Commit Graph

13 Commits

Author SHA1 Message Date
Juliusz Wajgelt 013d5b60c5 fix: get ax-service working on ios-remote (sim-remote --json spawn + TCP artifact diagnostics) (#536)
## Summary

Three fixes that together get `describe` (and the other ax-service /
native-devtools tools) working against **ios-remote** (`sim-remote`)
devices — including from a **Linux** host. Reproduced end-to-end against
a live remote iPhone 17 simulator over the QUIC relay.

Before: `argent run describe --udid remote:<UDID>` returned an empty
`ROOT AXGroup` with a misleading "reboot the simulator" hint.

### 1. `sim-remote spawn` output was never valid JSON
(`fix(tool-server)`)

`simctlSpawn` parses the CLI's stdout as one `{exit_code,stdout,stderr}`
(or `{pid}`) JSON object, but `sim-remote spawn` only emits that when
passed `--json`. Without it a **non-detached** spawn streams the child's
raw output live, so `JSON.parse` throws `Unexpected end of JSON input`.

This broke ios-remote describe at the first step:
`remoteIosHost.bootstrapAx` runs `defaults write com.apple.Accessibility
…` through a non-detached `simctlSpawn`, which failed before the
ax-service daemon ever started — surfacing only as an empty AX tree.
Fix: pass `--json` unconditionally (no-op for the already-JSON
`--detach` path).

### 2. The tcp ax-service was resolved/packaged under a host-platform
dir (`fix(native-devtools-ios)`)

The tcp `ax-service` is a **darwin/iOS-simulator** binary that is
uploaded to and `simctl spawn`d on the **remote** macOS orchestrator, so
it's needed on any *host* platform. But it was resolved (and packaged)
under `bin/<hostPlatform>/tcp` via `platformBinDir()`, so a **Linux host
looked at `bin/linux/tcp` and never found the darwin-built binary** —
the ios-remote path was effectively macOS-host-only. (The tcp dylibs
were already neutral at `dylibs/tcp`.)

Moved it to a platform-neutral `bin/tcp`, mirroring `dylibs/tcp`, and
rewired every producer/consumer:
- resolver: `platformTcpBinDir()` → `tcpBinDir()` = `BIN_DIR/tcp`
- `native-devtools-ios/scripts/build.sh`: `bin/darwin/tcp` → `bin/tcp`
- `scripts/download-native-binaries.sh`: `TCP_BIN_DIR` → `bin/tcp`
- `packages/argent/scripts/bundle-tools.cjs`: copy from/to `bin/tcp`
- tests assert the neutral location on both linux and darwin

### 3. Missing tcp artifacts were undiagnosable
(`fix(native-devtools-ios)`)

When a tcp artifact is absent (local/dev build, older package), the bare
`... not found` error was thrown deep in the ax-service factory, where
`describeIos` swallowed it and returned an empty tree plus
`DEGRADED_HINT` — telling the agent to `boot-device --force`, a dead
end. The only escape was discovering `ARGENT_SIMULATOR_SERVER_TCP_DIR`
by reading source. Fix: `requireTcpArtifact` throws an actionable error
naming the exact path, the override env var, and how to build it;
`describeIos` surfaces that instead of the reboot hint.

## Testing

- New `sim-remote-spawn-json.test.ts` — asserts `--json` on both plain
and `--bin/--detach` argv, before the `--` separator.
- `native-devtools-ios/test/index.test.ts` — the tcp binary resolves
from the neutral `bin/tcp` on **both** linux and darwin; the not-found
errors name their override env var.
- `native-devtools-ios` (16) + ios/describe tool-server suites pass;
typecheck, eslint, prettier clean.
- Manual end-to-end against `remote:<UDID>` (darwin host): binary at
`bin/tcp` → full tree from `source: "ax-service"`, no hint; binary
removed → actionable `ARGENT_SIMULATOR_SERVER_TCP_DIR` hint.
2026-07-22 08:47:52 +02:00
Juliusz Wajgelt b90970ffa8 ci: ship TCP-transport iOS binaries in the published package (#487)
## Why

argent's `ios-remote` (sim-remote) support drives **ax-service** and
**native-devtools** over a TCP socket, resolving them from
`bin/darwin/tcp/ax-service` and `dylibs/tcp/*.dylib`. `bundle-tools.cjs`
already stages those into the published package **when present**, but
`download-native-binaries.sh` never fetched them — so
`@swmansion/argent` 0.15.0 shipped with no TCP variant at all, and every
`ios-remote` `describe` / `native-*` call failed with "not found".

## What

- **`download-native-binaries.sh`** — fetch the TCP dylibs tarball into
`dylibs/tcp/` and `tcp-ax-service` into `bin/darwin/tcp/ax-service`
(best-effort: skipped with a warning on pre-sim-remote release tags),
with the same Mach-O platform + codesign verification applied to the
iOS/tvOS assets.
- **`publish.yml` / `publish-next.yml`** — hard `test -x`/`test -f`
gates for the four TCP files so a missing build fails the publish loudly
instead of silently regressing (mirrors the existing tvOS gates).
- **`package.json`** — add `build:ios-binaries:tcp` and wire it into
`pack:mcp:local` so local packs match CI.

`bundle-tools.cjs` needs no change — its `ax-service (tcp)` asset entry
and recursive `dylibs/` copy already handle the `tcp/` slot.

## Verified locally

- `npm pack --dry-run -w @swmansion/argent` now lists
`bin/darwin/tcp/ax-service` +
`dylibs/tcp/{libArgentInjectionBootstrap,libKeyboardPatch,libNativeDevtoolsIos}.dylib`.
- `package-manifest.test.ts` (download↔bundle-tools path agreement) and
`native-devtools-ios/index.test.ts` (TCP path resolution) pass.
- End-to-end against a real sim-remote device: with the TCP binaries in
place, `describe` returns the full ax tree and `native-describe-screen`
/ `native-find-views` / `native-full-hierarchy` all return `status: ok`.

## Paired PR

The producer side — the workflow that builds, signs, and uploads these
TCP release assets — is **software-mansion/argent-private#26**. Both
must land for a release to ship the TCP binaries.

## Known follow-up (out of scope here)

`axServiceBinaryPathTcp()` resolves
`bin/<hostPlatformKey()>/tcp/ax-service`, and `bundle-tools.cjs` stages
the TCP ax-service **darwin-only**. So `describe` via ios-remote works
from a macOS argent host (verified), but a **Linux** host would hit "not
found" at `bin/linux/tcp/`. The TCP dylibs are fine cross-host (flat
`dylibs/tcp/`, un-gated). Full Linux-host support means staging the
darwin TCP ax-service into each host's `tcp/` dir, modeled on the
per-platform `simulator-server` loop — left as a follow-up.
2026-07-10 12:42:47 +02:00
filip131311 d010ead67e fix(scripts): verify downloaded dylib Mach-O platforms (#450)
## What

Adds a platform-verification gate to
`scripts/download-native-binaries.sh`: after downloading the native
binaries, assert every arch slice of each injection dylib has the
expected Mach-O platform (iOS = `IOSSIMULATOR`, tvOS = `TVOSSIMULATOR`),
and fail loudly otherwise.

## Why

The script pulled the flat iOS `libArgentInjectionBootstrap.dylib`
release asset on trust. When a mis-built release ships a
**tvOS-platform** binary in that slot, `dyld` silently refuses the
platform-mismatched `DYLD_INSERT_LIBRARIES` insert, so native-devtools
never connects — every `native-*` tool returns `restart_required`, with
**no error** at download, sign, or pack time. That is exactly what
happened (the `argent-main` / `argent-v0.14.0` flat bootstrap asset was
`TVOSSIMULATOR`).

This guard runs on both paths that ingest the binaries — local
`pack:mcp` (`pack-mcp.cjs`) and the publish CI (`publish.yml` /
`publish-next.yml`) — so a bad upstream release can no longer be bundled
into an npm publish silently. `vtool` is macOS-only, so the check is
skipped on hosts without it (matching the existing `codesign` guard).

Complements the producer-side fix in `argent-private`
(`build-native-binaries`: build the tvOS dylibs outside `build/dylibs/`
so the flatten can't collide, plus a platform gate).

Verified: flags a `TVOSSIMULATOR` bootstrap, passes an `IOSSIMULATOR`
one.

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-07-01 19:31:15 +02:00
Mateusz Ścianek b8afbed183 feat(tv): Apple TV (tvOS) and Android TV support (#374)
Adds end-to-end support for driving **Apple TV (tvOS)** and **Android TV
(leanback)** targets through argent, using a focus-driven interaction
model (TVs have no touchscreen — interaction is moving a focus highlight
with the remote).

This PR was reworked after review to **reuse the existing cross-platform
tool surface and the `tv-remote` tool from the Vega/Fire TV work
(#366)** rather than ship a separate family of `tv-*` tools.

## What this delivers

TV targets are driven by the **same cross-platform tools as every other
platform**, routed through the existing `dispatchByPlatform` fork
mechanism — there are no dedicated
`tv-describe`/`tv-navigate`/`tv-type`/`tv-set-focus` tools:

- **`describe`** — on a `runtimeKind: "tv"` target, returns the
focus-driven view (focused + focusable elements) instead of a tap tree.
On Android TV it auto-falls-back to the full `uiautomator` tree when the
RN focus engine exposes nothing.
- **`tv-remote`** — the cross-platform remote/D-pad tool from #366, now
extended with `ios` (Apple TV HID daemon) and `android` (Android TV adb
keyevents) branches alongside the existing `vega` branch. Single button,
a `repeat`, or a whole path (`["up","right","select"]`) in one call.
- **`keyboard`** — types into the focused field on a TV target (named
keys are rejected there — they're navigation, which belongs to
`tv-remote`).
- **`button`** stays hardware-only (phones/tablets); it is not a TV
tool.

**Apple TV** runs two native daemons (in-sim AX service + host-side HID
daemon), shipped via the `argent-private` submodule. **Android TV**
reuses the same tool surface, adb-backed (`input keyevent`, `uiautomator
dump`, `input text`).

## Remote vocabulary parity

`tv-remote` exposes the full 16-button vocabulary
(`up`/`down`/`left`/`right`/`select`/`back`/`home`/`menu`/`playPause`/`rewind`/`fastForward`/`next`/`previous`/`volumeUp`/`volumeDown`/`mute`):

| | Apple TV | Android TV | Vega |
|---|---|---|---|
| D-pad / select / back / menu / home / playPause | ✅ | ✅ | ✅ |
| media-transport + volume/mute | ❌ rejected | ✅ | ✅ |

Media-transport/volume keys **genuinely work on Android TV** (real
keycodes — verified live: `volumeUp` moved `STREAM_MUSIC`, `mute`
toggled per `dumpsys audio`). On the **Apple TV simulator** they are
**rejected with a clear error**: on-device testing confirmed the tvOS
sim's HID stack silently drops Consumer-Control events, so returning
success would be a lie.

## Key design points
- **tvOS UDIDs are UUID-shaped and indistinguishable from iOS by
shape.** Handled with `runtimeKind` detection (tvOS runtime string for
Apple TV; `pm list features` leanback/television for Android TV — *not*
`ro.build.characteristics`, which lies on TV emulators).
- Converted launch-app / restart-app / screenshot / screenshot-diff /
run-sequence from **eager** to **lazy** service resolution, so a tvOS
target never spins up (and hangs on) the iOS-only simulator-server /
native-devtools blueprints.
- Native injection selects the platform-matched (TVOSSIMULATOR) dylib
slice; daemons recycle across sim reboots and app relaunches so
injection and focus survive.
- SKILL.md footprint minimized per review: the two TV skills were
collapsed into a single lean **`argent-tv-interact`** (~40 lines).

## Verification
- `npm run build`, ESLint, Prettier, and the full tool-server suite
(**1565 tests**) all pass; CI green (incl. the Apple TV / Android TV /
Vega e2e jobs).
- Core flows verified live against real apps on both an Apple TV 4K
simulator and a Google ATV emulator.

## Dependency / merge order
Pins the `argent-private` submodule to the tip of its `feat/tv-support`
branch (software-mansion/argent-private#20). **Merge that PR to `main`
first, then bump the submodule pointer here to the merged SHA before
merging this PR.**

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 14:59:37 +02:00
Paweł Fornagiel 3ccd89f333 feat: add native android profiling (#275)
# Android native profiling via in-process Perfetto WASM

Connected with:
https://github.com/software-mansion/argent-private/pull/16

## TL;DR

Adds **Android** to the native profiler (previously iOS-only) and does
it with a
brand-new engine: instead of shipping Perfetto's `trace_processor_shell`
native
binary and forking it per query, we now run **Perfetto's trace-processor
compiled
to WebAssembly, in-process** inside the tool-server.

- **One ~13 MB `trace_processor.wasm`** runs on every OS/arch — no
per-platform
  binary, no subprocess, fully offline.
- The native profiler is refactored from an iOS-only implementation into
a
**platform-dispatch facade** (`platforms/ios.ts` +
`platforms/android.ts`) over
a new **`profiler-shared/`** layer, so iOS and Android share the
aggregator,
  types, lifecycle, and time-alignment code.
- New **release/pack pipeline** fetches + sha256-verifies the WASM
bundle from
`argent-private-releases`, and bundles it (plus SQL queries and the
Perfetto
  TraceConfig) into the published `@swmansion/argent` package.

End-to-end on a 76 MB trace with 1013 jank rows: **6.3 s** total analyze
(the older per-hang-subprocess approach was projected at ~47 minutes and
never
finished within the tool-call deadline).

---

## TESTING MANUALLY

To test manually run the following packing command checked-out on this
branch:
```
npm run pack:mcp -- argent-@pFornagiel-native-android-devtools-perfetto
```

This will bundle the package with the new binaries. After this PR is
fixed and the binaries are resolved from the main release, the
`argent-@pFornagiel-native-android-devtools-perfetto` release can be
deleted.

## Why

Android needed native CPU/hang/memory profiling to reach parity with
iOS. The
natural engine is Perfetto's trace-processor, but the obvious ways to
ship it are
both bad:

- **`trace_processor_shell` binary** — per-platform (a mac-arm64 pack
shipped a
mac-arm64-only tarball), pinned an OS/arch matrix, and cost a fresh ~1.3
s
subprocess fork **per query**. With one subprocess forked per detected
hang, a
  large trace projected to ~47 minutes.
- **`get.perfetto.dev/trace_processor` Python launcher** — adds a
runtime Python 3
dependency, resolves "latest" at first run (defeats version pinning),
and makes
  the first analyze slow via a network fetch.

The WASM engine is one cross-platform artifact, in-process and
warm-cached: the
trace is parsed **once** and reused across the whole analyze run plus
every
drill-down query.

---

## The three big pieces

### 1. In-process Perfetto WASM engine

New package surface in `@argent/native-devtools-android`:

| File | Role |
| --- | --- |
| `src/wasm-trace-processor.ts` (+476) | The whole engine: boot, glue
patching, warm-cache, fault containment, chunked parse, cell decoding |
| `src/perfetto-engine.d.ts` (+49) | Hand-written types for the
version-agnostic RPC decoder (imported by path, so tsc can't see its own
`.d.ts`) |
| `src/errors.ts` (+68) | `TraceProcessorUnavailableError`
(`wasm_load_failed` / `wasm_path_invalid`) |
| `src/bundled-meta.ts` (+12) | `PERFETTO_VERSION` stamp, regenerated at
pack time |
| `src/index.ts` | Re-exports + package-root accessors
(`traceProcessorQueriesDir`, `traceConfigPath`) |

Public surface: `resolveTraceProcessorAssets()`,
`queryWarm<Row>(tracePath, sql)`,
`ensureTraceProcessorReady(tracePath)`, `disposeWarmEngine(tracePath)`.

Highlights of how it works:

- **Boots Google's prebuilt web/worker wasm under Node.** Installs a
minimal
worker scope (`self`, `WorkerGlobalScope`, `location`), reads the wasm
bytes,
patches the Emscripten glue (`useMemory64=false`, hand the bytes in
directly,
expose the bridge), and drives it over a `MessageChannel` + `EngineBase`
subclass. Glue patches are applied **by unique string anchors that throw
if they
  don't match** — the canary for glue-format drift on a Perfetto bump.
- **Warm-engine cache, one per trace path.** LRU with `MAX_WARM_ENGINES
= 3`
(bounds resident memory at ~26–76 MB trace + wasm heap each), 5-min idle
dispose
  (timer `unref()`'d), no failed-promise caching.
- **Fault containment (`fatal` promise).** `EngineBase.fail()` throws
synchronously
inside the `MessagePort.onmessage` handler (e.g. an RPC framing error);
left
unhandled it becomes a Node `uncaughtException` and would **kill the
entire
tool-server**, wiping every device + profiler session. Each engine
exposes a
`fatal: Promise<never>`; the handler try/catches, rejects `fatal`,
evicts the
engine, and every load/query is `Promise.race`'d against it — so a
contained
  fault is a clean rejection and the server stays up.
- **Chunked trace parse.** Perfetto's RPC ring buffer rejects any frame
> 64 MiB,
  so the trace is fed in 32 MiB chunks before `notifyEof()`.

### 2. Android native profiler + the shared/dispatch refactor

**Capture** (`utils/android-profiler/capture.ts`, `detect-app.ts`):
spawns
`adb shell perfetto --txt -c - --background-wait -o
/data/.../argent-<ts>.pftrace`,
piping the TraceConfig on **stdin** (SELinux denies `shell:s0` writes
under
`/data/misc/perfetto-traces/`, so the config can't be staged as a file),
waits for
the PID on stdout, then on stop sends `kill -TERM`, polls `/proc/<pid>`,
and
`adb pull`s the trace.

**Pipeline** (`utils/android-profiler/pipeline/`): PerfettoSQL does the
parsing and
aggregation, so the Android pipeline is intentionally **two files, not
iOS's four**.
The per-hang annotation pass is **batched** — `runBatchedHangFolds`
inlines all
hang windows as a `VALUES` table into one SQL script (two derived views
unioned in
a single terminal SELECT, because the engine returns only the final
statement's
rows) and runs it once against the warm engine.

**The platform-dispatch refactor** —
`native-profiler-start/stop/analyze` shrank
from monolithic iOS files (~160–330 lines each) into **thin routers**
(~60–110
lines) that branch on `api.platform`:

```
native-profiler-start ─┬─ ios?    → platforms/ios.ts      (xctrace)
                        └─ android → platforms/android.ts  (adb perfetto)
```

A new **`utils/profiler-shared/`** layer holds everything both backends
use:

| File | What was hoisted |
| --- | --- |
| `types.ts` | Unified `Bottleneck = CpuHotspot \| UiHang \| MemoryLeak
\| MemoryRssGrowth`, each now carrying a `platform` field; shared
`NativeProfilerAnalyzeResult`; `RECORDING_CAP_MS` |
| `aggregate.ts` | Generic `aggregateCpuHotspots(AggregatorInputRow[])`
— burst windowing (`BURST_GAP_MS=500`), severity banding (RED >15%,
YELLOW 3–15%, <3% dropped). iOS feeds it via a pre-pass; Android feeds
it precomputed SQL rows |
| `lifecycle.ts` | `shutdownChild` SIGINT→SIGTERM→SIGKILL ladder +
`waitForChildExit` (no PID-reuse hazard) |
| `thread.ts` | `normalizeThreadName` for both xctrace and Perfetto
thread names |
| `time-align.ts` | New `buildPerfettoAnchor()` + `windowsOverlap()`
alongside the existing iOS/React anchors |
| `format.ts` | `formatBytes` (moved out of the combined report) |

iOS was refactored to fit this shape: `ios-profiler/lifecycle.ts` and
`types.ts`
become thin re-exports; `pipeline/02-aggregate.ts` shrank from ~200 to
~60 lines
(keeps its iOS-only dominant-function pre-pass, delegates
grouping/bursting/
severity to the shared aggregator). **No iOS behavior change** — same
outputs,
shared internals.

**Session blueprint** (`native-profiler-session.ts`): generic
`capturePid` /
`captureProcess` (was `xctracePid` / `xctraceProcess`), new `platform`
and
`androidOnDeviceTracePath` fields, and **platform-branched dispose**
(iOS SIGKILLs
xctrace; Android `kill -KILL`s perfetto, `rm`s the device trace, and
disposes the
warm WASM engine).

**Drill-down tools**: `profiler-load.ts` learns to restore Android
`.pftrace`
sessions (with an optional metadata sidecar / `app_process` override);
`profiler-stack-query.ts` splits into iOS and Android branches. Unlike
iOS (which
caches `parsedData` in memory), Android **re-queries the `.pftrace`**
per
drill-down — the warm engine is the cache, so each query costs only SQL
execution
time.

### 3. Packaging & release pipeline

The WASM bundle's three third-party artifacts (`trace_processor.wasm`,
`engine_bundle.node.js`, `engine.mjs`) + `LICENSE` are **never
committed**
(`.gitignore` lists the generated files but not the dir). They're built
and
sha256-checksummed in `argent-private` CI, published to
`argent-private-releases`, and on our side:

- **`scripts/download-trace-processor.sh`** (+88, new) — `gh release
download` →
verify tarball sha256 (**FATAL on mismatch** — the blobs are unsigned) →
extract
  → re-verify via `SHA256SUMS` → assert all four present.
- **`scripts/pack-mcp.cjs`** (+60, new) — single pack entry point:
downloads
simulator-server, native binaries, **and** the trace-processor bundle,
then
builds and `npm pack`s `@swmansion/argent`. `package.json`'s `pack` /
`pack:mcp`
  now call this script.
- **`packages/argent/scripts/bundle-tools.cjs`** (heavily reworked,
+574/-...) —
copies `assets/trace-processor/`, `assets/queries/`, and
`argent.tracecfg.pbtxt`
into `packages/argent/assets/`, and regenerates `bundled-meta.ts` to
stamp the
  Perfetto version.
- **`publish.yml` / `publish-next.yml`** — run the download step and
then **verify**:
  all four WASM files present, the wasm magic-byte check
(`head -c4 … | grep $'\x00asm'`), plus the queries dir, TraceConfig,
manifest,
  and Android helper APK.

Asset reorg: `native-devtools-android` now ships `dist/`, `bin/`, and
`assets/`
(SQL queries, TraceConfig, manifest moved under `assets/`); `.gitignore`
swaps the
old per-file `packages/argent/manifest.json` entry for the whole
`packages/argent/assets/` dir.

---

## Testing

15 new test files under `packages/tool-server/test/android-perfetto/`
cover the
engine and pipeline, including:

- `dispatch.test.ts` — start/stop/analyze route to the right platform
backend.
- `aggregate-shared.test.ts` — the shared aggregator on both iOS and
Android-shaped input.
- `hang-folds-batched.test.ts` / `hang-fold.test.ts` — the batched
per-hang SQL fold.
- `hang-severity.test.ts` — jank-reason → RED/YELLOW classification.
- `dispose.test.ts` / `dispose-warm-engine.test.ts` — session dispose
kills the daemon, rms the device trace, and tears down the warm engine.
- `stop-recovery.test.ts` — `profilingActive` is forced false even if
`adb pull` fails (so a retry-start doesn't wedge).
- `run-tp.test.ts` — `renderSqlTemplate` token rendering + the "unused
substitution" guard.
- `manifest-hint.test.ts` — zero-callstack detection emits the manifest
hint.
- `profiler-load.test.ts` — `.pftrace` session restore with/without the
metadata sidecar.

Plus `native-profiler-analyze-failure.test.ts` for the
engine-unavailable banner,
and updated iOS tests for the shared-lifecycle refactor.
`@argent/native-devtools-android` gains its own vitest setup
(`vitest.config.ts`, `tsconfig.test.json`, `test/errors.test.ts`).

---

## Notes & follow-ups

- **Manifest requirement.** Perfetto's `linux.perf` data source needs
`/proc/<pid>/mem` access, granted only to a **debuggable** or
`<profileable
android:shell="true"/>` app. A release build without either silently
produces
zero callstacks; the pipeline detects this and emits a **manifest hint**
instead
  of an "All clear" report.
- **Version pinning lives in the `argent-private` submodule**
(`PERFETTO_VERSION`
/ `PERFETTO_WASM_TAG` / `LYNX_TRACE_PROCESSOR_VERSION`). Bumping is
documented in
`argent-private/docs/ANDROID_PERFETTO.md`. JS↔engine version skew is
structurally
  impossible (version-agnostic decoder + vendored wasm).
- **`disposeWarmEngine` is exported but not wired into session-stop** —
warm
engines are reclaimed only by the idle timer + LRU cap. Acceptable today
(bounded
memory); wire it into session dispose if explicit teardown is ever
needed.
- **Submodule bump.** This PR moves `packages/argent-private` to
`22e55f90` — see the companion `argent-private` PR description,
including its
merge-hygiene note (that branch should pick up latest `argent-private`
main
  before the pointer is finalized).

### Companion docs added in this branch
- `utils/android-profiler/ANDROID_PROFILER_REFERENCE.md` — stack,
capture, queries, manifest requirement.
- `utils/android-profiler/PIPELINE_DESIGN.md` — the "why" (two-file
pipeline, shared-aggregator hoist, re-query-don't-cache, batched fold).

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 16:06:24 +02:00
filip131311 18974cab93 fix(release): ship ax-service in bin/darwin/ so describe works in published packages (#303)
## Summary

`describe` is broken in every published package since **0.9.0**: on a
normally-booted simulator it returns only a bare `ROOT AXGroup` (empty
tree) or silently falls back to native-devtools, always accompanied by
the misleading hint *"this simulator was not booted through argent …
call boot-device with force=true"* — even right after a forced argent
boot, so there is no recovery.

**Root cause:** the published npm package is **missing the `ax-service`
binary** entirely.

## Bisect

| Release | `ax-service` in tarball | `describe` |
|---|---|---|
| 0.7.1 | `bin/ax-service` (flat) ✅ | works |
| 0.8.1 | `bin/ax-service` (flat) ✅ | works |
| **0.9.0** | **absent** ❌ | **broken** |
| 0.10.0 | **absent** ❌ | **broken** |

- **Last good release:** 0.8.1
- **First broken release:** 0.9.0
- **Breaking commit:** `80661fad` — *feat: Linux support (#249)*

## Why it broke

#249 migrated native binaries to a per-platform `bin/<platform>/` layout
and updated **two of the three** places that touch the ax-service path:

- `packages/native-devtools-ios/src/index.ts` — `axServiceBinaryPath()`
now resolves `bin/darwin/ax-service` (was flat `bin/ax-service`).
- `packages/argent/scripts/bundle-tools.cjs` — copies the published
binary **from** `bin/darwin/ax-service`.

…but it **did not** update `scripts/download-native-binaries.sh` — the
script the standard `pack` / CI release path runs — which kept
downloading ax-service to the **flat `bin/` root**.

Producer (download script) and consumer (bundler/resolver) disagreed.
During `pack`, the bundler looked under `bin/darwin/`, found nothing,
**warned and skipped the copy**, and the tarball shipped with no
ax-service. At runtime the ax-service factory throws *(binary not
found)* → `describe` catches it → empty tree + degraded hint →
native-devtools fallback (which itself fails on plain screens like
SpringBoard).

`pack:mcp:local` (which runs `build:ios-binaries` → `build.sh`, already
writing to `bin/darwin/`) was unaffected — only released/downloaded
builds were broken, which is why it wasn't caught locally.

## Fix

`download-native-binaries.sh` now downloads ax-service into
`bin/darwin/`, matching the resolver and the bundler. Plus a regression
test (`package-manifest.test.ts`) that pins the producer→consumer path
agreement so the two scripts can't silently drift again (verified it
fails on the pre-fix path and passes after).

## Verification

Rebuilt via **`npm run pack:mcp`** → tarball now contains
`package/bin/darwin/ax-service` (byte-identical, signed Mach-O). Drove
the **packaged** binary's `describe` RPC directly and via the full MCP
`describe` tool:

- iPhone 17 Pro — iOS 26.4 → `source: ax-service`, full tree (32
elements), no degraded hint ✅
- iPhone Air — iOS 26.4 → `source: ax-service`, full tree ✅
- iPhone 16 Pro — iOS 18.5 → `source: ax-service`, full tree (33
elements) ✅

Before the fix all three returned a bare `ROOT AXGroup` (or
native-devtools fallback) + the degraded hint.

Tests: `packages/tool-server` ax-service/describe suites (40) green;
`packages/argent` suite (12, incl. new guard) green.

## Notes
- Script-only change to release tooling + one test; no runtime TS
changes. The bundled `bin/` artifacts are gitignored (produced by
`pack`), so the diff is just the script and the test.
- Independent of `fix/boot-device-refresh-stale-services` (stale-service
eviction after reboot) — that fix can't help while the binary is absent
from the package; both are needed for fully healthy `describe`.
2026-06-03 22:28:22 +02:00
Paweł Fornagiel a96f1f1578 feat: refactor android describe to not rely on uiautomator (#237)
## Summary

- `formatDescribeTree` was branching on `source === "uiautomator"` to
pick nested rendering; the newer `android-devtools` source fell through
to flat mode and lost every node below depth 1. Extends the predicate to
cover both Android sources so the helper-service path renders with the
same hierarchy as the legacy `uiautomator dump` path.
- Bumps `packages/argent-private` to pick up the persistent Android
describe service that emits `source: "android-devtools"`, plus its
build-and-sign CI workflow.
- Wires the Android helper APK + `manifest.json` into the published
`@swmansion/argent` package via `bundle-tools.cjs`, and adds
`pack:mcp:local` / `build:android-binaries` so a local tarball can be
produced without going through `download:native-binaries`.
- Minor: tightens a couple of comments in `android-helper-install.ts`
and `format-tree.ts`.

This is connected to argent-private PR:
https://github.com/software-mansion/argent-private/pull/8
2026-05-27 11:46:12 +02:00
filip131311 9fee899e5f chore: bump package versions to 0.5.3 for mcp, registry, skills, and tool-server (#149) 2026-04-20 17:51:14 +02:00
pFornagiel 066aad2452 fix: fix problematic CLI install, bump package versions to 0.5.2 for mcp, registry, skills, and tool-server 2026-04-16 17:47:25 +02:00
filip131311 3979e2780d bump version (#136)
* init

* chore: update package versions to 0.4.5 for registry, skills, and tool-server

---------

Co-authored-by: pFornagiel <pawel.fornagiel2@gmail.com>
2026-04-16 14:15:44 +02:00
Filip131311 ea99e945f8 fix: default download:native-binaries tag to argent-main 2026-04-16 00:17:59 +02:00
filip131311 7db8305fff feat: pin native binaries to versioned release tags and publish to npm (#125)
- download-native-binaries.sh now requires an explicit release tag (e.g.
  argent-v0.4.3) and fails fast with a clear error if the release doesn't
  exist in argent-private-releases
- publish.yml is now manual-only (workflow_dispatch) with a ref input
  (branch/tag/SHA); derives the binaries tag as argent-{ref} and checks
  out the repo at that ref
- publish.yml now targets npm (registry.npmjs.org + NPM_TOKEN) instead
  of GitHub Packages
- download:native-binaries npm script auto-derives the tag from
  packages/mcp/package.json version for local pack:mcp usage
2026-04-15 16:26:55 +02:00
Filip131311 f30948fe46 feat: download native binaries from argent-private-releases instead of building locally 2026-04-15 11:41:10 +02:00