Add SeedVR2 support (CORE-6) (#14110)

This commit is contained in:
John Pollock
2026-06-08 05:15:05 -05:00
committed by GitHub
parent 739061dd4c
commit 7863cf0e53
26 changed files with 7383 additions and 40 deletions

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@@ -735,7 +735,86 @@ def attention_flash(q, k, v, heads, mask=None, attn_precision=None, skip_reshape
)
return out
def _var_attention_qkv(q, k, v, heads, skip_reshape):
if skip_reshape:
return q, k, v, q.shape[-1]
total_tokens, embed_dim = q.shape
head_dim = embed_dim // heads
return (
q.view(total_tokens, heads, head_dim),
k.view(k.shape[0], heads, head_dim),
v.view(v.shape[0], heads, head_dim),
head_dim,
)
def _var_attention_output(out, heads, head_dim, skip_output_reshape):
if skip_output_reshape:
return out
return out.reshape(-1, heads * head_dim)
def _use_blackwell_attention():
device = model_management.get_torch_device()
if device.type != "cuda":
return False
major, minor = torch.cuda.get_device_capability(device)
return (major, minor) >= (12, 0)
def _validate_split_cu_seqlens(name, cu_seqlens, token_count):
if cu_seqlens.dtype not in (torch.int32, torch.int64):
raise ValueError(f"{name} must use an integer dtype")
if cu_seqlens.ndim != 1 or cu_seqlens.numel() < 2:
raise ValueError(f"{name} must be a 1D tensor with at least two offsets")
if cu_seqlens[0].item() != 0:
raise ValueError(f"{name} must start at 0")
if (cu_seqlens[1:] <= cu_seqlens[:-1]).any().item():
raise ValueError(f"{name} must be strictly increasing")
if cu_seqlens[-1].item() != token_count:
raise ValueError(f"{name} does not match token count")
def _split_indices(cu_seqlens):
return cu_seqlens[1:-1].to(device="cpu", dtype=torch.long)
def var_attention_optimized_split(q, k, v, heads, cu_seqlens_q, cu_seqlens_k, *args, skip_reshape=False, skip_output_reshape=False, **kwargs):
q, k, v, head_dim = _var_attention_qkv(q, k, v, heads, skip_reshape)
_validate_split_cu_seqlens("cu_seqlens_q", cu_seqlens_q, q.shape[0])
_validate_split_cu_seqlens("cu_seqlens_k", cu_seqlens_k, k.shape[0])
if cu_seqlens_k[-1].item() != v.shape[0]:
raise ValueError("cu_seqlens_k does not match v token count")
q_split_indices = _split_indices(cu_seqlens_q)
k_split_indices = _split_indices(cu_seqlens_k)
q_splits = torch.tensor_split(q, q_split_indices, dim=0)
k_splits = torch.tensor_split(k, k_split_indices, dim=0)
v_splits = torch.tensor_split(v, k_split_indices, dim=0)
if len(q_splits) != len(k_splits) or len(q_splits) != len(v_splits):
raise ValueError("cu_seqlens_q and cu_seqlens_k must describe the same sequence count")
out = []
for q_i, k_i, v_i in zip(q_splits, k_splits, v_splits):
q_i = q_i.permute(1, 0, 2).unsqueeze(0)
k_i = k_i.permute(1, 0, 2).unsqueeze(0)
v_i = v_i.permute(1, 0, 2).unsqueeze(0)
out_dtype = q_i.dtype
if optimized_attention is attention_sage and q_i.dtype not in (torch.float16, torch.bfloat16):
q_i = q_i.to(torch.bfloat16)
k_i = k_i.to(torch.bfloat16)
v_i = v_i.to(torch.bfloat16)
out_i = optimized_attention(q_i, k_i, v_i, heads, skip_reshape=True, skip_output_reshape=True)
if out_i.dtype != out_dtype:
out_i = out_i.to(out_dtype)
out.append(out_i.squeeze(0).permute(1, 0, 2))
out = torch.cat(out, dim=0)
return _var_attention_output(out, heads, head_dim, skip_output_reshape)
optimized_var_attention = var_attention_optimized_split
optimized_attention = attention_basic
if model_management.sage_attention_enabled():
@@ -758,6 +837,8 @@ else:
logging.info("Using sub quadratic optimization for attention, if you have memory or speed issues try using: --use-split-cross-attention")
optimized_attention = attention_sub_quad
logging.info("Using optimized_attention split-loop for variable-length attention")
optimized_attention_masked = optimized_attention
@@ -773,6 +854,7 @@ if model_management.xformers_enabled():
register_attention_function("pytorch", attention_pytorch)
register_attention_function("sub_quad", attention_sub_quad)
register_attention_function("split", attention_split)
register_attention_function("var_attention_optimized_split", var_attention_optimized_split)
def optimized_attention_for_device(device, mask=False, small_input=False):
@@ -1209,5 +1291,3 @@ class SpatialVideoTransformer(SpatialTransformer):
x = self.proj_out(x)
out = x + x_in
return out

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@@ -13,6 +13,7 @@ if model_management.xformers_enabled_vae():
import xformers
import xformers.ops
def torch_cat_if_needed(xl, dim):
xl = [x for x in xl if x is not None and x.shape[dim] > 0]
if len(xl) > 1:
@@ -22,7 +23,8 @@ def torch_cat_if_needed(xl, dim):
else:
return None
def get_timestep_embedding(timesteps, embedding_dim):
def get_timestep_embedding(timesteps, embedding_dim, flip_sin_to_cos=False, downscale_freq_shift=1):
"""
This matches the implementation in Denoising Diffusion Probabilistic Models:
From Fairseq.
@@ -33,11 +35,13 @@ def get_timestep_embedding(timesteps, embedding_dim):
assert len(timesteps.shape) == 1
half_dim = embedding_dim // 2
emb = math.log(10000) / (half_dim - 1)
emb = math.log(10000) / (half_dim - downscale_freq_shift)
emb = torch.exp(torch.arange(half_dim, dtype=torch.float32) * -emb)
emb = emb.to(device=timesteps.device)
emb = timesteps.float()[:, None] * emb[None, :]
emb = torch.cat([torch.sin(emb), torch.cos(emb)], dim=1)
if flip_sin_to_cos:
emb = torch.cat([emb[:, half_dim:], emb[:, :half_dim]], dim=-1)
if embedding_dim % 2 == 1: # zero pad
emb = torch.nn.functional.pad(emb, (0,1,0,0))
return emb

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@@ -0,0 +1,340 @@
import torch
import torch.nn.functional as F
from torch import Tensor
from comfy.ldm.seedvr.model import safe_pad_operation
from comfy.ldm.seedvr.vae import safe_interpolate_operation
from comfy.ldm.seedvr.constants import (
CIELAB_DELTA,
CIELAB_KAPPA,
D65_WHITE_X,
D65_WHITE_Z,
WAVELET_DECOMP_LEVELS,
)
def wavelet_blur(image: Tensor, radius):
max_safe_radius = max(1, min(image.shape[-2:]) // 8)
if radius > max_safe_radius:
radius = max_safe_radius
num_channels = image.shape[1]
kernel_vals = [
[0.0625, 0.125, 0.0625],
[0.125, 0.25, 0.125],
[0.0625, 0.125, 0.0625],
]
kernel = torch.tensor(kernel_vals, dtype=image.dtype, device=image.device)
kernel = kernel[None, None].repeat(num_channels, 1, 1, 1)
image = safe_pad_operation(image, (radius, radius, radius, radius), mode='replicate')
output = F.conv2d(image, kernel, groups=num_channels, dilation=radius)
return output
def wavelet_decomposition(image: Tensor, levels: int = WAVELET_DECOMP_LEVELS):
high_freq = torch.zeros_like(image)
for i in range(levels):
radius = 2 ** i
low_freq = wavelet_blur(image, radius)
high_freq.add_(image).sub_(low_freq)
image = low_freq
return high_freq, low_freq
def wavelet_reconstruction(content_feat: Tensor, style_feat: Tensor) -> Tensor:
if content_feat.shape != style_feat.shape:
# Resize style to match content spatial dimensions
if len(content_feat.shape) >= 3:
# safe_interpolate_operation handles FP16 conversion automatically
style_feat = safe_interpolate_operation(
style_feat,
size=content_feat.shape[-2:],
mode='bilinear',
align_corners=False
)
# Decompose both features into frequency components
content_high_freq, content_low_freq = wavelet_decomposition(content_feat)
del content_low_freq # Free memory immediately
style_high_freq, style_low_freq = wavelet_decomposition(style_feat)
del style_high_freq # Free memory immediately
if content_high_freq.shape != style_low_freq.shape:
style_low_freq = safe_interpolate_operation(
style_low_freq,
size=content_high_freq.shape[-2:],
mode='bilinear',
align_corners=False
)
content_high_freq.add_(style_low_freq)
return content_high_freq.clamp_(-1.0, 1.0)
def _histogram_matching_channel(source: Tensor, reference: Tensor, device: torch.device) -> Tensor:
original_shape = source.shape
# Flatten
source_flat = source.flatten()
reference_flat = reference.flatten()
# Sort both arrays
source_sorted, source_indices = torch.sort(source_flat)
reference_sorted, _ = torch.sort(reference_flat)
del reference_flat
# Quantile mapping
n_source = len(source_sorted)
n_reference = len(reference_sorted)
if n_source == n_reference:
matched_sorted = reference_sorted
else:
# Interpolate reference to match source quantiles
source_quantiles = torch.linspace(0, 1, n_source, device=device)
ref_indices = (source_quantiles * (n_reference - 1)).long()
ref_indices.clamp_(0, n_reference - 1)
matched_sorted = reference_sorted[ref_indices]
del source_quantiles, ref_indices, reference_sorted
del source_sorted, source_flat
# Reconstruct using argsort (portable across CUDA/ROCm/MPS)
inverse_indices = torch.argsort(source_indices)
del source_indices
matched_flat = matched_sorted[inverse_indices]
del matched_sorted, inverse_indices
return matched_flat.reshape(original_shape)
def _lab_to_rgb_batch(lab: Tensor, device: torch.device, matrix_inv: Tensor, epsilon: float, kappa: float) -> Tensor:
"""Convert batch of CIELAB images to RGB color space."""
L, a, b = lab[:, 0], lab[:, 1], lab[:, 2]
# LAB to XYZ
fy = (L + 16.0) / 116.0
fx = a.div(500.0).add_(fy)
fz = fy - b / 200.0
del L, a, b
# XYZ transformation
x = torch.where(
fx > epsilon,
torch.pow(fx, 3.0),
fx.mul(116.0).sub_(16.0).div_(kappa)
)
y = torch.where(
fy > epsilon,
torch.pow(fy, 3.0),
fy.mul(116.0).sub_(16.0).div_(kappa)
)
z = torch.where(
fz > epsilon,
torch.pow(fz, 3.0),
fz.mul(116.0).sub_(16.0).div_(kappa)
)
del fx, fy, fz
# Apply D65 white point (in-place)
x.mul_(D65_WHITE_X)
# y *= 1.00000 # (no-op, skip)
z.mul_(D65_WHITE_Z)
xyz = torch.stack([x, y, z], dim=1)
del x, y, z
# Matrix multiplication: XYZ -> RGB
B, C, H, W = xyz.shape
xyz_flat = xyz.permute(0, 2, 3, 1).reshape(-1, 3)
del xyz
# Ensure dtype consistency for matrix multiplication
xyz_flat = xyz_flat.to(dtype=matrix_inv.dtype)
rgb_linear_flat = torch.matmul(xyz_flat, matrix_inv.T)
del xyz_flat
rgb_linear = rgb_linear_flat.reshape(B, H, W, 3).permute(0, 3, 1, 2)
del rgb_linear_flat
# Apply inverse gamma correction (delinearize)
mask = rgb_linear > 0.0031308
rgb = torch.where(
mask,
torch.pow(torch.clamp(rgb_linear, min=0.0), 1.0 / 2.4).mul_(1.055).sub_(0.055),
rgb_linear * 12.92
)
del mask, rgb_linear
return torch.clamp(rgb, 0.0, 1.0)
def _rgb_to_lab_batch(rgb: Tensor, device: torch.device, matrix: Tensor, epsilon: float, kappa: float) -> Tensor:
"""Convert batch of RGB images to CIELAB color space using D65 illuminant."""
# Apply sRGB gamma correction (linearize)
mask = rgb > 0.04045
rgb_linear = torch.where(
mask,
torch.pow((rgb + 0.055) / 1.055, 2.4),
rgb / 12.92
)
del mask
# Matrix multiplication: RGB -> XYZ
B, C, H, W = rgb_linear.shape
rgb_flat = rgb_linear.permute(0, 2, 3, 1).reshape(-1, 3)
del rgb_linear
# Ensure dtype consistency for matrix multiplication
rgb_flat = rgb_flat.to(dtype=matrix.dtype)
xyz_flat = torch.matmul(rgb_flat, matrix.T)
del rgb_flat
xyz = xyz_flat.reshape(B, H, W, 3).permute(0, 3, 1, 2)
del xyz_flat
# Normalize by D65 white point (in-place)
xyz[:, 0].div_(D65_WHITE_X) # X
# xyz[:, 1] /= 1.00000 # Y (no-op, skip)
xyz[:, 2].div_(D65_WHITE_Z) # Z
# XYZ to LAB transformation
epsilon_cubed = epsilon ** 3
mask = xyz > epsilon_cubed
f_xyz = torch.where(
mask,
torch.pow(xyz, 1.0 / 3.0),
xyz.mul(kappa).add_(16.0).div_(116.0)
)
del xyz, mask
# Extract channels and compute LAB
L = f_xyz[:, 1].mul(116.0).sub_(16.0) # Lightness [0, 100]
a = (f_xyz[:, 0] - f_xyz[:, 1]).mul_(500.0) # Green-Red [-128, 127]
b = (f_xyz[:, 1] - f_xyz[:, 2]).mul_(200.0) # Blue-Yellow [-128, 127]
del f_xyz
return torch.stack([L, a, b], dim=1)
def lab_color_transfer(
content_feat: Tensor,
style_feat: Tensor,
luminance_weight: float = 0.8
) -> Tensor:
content_feat = wavelet_reconstruction(content_feat, style_feat)
if content_feat.shape != style_feat.shape:
style_feat = safe_interpolate_operation(
style_feat,
size=content_feat.shape[-2:],
mode='bilinear',
align_corners=False
)
device = content_feat.device
def ensure_float32_precision(c):
orig_dtype = c.dtype
c = c.float()
return c, orig_dtype
content_feat, original_dtype = ensure_float32_precision(content_feat)
style_feat, _ = ensure_float32_precision(style_feat)
rgb_to_xyz_matrix = torch.tensor([
[0.4124564, 0.3575761, 0.1804375],
[0.2126729, 0.7151522, 0.0721750],
[0.0193339, 0.1191920, 0.9503041]
], dtype=torch.float32, device=device)
xyz_to_rgb_matrix = torch.tensor([
[ 3.2404542, -1.5371385, -0.4985314],
[-0.9692660, 1.8760108, 0.0415560],
[ 0.0556434, -0.2040259, 1.0572252]
], dtype=torch.float32, device=device)
epsilon = CIELAB_DELTA
kappa = CIELAB_KAPPA
content_feat.add_(1.0).mul_(0.5).clamp_(0.0, 1.0)
style_feat.add_(1.0).mul_(0.5).clamp_(0.0, 1.0)
# Convert to LAB color space
content_lab = _rgb_to_lab_batch(content_feat, device, rgb_to_xyz_matrix, epsilon, kappa)
del content_feat
style_lab = _rgb_to_lab_batch(style_feat, device, rgb_to_xyz_matrix, epsilon, kappa)
del style_feat, rgb_to_xyz_matrix
# Match chrominance channels (a*, b*) for accurate color transfer
matched_a = _histogram_matching_channel(content_lab[:, 1], style_lab[:, 1], device)
matched_b = _histogram_matching_channel(content_lab[:, 2], style_lab[:, 2], device)
# Handle luminance with weighted blending
if luminance_weight < 1.0:
# Partially match luminance for better overall color accuracy
matched_L = _histogram_matching_channel(content_lab[:, 0], style_lab[:, 0], device)
# Blend: preserve some content L* for detail, adopt some style L* for color
result_L = content_lab[:, 0].mul(luminance_weight).add_(matched_L.mul(1.0 - luminance_weight))
del matched_L
else:
# Fully preserve content luminance
result_L = content_lab[:, 0]
del content_lab, style_lab
# Reconstruct LAB with corrected channels
result_lab = torch.stack([result_L, matched_a, matched_b], dim=1)
del result_L, matched_a, matched_b
# Convert back to RGB
result_rgb = _lab_to_rgb_batch(result_lab, device, xyz_to_rgb_matrix, epsilon, kappa)
del result_lab, xyz_to_rgb_matrix
# Convert back to [-1, 1] range (in-place)
result = result_rgb.mul_(2.0).sub_(1.0)
del result_rgb
result = result.to(original_dtype)
return result
def wavelet_color_transfer(content_feat: Tensor, style_feat: Tensor) -> Tensor:
return wavelet_reconstruction(content_feat, style_feat)
def adain_color_transfer(content_feat: Tensor, style_feat: Tensor, eps: float = 1e-5) -> Tensor:
if content_feat.shape != style_feat.shape:
style_feat = safe_interpolate_operation(
style_feat,
size=content_feat.shape[-2:],
mode='bilinear',
align_corners=False,
)
original_dtype = content_feat.dtype
content_feat = content_feat.float()
style_feat = style_feat.float()
b, c = content_feat.shape[:2]
content_flat = content_feat.reshape(b, c, -1)
style_flat = style_feat.reshape(b, c, -1)
content_mean = content_flat.mean(dim=2).reshape(b, c, 1, 1)
content_std = (content_flat.var(dim=2, correction=0) + eps).sqrt().reshape(b, c, 1, 1)
style_mean = style_flat.mean(dim=2).reshape(b, c, 1, 1)
style_std = (style_flat.var(dim=2, correction=0) + eps).sqrt().reshape(b, c, 1, 1)
del content_flat, style_flat
normalized = (content_feat - content_mean) / content_std
del content_mean, content_std
result = normalized * style_std + style_mean
del normalized, style_mean, style_std
result = result.clamp_(-1.0, 1.0)
if result.dtype != original_dtype:
result = result.to(original_dtype)
return result

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@@ -0,0 +1,79 @@
"""Named constants for the SeedVR2 integration, grouped by provenance.
Provenance prefixes:
- ``SEEDVR2_*`` - introduced by this integration (no external origin); rationale inline.
- ``BYTEDANCE_*`` - ported from the official ByteDance-Seed/SeedVR release; each cites
the upstream config/source path it was lifted from.
- unprefixed standards (``ROPE_THETA``, ``CIELAB_*``, ``D65_*``) - published literature /
ISO / CIE values; cite the standard.
"""
# --------------------------------------------------------------------------------------
# A. Progressive-sampler chunk-size law (SEEDVR2 - this integration's VRAM experiment)
# n_max(frames/chunk) = SEEDVR2_CHUNK_FRAMES_PER_GB * (free_GB - SEEDVR2_CHUNK_GB_MARGIN)
# rounded to the 4n+1 grid. Fit on 22 blocked-5090 cells, validated on a real RTX 4070
# (3b and 7b). Resolution-independent (the VAE tiling sets the wall, not the DiT).
# --------------------------------------------------------------------------------------
SEEDVR2_CHUNK_GB_MARGIN = 3 # fixed VRAM overhead before chunks scale (GiB)
SEEDVR2_CHUNK_FRAMES_PER_GB = 4 # empirical slope: pixel frames admitted per free GiB
# --------------------------------------------------------------------------------------
# B. Fork heuristics (SEEDVR2 - this integration)
# --------------------------------------------------------------------------------------
SEEDVR2_7B_VID_DIM = 3072 # runtime 3b-vs-7b sentinel; tested against vid_dim.
# (3072 is ByteDance's 7b vid_dim; the sentinel use is ours.)
SEEDVR2_OOM_BACKOFF_DIVISOR = 2 # auto-chunk OOM retry: halve the chunk and retry.
SEEDVR2_DTYPE_BYTES_FLOOR = 4 # per-element byte floor for memory math (fp32 worst case).
SEEDVR2_7B_MLP_CHUNK = 8192 # 7b MLP token-chunk to bound peak VRAM.
SEEDVR2_ROPE_PARTIAL_CHUNK_TOKENS = 4096 # partial-RoPE application token-chunk.
SEEDVR2_LATENT_CHANNELS = 16 # SeedVR2 latent channel count (== BYTEDANCE latent_channels).
SEEDVR2_COND_CHANNELS = 17 # conditioning channels = vid_in_channels(33) - latent(16).
SEEDVR2_DEFAULT_TEMPORAL_SIZE = 16 # default VAE temporal tile when unset.
# Color-correction memory model (fork tuning; per-frame VRAM estimate for chunk sizing)
SEEDVR2_COLOR_MEM_HEADROOM = 0.75 # fraction of free VRAM usable per color-correction chunk.
SEEDVR2_LAB_SCALE_MULTIPLIER = 13 # per-frame byte multiplier, LAB path.
SEEDVR2_WAVELET_SCALE_MULTIPLIER = 10 # per-frame byte multiplier, wavelet path.
SEEDVR2_ADAIN_SCALE_MULTIPLIER = 6 # per-frame byte multiplier, AdaIN path.
# --------------------------------------------------------------------------------------
# C. ByteDance config / source (BYTEDANCE - cite ByteDance-Seed/SeedVR)
# --------------------------------------------------------------------------------------
BYTEDANCE_VAE_SCALING_FACTOR = 0.9152 # configs_3b/main.yaml:57 (scaling_factor); latent denorm.
BYTEDANCE_VAE_SHIFTING_FACTOR = 0.0 # infer.py (shifting_factor default); latent denorm shift.
BYTEDANCE_VAE_CONV_MEM_GIB = 0.5 # configs_3b/main.yaml:54 (conv_max_mem).
BYTEDANCE_VAE_NORM_MEM_GIB = 0.5 # configs_3b/main.yaml:55 (norm_max_mem).
BYTEDANCE_LOGVAR_CLAMP_MIN = -30.0 # video_vae_v3/modules/types.py:28.
BYTEDANCE_LOGVAR_CLAMP_MAX = 20.0 # video_vae_v3/modules/types.py:28.
BYTEDANCE_GN_CHUNKS_FP16 = 4 # causal_inflation_lib.py:351 (GroupNorm chunk count, fp16).
BYTEDANCE_GN_CHUNKS_FP32 = 2 # causal_inflation_lib.py:351 (GroupNorm chunk count, fp32).
BYTEDANCE_CONTIGUOUS_BATCH_THRESHOLD = 64 # attn_video_vae.py:308 (force .contiguous() above this b*t).
BYTEDANCE_BLOCK_OUT_CHANNELS = (128, 256, 512, 512) # s8_c16_t4_inflation_sd3.yaml:7-11.
BYTEDANCE_SLICING_SAMPLE_MIN = 4 # s8_c16_t4_inflation_sd3.yaml:22 (slicing_sample_min_size).
BYTEDANCE_VAE_TEMPORAL_DOWNSAMPLE = 4 # infer.py:230 (temporal_downsample_factor); the 4n+1 factor.
BYTEDANCE_VAE_SPATIAL_DOWNSAMPLE = 8 # infer.py:231 (spatial_downsample_factor).
BYTEDANCE_SCHEDULE_T = 1000.0 # configs_3b/main.yaml:65 (schedule.T); timestep range.
BYTEDANCE_SPATIAL_DIVISOR = 16 # inference_seedvr2_3b.py:241 (DivisibleCrop((16,16))).
BYTEDANCE_720P_REF_AREA = 45 * 80 # dit_v2/window.py:32 (720p reference area for window scaling).
BYTEDANCE_MAX_TEMPORAL_WINDOW = 30 # dit_v2/window.py:35 (max temporal window frames).
BYTEDANCE_ROPE_MAX_FREQ = 256 # dit_v2/rope.py:31 (pixel-RoPE max frequency).
BYTEDANCE_SINUSOIDAL_DIM = 256 # dit_3b/nadit.py:120 (timestep sinusoidal embed dim).
# Resolution-dependent timestep-shift linear fits: (x1, y1, x2, y2) for get_lin_function.
BYTEDANCE_IMG_SHIFT_FIT = (256 * 256, 1.0, 1024 * 1024, 3.2) # infer.py:242.
BYTEDANCE_VID_SHIFT_FIT = (256 * 256 * 37, 1.0, 1280 * 720 * 145, 5.0) # infer.py:243.
# --------------------------------------------------------------------------------------
# D. Published standards (cite the literature)
# --------------------------------------------------------------------------------------
ROPE_THETA = 10000 # RoPE base; Su et al., "RoFormer", arXiv:2104.09864.
# CIELAB f(t) piecewise constants and D65 white point (CIE 15 colorimetry; CIE D65).
CIELAB_DELTA = 6.0 / 29.0 # CIE 15 (delta).
CIELAB_KAPPA = (29.0 / 3.0) ** 3 # CIE 15 (kappa).
D65_WHITE_X = 0.95047 # CIE D65 standard illuminant Xn (Yn = 1).
D65_WHITE_Z = 1.08883 # CIE D65 standard illuminant Zn.
WAVELET_DECOMP_LEVELS = 5 # wavelet color-fix decomposition depth (GIMP/Krita; StableSR).
# NOTE: the sRGB<->XYZ D65 3x3 matrices (IEC 61966-2-1) remain inline in the color code and
# are named (SRGB_TO_XYZ_D65 / XYZ_TO_SRGB_D65) during the color-module extraction, where the
# exact existing coefficients move verbatim rather than being retyped here.

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