Files
Chris Tate f4d13b6612 game engine example (#235)
* game engine

* fixes

* fixes

* fix controls

* og

* fixes

* fixes
2026-03-20 21:43:06 -05:00

30 lines
905 B
TypeScript

import { NextResponse } from "next/server";
import { put } from "@vercel/blob";
export async function POST(request: Request) {
try {
const formData = await request.formData();
const file = formData.get("file") as File;
if (!file) {
return NextResponse.json({ error: "No file provided" }, { status: 400 });
}
const filenameFromForm = formData.get("filename");
const filename = filenameFromForm ? String(filenameFromForm) : file.name;
const cleanFilename = filename.toLowerCase().replace(/[^a-z0-9.]/g, "-");
const blob = await put(`game-engine/models/${cleanFilename}`, file, {
access: "public",
});
return NextResponse.json({ url: blob.url, name: cleanFilename });
} catch (error) {
console.error("Failed to upload model:", error);
return NextResponse.json(
{ error: "Failed to upload file" },
{ status: 500 },
);
}
}