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https://github.com/PlayableIntelligence/game-creator.git
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1a44fac3ac
Replace /new-game with /make-game which copies runnable starter templates (Phaser 2D and Three.js 3D) instead of generating files from scratch. Add flight simulator as a second example game demonstrating the full make-game pipeline: scaffold, visual design, audio, QA tests (16 Playwright), and architecture review fixes. Fix SFX looping bug in game-audio skill — SFX now use Web Audio API directly instead of Strudel (which loops continuously). Update flappy-bird example with the same fix. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
24 lines
573 B
JSON
24 lines
573 B
JSON
{
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"name": "flight-simulator",
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"version": "1.0.0",
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"type": "module",
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"scripts": {
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"dev": "vite",
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"build": "vite build",
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"preview": "vite preview",
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"test": "npx playwright test",
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"test:headed": "npx playwright test --headed",
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"test:ui": "npx playwright test --ui",
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"test:update-snapshots": "npx playwright test --update-snapshots"
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},
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"dependencies": {
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"three": "^0.172.0",
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"@strudel/web": "^1.3.0"
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},
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"devDependencies": {
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"vite": "^7.3.1",
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"@playwright/test": "^1.58.0",
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"@axe-core/playwright": "^4.11.0"
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}
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}
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