_management.resolve_gpu_device_option(clip_device)
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if resolved_clip is not None:
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if resolved_clip.type == "cpu":
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te_model_options["load_device"] = te_model_options["offload_device"] = resolved_clip
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else:
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te_model_options["load_device"] = resolved_clip
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# VAE device is passed via model_options["load_device"] which
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# load_state_dict_guess_config forwards to the VAE constructor.
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# If vae_device differs from model_device, we override after loading.
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resolved_vae = comfy.model_management.resolve_gpu_device_option(vae_device)
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out = comfy.sd.load_checkpoint_guess_config(ckpt_path, output_vae=True, output_clip=True, embedding_directory=folder_paths.get_folder_paths("embeddings"), model_options=model_options, te_model_options=te_model_options)
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model_patcher, clip, vae = out[:3]
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# Apply VAE device override if it differs from the model device
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if resolved_vae is not None and vae is not None:
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vae.device = resolved_vae
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if resolved_vae.type == "cpu":
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offload = resolved_vae
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else:
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offload = comfy.model_management.vae_offload_device()
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vae.patcher.load_device = resolved_vae
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vae.patcher.offload_device = offload
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return (model_patcher, clip, vae)
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class DiffusersLoader:
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SEARCH_ALIASES = ["load diffusers model"]
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@@ -807,14 +874,21 @@ class VAELoader:
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@classmethod
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def INPUT_TYPES(s):
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return {"required": { "vae_name": (s.vae_list(s), )}}
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return {"required": { "vae_name": (s.vae_list(s), )},
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"optional": {
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"device": (comfy.model_management.get_gpu_device_options(), {"advanced": True}),
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}}
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RETURN_TYPES = ("VAE",)
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FUNCTION = "load_vae"
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CATEGORY = "loaders"
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@classmethod
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def VALIDATE_INPUTS(cls, device="default"):
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return True
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#TODO: scale factor?
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def load_vae(self, vae_name):
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def load_vae(self, vae_name, device="default"):
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metadata = None
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if vae_name == "pixel_space":
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sd = {}
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@@ -827,7 +901,8 @@ class VAELoader:
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else:
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vae_path = folder_paths.get_full_path_or_raise("vae", vae_name)
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sd, metadata = comfy.utils.load_torch_file(vae_path, return_metadata=True)
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vae = comfy.sd.VAE(sd=sd, metadata=metadata)
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resolved = comfy.model_management.resolve_gpu_device_option(device)
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vae = comfy.sd.VAE(sd=sd, metadata=metadata, device=resolved)
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vae.throw_exception_if_invalid()
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return (vae,)
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@@ -953,13 +1028,20 @@ class UNETLoader:
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def INPUT_TYPES(s):
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return {"required": { "unet_name": (folder_paths.get_filename_list("diffusion_models"), ),
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"weight_dtype": (["default", "fp8_e4m3fn", "fp8_e4m3fn_fast", "fp8_e5m2"], {"advanced": True})
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},
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"optional": {
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"device": (comfy.model_management.get_gpu_device_options(), {"advanced": True}),
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}}
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RETURN_TYPES = ("MODEL",)
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FUNCTION = "load_unet"
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CATEGORY = "advanced/loaders"
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def load_unet(self, unet_name, weight_dtype):
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@classmethod
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def VALIDATE_INPUTS(cls, device="default"):
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return True
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def load_unet(self, unet_name, weight_dtype, device="default"):
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model_options = {}
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if weight_dtype == "fp8_e4m3fn":
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model_options["dtype"] = torch.float8_e4m3fn
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@@ -969,6 +1051,13 @@ class UNETLoader:
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elif weight_dtype == "fp8_e5m2":
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model_options["dtype"] = torch.float8_e5m2
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resolved = comfy.model_management.resolve_gpu_device_option(device)
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if resolved is not None:
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if resolved.type == "cpu":
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model_options["load_device"] = model_options["offload_device"] = resolved
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else:
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model_options["load_device"] = resolved
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unet_path = folder_paths.get_full_path_or_raise("diffusion_models", unet_name)
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model = comfy.sd.load_diffusion_model(unet_path, model_options=model_options)
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return (model,)
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@@ -980,7 +1069,7 @@ class CLIPLoader:
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"type": (["stable_diffusion", "stable_cascade", "sd3", "stable_audio", "mochi", "ltxv", "pixart", "cosmos", "lumina2", "wan", "hidream", "chroma", "ace", "omnigen2", "qwen_image", "hunyuan_image", "flux2", "ovis", "longcat_image"], ),
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},
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"optional": {
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"device": (["default", "cpu"], {"advanced": True}),
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"device": (comfy.model_management.get_gpu_device_options(), {"advanced": True}),
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}}
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RETURN_TYPES = ("CLIP",)
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FUNCTION = "load_clip"
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@@ -989,12 +1078,20 @@ class CLIPLoader:
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DESCRIPTION = "[Recipes]\n\nstable_diffusion: clip-l\nstable_cascade: clip-g\nsd3: t5 xxl/ clip-g / clip-l\nstable_audio: t5 base\nmochi: t5 xxl\ncosmos: old t5 xxl\nlumina2: gemma 2 2B\nwan: umt5 xxl\n hidream: llama-3.1 (Recommend) or t5\nomnigen2: qwen vl 2.5 3B"
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@classmethod
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def VALIDATE_INPUTS(cls, device="default"):
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return True
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def load_clip(self, clip_name, type="stable_diffusion", device="default"):
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clip_type = getattr(comfy.sd.CLIPType, type.upper(), comfy.sd.CLIPType.STABLE_DIFFUSION)
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model_options = {}
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if device == "cpu":
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model_options["load_device"] = model_options["offload_device"] = torch.device("cpu")
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resolved = comfy.model_management.resolve_gpu_device_option(device)
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if resolved is not None:
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if resolved.type == "cpu":
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model_options["load_device"] = model_options["offload_device"] = resolved
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else:
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model_options["load_device"] = resolved
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clip_path = folder_paths.get_full_path_or_raise("text_encoders", clip_name)
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clip = comfy.sd.load_clip(ckpt_paths=[clip_path], embedding_directory=folder_paths.get_folder_paths("embeddings"), clip_type=clip_type, model_options=model_options)
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@@ -1008,7 +1105,7 @@ class DualCLIPLoader:
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"type": (["sdxl", "sd3", "flux", "hunyuan_video", "hidream", "hunyuan_image", "hunyuan_video_15", "kandinsky5", "kandinsky5_image", "ltxv", "newbie", "ace"], ),
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},
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"optional": {
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"device": (["default", "cpu"], {"advanced": True}),
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"device": (comfy.model_management.get_gpu_device_options(), {"advanced": True}),
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}}
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RETURN_TYPES = ("CLIP",)
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FUNCTION = "load_clip"
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@@ -1017,6 +1114,10 @@ class DualCLIPLoader:
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DESCRIPTION = "[Recipes]\n\nsdxl: clip-l, clip-g\nsd3: clip-l, clip-g / clip-l, t5 / clip-g, t5\nflux: clip-l, t5\nhidream: at least one of t5 or llama, recommended t5 and llama\nhunyuan_image: qwen2.5vl 7b and byt5 small\nnewbie: gemma-3-4b-it, jina clip v2"
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@classmethod
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def VALIDATE_INPUTS(cls, device="default"):
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return True
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def load_clip(self, clip_name1, clip_name2, type, device="default"):
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clip_type = getattr(comfy.sd.CLIPType, type.upper(), comfy.sd.CLIPType.STABLE_DIFFUSION)
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@@ -1024,8 +1125,12 @@ class DualCLIPLoader:
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clip_path2 = folder_paths.get_full_path_or_raise("text_encoders", clip_name2)
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model_options = {}
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if device == "cpu":
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model_options["load_device"] = model_options["offload_device"] = torch.device("cpu")
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resolved = comfy.model_management.resolve_gpu_device_option(device)
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if resolved is not None:
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if resolved.type == "cpu":
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model_options["load_device"] = model_options["offload_device"] = resolved
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else:
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model_options["load_device"] = resolved
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clip = comfy.sd.load_clip(ckpt_paths=[clip_path1, clip_path2], embedding_directory=folder_paths.get_folder_paths("embeddings"), clip_type=clip_type, model_options=model_options)
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return (clip,)
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@@ -2098,6 +2203,7 @@ NODE_CLASS_MAPPINGS = {
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"InpaintModelConditioning": InpaintModelConditioning,
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"CheckpointLoader": CheckpointLoader,
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"CheckpointLoaderDevice": CheckpointLoaderDevice,
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"DiffusersLoader": DiffusersLoader,
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"LoadLatent": LoadLatent,
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@@ -2115,6 +2221,7 @@ NODE_DISPLAY_NAME_MAPPINGS = {
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# Loaders
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"CheckpointLoader": "Load Checkpoint With Config (DEPRECATED)",
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"CheckpointLoaderSimple": "Load Checkpoint",
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"CheckpointLoaderDevice": "Load Checkpoint (Device)",
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"VAELoader": "Load VAE",
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"LoraLoader": "Load LoRA (Model and CLIP)",
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"LoraLoaderModelOnly": "Load LoRA",
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