Bumps the version from `0.9.0` to `0.10.0` across all versioned packages
in the workspace.
## Packages bumped (0.9.0 → 0.10.0)
- `@swmansion/argent`
- `@argent/cli`
- `@argent/installer`
- `@argent/mcp`
- `@argent/tools-client`
- `@argent/native-devtools-android`
- `@argent/native-devtools-ios`
- `@argent/registry`
- `@argent/skills`
- `@argent/tool-server`
- `@argent/update-core`
`package-lock.json` updated to match.
## Left unchanged
- `@argent/ui` — on a separate version track (`0.0.1`)
- `packages/argent-private` — has no `version` field
Internal dependencies use `file:` references, so no dependency
specifiers required updating.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
## Summary
Five issues found in the post-merge code review of #249 (Linux support).
All confirmed present on main; none fixed by #194.
### H1 — `awaitFirstRealFrame` timeout leaves emulator running
`awaitFirstRealFrame` is called after the cold-boot `try/catch` closes.
On a SurfaceFlinger timeout the emulator process stayed alive:
`inFlightBoots.finally` cleared the map entry, so the next `boot-device`
call found the stale serial via the `alreadyRunning` fast path, had to
run `assertScreencapAlive`, killed it there, and then fell through to
another full cold boot — doubling latency and surfacing a confusing
"wedged framebuffer" error instead of the original timeout.
**Fix:** wrap the `awaitFirstRealFrame` call in a try/catch that calls
`killEmulatorQuietly` before re-throwing.
### H2 — `awaitFirstRealFrame` budget not clamped against
`overallDeadline`
Every `attemptBoot` stage clamps via `Math.min(params.attemptDeadline,
…)`. `awaitFirstRealFrame` received the fixed
`STAGE_BUDGET.firstRealFrame` (90 s) with no knowledge of
`overallDeadline`, allowing total wall time to silently exceed
`bootTimeoutMs` by up to 90 s — violating the documented contract and
the Zod schema's `max(900_000)`.
**Fix:** pass `Math.min(STAGE_BUDGET.firstRealFrame, Math.max(0,
overallDeadline - Date.now()))`.
### H3 — `ARGENT_SIMULATOR_SERVER_DIR` semantic changed without
migration hint
The env var previously pointed directly at the directory containing
`simulator-server`; it now points at the root of the per-platform tree.
A user with the old flat layout gets a bare "binary not found" with no
explanation of what changed.
**Fix:** detect the old flat layout and include a migration hint in the
error message; update the env var's doc comment.
### M4 — `ARGENT_EMULATOR_NO_WINDOW=false` silently enables headless
mode
`selectExtraEmulatorArgs` used a deny-list (`!== "0"`) so `"false"` and
`"no"` — natural shell idioms for "disabled" — both mapped to
`-no-window`. Test suite covered `""`, `" "`, `"0"` but not `"false"`.
**Fix:** switch to an allowlist `["1", "true", "yes"]`; add `"false"`
and `"no"` to the parameterized off-test.
### M5 — `bootstrapDylibPathTcp` / `nativeDevtoolsDylibPathTcp` missing
`requireDarwin`
All six non-TCP dylib/binary exports gained explicit `requireDarwin()`
guards in #249. The two TCP dylib exports did not. A Linux caller gets
"dylib not found" instead of "requires macOS host".
**Fix:** add `requireDarwin()` as the first statement in both TCP dylib
functions; add a test.
### S7 (bonus) — `selectGpuMode` validation fires mid-function after
slow I/O
`selectGpuMode()` and `selectExtraEmulatorArgs()` were called inside
deep nested code after several seconds of I/O. A typo in
`ARGENT_EMULATOR_GPU_MODE` surfaced late with a spurious "emulator has
been terminated" suffix appended.
**Fix:** call both once at the top of `bootAndroidImpl`, just after
`ensureDep`, and reuse the captured values — eliminates the late error
and the redundant double-call.
## Test plan
- `npm run test -w @argent/tool-server` — **847 passed** (was 845; +2
for `false`/`no` NO_WINDOW cases)
- `npm run test -w @argent/native-devtools-ios` — **10 passed** (was 8;
+2 for TCP dylib darwin gate and migration hint)
This PR makes Linux work.
# AI Summary
<details>
Brings Argent up on Linux as a host: per-platform npm bundle, renderer
selection that actually works on hybrid-GPU / Wayland / containerized
Linux, hot-boot guarding that survives the SwiftShader composite gap, a
real Linux preflight, and a Wayland-headless E2E job in CI. macOS stays
on
the path it was on before (no `-gpu` flag was passed; AVD config
decided);
nothing about the iOS Simulator behavior changes.
The diff is broader than "ship the Linux artifact" — calling it out
below
because several pieces affect macOS too and reviewers should be primed
for
that rather than skim past expecting "just packaging."
### What's actually in here
**npm packaging (the original framing — still load-bearing)**
| File | Change |
|---|---|
| `packages/argent/scripts/argent-simulator-server.cjs` (new) | Node
dispatcher exposed as the `argent-simulator-server` bin entry. Joins
`process.platform` into the bin path and execs. Forwards
SIGTERM/SIGINT/SIGHUP parent→child so non-TTY supervisors can't orphan
the binary. |
| `packages/argent/scripts/bundle-tools.cjs` | Copies per-platform
binaries from `packages/native-devtools-ios/bin/<platform>/` into
`packages/argent/bin/<platform>/`. darwin required, linux best-effort. |
| `packages/argent/package.json` | `bin.argent-simulator-server` points
at the dispatcher. |
| `packages/native-devtools-ios/src/index.ts` | Resolver joins
`process.platform` into the simulator-server bin path. iOS-only dylibs
and `ax-service` throw `"requires a macOS host"` on Linux callers so
they get the root cause, not "file not found". |
| `scripts/download-simulator-server.sh` | Downloads
`simulator-server-argent-{macos,linux}` into platform-keyed subdirs.
**Purges each platform dir before its download attempt** so a failed
download can't leave stale binaries in place from a prior run. |
| `scripts/dev.cjs` | Local dev copies the current host's binary into
`bin/<process.platform>/` to match the resolver layout. |
| `.github/workflows/publish{,-next}.yml` | Replaces single `test -x
darwin/...` with a per-platform inventory loop. darwin always required;
Linux gated by `ARGENT_REQUIRE_LINUX_BINARY=1` (flip once radon#118
lands). |
**Linux runtime — emulator boot path**
| File | Change |
|---|---|
| `packages/tool-server/src/tools/devices/boot-device.ts` |
`selectGpuMode()`: Linux defaults to `-gpu swiftshader` (`auto` lands on
lavapipe with ~10× cold-boot slowdown; `-gpu host` produces silent
black-window failures on Optimus / NVIDIA+libglvnd / Wayland-on-hybrid /
containers). macOS keeps `auto` (ANGLE→Metal).
`ARGENT_EMULATOR_GPU_MODE` overrides, **validated against `emulator
-help-gpu`'s whitelist** so a typoed value fails fast instead of burning
the whole boot budget. `ARGENT_EMULATOR_NO_WINDOW=1` appends
`-no-window` for headless contexts (CI / containers / Wayland sessions
with no Qt wayland plugin). |
| `packages/tool-server/src/tools/devices/boot-device.ts` (cont.) |
**Cold-boot:** `awaitFirstRealFrame` polls SwiftShader's lockscreen
composite (PNG byte-count via `screencap -p`); blocks `booted:true`
until a real frame shows up. Without this, callers chaining `boot-device
→ screenshot` get an all-black PNG because `sys.boot_completed=1` fires
5–60 s before the first composite. |
| `packages/tool-server/src/tools/devices/boot-device.ts` (cont.) |
**Hot-boot:** `assertScreencapAlive` polls within an 8 s budget instead
of single-probing. The earlier single-probe caught the sticky-blank
state but also killed the emulator on every transient snapshot-restore
blank, forcing "every boot is cold" cycles. Sticky vs transient is
discriminated by whether the budget exhausts. |
| `packages/tool-server/src/utils/linux-preflight.ts` (new) |
`linuxBootDiagnostics()` checks `/dev/kvm` access. `diagnoseAvdSizing()`
warns when a target AVD's `hw.ramSize`/`vm.heapSize` is below the floor
an aggressive RN/Expo app needs (2G/228M avdmanager defaults wedge under
load). |
| `packages/tool-server/src/utils/android-binary.ts` |
`defaultAndroidRoots()` probes typical SDK install locations when
`ANDROID_HOME`/`ANDROID_SDK_ROOT` are unset — **cross-platform**,
benefits macOS launches from GUI-launched MCP hosts (Claude Code Desktop
etc.) where shell rc env doesn't propagate. |
**Cross-platform fixes that landed alongside**
| File | Change |
|---|---|
| `packages/argent-installer/src/utils.ts` | `getLatestVersion()` now
redirects `npm view`'s stderr to `ignore` so `EBADDEVENGINES` warnings
from a consumer project's `package.json` (e.g. Bluesky's pnpm pin) don't
leak to the user's terminal. **Cross-platform fix**, not Linux-specific.
|
**CI**
| File | Change |
|---|---|
| `.github/workflows/wayland-e2e.yml` (new) | Boots an AVD through the
tool-server under headless Weston; asserts `hw.gpu.mode = swiftshader`
and that screenshots + gesture-tap work without a display. Currently
runs on `pull_request` for the affected paths + `workflow_dispatch`.
Pinned to `radon-daily` for the simulator-server until radon#118 ships a
Linux asset to `radon-main`. |
### Tests added in this PR
- `packages/argent/test/dispatcher.test.ts` — e2e against tmpdir-staged
dispatcher + fake `<platform>/simulator-server`: missing-binary error
path, exit-code passthrough, argv passthrough, SIGTERM forwarding.
- `packages/tool-server/test/native-devtools-ios-resolver.test.ts` —
`requireDarwin` gates for dylibs and `ax-service` on Linux, per-platform
`simulator-server` path resolution, missing-binary error,
`ARGENT_NATIVE_DEVTOOLS_DIR` override.
- `packages/tool-server/test/linux-preflight.test.ts` — KVM diagnostic
shape + `diagnoseAvdSizing` (ram low, heap low, both, neither, missing
keys).
- `packages/tool-server/test/boot-device-hotboot.test.ts` — extended
with `it.each([linux→swiftshader, darwin→auto])` so a single CI runner
exercises both GPU branches (was runner-platform-dependent, regressions
could pass on both runners individually). New cases for the wedged-frame
fallback (under fake timers because the polling budget is short but
real-time enough to exceed vitest's 5 s default), the GPU-mode whitelist
rejection, and the cold-boot composite-wait timeout.
- `packages/tool-server/test/android-binary.test.ts` — extended for
`defaultAndroidRoots` probe ordering and HOME pinning.
### Verification
- `tsc --build`: clean apart from pre-existing
`@argent/native-devtools-android` import errors unrelated to this
branch.
- `vitest run` in `packages/tool-server` and `packages/argent`: 689 + 11
= 700 tests passing; the 4 pre-existing test-file load failures
(native-devtools-android missing) reproduce on `main` and are out of
scope.
- `npm pack -w @swmansion/argent`: produces `swmansion-argent-0.8.0.tgz`
with the per-platform layout.
- Wayland-e2e: triggered on this branch — link will be in a PR comment
once the run completes.
- Manually verified end-to-end on a Wayland-on-hybrid-GPU developer
laptop: AVD boots through the tool-server with `-gpu swiftshader`,
screencap returns real frames, gesture tools work.
### Dependencies / what still gates this
- **radon#118** must land before the Linux artifact ships through the
default channel. The download script tolerates the asset being absent
today (best-effort), so this PR is technically safe to merge before —
Linux installs just won't get a working `simulator-server` until the
upstream artifact is published. Once it lands:
- Drop the `radon-daily` arg in `.github/workflows/wayland-e2e.yml`.
- Flip `ARGENT_REQUIRE_LINUX_BINARY` to `1` in both publish workflows.
- **wayland-e2e is not a required status check** today (no branch
protection on `main` requires it). Worth turning on before merging
anything else that touches the Linux boot path.
### Related
- radon#118 — produces the `simulator-server-argent-linux` artifact this
PR consumes.
- argent-private#11 — cross-builds the iOS Simulator dylibs on Linux.
Strictly orthogonal: those dylibs are macOS-runtime-only regardless of
where they're built, and this PR keeps them under `dylibs/` with a clean
error path on Linux callers.
</details>
Fixes#246
- flips the server-client relationship between `tool-server` and
`ax-service` launched on iOS simulators: now, `ax-service` connects to a
listener in `tool-server`
- adds an option to connect to `ax-service` / native devtools dylib via
TCP instead of UNIX sockets
Corresponds to [argent-private PR
#12](https://github.com/software-mansion/argent-private/pull/12)
## Summary
- Bump all 11 workspace packages from `0.8.1` → `0.9.0` (`package.json`
+ `package-lock.json`)
- Includes `@argent/update-core`, which was added since the last bump
(#267)
- `@argent/ui` left at `0.0.1` (independent versioning)
## Notes
- Ran `npm install` to update `package-lock.json` — resolved cleanly
- Ran `npm run format` (prettier) — no files needed reformatting
- No `lint` script / eslint config exists in this repo, so there was
nothing to lint
## Test plan
- [ ] Verify `npm install` resolves cleanly
- [ ] Verify `argent --version` reports `0.9.0`
## Summary
- Bumps all 9 published packages from `0.6.0` → `0.6.1`.
- Affected: `@swmansion/argent`, `@argent/cli`, `@argent/installer`,
`@argent/mcp`, `@argent/tools-client`, `@argent/native-devtools-ios`,
`@argent/registry`, `@argent/skills`, `@argent/tool-server`.
- `packages/ui` (`0.0.1`) is on a separate version track and left as-is.
- Lockfile updated via `npm install`; `npm run format` was a no-op.
## Test plan
- [ ] CI green
- [ ] Run the stable publish workflow against this commit and confirm
publish succeeds
## Summary
- Bumps all 9 published packages from `0.6.0-next.2` → `0.6.0` (stable)
in preparation for the `0.6.0` release.
- Affected: `@swmansion/argent`, `@argent/cli`, `@argent/installer`,
`@argent/mcp`, `@argent/tools-client`, `@argent/native-devtools-ios`,
`@argent/registry`, `@argent/skills`, `@argent/tool-server`.
`packages/ui` (`0.0.1`) is on a separate version track and left as-is.
- Lockfile updated via `npm install`; `npm run format` was a no-op.
## Test plan
- [ ] CI green
- [ ] Run the stable publish workflow against this commit and confirm
publish succeeds
## Summary
- Bumps all 9 published packages from `0.6.0-next.1` → `0.6.0-next.2` in
preparation for the next prerelease publish.
- Affected: `@swmansion/argent`, `@argent/cli`, `@argent/installer`,
`@argent/mcp`, `@argent/tools-client`, `@argent/native-devtools-ios`,
`@argent/registry`, `@argent/skills`, `@argent/tool-server`.
`packages/ui` (`0.0.1`) is on a separate version track and left as-is.
- Lockfile updated via `npm install`; `npm run format` was a no-op.
## Test plan
- [ ] CI green
- [ ] Run `Publish prerelease to npm (next)` workflow against this
commit and confirm publish succeeds
## Summary
- Bumps all 9 published packages from `0.6.0-next.0` → `0.6.0-next.1` in
preparation for the next prerelease publish (the `0.6.0-next.0` train
was blocked by the build-config and update-checker fixes in #172 and
#173).
- Affected: `@swmansion/argent`, `@argent/cli`, `@argent/installer`,
`@argent/mcp`, `@argent/tools-client`, `@argent/native-devtools-ios`,
`@argent/registry`, `@argent/skills`, `@argent/tool-server`.
`packages/ui` (`0.0.1`) is on a separate version track and left as-is,
matching #171.
- Lockfile updated via `npm install` — only the 9 workspace `version`
entries changed.
## Test plan
- [ ] CI green
- [ ] Run `Publish prerelease to npm (next)` workflow against this
commit (after #172 and #173 land) and confirm publish succeeds
## Summary
- Bump all published packages to `0.6.0-next.0` in preparation for the
next prerelease train.
- Affected: `@swmansion/argent`, `@argent/cli`, `@argent/installer`,
`@argent/mcp`, `@argent/tools-client`, `@argent/native-devtools-ios`,
`@argent/registry`, `@argent/skills`, `@argent/tool-server`.
`@argent/native-devtools-ios` was at `0.5.1`; aligned with the rest.
`packages/ui` (`0.0.1`) is on a separate version track and left as-is.
## Test plan
- [ ] CI green
- [ ] `npm next` prerelease publish workflow picks up the new version
* feat: first implementation integration of ax-service for enhanced accessibility support
* feat: enhance ax-service with automation enablement and daemon management
* feat: export ensureAutomationEnabled function for improved accessibility automation in simulator server
* feat: add new build scripts for native development and update binary files
* feat: enhance describe tool to support native-devtools fallback and introduce DescribeResult interface
* chore: bump version to 0.4.1
* chore: bump argent-private to main; list ax-service in LICENSE
- Point packages/argent-private at current main and set submodule branch.
- Declare packages/native-devtools-ios/bin/ax-service as proprietary alongside simulator-server and dylibs.
Made-with: Cursor
* docs: document ax-service as proprietary across LICENSE and README
- Extend root README and CONTRIBUTING requirements (mcp README syncs from root at build).
- List bin/ax-service in @swmansion/argent and native-devtools-ios LICENSE.
- Assert ax-service is present and executable in publish workflow.
Made-with: Cursor
---------
Co-authored-by: Filip131311 <Filip.kaminski@swmansion.com>
* chore: Update subproject commit for argent-private and refresh native devtools binaries with fixes for ios26
* chore: Update subproject commit for argent-private and refresh native devtools binaries
* fix: prime native devtools during simulator boot (#89)
Wait for full simulator boot and resolve the NativeDevtools service before boot-simulator returns so immediate launches cannot beat the watcher. Add a focused regression test for both fresh boots and already-booted simulators.
Made-with: Cursor
---------
Co-authored-by: filip131311 <159789821+filip131311@users.noreply.github.com>
* fix: move describe to native devtools
Replace the AX describe path with an app-scoped native hierarchy adapter so coordinate discovery stays on the supported injection flow.
Also add safer targeting and restart guidance to reduce ambiguous Home and cold-start recovery paths.
Made-with: Cursor
* init
* update sim server
* Delete NATIVE_DEVTOOLS_DESCRIBE_MIGRATION_NOTE.md
- Adds native-devtools-ios package with pre-built dylibs (libNativeDevtoolsIos, libKeyboardPatch, libInjectionBootstrap)
- Passive simulator watcher injects dylibs into all booted simulators on tool-server startup, eliminating manual restart requirement
- Lazy network activation: NSURLProtocol interception is opt-in per bundleId via Control socket command, re-activated on reconnect
- New tools: native-find-views, native-full-hierarchy, native-network-logs, native-devtools-status
- dev script: non-fatal argent-private submodule (uses pre-built dylibs when source unavailable)
- Adds Prettier config and format script
- Updates CONTRIBUTING.md with npm run dev workflow and project structure
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add argent-private as git submodule at packages/argent-private
- Remove Sources/ from packages/native-devtools-ios (now in submodule)
- Update build.sh to resolve SRC_DIR from submodule path with clear
error message if submodule is not initialised
- Update scripts/dev.cjs to run git submodule update --init before
building dylibs
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>