* ci: stop deploying changeset-release/main, run its e2e against production
The changesets action force-pushes `changeset-release/main`, and it can
point at exactly main's HEAD SHA. Vercel keeps one commit status per
project per SHA, so when both a production deployment (from main) and a
preview deployment (from changeset-release/main) are built for the same
commit, whichever finishes last owns the status. On 2026-07-30 the
preview finished last, so `vercel/wait-for-deployment-action` — which
reads the deployment ID out of that status — handed production e2e runs
a preview deployment ID and forked runs across environments.
Disable git deployments for that branch in every Vercel project rooted
in this repo, and give the changeset PR's Vercel e2e lanes a deployment
to test that actually exists: main's production deployment for the PR's
base SHA, resolved by SHA so a mid-flight production build is waited out
rather than silently replaced by an older one.
Signed-off-by: Pranay Prakash <pranay.gp@gmail.com>
* ci: resolve changeset-release e2e deployments with the wait action, tokenless
Per review: with changeset-release/main no longer deployed, main SHAs
can never again be deployed to a second environment of these projects,
so the per-SHA commit status the action reads is unambiguous for
exactly this lane. Reuse vercel/wait-for-deployment-action with
environment: production and sha pinned to the PR base SHA instead of
the Vercel-API polling script, drop the script and its VERCEL_TOKEN
usage, and inherit the action's inactive/skipped-build handling.
Signed-off-by: Pranay Prakash <pranay.gp@gmail.com>
---------
Signed-off-by: Pranay Prakash <pranay.gp@gmail.com>
* Statically inject workflow world target
* Fix static world injection in host bundles
* Fix static world injection gaps
* Fix Vite Nitro server startup
* Fix Nitro pg-native aliasing
* Fix static world target CI gaps
* Fix static world dev rebuild gaps
* Avoid broad runtime alias in Nitro
* Refresh Next dev route for step HMR
* Externalize Nest target world
* Use canary HMR rediscovery timeout
* Bundle local world in Nest builds
* Dedupe world target helpers and fix SvelteKit chunk patch guard