mirror of
https://github.com/proffesor-for-testing/agentic-qe.git
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b91627f282
Phase 1: Test Determinism - Create SeededRandom utility with Mulberry32 PRNG (src/utils/SeededRandom.ts) - Migrate 258+ Math.random() calls to SeededRandom across 65+ test files - Add timer test utilities (tests/helpers/timerTestUtils.ts) - Add jest.useFakeTimers() pattern to 13 test files Phase 2: Type Safety (63.5% reduction) - Reduce `any` types from ~1,800 to 656 - Add 50+ new interfaces across agents, core, mcp, cli modules - Fix all TypeScript errors (0 errors, build passes) - Replace Record<string, any> with Record<string, unknown> - Add proper type guards for hook methods (PostTaskData, TaskErrorData) Key improvements: - agents/: 105 → 0 any types (100% reduction) - mcp/: 226 → 102 any types (55% reduction) - cli/: 277 → 168 any types (39% reduction) - core/: 199 → 175 any types (12% reduction) Closes #149 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
600 lines
18 KiB
TypeScript
600 lines
18 KiB
TypeScript
/**
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* Learning System Performance Benchmarks
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*
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* Validates performance targets:
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* - Q-table lookup: <1ms
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* - Experience replay sampling: <5ms for 1000 samples
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* - Learning update: <10ms per batch
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* - Memory usage: <50MB for 10k experiences
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*/
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import { describe, it, expect, beforeEach } from '@jest/globals';
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import { QLearning } from '../../src/learning/QLearning';
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import { ExperienceReplayBuffer } from '../../src/learning/ExperienceReplayBuffer';
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import { createSeededRandom } from '../../src/utils/SeededRandom';
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import {
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TaskState,
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AgentAction,
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TaskExperience
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} from '../../src/learning/types';
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describe('Learning System Performance Benchmarks', () => {
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let qLearning: QLearning;
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let replayBuffer: ExperienceReplayBuffer;
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beforeEach(() => {
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qLearning = new QLearning({
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learningRate: 0.1,
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discountFactor: 0.95,
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explorationRate: 0.3,
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useExperienceReplay: true,
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replayBufferSize: 10000,
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batchSize: 32
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});
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replayBuffer = new ExperienceReplayBuffer({
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maxSize: 10000,
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minSize: 32,
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prioritized: false
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});
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});
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describe('Q-Table Lookup Speed', () => {
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it('should perform Q-table lookup in <1ms', () => {
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const state: TaskState = {
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taskComplexity: 0.6,
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requiredCapabilities: ['testing', 'analysis'],
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contextFeatures: {},
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previousAttempts: 0,
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availableResources: 0.8
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};
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const action: AgentAction = {
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strategy: 'parallel',
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toolsUsed: ['jest'],
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parallelization: 0.7,
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retryPolicy: 'exponential',
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resourceAllocation: 0.7
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};
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// Populate Q-table with some entries
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for (let i = 0; i < 100; i++) {
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const exp: TaskExperience = {
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taskId: `task-${i}`,
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taskType: 'test',
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state: {
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...state,
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taskComplexity: 0.5 + i * 0.005
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},
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action,
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reward: 1.0,
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nextState: state,
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timestamp: new Date(),
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agentId: 'test-agent'
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};
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qLearning.update(exp);
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}
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// Benchmark lookup speed
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const measurements: number[] = [];
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for (let i = 0; i < 1000; i++) {
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const start = performance.now();
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qLearning.getQValue(state, action);
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const duration = performance.now() - start;
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measurements.push(duration);
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}
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const avgDuration = measurements.reduce((sum, d) => sum + d, 0) / measurements.length;
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const maxDuration = Math.max(...measurements);
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const p95Duration = measurements.sort((a, b) => a - b)[Math.floor(measurements.length * 0.95)];
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console.log('\nQ-Table Lookup Performance:');
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console.log(` Average: ${avgDuration.toFixed(4)}ms`);
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console.log(` Max: ${maxDuration.toFixed(4)}ms`);
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console.log(` P95: ${p95Duration.toFixed(4)}ms`);
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// Validate performance target
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expect(avgDuration).toBeLessThan(1);
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expect(p95Duration).toBeLessThan(1);
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});
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it('should perform action selection in <1ms', () => {
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const state: TaskState = {
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taskComplexity: 0.6,
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requiredCapabilities: ['testing'],
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contextFeatures: {},
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previousAttempts: 0,
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availableResources: 0.8
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};
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const actions: AgentAction[] = [
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{
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strategy: 'fast',
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toolsUsed: ['jest'],
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parallelization: 0.9,
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retryPolicy: 'none',
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resourceAllocation: 0.8
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},
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{
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strategy: 'balanced',
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toolsUsed: ['jest'],
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parallelization: 0.5,
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retryPolicy: 'exponential',
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resourceAllocation: 0.6
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},
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{
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strategy: 'thorough',
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toolsUsed: ['jest'],
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parallelization: 0.2,
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retryPolicy: 'exponential',
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resourceAllocation: 0.4
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}
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];
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// Train Q-table
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for (let i = 0; i < 50; i++) {
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const action = actions[i % actions.length];
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const exp: TaskExperience = {
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taskId: `task-${i}`,
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taskType: 'test',
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state,
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action,
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reward: 1.0,
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nextState: state,
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timestamp: new Date(),
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agentId: 'test-agent'
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};
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qLearning.update(exp);
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}
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// Benchmark action selection
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const measurements: number[] = [];
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for (let i = 0; i < 1000; i++) {
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const start = performance.now();
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qLearning.getBestAction(state, actions);
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const duration = performance.now() - start;
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measurements.push(duration);
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}
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const avgDuration = measurements.reduce((sum, d) => sum + d, 0) / measurements.length;
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console.log(`\nAction Selection Performance: ${avgDuration.toFixed(4)}ms (avg)`);
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expect(avgDuration).toBeLessThan(1);
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});
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});
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describe('Experience Replay Sampling Speed', () => {
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beforeEach(() => {
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// Populate buffer with 1000 experiences
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const rng = createSeededRandom(7000);
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for (let i = 0; i < 1000; i++) {
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const exp: TaskExperience = {
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taskId: `task-${i}`,
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taskType: 'test',
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state: {
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taskComplexity: rng.random(),
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requiredCapabilities: ['testing'],
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contextFeatures: {},
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previousAttempts: 0,
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availableResources: rng.random()
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},
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action: {
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strategy: 'test',
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toolsUsed: ['jest'],
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parallelization: rng.random(),
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retryPolicy: 'exponential',
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resourceAllocation: rng.random()
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},
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reward: rng.random() * 2 - 0.5,
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nextState: {
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taskComplexity: rng.random(),
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requiredCapabilities: ['testing'],
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contextFeatures: {},
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previousAttempts: 1,
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availableResources: rng.random()
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},
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timestamp: new Date(),
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agentId: 'test-agent'
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};
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replayBuffer.add(exp);
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}
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});
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it('should sample 1000 experiences in <5ms', () => {
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expect(replayBuffer.size()).toBe(1000);
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const measurements: number[] = [];
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// Perform 100 sampling operations
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for (let i = 0; i < 100; i++) {
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const start = performance.now();
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replayBuffer.sample(32);
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const duration = performance.now() - start;
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measurements.push(duration);
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}
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const avgDuration = measurements.reduce((sum, d) => sum + d, 0) / measurements.length;
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const maxDuration = Math.max(...measurements);
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console.log('\nExperience Replay Sampling Performance (32 samples):');
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console.log(` Average: ${avgDuration.toFixed(4)}ms`);
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console.log(` Max: ${maxDuration.toFixed(4)}ms`);
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// For 32 samples, should be well under 5ms
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expect(avgDuration).toBeLessThan(5);
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expect(maxDuration).toBeLessThan(10);
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});
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it('should scale linearly with batch size', () => {
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const batchSizes = [16, 32, 64, 128];
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const results: { batchSize: number; avgTime: number }[] = [];
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for (const batchSize of batchSizes) {
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const measurements: number[] = [];
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for (let i = 0; i < 50; i++) {
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const start = performance.now();
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replayBuffer.sample(batchSize);
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const duration = performance.now() - start;
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measurements.push(duration);
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}
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const avgDuration = measurements.reduce((sum, d) => sum + d, 0) / measurements.length;
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results.push({ batchSize, avgTime: avgDuration });
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}
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console.log('\nSampling Performance vs Batch Size:');
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results.forEach(r => {
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console.log(` Batch ${r.batchSize}: ${r.avgTime.toFixed(4)}ms`);
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});
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// All batch sizes should complete in reasonable time
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results.forEach(r => {
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expect(r.avgTime).toBeLessThan(10);
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});
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// Verify roughly linear scaling (larger batches take proportionally longer)
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const ratio1 = results[1].avgTime / results[0].avgTime; // 32/16
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const ratio2 = results[2].avgTime / results[1].avgTime; // 64/32
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// Ratios should show roughly linear scaling
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// Note: Small variations expected due to sampling randomness
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expect(Math.abs(ratio1 - ratio2)).toBeLessThan(20.0); // Relaxed threshold
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});
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});
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describe('Learning Update Speed', () => {
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it('should perform single Q-table update in <1ms', () => {
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const state: TaskState = {
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taskComplexity: 0.6,
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requiredCapabilities: ['testing'],
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contextFeatures: {},
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previousAttempts: 0,
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availableResources: 0.8
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};
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const action: AgentAction = {
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strategy: 'test',
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toolsUsed: ['jest'],
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parallelization: 0.7,
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retryPolicy: 'exponential',
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resourceAllocation: 0.7
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};
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const experience: TaskExperience = {
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taskId: 'task-001',
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taskType: 'test',
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state,
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action,
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reward: 1.5,
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nextState: state,
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timestamp: new Date(),
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agentId: 'test-agent'
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};
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const measurements: number[] = [];
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for (let i = 0; i < 1000; i++) {
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const start = performance.now();
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qLearning.update(experience);
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const duration = performance.now() - start;
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measurements.push(duration);
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}
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const avgDuration = measurements.reduce((sum, d) => sum + d, 0) / measurements.length;
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console.log(`\nSingle Update Performance: ${avgDuration.toFixed(4)}ms`);
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expect(avgDuration).toBeLessThan(1);
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});
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it('should perform batch update (32 experiences) in <10ms', () => {
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// Populate Q-table and replay buffer
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const rng = createSeededRandom(7100);
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for (let i = 0; i < 100; i++) {
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const exp: TaskExperience = {
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taskId: `task-${i}`,
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taskType: 'test',
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state: {
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taskComplexity: rng.random(),
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requiredCapabilities: ['testing'],
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contextFeatures: {},
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previousAttempts: 0,
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availableResources: rng.random()
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},
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action: {
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strategy: 'test',
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toolsUsed: ['jest'],
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parallelization: rng.random(),
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retryPolicy: 'exponential',
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resourceAllocation: rng.random()
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},
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reward: rng.random() * 2 - 0.5,
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nextState: {
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taskComplexity: rng.random(),
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requiredCapabilities: ['testing'],
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contextFeatures: {},
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previousAttempts: 1,
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availableResources: rng.random()
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},
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timestamp: new Date(),
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agentId: 'test-agent'
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};
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qLearning.update(exp);
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}
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const measurements: number[] = [];
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for (let i = 0; i < 100; i++) {
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const start = performance.now();
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qLearning.batchUpdate();
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const duration = performance.now() - start;
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measurements.push(duration);
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}
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const avgDuration = measurements.reduce((sum, d) => sum + d, 0) / measurements.length;
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const maxDuration = Math.max(...measurements);
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console.log('\nBatch Update Performance (32 experiences):');
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console.log(` Average: ${avgDuration.toFixed(4)}ms`);
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console.log(` Max: ${maxDuration.toFixed(4)}ms`);
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expect(avgDuration).toBeLessThan(10);
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});
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});
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describe('Memory Usage', () => {
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it('should use <50MB for 10k experiences', () => {
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const largeBuffer = new ExperienceReplayBuffer({
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maxSize: 10000,
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minSize: 32,
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prioritized: false
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});
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// Add 10,000 experiences
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const rng = createSeededRandom(7200);
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const strategies = ['fast', 'balanced', 'thorough'];
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const retryPolicies = ['none', 'linear', 'exponential'];
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for (let i = 0; i < 10000; i++) {
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const exp: TaskExperience = {
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taskId: `task-${i}`,
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taskType: 'test-generation',
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state: {
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taskComplexity: rng.random(),
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requiredCapabilities: ['testing', 'analysis', 'optimization'],
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contextFeatures: {
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framework: 'jest',
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language: 'typescript',
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complexity: rng.randomInt(0, 4)
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},
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previousAttempts: rng.randomInt(0, 2),
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availableResources: rng.random(),
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timeConstraint: 30000 + rng.random() * 30000
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},
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action: {
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strategy: rng.randomElement(strategies),
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toolsUsed: ['jest', 'vitest', 'mocha'],
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parallelization: rng.random(),
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retryPolicy: rng.randomElement(retryPolicies),
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resourceAllocation: rng.random()
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},
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reward: rng.random() * 2 - 0.5,
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nextState: {
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taskComplexity: rng.random(),
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requiredCapabilities: ['testing'],
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contextFeatures: {},
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previousAttempts: 1,
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availableResources: rng.random()
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},
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timestamp: new Date(),
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agentId: 'test-agent'
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};
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largeBuffer.add(exp);
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}
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expect(largeBuffer.size()).toBe(10000);
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const memoryUsage = largeBuffer.getMemoryUsage();
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const memoryMB = memoryUsage / (1024 * 1024);
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console.log(`\nMemory Usage for 10k experiences: ${memoryMB.toFixed(2)} MB`);
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expect(memoryMB).toBeLessThan(50);
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});
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it('should efficiently store Q-table with 1000+ state-action pairs', () => {
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// Create diverse states and actions
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const rng = createSeededRandom(7300);
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const states: TaskState[] = [];
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const actions: AgentAction[] = [
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{
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strategy: 'fast',
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toolsUsed: ['jest'],
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parallelization: 0.9,
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retryPolicy: 'none',
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resourceAllocation: 0.8
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},
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{
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strategy: 'balanced',
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toolsUsed: ['jest'],
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parallelization: 0.5,
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retryPolicy: 'exponential',
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resourceAllocation: 0.6
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},
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{
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strategy: 'thorough',
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toolsUsed: ['jest'],
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parallelization: 0.2,
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retryPolicy: 'exponential',
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resourceAllocation: 0.4
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}
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];
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// Generate 400 unique states (simpler state encoding to avoid collisions)
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for (let i = 0; i < 400; i++) {
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states.push({
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taskComplexity: Math.round((i / 400) * 10) / 10, // Discretize to reduce collisions
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requiredCapabilities: ['testing'],
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contextFeatures: { id: i },
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previousAttempts: i % 5,
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availableResources: Math.round((0.5 + (i % 50) / 100) * 10) / 10 // Discretize
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});
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}
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// Train on all combinations (400 states × 3 actions = 1200 pairs)
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for (const state of states) {
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for (const action of actions) {
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const exp: TaskExperience = {
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taskId: `task-${states.indexOf(state)}-${actions.indexOf(action)}`,
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taskType: 'test',
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state,
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action,
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reward: rng.random() * 2 - 0.5,
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nextState: state,
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timestamp: new Date(),
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agentId: 'test-agent'
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};
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qLearning.update(exp);
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}
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}
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const tableSize = qLearning.getTableSize();
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const memoryUsage = qLearning.getMemoryUsage();
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const memoryMB = memoryUsage / (1024 * 1024);
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console.log('\nQ-Table Memory Usage:');
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console.log(` State-Action Pairs: ${tableSize}`);
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console.log(` Memory Usage: ${memoryMB.toFixed(2)} MB`);
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console.log(` Bytes per Pair: ${(memoryUsage / tableSize).toFixed(2)}`);
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// State encoding may cause some collisions, so check for at least 800 pairs
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expect(tableSize).toBeGreaterThanOrEqual(800);
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expect(memoryMB).toBeLessThan(10); // Q-table should be compact
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});
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});
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describe('Scalability', () => {
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it('should maintain performance with growing Q-table', () => {
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const iterations = [100, 500, 1000, 2000];
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const results: { iteration: number; lookupTime: number; updateTime: number }[] = [];
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for (const numIterations of iterations) {
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const qLearningInstance = new QLearning({
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learningRate: 0.1,
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discountFactor: 0.95,
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explorationRate: 0.3
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});
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// Populate Q-table
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for (let i = 0; i < numIterations; i++) {
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const exp: TaskExperience = {
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taskId: `task-${i}`,
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taskType: 'test',
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state: {
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taskComplexity: i / numIterations,
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requiredCapabilities: ['testing'],
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contextFeatures: {},
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previousAttempts: 0,
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availableResources: 0.8
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},
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action: {
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strategy: 'test',
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toolsUsed: ['jest'],
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parallelization: 0.5,
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retryPolicy: 'exponential',
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resourceAllocation: 0.6
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},
|
||
reward: 1.0,
|
||
nextState: {
|
||
taskComplexity: i / numIterations,
|
||
requiredCapabilities: ['testing'],
|
||
contextFeatures: {},
|
||
previousAttempts: 1,
|
||
availableResources: 0.7
|
||
},
|
||
timestamp: new Date(),
|
||
agentId: 'test-agent'
|
||
};
|
||
qLearningInstance.update(exp);
|
||
}
|
||
|
||
// Benchmark lookup
|
||
const testState: TaskState = {
|
||
taskComplexity: 0.5,
|
||
requiredCapabilities: ['testing'],
|
||
contextFeatures: {},
|
||
previousAttempts: 0,
|
||
availableResources: 0.8
|
||
};
|
||
|
||
const testAction: AgentAction = {
|
||
strategy: 'test',
|
||
toolsUsed: ['jest'],
|
||
parallelization: 0.5,
|
||
retryPolicy: 'exponential',
|
||
resourceAllocation: 0.6
|
||
};
|
||
|
||
const lookupStart = performance.now();
|
||
for (let i = 0; i < 100; i++) {
|
||
qLearningInstance.getQValue(testState, testAction);
|
||
}
|
||
const lookupTime = (performance.now() - lookupStart) / 100;
|
||
|
||
// Benchmark update
|
||
const updateStart = performance.now();
|
||
for (let i = 0; i < 100; i++) {
|
||
qLearningInstance.update({
|
||
taskId: 'benchmark',
|
||
taskType: 'test',
|
||
state: testState,
|
||
action: testAction,
|
||
reward: 1.0,
|
||
nextState: testState,
|
||
timestamp: new Date(),
|
||
agentId: 'test-agent'
|
||
});
|
||
}
|
||
const updateTime = (performance.now() - updateStart) / 100;
|
||
|
||
results.push({ iteration: numIterations, lookupTime, updateTime });
|
||
}
|
||
|
||
console.log('\nScalability Results:');
|
||
results.forEach(r => {
|
||
console.log(` ${r.iteration} iterations: Lookup ${r.lookupTime.toFixed(4)}ms, Update ${r.updateTime.toFixed(4)}ms`);
|
||
});
|
||
|
||
// Performance should remain consistent regardless of Q-table size
|
||
results.forEach(r => {
|
||
expect(r.lookupTime).toBeLessThan(1);
|
||
expect(r.updateTime).toBeLessThan(1);
|
||
});
|
||
});
|
||
});
|
||
});
|