Hook source now lives in hooks/src/*.mts and compiles to hooks/*.mjs via tsc.
The formatOutput() return type is checked against SyncHookJSONOutput from
@anthropic-ai/claude-agent-sdk, preventing unknown fields in hookSpecificOutput
that Claude Code's strict Zod validation would silently reject.
Root cause: skillInjection metadata was a sibling key in hookSpecificOutput,
which Claude Code rejected as "Hook JSON output validation failed: Invalid input".
All skill injections were silently discarded. Now skillInjection metadata is
embedded as an HTML comment inside additionalContext.
- Add hooks/src/*.mts (TypeScript source for all 6 hook modules)
- Add hooks/tsconfig.json (strict, NodeNext, compiles .mts → .mjs)
- Add build:hooks script and pre-commit hook for auto-compilation
- Install @anthropic-ai/claude-agent-sdk as devDependency for types
- Bump plugin version to 0.4.0
Bootstrap was present as a skill directory but missing from graph references, causing orphan-skill and stale catalog validation failures.
Removed the stale fake-orphan test skill directory from the workspace and regenerated generated artifacts so catalog/manifest reflect current skills.
Verified: bun run scripts/build-manifest.ts
Verified: bun test tests/validate.test.ts
Verified: bun run scripts/validate.ts
Swarm-Agent: codex-fix-tests
- Add greenfield project detection to session-start profiler
- Add profiler boost (+5 priority) for likely skills in PreToolUse
- Remove zzz-test-redos-pattern test skill
- Update golden fixtures and snapshots
- Add agent-browser to ecosystem graph
- Add new golden fixture tests
Update build-manifest.ts to include bodyPath in each skill manifest entry pointing to the SKILL.md file. Update all SKILL.md frontmatter across all skills to ensure consistent formatting. Add vercel-config.mjs improvements for key-aware skill routing.
Add tests/build-skill-map.test.ts for skill map construction. Add golden fixture JSON files (golden-bash-cap-collision, golden-bash-next-dev, golden-edit-middleware, golden-read-env-local, golden-read-vercel-json, golden-vercel-json-crons, golden-vercel-json-rewrites) for deterministic match engine validation. Add tests/fuzz-glob.test.ts and tests/fuzz-yaml.test.ts for property-based testing of the glob-to-regex and YAML parsers.
Update snapshot files for injection output. Update validate.ts and validate.test.ts with command convention checks. Update HOOKS.md documentation. Update pretooluse-skill-inject.mjs, skill-map-frontmatter.mjs, and vercel-config.mjs hook modules. Bump plugin.json version from 0.2.0 to 0.3.0.
Create hooks/vercel-config.mjs that reads vercel.json and maps top-level keys (rewrites, redirects, headers, crons, functions) to skill slugs, so skills are injected when the project uses those Vercel features.
Create hooks/logger.mjs with structured logging at four levels (off, summary, debug, trace) controlled by VERCEL_PLUGIN_LOG_LEVEL env var. Support legacy VERCEL_PLUGIN_DEBUG=1 mapping to debug level.
Create src/cli/explain.ts that takes a tool name and input JSON, runs the match engine, and prints which skills would fire and why. Create src/cli/index.ts as the CLI entry point. Create src/commands/doctor.ts for diagnosing plugin setup issues.
Create src/shared/logger.ts and src/shared/match-engine.ts as TypeScript versions of the shared utilities.
Create scripts/build-manifest.ts that reads all SKILL.md files, parses frontmatter, and generates generated/skill-manifest.json.
Add CLAUDE.md documenting the architecture, dedup contract, YAML parser quirks, test conventions, and log levels.
Add tests: tests/cli-explain.test.ts, tests/logger.test.ts, tests/vercel-config.test.ts, tests/snapshot-runner.test.ts with snapshot files in tests/snapshots/. Add test fixtures in tests/fixtures/. Update existing tests to copy new hook modules (logger.mjs, vercel-config.mjs) into temp dirs.
Update package.json with new bin entry and dependencies.