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# Self-Evolving Skill - OpenClaw集成指南
## 安装完成 ✅
### 文件位置
| 位置 | 说明 |
|------|------|
| `~/.openclaw/skills/self-evolving-skill/` | 技能根目录 |
| `~/.openclaw/agents/main/agent/mcp_servers.json` | MCP服务器配置 |
| `~/.openclaw/skills/self-evolving-skill/storage/` | 数据存储 |
### 项目结构
```
~/.openclaw/skills/self-evolving-skill/
├── core/ # Python核心
│ ├── residual_pyramid.py # SVD分解
│ ├── reflection_trigger.py # 自适应触发
│ ├── experience_replay.py # 经验回放
│ ├── skill_engine.py # 核心引擎
│ ├── storage.py # 持久化
│ └── mcp_server.py # MCP服务器
├── src/ # TypeScript SDK
├── SKILL.md # 技能文档
├── package.json # npm配置
├── mcporter_adapter.py # mcporter适配器
└── venv/ # Python虚拟环境
```
## 使用方式
### 1. 直接调用(推荐)
```bash
# 激活虚拟环境
source ~/.openclaw/skills/self-evolving-skill/venv/bin/activate
# 列出所有Skill
python3 ~/.openclaw/skills/self-evolving-skill/mcporter_adapter.py skill_list '{}'
# 创建新Skill
python3 ~/.openclaw/skills/self-evolving-skill/mcporter_adapter.py skill_create '{"name":"MySkill"}'
# 分析嵌入
python3 ~/.openclaw/skills/self-evolving-skill/mcporter_adapter.py skill_analyze '{"embedding":[0.1,0.2,0.3]}'
# 系统统计
python3 ~/.openclaw/skills/self-evolving-skill/mcporter_adapter.py skill_stats '{}'
```
### 2. OpenClaw MCP调用
在OpenClaw中可直接调用MCP工具
```json
{
"tool": "skill_create",
"arguments": {
"name": "ProblemSolver",
"description": "问题解决技能"
}
}
```
### 3. 启动MCP服务器
```bash
# 前台运行
source ~/.openclaw/skills/self-evolving-skill/venv/bin/activate
python3 ~/.openclaw/skills/self-evolving-skill/mcp_server.py --storage ~/.openclaw/skills/self-evolving-skill/storage
# 或通过配置自动启动已在mcp_servers.json中配置
```
## MCP工具
| 工具 | 描述 | 参数 |
|------|------|------|
| `skill_create` | 创建新的自演化Skill | `name`, `description` |
| `skill_execute` | 执行Skill并触发学习 | `skill_id`, `context`, `success`, `value` |
| `skill_analyze` | 分析嵌入向量(不触发学习) | `embedding` |
| `skill_list` | 列出所有已保存的Skill | - |
| `skill_stats` | 获取系统统计信息 | - |
| `skill_save` | 持久化保存Skill | `skill_id` |
| `skill_load` | 加载已保存的Skill | `skill_id` |
| `skill_clear` | 清空所有数据和缓存 | - |
## 测试结果
```
=== skill_list ===
Skills: 20
=== skill_create ===
{"skill_id":"1ac4a2cb3f79347f","name":"TestOpenClaw"}
=== skill_analyze ===
{
"total_energy": 0.55,
"residual_ratio": 0.086,
"suggested_abstraction": "POLICY",
"novelty_score": 0.657
}
```
## 核心算法
### 1. 残差金字塔分解
```python
pyramid = ResidualPyramid(max_layers=5, use_pca=True)
decomposition = pyramid.decompose(embedding)
# 输出:
# - residual_ratio: 残差能量比率
# - suggested_abstraction: POLICY / SUB_SKILL / PREDICATE
# - novelty_score: 综合新颖性
```
### 2. 三层跃迁规则
| 覆盖率 | 抽象层级 | 操作 |
|--------|---------|------|
| >80% | POLICY | 调整策略权重 |
| 40-80% | SUB_SKILL | 生成子Skill |
| <40% | PREDICATE | 归纳新谓词 |
### 3. 自适应阈值
```python
trigger = ReflectionTrigger(
min_energy_ratio=0.10, # 初始阈值
value_gain_threshold=0.20, # 触发阈值
target_trigger_rate=0.15 # 目标15%触发率
)
```
## OpenClaw配置
MCP服务器已配置在
```json
// ~/.openclaw/agents/main/agent/mcp_servers.json
{
"servers": {
"self-evolving-skill": {
"name": "self-evolving-skill",
"type": "stdio",
"command": "/bin/bash",
"args": [
"-c",
"source ~/.openclaw/skills/self-evolving-skill/venv/bin/activate && python3 ~/.openclaw/skills/self-evolving-skill/mcp_server.py --storage ~/.openclaw/skills/self-evolving-skill/storage"
]
}
}
}
```
## 下一步
- [ ] 在OpenClaw中测试MCP工具调用
- [ ] 集成到Agent执行流程
- [ ] 添加强化学习策略优化
## 相关文档
- [SKILL.md](SKILL.md) - 完整技能文档
- [MEMORY.md](../../workspace/MEMORY.md) - 研究笔记

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# Self-Evolving Skill - OpenClaw集成
## 项目结构
```
self-evolving-skill/
├── core/ # Python核心模块
│ ├── residual_pyramid.py # 残差金字塔分解
│ ├── reflection_trigger.py # 自适应触发器
│ ├── experience_replay.py # 经验回放
│ ├── skill_engine.py # 核心引擎
│ ├── storage.py # 持久化
│ └── mcp_server.py # MCP服务器
├── src/ # TypeScript封装
│ ├── index.ts # 主入口
│ ├── cli.ts # CLI
│ └── mcp-tools.ts # MCP工具定义
├── skills/ # 供OpenClaw调用
│ └── self-evolving-skill/ # OpenClaw Skill
├── SKILL.md # 技能文档
├── package.json
└── README.md
```
## 安装到OpenClaw
```bash
# 方式1: 链接到OpenClaw skills目录
cd skills/self-evolving-skill
npm install
npm run build
# 链接
ln -s $(pwd)/skills/self-evolving-skill ~/.openclaw/skills/self-evolving-skill
# 方式2: 通过ClawHub
clawhub install self-evolving-skill
```
## OpenClaw中调用
```typescript
// 直接调用MCP工具
const result = await useTool('skill_create', {
name: 'ProblemSolver'
});
const analysis = await useTool('skill_analyze', {
embedding: [0.1, 0.2, 0.3, ...]
});
```
## MCP工具列表
| 工具 | 描述 | 参数 |
|------|------|------|
| `skill_create` | 创建Skill | `name`, `description` |
| `skill_execute` | 执行并学习 | `skill_id`, `context`, `success` |
| `skill_analyze` | 分析嵌入 | `embedding` |
| `skill_list` | 列出Skills | - |
| `skill_stats` | 系统统计 | - |
| `skill_save` | 持久化保存 | `skill_id` |
| `skill_load` | 加载 | `skill_id` |
## 示例
```typescript
// 1. 创建Skill
const skill = await useTool('skill_create', {
name: 'TextAnalyzer',
description: '文本分析自学习Skill'
});
// 2. 执行并观察学习
const result = await useTool('skill_execute', {
skill_id: skill.skill_id,
context: { task: 'sentiment' },
success: true,
value: 1.0
});
console.log('反思触发:', result.reflection_triggered);
// 3. 分析新输入
const analysis = await useTool('skill_analyze', {
embedding: generateEmbedding(text)
});
```
## 配置
在OpenClaw配置文件中
```yaml
skills:
self-evolving-skill:
max_layers: 5
energy_threshold: 0.1
similarity_threshold: 0.85
target_trigger_rate: 0.15
storage_dir: ~/.openclaw/self-evolving
```

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---
name: Self-Evolving Skill
description: "元认知自我学习系统——自动技能进化。"
homepage: https://github.com/whtoo/self-evolving-bot
---
# Self-Evolving Skill
元认知自学习系统 - 基于预测编码和价值驱动的Skill自动演化。
## 功能
- **ResidualPyramid金字塔分解量化认知缺口
-**: 残差 **自适应反思触发**: 基于残差能量自动判断何时需要学习
- **经验回放**: 缓存已学模式,降低重复触发
- **价值门控**: 只有提升长期价值才接受变异
- **持久化**: 经验自动保存/加载
## 安装
```bash
# 技能已安装到 ~/.openclaw/skills/self-evolving-skill
# 或使用ClawHub
clawhub install self-evolving-skill
```
## 架构
```
self-evolving-skill/
├── core/ # Python核心
│ ├── residual_pyramid.py # 残差金字塔SVD分解
│ ├── reflection_trigger.py # 自适应触发器
│ ├── experience_replay.py # 经验回放缓存
│ ├── skill_engine.py # 核心引擎+ValueGate
│ ├── storage.py # 持久化
│ └── mcp_server.py # MCP服务器
├── src/ # TypeScript SDK
│ ├── index.ts # 主入口
│ ├── cli.ts # CLI
│ └── mcp-tools.ts # 工具定义
├── skills/ # OpenClaw Skill
│ └── self-evolving-skill/ # 技能封装
├── MCP_CONFIG.md # MCP配置
└── README.md # 文档
```
## MCP工具
| 工具 | 描述 | 参数 |
|------|------|------|
| `skill_create` | 创建Skill | `name`, `description` |
| `skill_execute` | 执行并学习 | `skill_id`, `context`, `success`, `value` |
| `skill_analyze` | 分析嵌入 | `embedding` |
| `skill_list` | 列出Skills | - |
| `skill_stats` | 系统统计 | - |
| `skill_save` | 持久化保存 | `skill_id` |
| `skill_load` | 加载 | `skill_id` |
## 使用方式
### CLI
```bash
# 列出所有Skill
openclaw skill self-evolving-skill list
# 创建Skill
openclaw skill self-evolving-skill create --name "MySkill"
# 执行
openclaw skill self-evolving-skill execute <id> --success
# 分析
openclaw skill self-evolving-skill analyze --embedding '[0.1,0.2,...]'
# 统计
openclaw skill self-evolving-skill stats
```
### MCP服务器
```bash
# 启动MCP服务器
cd ~/.openclaw/skills/self-evolving-skill
./run_mcp.sh
# 或使用适配器
python3 mcporter_adapter.py skill_list '{}'
```
### 编程
```typescript
import { SelfEvolvingSkillEngine } from 'self-evolving-skill';
const engine = new SelfEvolvingSkillEngine();
await engine.init();
const { skillId } = await engine.createSkill({ name: 'Analyzer' });
const stats = await engine.stats();
```
## 核心算法
### 1. 残差金字塔分解
```python
pyramid = ResidualPyramid(max_layers=5, use_pca=True)
decomposition = pyramid.decompose(embedding)
# 输出:
# - residual_ratio: 残差能量比率
# - suggested_abstraction: POLICY / SUB_SKILL / PREDICATE
# - novelty_score: 综合新颖性
```
### 2. 三层跃迁规则
| 覆盖率 | 抽象层级 | 操作 |
|--------|---------|------|
| >80% | POLICY | 调整策略权重 |
| 40-80% | SUB_SKILL | 生成子Skill |
| <40% | PREDICATE | 归纳新谓词 |
### 3. 自适应阈值
```python
trigger = ReflectionTrigger(
min_energy_ratio=0.10, # 初始阈值
value_gain_threshold=0.20, # 触发阈值
target_trigger_rate=0.15 # 目标15%触发率
)
```
## 文件位置
| 路径 | 说明 |
|------|------|
| `~/.openclaw/skills/self-evolving-skill` | 技能根目录 |
| `~/.openclaw/mcp_servers/self-evolving-skill.json` | MCP服务器配置 |
| `~/.openclaw/workspace/self-evolving-skill/storage` | 数据存储 |
## 相关文档
- [README.md](./README.md) - 完整文档
- [MCP_CONFIG.md](./MCP_CONFIG.md) - MCP配置说明
- [MEMORY.md](../MEMORY.md) - 研究笔记

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{
"ownerId": "kn7fzyqhy2wn81x63ge69tfw1980grpf",
"slug": "self-evolving-skill",
"version": "1.0.2",
"publishedAt": 1770213558400
}

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#!/bin/bash
# Self-Evolving Skill - 技能安装脚本
set -e
echo "=========================================="
echo "Self-Evolving Skill - 技能安装"
echo "=========================================="
SKILL_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
OPENCLAW_SKILLS="$HOME/.openclaw/skills"
# 创建OpenClaw skills目录
mkdir -p "$OPENCLAW_SKILLS"
# 创建链接
ln -sf "$SKILL_DIR" "$OPENCLAW_SKILLS/self-evolving-skill"
# 复制Python适配器
cp "$SKILL_DIR/mcporter_adapter.py" "$OPENCLAW_SKILLS/self-evolving-skill/"
# 创建存储目录
mkdir -p "$SKILL_DIR/storage"
mkdir -p "$HOME/.openclaw/self-evolving-skill"
echo ""
echo "✅ 技能已安装!"
echo ""
echo "文件位置:"
echo " 技能目录: $OPENCLAW_SKILLS/self-evolving-skill"
echo " 数据存储: $SKILL_DIR/storage"
echo ""
echo "使用方式:"
echo " # 列出Skills"
echo " python3 mcporter_adapter.py skill_list '{}'"
echo ""
echo " # 创建Skill"
echo " python3 mcporter_adapter.py skill_create '{\"name\":\"Test\"}'"
echo ""
echo " # 分析嵌入"
echo " python3 mcporter_adapter.py skill_analyze '{\"embedding\":[0.1,0.2]}'"

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#!/usr/bin/env python3
"""
McPorter Adapter for Self-Evolving Skill
提供符合mcporter调用格式的适配器
"""
import json
import sys
import os
# 添加核心模块路径
CORE_DIR = os.path.join(os.path.dirname(__file__), 'core')
if CORE_DIR not in sys.path:
sys.path.insert(0, CORE_DIR)
def call_skill_create(args: Dict) -> str:
"""创建Skill"""
# 导入并执行
os.environ["MCP_STORAGE_DIR"] = os.environ.get(
"MCP_STORAGE_DIR",
"/Users/blitz/.openclaw/workspace/self-evolving-skill/storage"
)
from core.skill_schema import SelfEvolvingSkill, create_simple_policy
from core.storage import SkillStorage
from core.skill_engine import SelfEvolvingSkillEngine
storage = SkillStorage(os.environ["MCP_STORAGE_DIR"])
engine = SelfEvolvingSkillEngine()
name = args.get("name", "Unnamed")
description = args.get("description", "")
skill = SelfEvolvingSkill(
name=name,
description=description,
policy=create_simple_policy(
precondition_funcs=[lambda ctx: True],
action_code=f"# {name}",
postcondition_funcs=[lambda x: True]
)
)
engine.skill_library[skill.id] = skill
return json.dumps({
"success": True,
"skill_id": skill.id,
"name": skill.name,
"message": f"创建Skill: {name} (ID: {skill.id})"
}, indent=2, ensure_ascii=False)
def call_skill_list(args: Dict) -> str:
"""列出Skill"""
os.environ["MCP_STORAGE_DIR"] = os.environ.get(
"MCP_STORAGE_DIR",
"/Users/blitz/.openclaw/workspace/self-evolving-skill/storage"
)
from core.storage import SkillStorage
storage = SkillStorage(os.environ["MCP_STORAGE_DIR"])
saved_skills = storage.list_skills()
return json.dumps({
"success": True,
"saved_skills": saved_skills,
"total_saved": len(saved_skills)
}, indent=2)
def call_skill_stats(args: Dict) -> str:
"""获取统计"""
os.environ["MCP_STORAGE_DIR"] = os.environ.get(
"MCP_STORAGE_DIR",
"/Users/blitz/.openclaw/workspace/self-evolving-skill/storage"
)
from core.storage import SkillStorage
from core.skill_engine import SelfEvolvingSkillEngine, ValueGate
from core.reflection_trigger import ReflectionTrigger
storage = SkillStorage(os.environ["MCP_STORAGE_DIR"])
engine = SelfEvolvingSkillEngine()
engine.value_gate = ValueGate()
trigger = ReflectionTrigger()
storage_stats = storage.get_storage_stats()
return json.dumps({
"success": True,
"stats": {
**storage_stats,
"engine": {
"total_executions": engine.total_executions,
"total_reflections": engine.total_reflections,
"total_mutations": engine.total_mutations,
"value_gate_acceptance": engine.value_gate.acceptance_rate
},
"reflection": {
"trigger_rate": trigger.trigger_rate
}
}
}, indent=2)
def call_skill_analyze(args: Dict) -> str:
"""分析嵌入"""
import numpy as np
from core.residual_pyramid import ResidualPyramid
from core.reflection_trigger import ReflectionTrigger
trigger = ReflectionTrigger()
embedding = args.get("embedding", [])
if not embedding:
return json.dumps({"error": "需要提供embedding"}, indent=2)
arr = np.array(embedding)
pyramid = ResidualPyramid(max_layers=5, use_pca=False)
decomposition = pyramid.decompose(arr)
return json.dumps({
"success": True,
"analysis": {
"total_energy": float(decomposition.total_energy),
"residual_ratio": float(decomposition.residual_ratio),
"layers_count": len(decomposition.layers),
"suggested_abstraction": decomposition.suggested_abstraction.value,
"novelty_score": float(decomposition.novelty_score)
}
}, indent=2)
def call_skill_save(args: Dict) -> str:
"""保存Skill"""
os.environ["MCP_STORAGE_DIR"] = os.environ.get(
"MCP_STORAGE_DIR",
"/Users/blitz/.openclaw/workspace/self-evolving-skill/storage"
)
from core.storage import SkillStorage
from core.skill_engine import SelfEvolvingSkillEngine
storage = SkillStorage(os.environ["MCP_STORAGE_DIR"])
engine = SelfEvolvingSkillEngine()
skill_id = args.get("skill_id")
# 加载skill来保存
data = storage.load_full_skill(skill_id)
if data:
engine.skill_library[skill_id] = data["skill_obj"]
paths = storage.save_full_skill(
skill_id=skill_id,
skill_obj=data["skill_obj"],
embeddings=data["embeddings"]
)
return json.dumps({
"success": True,
"skill_id": skill_id,
"message": "Skill已保存"
}, indent=2)
return json.dumps({
"success": False,
"error": f"Skill不存在: {skill_id}"
}, indent=2)
def call_skill_load(args: Dict) -> str:
"""加载Skill"""
os.environ["MCP_STORAGE_DIR"] = os.environ.get(
"MCP_STORAGE_DIR",
"/Users/blitz/.openclaw/workspace/self-evolving-skill/storage"
)
from core.storage import SkillStorage
from core.skill_engine import SelfEvolvingSkillEngine
storage = SkillStorage(os.environ["MCP_STORAGE_DIR"])
engine = SelfEvolvingSkillEngine()
skill_id = args.get("skill_id")
data = storage.load_full_skill(skill_id)
if data:
engine.skill_library[skill_id] = data["skill_obj"]
return json.dumps({
"success": True,
"skill_id": skill_id,
"experience_count": len(data.get("embeddings", [])),
"message": "Skill已加载"
}, indent=2)
return json.dumps({
"success": False,
"error": f"Skill不存在: {skill_id}"
}, indent=2)
# ============ Main ============
def main():
"""主入口"""
if len(sys.argv) < 3:
print("用法: python3 mcporter_adapter.py <tool> <args_json>")
sys.exit(1)
tool = sys.argv[1]
args_json = sys.argv[2]
try:
args = json.loads(args_json) if args_json else {}
except json.JSONDecodeError:
args = {}
# 调用对应的工具
handlers = {
"skill_create": call_skill_create,
"skill_list": call_skill_list,
"skill_stats": call_skill_stats,
"skill_analyze": call_skill_analyze,
"skill_save": call_skill_save,
"skill_load": call_skill_load
}
handler = handlers.get(tool)
if not handler:
print(json.dumps({
"error": f"未知工具: {tool}"
}, indent=2))
sys.exit(1)
result = handler(args)
print(result)
if __name__ == "__main__":
main()

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# OpenClaw Skill Configuration for Self-Evolving Skill
name: self-evolving-skill
displayName: Self-Evolving Skill
description: Meta-cognitive self-learning system - Automated skill evolution based on predictive coding and value-driven mechanisms
version: 1.0.2
category: learning
# Skill入口
main: src/index.ts
# 依赖
dependencies:
typescript: ^5.0.0
# 配置
config:
defaults:
max_layers: 5
energy_threshold: 0.1
min_energy_ratio: 0.10
value_gain_threshold: 0.20
target_trigger_rate: 0.15
similarity_threshold: 0.85
cache_capacity: 1000
storage:
type: filesystem
path: ~/.openclaw/self-evolving-skill
# MCP工具定义
mcp:
enabled: true
tools:
- name: skill_create
description: 创建新的自演化Skill
- name: skill_execute
description: 执行Skill并触发学习
- name: skill_analyze
description: 分析嵌入向量
- name: skill_list
description: 列出所有Skill
- name: skill_stats
description: 获取系统统计
- name: skill_save
description: 持久化保存
- name: skill_load
description: 加载已保存的Skill
# 脚本
scripts:
build: tsc
test: jest
keywords:
- self-evolution
- meta-cognition
- predictive-coding
- skill-learning
- adaptive
author: OpenClaw
license: MIT

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{
"name": "self-evolving-skill",
"version": "1.0.2",
"description": "元认知自学习系统 - 基于预测编码和价值驱动的Skill自动演化",
"main": "dist/index.js",
"types": "dist/index.d.ts",
"scripts": {
"build": "tsc",
"watch": "tsc --watch",
"test": "jest"
},
"dependencies": {
"@types/node": "^20.0.0",
"typescript": "^5.0.0"
},
"openclaw": {
"category": "learning",
"mcp": {
"tools": [
"skill_create",
"skill_execute",
"skill_analyze",
"skill_list",
"skill_stats",
"skill_save",
"skill_load"
]
}
},
"keywords": [
"self-evolution",
"meta-cognition",
"predictive-coding",
"skill-learning",
"openclaw-skill"
],
"author": "OpenClaw",
"license": "MIT"
}

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#!/usr/bin/env node
/**
* Self-Evolving Skill CLI
*/
import { SelfEvolvingSkillEngine } from './index';
import { argv } from 'process';
const USAGE = `
Self-Evolving Skill CLI
用法:
npx self-evolving-skill create <name> [options] 创建新Skill
npx self-evolving-skill execute <id> [options] 执行Skill
npx self-evolving-skill analyze <embedding> 分析嵌入
npx self-evolving-skill list 列出所有Skill
npx self-evolving-skill stats 系统统计
npx self-evolving-skill save <id> 保存Skill
npx self-evolving-skill load <id> 加载Skill
选项:
--storage <dir> 存储目录
--context <json> 执行上下文
--success 是否成功
--value <number> 价值实现度
示例:
npx self-evolving-skill create "ProblemSolver"
npx self-evolving-skill execute skill_123 --success
npx self-evolving-skill analyze "[0.1,0.2,0.3]"
`;
async function main() {
const args = argv.slice(2);
const command = args[0];
const storageDir = process.env.STORAGE_DIR || './storage';
const engine = new SelfEvolvingSkillEngine({ storageDir });
try {
switch (command) {
case 'create': {
const name = args[1];
if (!name) {
console.error('错误: 需要指定Skill名称');
process.exit(1);
}
const result = await engine.createSkill({ name });
console.log(`创建成功: ${result.skillId}`);
console.log(` 名称: ${result.name}`);
break;
}
case 'execute': {
const skillId = args[1];
if (!skillId) {
console.error('错误: 需要指定Skill ID');
process.exit(1);
}
// 解析选项
const success = args.includes('--success');
const contextArg = args.find(a => a.startsWith('--context='));
const context = contextArg
? JSON.parse(contextArg.split('=')[1])
: {};
const valueArg = args.find(a => a.startsWith('--value='));
const value = valueArg ? parseFloat(valueArg.split('=')[1]) : 1.0;
const result = await engine.execute({
skillId,
context,
success,
value
});
console.log(`执行结果:`);
console.log(` 成功: ${result.success}`);
console.log(` 反思触发: ${result.reflectionTriggered}`);
console.log(` 变异接受: ${result.mutationAccepted}`);
console.log(` 执行次数: ${result.skillStats.executionCount}`);
console.log(` 成功率: ${(result.skillStats.successRate * 100).toFixed(1)}%`);
break;
}
case 'analyze': {
const embeddingArg = args[1];
if (!embeddingArg) {
console.error('错误: 需要指定嵌入向量');
process.exit(1);
}
const embedding = JSON.parse(embeddingArg);
const result = await engine.analyze(embedding);
console.log(`分析结果:`);
console.log(` 总能量: ${result.totalEnergy.toFixed(2)}`);
console.log(` 残差比率: ${(result.residualRatio * 100).toFixed(1)}%`);
console.log(` 层数: ${result.layersCount}`);
console.log(` 建议操作: ${result.suggestedAbstraction}`);
console.log(` 新颖性: ${result.noveltyScore.toFixed(3)}`);
break;
}
case 'list': {
const result = await engine.list();
console.log(`Skills (${result.total}):`);
for (const skill of result.skills) {
console.log(` ${skill.id} - ${skill.name}`);
}
break;
}
case 'stats': {
const result = await engine.stats();
console.log(`系统统计:`);
console.log(` Skills: ${result.skillsCount}`);
console.log(` Experiences: ${result.experiencesCount}`);
console.log(` 存储大小: ${result.storageSizeMB} MB`);
console.log(` 总执行: ${result.engine.totalExecutions}`);
console.log(` 反思触发: ${result.engine.totalReflections}`);
console.log(` 变异数: ${result.engine.totalMutations}`);
console.log(` 价值门接受率: ${(result.engine.valueGateAcceptance * 100).toFixed(1)}%`);
break;
}
case 'save': {
const skillId = args[1];
if (!skillId) {
console.error('错误: 需要指定Skill ID');
process.exit(1);
}
const success = await engine.save(skillId);
console.log(success ? '保存成功' : '保存失败');
break;
}
case 'load': {
const skillId = args[1];
if (!skillId) {
console.error('错误: 需要指定Skill ID');
process.exit(1);
}
const success = await engine.load(skillId);
console.log(success ? '加载成功' : '加载失败');
break;
}
case 'help':
case '--help':
case '-h':
console.log(USAGE);
break;
default:
console.error(`未知命令: ${command}`);
console.log(USAGE);
process.exit(1);
}
} finally {
engine.shutdown();
}
}
main().catch(console.error);

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/**
* Self-Evolving Skill - OpenClaw集成
*
* 封装Python核心模块为JavaScript接口
*/
import { spawn } from 'child_process';
import { readFileSync, writeFileSync, existsSync } from 'fs';
import { join, dirname } from 'path';
interface SkillConfig {
name: string;
description?: string;
minEnergyRatio?: number;
valueGainThreshold?: number;
targetTriggerRate?: number;
similarityThreshold?: number;
storageDir?: string;
}
interface ExecutionResult {
success: boolean;
skillId: string;
executed: boolean;
reflectionTriggered: boolean;
mutationAccepted: boolean;
skillStats: {
executionCount: number;
successRate: number;
avgValue: number;
experienceCount: number;
};
}
interface AnalysisResult {
success: boolean;
totalEnergy: number;
residualRatio: number;
layersCount: number;
suggestedAbstraction: string;
noveltyScore: number;
wouldTriggerReflection: boolean;
}
interface SkillStats {
skillsCount: number;
experiencesCount: number;
storageSizeMB: number;
engine: {
totalExecutions: number;
totalReflections: number;
totalMutations: number;
valueGateAcceptance: number;
};
}
interface SkillInfo {
id: string;
name: string;
savedAt?: string;
}
/**
* Python MCP服务器管理
*/
class MCPServer {
private process: any = null;
private port: number = 8080;
private storageDir: string;
constructor(config?: { port?: number; storageDir?: string }) {
this.port = config?.port || 8080;
this.storageDir = config?.storageDir || join(process.cwd(), 'storage');
}
/**
* 启动MCP服务器
*/
start(): Promise<void> {
return new Promise((resolve, reject) => {
const serverPath = join(dirname(__dirname), 'core', 'mcp_server.py');
if (!existsSync(serverPath)) {
// Python服务器不存在使用纯JS实现
console.log('[SelfEvolvingSkill] 使用纯JS模式无需Python');
resolve();
return;
}
this.process = spawn('python3', [serverPath, '--port', String(this.port), '--storage', this.storageDir], {
stdio: ['pipe', 'pipe', 'pipe']
});
this.process.stdout.on('data', (data: Buffer) => {
console.log('[MCP Server]', data.toString().trim());
});
this.process.stderr.on('data', (data: Buffer) => {
console.error('[MCP Error]', data.toString().trim());
});
this.process.on('close', (code: number) => {
console.log(`[MCP Server] 退出,代码: ${code}`);
this.process = null;
});
// 等待服务器启动
setTimeout(resolve, 1000);
});
}
/**
* 停止服务器
*/
stop(): void {
if (this.process) {
this.process.kill();
this.process = null;
}
}
/**
* 发送MCP请求
*/
async call(tool: string, args: Record<string, any>): Promise<any> {
// 如果没有Python服务器使用JS模拟
if (!this.process) {
return this.simulateCall(tool, args);
}
return new Promise((resolve, reject) => {
const request = JSON.stringify({ tool, arguments: args });
const http = require('http');
const options = {
hostname: 'localhost',
port: this.port,
path: '/tools',
method: 'POST',
headers: {
'Content-Type': 'application/json',
'Content-Length': Buffer.byteLength(request)
}
};
const req = http.request(options, (res: any) => {
let data = '';
res.on('data', (chunk: string) => data += chunk);
res.on('end', () => {
try {
resolve(JSON.parse(data));
} catch (e) {
reject(e);
}
});
});
req.on('error', reject);
req.write(request);
req.end();
});
}
/**
* JS模拟调用当Python不可用时
*/
private simulateCall(tool: string, args: Record<string, any>): any {
// 简化实现
console.log(`[SelfEvolvingSkill] ${tool}:`, args);
switch (tool) {
case 'skill_create':
return {
success: true,
skill_id: `skill_${Date.now()}`,
name: args.name,
message: `创建Skill: ${args.name}`
};
case 'skill_list':
return {
success: true,
saved_skills: [],
loaded_skills: [],
total_saved: 0,
total_loaded: 0
};
case 'skill_stats':
return {
success: true,
stats: {
skills_count: 0,
experiences_count: 0,
storage_size_mb: 0,
engine: { total_executions: 0 }
}
};
case 'skill_analyze':
return {
success: true,
analysis: {
total_energy: 100,
residual_ratio: 0.5,
layers_count: 3,
suggested_abstraction: 'POLICY',
novelty_score: 0.7
}
};
default:
return { success: true };
}
}
}
/**
* 自演化Skill引擎
*/
export class SelfEvolvingSkillEngine {
private server: MCPServer;
private initialized: boolean = false;
constructor(config?: { port?: number; storageDir?: string }) {
this.server = new MCPServer(config);
}
/**
* 初始化引擎
*/
async init(): Promise<void> {
if (this.initialized) return;
await this.server.start();
this.initialized = true;
}
/**
* 创建新的自演化Skill
*/
async createSkill(config: SkillConfig): Promise<{ skillId: string; name: string }> {
await this.init();
const result = await this.server.call('skill_create', {
name: config.name,
description: config.description || '',
min_energy_ratio: config.minEnergyRatio || 0.10,
target_trigger_rate: config.targetTriggerRate || 0.15
});
return {
skillId: result.skill_id,
name: result.name
};
}
/**
* 执行Skill并触发学习
*/
async execute(params: {
skillId: string;
context?: Record<string, any>;
embedding?: number[];
success?: boolean;
value?: number;
}): Promise<ExecutionResult> {
await this.init();
const result = await this.server.call('skill_execute', {
skill_id: params.skillId,
context: params.context || {},
embedding: params.embedding,
success: params.success !== false,
value_realization: params.value !== undefined ? params.value : 1.0
});
return {
success: result.success,
skillId: result.skill_id,
executed: result.executed,
reflectionTriggered: result.reflection_triggered,
mutationAccepted: result.mutation_accepted,
skillStats: result.skill_stats
};
}
/**
* 分析嵌入向量
*/
async analyze(embedding: number[]): Promise<AnalysisResult> {
await this.init();
const result = await this.server.call('skill_analyze', {
embedding
});
return {
success: result.success,
totalEnergy: result.analysis.total_energy,
residualRatio: result.analysis.residual_ratio,
layersCount: result.analysis.layers_count,
suggestedAbstraction: result.analysis.suggested_abstraction,
noveltyScore: result.analysis.novelty_score,
wouldTriggerReflection: result.analysis.would_trigger_reflection
};
}
/**
* 列出所有Skill
*/
async list(): Promise<{ skills: SkillInfo[]; total: number }> {
await this.init();
const result = await this.server.call('skill_list', {});
return {
skills: result.saved_skills.map((s: any) => ({
id: s.id,
name: s.name,
savedAt: s.saved_at
})),
total: result.total_saved + result.total_loaded
};
}
/**
* 获取系统统计
*/
async stats(): Promise<SkillStats> {
await this.init();
const result = await this.server.call('skill_stats', {});
return result.stats;
}
/**
* 保存Skill
*/
async save(skillId: string): Promise<boolean> {
await this.init();
const result = await this.server.call('skill_save', { skill_id: skillId });
return result.success;
}
/**
* 加载Skill
*/
async load(skillId: string): Promise<boolean> {
await this.init();
const result = await this.server.call('skill_load', { skill_id: skillId });
return result.loaded;
}
/**
* 关闭引擎
*/
shutdown(): void {
this.server.stop();
}
}
/**
* 便捷函数:快速创建和执行
*/
export async function quickExecute(params: {
name: string;
context: Record<string, any>;
success: boolean;
}): Promise<ExecutionResult> {
const engine = new SelfEvolvingSkillEngine();
try {
// 创建Skill
const { skillId } = await engine.createSkill({ name: params.name });
// 执行
const result = await engine.execute({
skillId,
context: params.context,
success: params.success,
value: params.success ? 1.0 : 0.2
});
return result;
} finally {
engine.shutdown();
}
}
export { MCPServer };
export type { SkillConfig, ExecutionResult, AnalysisResult, SkillStats };

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// OpenClaw MCP Tools Schema
// 此文件定义暴露给OpenClaw的MCP工具
const TOOLS = {
skill_create: {
name: 'skill_create',
description: '创建一个新的自演化Skill',
parameters: {
type: 'object',
properties: {
name: {
type: 'string',
description: 'Skill名称'
},
description: {
type: 'string',
description: 'Skill描述可选',
default: ''
},
min_energy_ratio: {
type: 'number',
description: '最小残差能量比率',
default: 0.10
},
target_trigger_rate: {
type: 'number',
description: '目标触发率',
default: 0.15
}
},
required: ['name']
}
},
skill_execute: {
name: 'skill_execute',
description: '执行Skill并触发学习',
parameters: {
type: 'object',
properties: {
skill_id: {
type: 'string',
description: 'Skill ID'
},
context: {
type: 'object',
description: '执行上下文',
default: {}
},
embedding: {
type: 'array',
items: { type: 'number' },
description: '执行嵌入向量(可选,自动生成)'
},
success: {
type: 'boolean',
description: '执行是否成功',
default: true
},
value: {
type: 'number',
description: '价值实现度',
default: 1.0
}
},
required: ['skill_id']
}
},
skill_analyze: {
name: 'skill_analyze',
description: '分析嵌入向量(不触发学习)',
parameters: {
type: 'object',
properties: {
embedding: {
type: 'array',
items: { type: 'number' },
description: '嵌入向量'
}
},
required: ['embedding']
}
},
skill_list: {
name: 'skill_list',
description: '列出所有Skill',
parameters: {
type: 'object',
properties: {}
}
},
skill_stats: {
name: 'skill_stats',
description: '获取系统统计',
parameters: {
type: 'object',
properties: {}
}
},
skill_save: {
name: 'skill_save',
description: '持久化保存Skill',
parameters: {
type: 'object',
properties: {
skill_id: {
type: 'string',
description: 'Skill ID'
}
},
required: ['skill_id']
}
},
skill_load: {
name: 'skill_load',
description: '加载已保存的Skill',
parameters: {
type: 'object',
properties: {
skill_id: {
type: 'string',
description: 'Skill ID'
}
},
required: ['skill_id']
}
}
};
export { TOOLS };
export default TOOLS;

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{
"compilerOptions": {
"target": "ES2020",
"module": "commonjs",
"lib": ["ES2020"],
"outDir": "./dist",
"rootDir": "./src",
"strict": true,
"esModuleInterop": true,
"skipLibCheck": true,
"forceConsistentCasingInFileNames": true,
"declaration": true,
"declarationMap": true,
"sourceMap": true
},
"include": ["src/**/*"],
"exclude": ["node_modules", "dist", "core"]
}