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https://github.com/Comfy-Org/ComfyUI.git
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Add tiled VAE lane to MultiGPU Work Units
This commit is contained in:
6
nodes.py
6
nodes.py
@@ -869,6 +869,7 @@ class VAELoader:
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#TODO: scale factor?
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def load_vae(self, vae_name, device="default"):
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metadata = None
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vae_path = None
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if vae_name == "pixel_space":
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sd = {}
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sd["pixel_space_vae"] = torch.tensor(1.0)
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@@ -888,6 +889,11 @@ class VAELoader:
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resolved = comfy.model_management.resolve_gpu_device_option(device)
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vae = comfy.sd.VAE(sd=sd, metadata=metadata, device=resolved)
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vae.throw_exception_if_invalid()
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# Register a reload factory on the patcher so MultiGPU work-units can use
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# ModelPatcher.deepclone_multigpu to produce per-device clones from the
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# same loader context (mirrors UNETLoader / CLIPLoader / checkpoint loader).
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if vae_path is not None:
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vae.patcher.cached_patcher_init = (comfy.sd.load_vae_patcher, (vae_path, metadata, resolved))
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return (vae,)
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class ControlNetLoader:
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