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---
title: Why HTML?
description: Use HTML artifacts when seeing or trying an idea is clearer than reading about it.
---
Agents often answer with prose, and sometimes that is the right format. HTML
can be easier to understand when you need to compare designs, try a flow,
inspect a system, or show how something works.
<GuideChapterEvidence chapter="why-html" />
## What HTML adds
HTML can put explanation, layout, state, and interaction in one file. You can
open it in a browser, test it at real sizes, click through it, annotate it, and
share it with technical or non-technical collaborators.
That makes HTML useful for wireframes, mockups, prototypes, diagrams, visual
explainers, reports, presentations, and small purpose-built tools.
## Keep Markdown when it is enough
Markdown is usually simpler for notes, short plans, and linear explanations.
Use HTML when seeing or trying the idea adds something useful.
<GuideHandoff
artifactHref="/examples"
artifactLabel="Open the examples"
artifactDescription="Inspect the release-readiness wireframe and prototype."
sourceHref="https://github.com/plannotator/effective-html"
skillHref="https://github.com/plannotator/effective-html/blob/main/skills/html/SKILL.md"
skillLabel="Read the HTML skill"
skillDescription="See the general guidance for making HTML artifacts."
/>
<GuideNext
href="/docs/choosing-fidelity"
title="Wireframe, mockup, or prototype?"
description="See the practical difference between the common levels of fidelity."
/>