Files
Chris Tate f4d13b6612 game engine example (#235)
* game engine

* fixes

* fixes

* fix controls

* og

* fixes

* fixes
2026-03-20 21:43:06 -05:00

214 lines
6.9 KiB
TypeScript

"use client";
import { useState, useRef, useMemo } from "react";
import { MessageSquare, X, ArrowUp, Loader2 } from "lucide-react";
import { deepMergeSpec } from "@json-render/core";
import type { Spec } from "@json-render/core";
import { parse } from "yaml";
import { useEditorStore } from "@/lib/store";
import { useIsMobile } from "@/lib/use-mobile";
import { sceneToSpec } from "@/lib/scene-to-spec";
import { specToSceneObjects } from "@/lib/spec-to-scene";
function stripFences(text: string): string {
return text
.replace(/```yaml-edit\s*\n?/g, "")
.replace(/```yaml-spec\s*\n?/g, "")
.replace(/```\s*$/gm, "")
.trim();
}
export function AIPrompt() {
const [open, setOpen] = useState(false);
const [prompt, setPrompt] = useState("");
const [isProcessing, setIsProcessing] = useState(false);
const [message, setMessage] = useState("");
const [previousPrompts, setPreviousPrompts] = useState<string[]>([]);
const inputRef = useRef<HTMLInputElement>(null);
const isMobile = useIsMobile();
const scenes = useEditorStore((s) => s.scenes);
const activeSceneId = useEditorStore((s) => s.activeSceneId);
const replaceSceneObjects = useEditorStore((s) => s.replaceSceneObjects);
const setIsPromptOpen = useEditorStore((s) => s.setIsPromptOpen);
const activeScene = useMemo(
() => scenes.find((s) => s.id === activeSceneId),
[scenes, activeSceneId],
);
const handleSubmit = async () => {
if (!prompt.trim() || isProcessing || !activeScene) return;
setIsProcessing(true);
setMessage("Thinking...");
setIsPromptOpen(true);
try {
const currentSpec = sceneToSpec(activeScene);
const res = await fetch("/api/ai", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({
prompt,
spec: currentSpec,
previousPrompts,
}),
});
if (!res.ok) {
setMessage("Error: " + res.statusText);
return;
}
const reader = res.body?.getReader();
if (!reader) return;
const decoder = new TextDecoder();
let accumulated = "";
let lastAppliedJson = "";
const baseSpec = JSON.parse(JSON.stringify(currentSpec));
while (true) {
const { done, value } = await reader.read();
if (done) break;
const chunk = decoder.decode(value, { stream: true });
accumulated += chunk;
if (!chunk.includes("\n")) continue;
const stripped = stripFences(accumulated);
if (!stripped) continue;
try {
const editObj = parse(stripped);
if (
editObj &&
typeof editObj === "object" &&
!Array.isArray(editObj)
) {
const editJson = JSON.stringify(editObj);
if (editJson === lastAppliedJson) continue;
lastAppliedJson = editJson;
const merged = deepMergeSpec(
JSON.parse(JSON.stringify(baseSpec)),
editObj as Record<string, unknown>,
);
const patchedSpec = merged as unknown as Spec;
const newObjects = specToSceneObjects(patchedSpec);
if (newObjects.length > 0) {
replaceSceneObjects(newObjects);
}
}
} catch {
// Incomplete YAML — wait for more data
}
}
// Final parse to catch any remaining content
const stripped = stripFences(accumulated);
if (stripped) {
try {
const editObj = parse(stripped);
if (
editObj &&
typeof editObj === "object" &&
!Array.isArray(editObj)
) {
const merged = deepMergeSpec(
JSON.parse(JSON.stringify(baseSpec)),
editObj as Record<string, unknown>,
);
const patchedSpec = merged as unknown as Spec;
const newObjects = specToSceneObjects(patchedSpec);
if (newObjects.length > 0) {
replaceSceneObjects(newObjects);
}
}
} catch {
// Parse failed
}
}
setPreviousPrompts((prev) => [...prev, prompt]);
setMessage("Done");
setPrompt("");
} catch {
setMessage("Error occurred");
} finally {
setIsProcessing(false);
setIsPromptOpen(false);
setTimeout(() => setMessage(""), 3000);
}
};
if (!open) {
return (
<button
onClick={() => {
setOpen(true);
setTimeout(() => inputRef.current?.focus(), 100);
}}
className={`absolute bottom-4 right-4 z-10 ${isMobile ? "w-11 h-11" : "w-9 h-9"} flex items-center justify-center rounded-full bg-white/10 hover:bg-white/20 active:bg-white/30 text-white transition-colors backdrop-blur-sm`}
title="AI Scene Editor"
>
<MessageSquare size={isMobile ? 18 : 16} />
</button>
);
}
return (
<div
className={`absolute bottom-4 right-4 z-10 ${isMobile ? "left-4 right-4 w-auto" : "w-80"}`}
>
<div className="bg-[#141414] border border-[#2a2a2a] rounded-lg shadow-xl overflow-hidden">
<div className="flex items-center justify-between px-3 py-2 border-b border-[#1e1e1e]">
<span className="text-[10px] font-semibold text-[#666] uppercase tracking-wider">
AI Scene Editor
</span>
<button
onClick={() => setOpen(false)}
className="p-1.5 text-[#666] hover:text-white active:text-white"
>
<X size={14} />
</button>
</div>
<div className="p-3">
<div className="flex gap-2">
<input
ref={inputRef}
type="text"
value={prompt}
onChange={(e) => setPrompt(e.target.value)}
onKeyDown={(e) => e.key === "Enter" && handleSubmit()}
placeholder="Describe scene changes..."
disabled={isProcessing}
className={`flex-1 bg-[#1a1a1a] border border-[#2a2a2a] rounded px-2.5 ${isMobile ? "py-2.5 text-base" : "py-1.5 text-xs"} text-[#ccc] outline-none focus:border-[#555] placeholder:text-[#444] disabled:opacity-50`}
/>
<button
onClick={handleSubmit}
disabled={isProcessing || !prompt.trim()}
className={`${isMobile ? "p-2.5" : "p-1.5"} rounded bg-white/10 hover:bg-white/20 active:bg-white/30 text-white disabled:opacity-30 disabled:cursor-not-allowed transition-colors`}
>
{isProcessing ? (
<Loader2 size={14} className="animate-spin" />
) : (
<ArrowUp size={14} />
)}
</button>
</div>
{message && (
<div className="mt-2 text-[10px] text-[#666] flex items-center gap-1.5">
{isProcessing && <Loader2 size={10} className="animate-spin" />}
{message}
</div>
)}
</div>
</div>
</div>
);
}