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rshtirmer b6eee2c0fa feat(labyrinth): complete game with mobile input, visual polish, audio, and deploy
- Move labyrinth to examples/, set GH Pages base path
- Add gyroscope, virtual joystick, and unified analog input system
- Add visual effects (particles, trails, screen flash, level transitions)
- Add procedural floor/wall textures, clouds, gem/exit animations
- Add ambient BGM (Strudel.cc) and Web Audio SFX
- Update skills/templates/commands with mobile-first guidance

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-31 00:22:08 -05:00

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{
"name": "labyrinth",
"version": "1.0.0",
"type": "module",
"scripts": {
"dev": "vite",
"build": "vite build",
"preview": "vite preview",
"test": "npx playwright test",
"test:headed": "npx playwright test --headed",
"test:ui": "npx playwright test --ui",
"test:update-snapshots": "npx playwright test --update-snapshots",
"verify": "node scripts/verify-runtime.mjs"
},
"dependencies": {
"three": "^0.172.0",
"@strudel/web": "^1.3.0"
},
"devDependencies": {
"vite": "^7.3.1",
"@playwright/test": "^1.58.0",
"@axe-core/playwright": "^4.11.0"
}
}