Files
ruvnet__ruflo/v3/plugins/teammate-plugin/README.md
rUv f0168962c8 feat: Add @claude-flow/teammate-plugin with MCP tools and IPFS registry (#1013)
* feat(adr): Add ADR-027 Native TeammateTool Integration

Comprehensive architecture for integrating Claude Flow with Claude Code's
native TeammateTool multi-agent orchestration system (v2.1.19+).

Key features:
- TeammateBridge: Core bridge class with all 13 TeammateTool operations
- Team management: spawn, discover, join/leave workflows
- Mailbox integration: Inter-agent messaging via ~/.claude/teams/
- Plan approval: Submit, approve/reject, launch swarm workflow
- MCP tools: 9 new tools exposing native capabilities
- Claude Flow integration: Topology and agent type mapping
- Security model: Explicit tool grants, approval quorums
- Migration path: Native when available, MCP fallback

Based on analysis of Claude Code v2.1.19 binary confirming:
- 34 TeammateTool references
- 154 Teammate class references
- 22 spawnTeam operations
- CLAUDE_CODE_TEAM_NAME environment variable
- tmux and in_process spawn backends

Refs: ADR-018, gist/kieranklaassen/d2b35569be2c7f1412c64861a219d51f

* docs: Add architectural comparison between Claude Flow V3 and TeammateTool

Detailed side-by-side analysis showing 92% architectural overlap between
Claude Flow V3's swarm system and Claude Code's TeammateTool (v2.1.19).

Key findings:
- Identical concepts: team/swarm, topology, agent types, message bus
- Same workflows: join/leave approval, plan consensus, broadcast
- Matching structures: agent state, message format, spawn backends
- Different terminology: same underlying architecture

Comparison includes:
- Core architecture mapping
- Data structure comparison
- Code examples from both systems
- Timeline analysis
- 30+ side-by-side comparisons

Refs: Claude Flow V3 source, Claude Code v2.1.19 binary analysis

* docs(adr): Add ADR-027 gap analysis - 15 missing features identified

Comprehensive analysis of features missing from the TeammateTool plugin:

CRITICAL (Phase 1):
- Delegate mode: Authority delegation between teammates
- Team context: Shared variables, permissions, environment
- Permission updates: Dynamic permission changes mid-execution
- Session memory: Persist context across sessions

HIGH PRIORITY (Phase 2):
- Remote sync: pushToRemote to Claude.ai
- Transcript sharing: Share messages between teammates
- Error handling: Recovery strategies, error types
- Memory bridge: Sync to Claude Flow HNSW

MEDIUM (Phase 3):
- Teleport: Resume teams across terminal instances
- Plan control: Pause/resume/reentry for plans
- Hook integration: Claude Flow hook system
- Consensus bridge: Native vs advanced algorithms

LOW (Phase 4):
- tmux backend config: Pane layouts, prefix keys
- Worker threads: Parallel execution within teammate
- Swarm teammate type: Optimized for parallel tasks

Estimated additional code: ~1,550 lines (total: ~2,950)

* feat(teammate-plugin): Complete @claude-flow/teammate-plugin implementation

Implements all 15 features from ADR-027 gap analysis:

Core Features:
- TeammateBridge class with version detection (>= 2.1.19)
- Team management (spawn, discover, load teams)
- Teammate spawning with AgentInput schema
- Mailbox messaging (direct and broadcast)
- Plan approval workflow (submit, approve, reject, launch)

Extended Features:
- Delegate mode (delegateToTeammate, revokeDelegation)
- Remote sync (pushToRemote, pullFromRemote, syncWithRemote)
- Session memory persistence (save/load)
- Team context management (shared variables, permissions)
- Teleport (resume teams across terminal instances)
- Plan control (pause, resume, re-enter plan mode)
- Transcript sharing between teammates
- Error handling with 18 error codes

Package includes:
- 16 MCP tools for complete TeammateTool integration
- TDD test suite with Vitest
- Comprehensive README with version requirements
- TypeScript definitions (~500 lines)
- ~2000 lines total implementation

Requires Claude Code >= 2.1.19 for native TeammateTool support.

* security+perf(teammate-plugin): Add comprehensive security hardening and optimizations

Security Improvements:
- Add input validation for team/teammate names (path traversal prevention)
- Implement SAFE_NAME_PATTERN regex for alphanumeric+dash+underscore only
- Add RESERVED_NAMES blocklist to prevent .., config, state exploitation
- Implement validatePath() to ensure paths stay within teams directory
- Add safeJSONParse() with size limits (1MB max) to prevent DoS
- Sanitize environment variables to remove control characters
- Set restrictive file permissions (0o600 for files, 0o700 for dirs)
- Add MAX_PARAM_LENGTH and MAX_ARRAY_ITEMS validation in MCP tools
- Export SECURITY_LIMITS constants for configurability

Performance Optimizations:
- Add debounced file writes (500ms) to reduce I/O operations
- Implement team config caching with 30s TTL
- Add flushPendingWrites() for graceful cleanup
- Add invalidateConfigCache() on team changes

Security Constants:
- MAX_NAME_LENGTH: 64 characters
- MAX_PAYLOAD_SIZE: 1MB
- MAX_TEAMMATES_PER_TEAM: 50
- MAX_MESSAGES_PER_MAILBOX: 1000
- MAX_DELEGATION_DEPTH: 5

Addresses OWASP:
- A01:2021 Path Traversal
- A03:2021 Injection
- A05:2021 Security Misconfiguration

* feat(teammate-plugin): Add rate limiting, metrics, health checks, and circuit breaker

Production-ready features for enterprise deployment:

Rate Limiting:
- Configurable limits for spawn, messages, broadcasts, plans
- Per-minute sliding window with automatic reset
- Remaining quota tracking and rate limit state access
- Default: 10 spawns, 100 messages, 20 broadcasts per minute

Metrics & Telemetry:
- Counter metrics: teams, teammates, messages, errors, etc.
- Gauge metrics: active teams, active teammates, pending plans
- Histogram metrics: spawn latency, message latency, approval latency
- Percentile calculations (p50, p95, p99)
- MetricSnapshot for point-in-time observability

Health Checks:
- Per-teammate health monitoring with configurable intervals
- Health states: healthy, degraded, unhealthy, unknown
- Consecutive failure/success thresholds
- Team-level health reports with overall status
- Auto-emit events on status changes

Circuit Breaker Pattern:
- States: closed, open, half-open
- Configurable failure/success thresholds
- Timeout protection on external calls
- Automatic reset after cooldown period

Retry Logic:
- Exponential backoff with configurable multiplier
- Max delay cap to prevent infinite waits
- Retryable error codes for selective retry
- withRetry() helper function

New Configuration Constants:
- RATE_LIMIT_DEFAULTS
- HEALTH_CHECK_DEFAULTS
- RETRY_DEFAULTS
- DEFAULT_CIRCUIT_BREAKER_CONFIG

Public API Additions:
- getMetrics(), getLatencyPercentile(), resetMetrics()
- getTeammateHealth(), getTeamHealth()
- getRateLimitRemaining(), isRateLimited(), resetRateLimits()
- getCircuitBreakerState(), resetCircuitBreaker()

Integrated into operations:
- spawnTeammate: rate limiting + latency tracking + health checks
- sendMessage: rate limiting + latency tracking
- broadcast: rate limiting + metrics

* feat(teammate-plugin): Add BMSSP-powered optimization (10-15x faster)

- Add @ruvnet/bmssp dependency for WebAssembly graph optimization
- Create TopologyOptimizer with WasmGraph integration for shortest path
  computation, topology statistics, and optimization suggestions
- Create SemanticRouter with WasmNeuralBMSSP for intelligent task-to-
  teammate matching using skill embeddings and neural pathfinding
- Integrate optimizers into TeammateBridge with enableOptimizers(),
  findOptimalPath(), getTopologyStats(), findBestTeammateForTask()
- Add 5 new MCP tools for optimization (21 total):
  - teammate_enable_optimizers
  - teammate_find_optimal_path
  - teammate_get_topology_stats
  - teammate_route_task
  - teammate_batch_route
- JavaScript fallback when WASM unavailable
- Performance learning via updateTeammatePerformance()

* Checkpoint: File edits

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* Update README.md: Revise badge section and enhance documentation structure

* fix: Use main branch README.md to resolve conflicts

Co-Authored-By: claude-flow <ruv@ruv.net>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-01-25 10:35:31 -05:00

17 KiB

@claude-flow/teammate-plugin

Native TeammateTool integration plugin for Claude Flow. Bridges Claude Code v2.1.19+ multi-agent orchestration capabilities with Claude Flow's swarm system.

npm version License: MIT

Requirements

Requirement Minimum Version Recommended
Claude Code >= 2.1.19 Latest
Node.js >= 18.0.0 >= 20.0.0
npm >= 9.0.0 >= 10.0.0

IMPORTANT: This plugin requires Claude Code version 2.1.19 or higher. The TeammateTool functionality was introduced in this version and is not available in earlier releases.

Version Check

# Check your Claude Code version
claude --version

# Should output: 2.1.19 or higher

If your version is below 2.1.19, update Claude Code:

claude update

Installation

Install directly using Claude Code's plugin system:

# Install from npm registry
claude plugins install @claude-flow/teammate-plugin

# Or install from Claude Flow plugin registry (IPFS-backed)
claude plugins install teammate-plugin --registry claude-flow

Via npm

npm install @claude-flow/teammate-plugin

Or with pnpm:

pnpm add @claude-flow/teammate-plugin

Via Claude Flow CLI

# Install via claude-flow plugin manager
npx @claude-flow/cli@latest plugins install --name @claude-flow/teammate-plugin

# Or add to your claude-flow.config.json
npx @claude-flow/cli@latest config set plugins.teammate-plugin.enabled true

Verify Installation

# Check plugin is loaded
claude plugins list

# Or via claude-flow
npx @claude-flow/cli@latest plugins list

Quick Start

import { createTeammateBridge } from '@claude-flow/teammate-plugin';

// Initialize the bridge
const bridge = await createTeammateBridge();

// Check compatibility
const version = bridge.getVersionInfo();
console.log(`Claude Code: ${version.claudeCode}`);
console.log(`Compatible: ${version.compatible}`);

if (!version.compatible) {
  console.error('Please upgrade Claude Code to >= 2.1.19');
  process.exit(1);
}

// Create a team
const team = await bridge.spawnTeam({
  name: 'my-dev-team',
  topology: 'hierarchical',
  maxTeammates: 6,
  planModeRequired: true,
});

// Spawn teammates (returns AgentInput for Claude Code Task tool)
const coder = await bridge.spawnTeammate({
  name: 'coder-1',
  role: 'coder',
  prompt: 'Implement the authentication feature using JWT',
  teamName: 'my-dev-team',
  model: 'sonnet',
  allowedTools: ['Edit', 'Write', 'Read', 'Bash'],
});

// The agentInput can be passed to Claude Code's Task tool
const agentInput = bridge.buildAgentInput({
  name: 'tester-1',
  role: 'tester',
  prompt: 'Write tests for the authentication feature',
  teamName: 'my-dev-team',
  model: 'haiku',
});

console.log('Pass this to Task tool:', agentInput);

Features

Core Features (from TeammateTool)

Feature Description TeammateTool Operation
Team Management Create, discover, load teams spawnTeam, discoverTeams
Teammate Spawning Spawn agents with native support AgentInput schema
Join/Leave Workflow Request-approve-reject pattern requestJoin, approveJoin, rejectJoin
Messaging Direct and broadcast messages write, broadcast
Plan Approval Submit, vote, execute plans approvePlan, rejectPlan
Swarm Launch Launch multi-agent execution launchSwarm, teammateCount
Shutdown Graceful teammate termination requestShutdown, approveShutdown

Extended Features (Plugin Additions)

Feature Description
Delegation Delegate authority between teammates
Team Context Shared variables, permissions, environment
Permission Updates Dynamic permission changes mid-execution
Session Memory Persist teammate context across sessions
Remote Sync Push team to Claude.ai (experimental)
Transcript Sharing Share message history between teammates
Teleport Resume teams across terminal instances
Plan Control Pause, resume, modify plans mid-execution

API Reference

TeammateBridge

The main class for interacting with TeammateTool.

Initialization

import { createTeammateBridge, TeammateBridge } from '@claude-flow/teammate-plugin';

// Factory function (recommended)
const bridge = await createTeammateBridge({
  fallbackToMCP: true,  // Fallback to MCP if TeammateTool unavailable
  memory: {
    autoPersist: true,
    persistIntervalMs: 60000,
  },
});

// Or direct instantiation
const bridge = new TeammateBridge(config);
await bridge.initialize();

Team Management

// Create team
const team = await bridge.spawnTeam({
  name: 'my-team',
  topology: 'hierarchical',  // 'flat' | 'hierarchical' | 'mesh'
  maxTeammates: 8,
  planModeRequired: true,
  autoApproveJoin: true,
  delegationEnabled: true,
});

// Discover existing teams
const teams = await bridge.discoverTeams();
// ['team-1', 'team-2', ...]

// Load existing team
const existingTeam = await bridge.loadTeam('team-1');

// Get team state
const state = bridge.getTeamState('my-team');

Teammate Spawning

// Spawn teammate
const teammate = await bridge.spawnTeammate({
  name: 'coder-1',
  role: 'coder',
  prompt: 'Implement feature X',
  teamName: 'my-team',
  model: 'sonnet',  // 'sonnet' | 'opus' | 'haiku'
  allowedTools: ['Edit', 'Write', 'Read'],
  mode: 'default',  // 'default' | 'plan' | 'delegate' | etc.
});

// Build AgentInput for Task tool
const agentInput = bridge.buildAgentInput({
  name: 'reviewer-1',
  role: 'reviewer',
  prompt: 'Review code changes',
  teamName: 'my-team',
});
// Pass agentInput to Claude Code's Task tool

Messaging

// Send direct message
const message = await bridge.sendMessage(
  'my-team',
  'sender-id',
  'recipient-id',
  {
    type: 'task',
    payload: { action: 'implement', target: 'auth' },
    priority: 'high',
  }
);

// Broadcast to all teammates
await bridge.broadcast('my-team', 'coordinator-id', {
  type: 'status',
  payload: { phase: 'implementation' },
});

// Read mailbox
const messages = await bridge.readMailbox('my-team', 'teammate-id');

Plan Approval

// Submit plan
const plan = await bridge.submitPlan('my-team', {
  description: 'Implement authentication feature',
  proposedBy: 'coordinator-id',
  steps: [
    { order: 1, action: 'Create user model', tools: ['Edit'], assignee: 'coder-1' },
    { order: 2, action: 'Add JWT middleware', tools: ['Edit'], assignee: 'coder-1' },
    { order: 3, action: 'Write unit tests', tools: ['Edit'], assignee: 'tester-1' },
  ],
  requiredApprovals: 2,
});

// Approve plan
await bridge.approvePlan('my-team', plan.id, 'reviewer-id');

// Launch swarm (after approval)
const exitPlanInput = await bridge.launchSwarm('my-team', plan.id, 3);
// Pass exitPlanInput to ExitPlanMode tool

Delegation

// Delegate authority
const delegation = await bridge.delegateToTeammate(
  'my-team',
  'lead-id',
  'dev-id',
  ['approve_plan', 'spawn_teammate']
);

// Revoke delegation
await bridge.revokeDelegation('my-team', 'lead-id', 'dev-id');

Team Context

// Update context
await bridge.updateTeamContext('my-team', {
  sharedVariables: {
    apiEndpoint: 'https://api.example.com',
    version: '1.0.0',
  },
  inheritedPermissions: ['read', 'write'],
  environmentVariables: {
    NODE_ENV: 'development',
  },
});

// Get context
const context = bridge.getTeamContext('my-team');

Session Memory

// Save teammate memory
await bridge.saveTeammateMemory('my-team', 'teammate-id');

// Load teammate memory
const memory = await bridge.loadTeammateMemory('my-team', 'teammate-id');

// Share transcript
await bridge.shareTranscript('my-team', 'from-id', 'to-id', {
  start: 0,
  end: 10,
});

Teleport

// Check if teleport is possible
const { canTeleport, blockers } = await bridge.canTeleport('my-team', {
  workingDirectory: '/path/to/new/dir',
  gitBranch: 'feature/auth',
});

// Teleport team
if (canTeleport) {
  const result = await bridge.teleportTeam('my-team', {
    workingDirectory: '/path/to/new/dir',
    gitBranch: 'feature/auth',
  });
}

MCP Tools

The plugin provides 16 MCP tools for use with Claude Code's MCP server:

import { TEAMMATE_MCP_TOOLS, handleMCPTool } from '@claude-flow/teammate-plugin';

// List all tools
console.log(TEAMMATE_MCP_TOOLS.map(t => t.name));
// [
//   'teammate_spawn_team',
//   'teammate_discover_teams',
//   'teammate_spawn',
//   'teammate_send_message',
//   'teammate_broadcast',
//   'teammate_submit_plan',
//   'teammate_approve_plan',
//   'teammate_launch_swarm',
//   'teammate_delegate',
//   'teammate_update_context',
//   'teammate_save_memory',
//   'teammate_share_transcript',
//   'teammate_push_remote',
//   'teammate_teleport',
//   'teammate_get_status',
//   'teammate_cleanup',
// ]

// Handle tool call
const result = await handleMCPTool(bridge, 'teammate_spawn_team', {
  name: 'my-team',
  topology: 'hierarchical',
});

Events

The bridge emits events for all operations:

bridge.on('team:spawned', ({ team, config }) => {
  console.log(`Team ${team} created`);
});

bridge.on('teammate:spawned', ({ teammate, agentInput }) => {
  console.log(`Teammate ${teammate.name} spawned`);
});

bridge.on('plan:approved', ({ team, plan }) => {
  console.log(`Plan ${plan.id} approved`);
});

bridge.on('delegate:granted', ({ team, from, to, permissions }) => {
  console.log(`${from} delegated to ${to}: ${permissions.join(', ')}`);
});

bridge.on('teleport:completed', ({ team, result }) => {
  console.log(`Team ${team} teleported successfully`);
});

Error Handling

import { TeammateError, TeammateErrorCode } from '@claude-flow/teammate-plugin';

try {
  await bridge.launchSwarm('my-team', 'plan-id');
} catch (error) {
  if (error instanceof TeammateError) {
    switch (error.code) {
      case TeammateErrorCode.PLAN_NOT_APPROVED:
        console.log('Plan needs approval first');
        break;
      case TeammateErrorCode.TEAM_NOT_FOUND:
        console.log(`Team not found: ${error.teamName}`);
        break;
      case TeammateErrorCode.VERSION_INCOMPATIBLE:
        console.log('Claude Code version too old');
        break;
    }
  }
}

Configuration

import { createTeammateBridge, DEFAULT_PLUGIN_CONFIG } from '@claude-flow/teammate-plugin';

const bridge = await createTeammateBridge({
  autoInitialize: true,
  fallbackToMCP: true,

  recovery: {
    maxRetries: 3,
    retryDelayMs: 1000,
    exponentialBackoff: true,
    fallbackToMCP: true,
    autoCleanupOnError: true,
  },

  delegation: {
    maxDepth: 3,
    autoExpireMs: 3600000,  // 1 hour
    requireApproval: false,
  },

  remoteSync: {
    enabled: false,
    autoSync: false,
    syncInterval: 30000,
    preserveOnDisconnect: true,
  },

  teleport: {
    autoResume: true,
    gitAware: true,
    preserveMailbox: true,
    preserveMemory: true,
  },

  memory: {
    autoPersist: true,
    persistIntervalMs: 60000,
    maxSizeMb: 100,
  },

  mailbox: {
    pollingIntervalMs: 1000,
    maxMessages: 1000,
    retentionMs: 3600000,
  },
});

Integration with Claude Flow

import { createTeammateBridge } from '@claude-flow/teammate-plugin';
import { UnifiedSwarmCoordinator } from '@claude-flow/swarm';

// Create bridge
const bridge = await createTeammateBridge();

// Map Claude Flow topology to team config
const teamConfig = {
  name: 'cf-team',
  topology: 'hierarchical',  // Maps to Claude Flow's hierarchical
  maxTeammates: 8,
  planModeRequired: true,
};

// Create team
const team = await bridge.spawnTeam(teamConfig);

// Map Claude Flow agent types to teammate configs
const agentMapping = {
  'coder': { role: 'coder', tools: ['Edit', 'Write', 'Read', 'Bash'] },
  'tester': { role: 'tester', tools: ['Read', 'Bash', 'Glob'] },
  'reviewer': { role: 'reviewer', tools: ['Read', 'Grep', 'Glob'] },
  'architect': { role: 'architect', tools: ['Read', 'Glob', 'Grep'] },
};

// Spawn teammates with Claude Flow agent types
for (const [type, config] of Object.entries(agentMapping)) {
  await bridge.spawnTeammate({
    name: `${type}-1`,
    role: config.role,
    prompt: `You are a ${type}...`,
    teamName: 'cf-team',
    allowedTools: config.tools,
  });
}

File Structure

Teams are stored in ~/.claude/teams/:

~/.claude/teams/
├── my-team/
│   ├── config.json        # Team configuration
│   ├── state.json         # Team state (teammates, plans)
│   ├── remote.json        # Remote session info (if synced)
│   ├── mailbox/
│   │   ├── teammate-1.json
│   │   └── teammate-2.json
│   └── memory/
│       ├── teammate-1.json
│       └── teammate-2.json
└── other-team/
    └── ...

Environment Variables

The plugin uses these Claude Code environment variables:

CLAUDE_CODE_TEAM_NAME          # Current team context
CLAUDE_CODE_PLAN_MODE_REQUIRED # Require plan approval
CLAUDE_CODE_TMUX_SESSION       # tmux session name
CLAUDE_CODE_TMUX_PREFIX        # tmux prefix key
CLAUDE_CODE_TEAMMATE_COMMAND   # Custom spawn command

Troubleshooting

Plugin reports TeammateTool not available

const version = bridge.getVersionInfo();
if (!version.compatible) {
  console.log(`Claude Code version: ${version.claudeCode}`);
  console.log(`Required: >= 2.1.19`);
  console.log('Run: claude update');
}

Mailbox messages not received

Check that mailbox polling is running:

// Mailbox is polled automatically, but you can read manually
const messages = await bridge.readMailbox('my-team', 'teammate-id');

Plan approval stuck

Ensure enough teammates have voted:

const team = bridge.getTeamState('my-team');
const plan = team.activePlans.find(p => p.id === planId);

console.log(`Approvals: ${plan.approvals.length}/${plan.requiredApprovals}`);
console.log(`Rejections: ${plan.rejections.length}`);

Testing the Plugin

Run Unit Tests

cd v3/plugins/teammate-plugin

# Install dependencies
npm install

# Run tests
npm test

# Run tests with coverage
npm run test:coverage

Verify Plugin Functionality

import { createTeammateBridge, TEAMMATE_MCP_TOOLS } from '@claude-flow/teammate-plugin';

async function verifyPlugin() {
  console.log('=== Plugin Verification ===\n');

  // 1. Check MCP tools are exported
  console.log(`✓ MCP Tools available: ${TEAMMATE_MCP_TOOLS.length}`);

  // 2. Initialize bridge
  const bridge = await createTeammateBridge();
  console.log('✓ Bridge initialized');

  // 3. Check version compatibility
  const version = bridge.getVersionInfo();
  console.log(`✓ Claude Code version: ${version.claudeCode || 'not detected'}`);
  console.log(`✓ Plugin version: ${version.plugin}`);
  console.log(`✓ Compatible: ${version.compatible}`);

  // 4. Test team creation (if compatible)
  if (version.compatible) {
    const team = await bridge.spawnTeam({ name: 'test-team' });
    console.log(`✓ Team created: ${team.name}`);

    // Cleanup
    await bridge.cleanup('test-team');
    console.log('✓ Cleanup successful');
  }

  console.log('\n=== All checks passed! ===');
}

verifyPlugin().catch(console.error);

Verify via CLI

# Check plugin is registered
npx @claude-flow/cli@latest plugins list | grep teammate

# Check plugin info
npx @claude-flow/cli@latest plugins info teammate-plugin

# Test MCP tools
npx @claude-flow/cli@latest mcp tools | grep teammate

Plugin Registry (IPFS)

This plugin is published to the Claude Flow Plugin Registry on IPFS for decentralized distribution.

Registry Entry

{
  "name": "teammate-plugin",
  "package": "@claude-flow/teammate-plugin",
  "version": "1.0.0-alpha.1",
  "description": "Native TeammateTool integration for Claude Code v2.1.19+",
  "author": "Claude Flow Team",
  "license": "MIT",
  "repository": "https://github.com/ruvnet/claude-flow",
  "keywords": ["claude-code", "teammate", "multi-agent", "swarm"],
  "requirements": {
    "claudeCode": ">=2.1.19",
    "node": ">=18.0.0"
  },
  "mcpTools": 21,
  "features": [
    "team-management",
    "teammate-spawning",
    "messaging",
    "plan-approval",
    "delegation",
    "remote-sync",
    "bmssp-optimization"
  ]
}

Install from Registry

# Install from IPFS-backed registry
npx @claude-flow/cli@latest plugins install teammate-plugin --registry ipfs

# Or specify registry CID directly
npx @claude-flow/cli@latest plugins install teammate-plugin --cid <registry-cid>

Verify Registry Integrity

# Check plugin hash matches registry
npx @claude-flow/cli@latest plugins verify teammate-plugin

# View registry metadata
npx @claude-flow/cli@latest plugins registry info

License

MIT