# Core Framework: Warp-Speed Decisioning ## The 3 Pillars ### 1. Scaffolding Rules that automate recurring decisions. Pre-made defaults so you don't re-decide the same things. **Components:** - Design psychology reference (laws, principles) - Economics fundamentals (market forces) - Accessibility reference (WCAG/POUR) - Default typefaces and type scale - Icon library choice - Design system reference - Default design rules ### 2. Decisioning Process for making new decisions when scaffolds don't apply. **Workflow:** 1. Inform simplicity — gather minimum viable context 2. Narrow options — eliminate conflicts, prioritize alignment 3. Weigh information — institutional knowledge → familiarity → research 4. Arrive at decision — commit and document reasoning ### 3. Crafting Checklists for executing decisions consistently. **Types:** - Checklists for new interfaces - Checklists for improving fidelity - Checklists for visual style - Checklists for innovation --- ## The Decisioning Workflow (Detail) ### Step 1: What Does Institutional Knowledge Say? Institutional knowledge = existing patterns, brand guidelines, tech stack, team capabilities, business constraints. **Questions:** - Does an existing component/pattern solve this? - What does our design system prescribe? - What are our technical constraints? - What has leadership/stakeholders indicated? **Rule:** Always check internal resources before external inspiration. ### Step 2: What Are Users Familiar With? User familiarity = conventions from similar products, learned behaviors, competitor patterns. **Questions:** - What do competitors do for this pattern? - What's the platform convention (iOS/Android/Web)? - What prior experience do users bring? - Jakob's Law: Users spend most time on *other* sites **Rule:** Familiarity reduces cognitive load. Novelty requires justification. ### Step 3: What Does Research Say? Research = user testing, analytics, academic studies, heuristic evaluation. **Questions:** - Do we have usability data on this pattern? - What does instrumentation tell us? - Are there published studies on this interaction? - Have we tested this with users? **Rule:** Research trumps opinion, but absence of research ≠ decision paralysis. ### Arriving at a Decision After weighing all three sources: 1. If clear winner exists → choose it 2. If conflict exists → prioritize by macro bet alignment 3. If uncertainty remains → choose fastest to validate, plan to learn **Document your reasoning.** Future you (and teammates) will thank you. --- ## Staging Your Bets ### Why Bets Matter Every design decision is a bet. You're wagering time and resources on an outcome. The question is whether you're betting intentionally or accidentally. ### Macro vs. Micro Bets **Macro bets** = Company-level strategic bets on how to win the market **Micro bets** = Individual design decisions within an interface **Critical Rule:** Micro bets are only valid when intentionally supporting macro bets. ### The 4 Categories of Macro Bets | Category | We win by... | Design implications | |----------|--------------|---------------------| | **Velocity** | Getting features to market faster | Reduce time-to-delivery, reuse components, find metaphors in other markets | | **Efficiency** | Managing waste better | Design systems, reuse patterns, reduce WIP | | **Accuracy** | Being right more frequently | Stronger research, measure with instrumentation, discovery sprints | | **Innovation** | Discovering untapped market potential | Uncover "fog of war" with better discovery, find parallels in other markets | ### How to Stage Your Bets 1. **Analyze your industry** — Level of competition, market maturity, disruption threats 2. **Analyze competitors** — Leading vs. lagging, their bets, their gaps 3. **Define customer goals** — Jobs-to-be-done statements 4. **Name your bets** — Explicit statements of what you're betting on and why ### Jobs-to-be-Done (JTBD) Format ``` When [situation], I want to [motivation], So I can [desired outcome]. ``` **Good JTBD:** "When I get emails, I want to organize them so I don't lose important information." **Bad JTBD:** "Let me add tags, labels, and folders to my email so I can sort things according to my system." The difference: Good JTBD focuses on outcome, bad focuses on feature. --- ## Informing Simplicity Before diving into design: 1. **Define 2-3 primary JTBD** — What are users trying to accomplish? 2. **Identify your macro bets** — Which category is the company prioritizing? 3. **Understand your constraints** — Time, team, tech, budget 4. **Know your competition** — Where are they winning/losing? **Author's Note:** Do this fast or don't do it at all. Don't get stuck whiteboarding JTBD. Trust your intuition. The goal is informed speed, not perfect analysis.