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617ead5753
This adds an interactive Treemap-style bundle analyzer app to the Next.js codebase and writes a copy to disk when `next build --experimental-analyze` is run. * It's a separate app in `apps/bundle-analyzer` as `@next/bundle-analyzer-ui` that uses `output: 'export'` to export a purely static Next.js app * These static resources are copied into Next.js's published `dist` directory in the `next` package itself. Users never depend on `@next/bundle-analyzer-ui` * When users run `next build --experimental-analyze`, these static resources are copied into the user's `.next/diagnostics/analyze` along with the data payloads needed to visualize the user's app In an upcoming PR, we'll add `next experimental-analyze` that will create analysis files without build artifacts, as well as optionally start a static file server. Test Plan: Ran `next build --experimental-analyze` in a test app and ran a static file server to run it.
122 lines
3.4 KiB
TypeScript
122 lines
3.4 KiB
TypeScript
import type { LayoutRect } from './treemap-layout'
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export function layoutTreemap(sizes: number[], rect: LayoutRect): LayoutRect[] {
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if (sizes.length === 0) return []
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if (sizes.length === 1) return [rect]
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const totalSize = sizes.reduce((a, b) => a + b, 0)
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const normalizedSizes = sizes.map(
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(s) => (s / totalSize) * rect.width * rect.height
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)
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const result: LayoutRect[] = []
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let remaining = [...normalizedSizes]
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let currentRect = { ...rect }
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let totalRemaining = remaining.reduce((a, b) => a + b, 0)
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while (remaining.length > 1) {
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// Decide orientation: vertical if wider, horizontal if taller
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const vertical = currentRect.width >= currentRect.height
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// Pick items until sum > total / count
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const picked: number[] = []
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let sum = 0
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for (const size of remaining) {
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picked.push(size)
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sum += size
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if (vertical) {
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const width = (currentRect.width * sum) / totalRemaining
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if (width > (currentRect.height / picked.length) * 0.9) {
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break
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}
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} else {
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const height = (currentRect.height * sum) / totalRemaining
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if (height > (currentRect.width / picked.length) * 0.9) {
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break
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}
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}
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}
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// Ensure at least one item is picked
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if (picked.length === 0) {
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picked.push(remaining[0])
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sum = remaining[0]
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}
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// Calculate the space used by this row/column
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const spaceRatio = sum / totalRemaining
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totalRemaining -= sum
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if (vertical) {
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// Items stacked vertically, filling full width
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const rowWidth = Math.round(spaceRatio * currentRect.width)
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let offsetY = 0
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for (let i = 0; i < picked.length; i++) {
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const size = picked[i]
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const itemHeight =
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i === picked.length - 1
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? Math.round(currentRect.height - offsetY)
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: Math.round((size / sum) * currentRect.height)
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result.push({
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x: Math.round(currentRect.x),
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y: Math.round(currentRect.y + offsetY),
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width: rowWidth,
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height: itemHeight,
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})
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offsetY += itemHeight
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}
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// Update remaining rectangle
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currentRect = {
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x: Math.round(currentRect.x + rowWidth),
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y: Math.round(currentRect.y),
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width: Math.round(currentRect.width - rowWidth),
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height: Math.round(currentRect.height),
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}
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} else {
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// Items placed horizontally, filling full height
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const rowHeight = Math.round(spaceRatio * currentRect.height)
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let offsetX = 0
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for (let i = 0; i < picked.length; i++) {
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const size = picked[i]
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const itemWidth =
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i === picked.length - 1
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? Math.round(currentRect.width - offsetX)
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: Math.round((size / sum) * currentRect.width)
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result.push({
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x: Math.round(currentRect.x + offsetX),
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y: Math.round(currentRect.y),
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width: itemWidth,
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height: rowHeight,
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})
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offsetX += itemWidth
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}
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// Update remaining rectangle
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currentRect = {
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x: Math.round(currentRect.x),
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y: Math.round(currentRect.y + rowHeight),
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width: Math.round(currentRect.width),
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height: Math.round(currentRect.height - rowHeight),
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}
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}
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// Remove picked items from remaining
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remaining = remaining.slice(picked.length)
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}
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// Last item fills remaining space
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if (remaining.length === 1) {
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result.push(currentRect)
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}
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return result
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}
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