Files
rshtirmer 91981b44d4 feat: add crowd-dash example, rename example-game to asteroid-dodger
- Add crowd-dash: 3D neon city endless runner (Three.js) with particles,
  camera juice, synthwave audio, and death slow-motion
- Rename examples/example-game → examples/asteroid-dodger
- Enable agent teams in settings.json

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 16:35:01 -05:00

56 lines
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JSON

{
"_comment": "Test actions for Crowd Dash. ArrowLeft/ArrowRight to dodge crowd. Auto-runs forward.",
"steps": [
{
"_comment": "Idle — let auto-run start and score some distance",
"buttons": [],
"frames": 15
},
{
"_comment": "Dodge right",
"buttons": ["ArrowRight"],
"frames": 20
},
{
"_comment": "Dodge left",
"buttons": ["ArrowLeft"],
"frames": 20
},
{
"_comment": "Idle — run straight",
"buttons": [],
"frames": 10
},
{
"_comment": "Quick dodge right then left",
"buttons": ["ArrowRight"],
"frames": 15
},
{
"_comment": "Dodge left to center",
"buttons": ["ArrowLeft"],
"frames": 15
},
{
"_comment": "Idle — should have scored by now",
"buttons": [],
"frames": 10
},
{
"_comment": "Dodge right aggressively",
"buttons": ["ArrowRight"],
"frames": 25
},
{
"_comment": "Return to center",
"buttons": ["ArrowLeft"],
"frames": 20
},
{
"_comment": "Idle — let crowds come, long period for potential collision",
"buttons": [],
"frames": 80
}
]
}