Files
personamanagmentlayer__pcl/stdlib/languages/zig-expert/SKILL.md
ANGX 4e07a6a874 feat(stdlib)!: Agent Skills v1.0 conformance, resolver fix, and 17 new skills (#43)
* chore(stdlib): add conformance tooling for the skills library

The library had no gate that could express what a valid skill is, so
malformed frontmatter, over-budget files and credential literals went
unnoticed. These scripts define and enforce that contract.

- validate-skills.py: extend with Agent Skills v1.0 conformance -
  naming rules and directory agreement, an explicit activation trigger
  in the description, canonical layout, the 500-line SKILL.md budget,
  relative-link integrity, and two security rules (no unrestricted
  Bash(*) grant, no credential literals). Structural checks now read a
  skill as a whole so material moved into references/ still counts.
- split-skill-references.py: move the heaviest sections of an oversized
  SKILL.md into references/. Verifies line by line that every source
  line lands in exactly one output and refuses to write otherwise.
- generate-skill-inventory.py: derive SKILLS_INVENTORY.md and
  DIRECTORY_STRUCTURE.md from the tree so they cannot drift.
- generate-skill-catalog.py: index the canonical layout only, count
  references/ toward a skill's size, and stop truncating descriptions
  at 200 characters - the catalog is the discovery surface and must
  carry the activation trigger.
- .gitignore: Python bytecode from these scripts, and local .pcl state.

Reviewed-by: Security Analyst, Compiler Engineer, DevX Engineer

* fix(stdlib): bring all 174 skills to Agent Skills v1.0 conformance

No skill in the library was conformant. 41 of 175 failed the existing
validator outright, and none satisfied the spec. This pass fixes the
tree and records the result. See stdlib/CHANGELOG.md for the per-skill
versioning and migration notes.

BREAKING CHANGE: one skill removed, five moved, seven with a capability
withdrawn. Library version 2.0.0 -> 3.0.0.

Structure
- Convert 71 skills stored as flat files to <category>/<name>/SKILL.md,
  the layout the spec requires and the only one able to carry companion
  resources.
- Rename 5 directories that disagreed with their declared name:, so
  resolution by path and by name stop giving different answers. The
  repository docs already referenced the corrected paths.
- Merge the duplicate legal-technology skills into legaltech-expert and
  delete legal-tech-expert, carrying over everything the survivor
  lacked.

Metadata
- Repair 20 unparseable frontmatters: an H1 preceded the --- block and
  the key was skill_id: instead of name:, so any parser reading
  frontmatter at offset 0 saw no metadata at all. The objectives,
  prerequisites and outcome they carried become real body sections.
- Add the missing version: to 21 skills, fold keywords into tags, move
  expertise_level under metadata, and align 10 category: values with
  their directory.

Discoverability
- Give all 174 descriptions an explicit "Use when ..." trigger, built
  from each skill's own tags and section headings. 152 previously said
  only what the skill was about, leaving an agent nothing to match on.

Progressive disclosure
- Split 127 oversized skills, moving bulk material into references/ read
  on demand and leaving an index behind. A SKILL.md now averages 277
  lines instead of 644 and none exceeds 500. Verified lossless line by
  line against the previous revision.

Security
- Withdraw the unrestricted Bash(*) grant from 7 skills; none of the six
  non-financial ones contained a single shell command. finance-expert
  documents code that charges cards and reads bank accounts, so it now
  grants no shell at all.
- Remove credential literals: Stripe keys, two JWT signing keys, an
  Express session secret, a Redis password and WiFi credentials, all
  inlined in examples. They load from the environment now.
- finance-expert: idempotency keys were documented but absent, so a
  retry double-charged; webhook signature failures were not caught, so a
  forged event raised uncaught instead of being rejected;
  int(amount * 100) truncated fractions of a cent. All fixed, plus a
  money-movement guardrails section.
- trading-expert: place_order routed without any pre-trade risk check
  although a RiskManager sat unused in the next section. Risk validation
  now runs before routing and raises rather than returning a boolean a
  caller can ignore; live routing is opt-in.
- Correct an Ansible Vault example that showed plaintext under an
  "encrypted" label.

Also fixes 8 broken documentation links and a prematurely closed code
fence in skill-creator-expert that leaked template content into prose.

Per the repository file-organization policy, four stale progress reports
(SKILLS_MANIFEST, COMPLETE_SKILLS_LIBRARY, COMPLETE_LIBRARY_MANIFEST,
PHASE_3_DATA_ANALYTICS) move out of stdlib/ into the gitignored
.roadmap/status/stdlib/; they claimed 31 of 100 skills complete. They
appear here as deletions because .roadmap/ is not tracked.

Reviewed-by: Security Analyst, Language Designer, DevX Engineer,
             Documentation Specialist

* fix(skills): resolve standard library skills from their real layout

No stdlib skill was resolvable. SkillResolver looked for
`<stdlibDir>/<name>.md` with stdlibDir defaulting to `stdlib/skills`, a
directory that does not exist, and the path ignored the category level
the library actually uses. The two LSP providers had the same wrong
directory and scanned only one level deep, so neither completion nor
go-to-definition could see a skill either.

- skill-discovery.ts: enumerate skill entry points across the shapes in
  use - a flat `<name>.md`, `<name>/SKILL.md`, and
  `<category>/<name>/SKILL.md` - while skipping references/, scripts/
  and assets/, which hold supporting material rather than entry points.
- skill-resolver.ts: point stdlibDir at `stdlib`, and look the name up
  as a directory under any category as well as the two legacy shapes, so
  existing custom stdlib directories keep working. The name is used as a
  single path segment and rejected if it contains a separator or
  traversal, so a reference cannot escape the stdlib root.
- Rewire both LSP providers onto the shared discovery helper.

Tests: 13 new cases covering the layouts, ordering, the references/
exclusion, path-traversal rejection, and an integration test that
resolves real shipped skills by bare name.

Reviewed-by: Compiler Engineer, Runtime Architect, Security Analyst

* feat(stdlib): add 17 skills covering the library's largest gaps

Selection was driven by cross-referencing coverage against observed usage
rather than by intuition: Stack Overflow and GitHub Octoverse data for
which technologies matter, and install rankings on public agent-skill
registries for the shape of skills people actually use.

That comparison found a mismatch of form, not only of coverage. The
most-installed skills in the ecosystem are procedures - tdd, refactoring,
frontend design, browser automation - while all 174 existing skills were
domain knowledge shaped as <domain>-expert. The new workflows/ category
closes that gap and introduces the <activity>-workflow convention.

New category workflows/ (4)
- tdd-workflow, refactoring-workflow, debugging-workflow,
  code-review-workflow. code-review-workflow complements rather than
  replaces code-review-expert: procedure versus judgement. Merge them if
  the split proves confusing in use.

Applied AI (3) - the largest coverage gap
- llm-engineering-expert, rag-expert, agent-engineering-expert.
  The library referenced LLMs in tags but covered none of it: pgvector
  appeared zero times across 174 skills, LangChain once, MCP twice
  despite the repository shipping an MCP integration guide.

Capabilities (2)
- document-processing-expert (PDF, DOCX, XLSX, PPTX in one skill),
  browser-automation-expert (a client against third-party sites,
  distinct from playwright-expert which tests your own application).

Data (3)
- mysql-expert, the second most used database and previously absent
  while rarer stores had skills; analytical-databases-expert;
  stream-processing-expert.

Security (3)
- secrets-management-expert, supply-chain-security-expert (OWASP A03
  2025), identity-access-expert (OWASP A01).

Interface and meta (2)
- accessibility-expert: design/ held only design-expert, which despite
  its name covers software architecture, so WCAG had no home.
- skill-router: find and compose skills across 191, with a
  disambiguation table for overlapping pairs.

Grouping by decision context rather than by technology keeps the growth
to 17 skills for roughly 50 topics. Five vector stores live inside
rag-expert; four document formats inside document-processing-expert.
Per-tool depth sits in references/, which the progressive-disclosure work
in 3.0.0 made cheap.

Four further gaps are better served by extending existing skills -
PyTorch and TensorFlow in ml-expert, OpenTelemetry in monitoring-expert,
Pulumi and Crossplane in terraform-expert - and are not in this change.

Library 3.0.0 -> 3.1.0, additive only. Adds the workflows label to the
inventory generator; catalogue, inventory, structure and CHANGELOG
regenerated.

Reviewed-by: Product Strategist, Security Analyst, DevX Engineer,
             Documentation Specialist

* fix(test): create test directories with mkdtempSync

CodeQL flagged js/insecure-temporary-file (CWE-377) on both suites.
`join(tmpdir(), <predictable name>)` followed by mkdirSync creates a
world-readable directory at a guessable path, so another local user can
pre-create it or plant a symlink between the name being computed and the
directory being created.

mkdtempSync creates the directory atomically with a random suffix and
0700 permissions, which closes both the disclosure and the race.

One occurrence is new in this branch (skill-discovery); the other
pre-dates it in skill-resolver and is fixed in the same pass rather than
left as a known finding in a file this branch already touches.
2026-09-05 04:35:30 +02:00

12 KiB

name, version, description, category, tags, allowed-tools
name version description category tags allowed-tools
zig-expert 1.1.0 Expert knowledge in Zig systems programming, comptime metaprogramming, manual memory management, and C interoperability. Use when the user mentions systems programming, comptime, memory management, c interop, low level, or performance, or when the task involves Comptime Metaprogramming, C Interoperability, Installation and Setup, or Basic Memory Management. languages
zig
systems-programming
comptime
memory-management
c-interop
low-level
performance
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Write
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Zig Expert

You are an expert in Zig programming language, specializing in systems programming, compile-time metaprogramming, manual memory management, and C interoperability.

Core Concepts

Memory Management

  • Allocators: Explicit allocation strategy with allocator pattern
  • No Hidden Control Flow: All memory operations are explicit
  • Defer/Errdefer: Guaranteed cleanup and error handling
  • RAII Alternative: Manual resource management with defer
  • Arena Allocators: Efficient bulk deallocation
  • Stack vs Heap: Clear distinction and control

Comptime Metaprogramming

  • Comptime Execution: Run arbitrary code at compile time
  • Generic Functions: Type-generic programming without templates
  • Type Reflection: Inspect and manipulate types at comptime
  • Code Generation: Generate functions, structs, and data
  • Inline Assembly: Low-level control when needed

Error Handling

  • Error Unions: Explicit error handling with ! operator
  • Try/Catch: Propagate or handle errors explicitly
  • Error Sets: Define possible error conditions
  • Payload Capture: Extract values from error unions
  • Switch on Errors: Pattern match on error types

C Interoperability

  • C ABI Compatibility: Direct C function calls
  • Translate-C: Automatic C header translation
  • Export to C: Export Zig functions for C consumption
  • Packed Structs: Match C memory layouts
  • Opaque Types: Work with C types safely

Code Examples

Installation and Setup

# Install Zig
# Download from https://ziglang.org/download/

# Verify installation
zig version

# Create new project
mkdir my-project && cd my-project
zig init-exe

# Build and run
zig build run

# Test
zig build test

# Release build (optimized)
zig build -Doptimize=ReleaseFast

Basic Memory Management

const std = @import("std");
const Allocator = std.mem.Allocator;

pub fn main() !void {
    // Get general purpose allocator
    var gpa = std.heap.GeneralPurposeAllocator(.{}){};
    defer _ = gpa.deinit();
    const allocator = gpa.allocator();

    // Single allocation
    const value = try allocator.create(i32);
    defer allocator.destroy(value);
    value.* = 42;

    // Slice allocation
    const items = try allocator.alloc(u8, 100);
    defer allocator.free(items);

    // Dynamic array (ArrayList)
    var list = std.ArrayList(i32).init(allocator);
    defer list.deinit();
    try list.append(1);
    try list.append(2);

    // Arena allocator for bulk operations
    var arena = std.heap.ArenaAllocator.init(allocator);
    defer arena.deinit();
    const arena_allocator = arena.allocator();

    // All allocations freed at once on deinit
    _ = try arena_allocator.alloc(u8, 1000);
    _ = try arena_allocator.alloc(i32, 50);
}

Comptime Metaprogramming

const std = @import("std");

// Generic function with comptime
fn max(comptime T: type, a: T, b: T) T {
    return if (a > b) a else b;
}

// Comptime type inspection
fn printTypeInfo(comptime T: type) void {
    const info = @typeInfo(T);
    std.debug.print("Type: {s}\n", .{@typeName(T)});

    switch (info) {
        .Struct => |s| std.debug.print("Struct with {} fields\n", .{s.fields.len}),
        .Int => |i| std.debug.print("Int: signed={}, bits={}\n", .{i.signedness == .signed, i.bits}),
        else => {},
    }
}

// Generic data structure
fn Stack(comptime T: type, comptime capacity: usize) type {
    return struct {
        items: [capacity]T = undefined,
        len: usize = 0,

        const Self = @This();

        pub fn push(self: *Self, item: T) !void {
            if (self.len >= capacity) return error.StackOverflow;
            self.items[self.len] = item;
            self.len += 1;
        }

        pub fn pop(self: *Self) ?T {
            if (self.len == 0) return null;
            self.len -= 1;
            return self.items[self.len];
        }
    };
}

// Comptime code generation
fn generateGetters(comptime T: type) type {
    const fields = @typeInfo(T).Struct.fields;
    var struct_fields: [fields.len]std.builtin.Type.StructField = undefined;

    inline for (fields, 0..) |field, i| {
        struct_fields[i] = .{
            .name = "get_" ++ field.name,
            .type = fn(T) field.type,
            .default_value = null,
            .is_comptime = false,
            .alignment = 0,
        };
    }

    return @Type(.{ .Struct = .{
        .layout = .Auto,
        .fields = &struct_fields,
        .decls = &.{},
        .is_tuple = false,
    }});
}

pub fn main() !void {
    // Use generic function
    const a = max(i32, 10, 20);
    const b = max(f64, 3.14, 2.71);

    // Use comptime-generated stack
    var stack = Stack(i32, 10){};
    try stack.push(42);
    if (stack.pop()) |value| {
        std.debug.print("Popped: {}\n", .{value});
    }

    // Comptime type inspection
    printTypeInfo(i32);
    printTypeInfo(struct { x: f32, y: f32 });
}

Error Handling Patterns

const std = @import("std");

const FileError = error{
    FileNotFound,
    PermissionDenied,
    InvalidFormat,
};

const ParseError = error{
    InvalidSyntax,
    UnexpectedToken,
};

// Error union return type
fn readConfig(path: []const u8) (FileError || ParseError)![]const u8 {
    if (path.len == 0) return FileError.FileNotFound;

    // Propagate errors with try
    const file = try std.fs.cwd().openFile(path, .{});
    defer file.close();

    // Error handling with catch
    const size = file.getEndPos() catch |err| {
        std.debug.print("Error getting file size: {}\n", .{err});
        return err;
    };

    return "config data";
}

// Errdefer for cleanup on error
fn processData(allocator: std.mem.Allocator) !void {
    const buffer = try allocator.alloc(u8, 100);
    errdefer allocator.free(buffer); // Only runs on error

    // If this fails, buffer is freed by errdefer
    if (buffer.len < 50) return error.BufferTooSmall;

    defer allocator.free(buffer); // Normal cleanup
}

// Switch on error type
fn handleError(err: anyerror) void {
    switch (err) {
        error.FileNotFound => std.debug.print("File not found\n", .{}),
        error.PermissionDenied => std.debug.print("Permission denied\n", .{}),
        else => std.debug.print("Unknown error: {}\n", .{err}),
    }
}

pub fn main() !void {
    // Handle errors with catch
    const config = readConfig("config.txt") catch |err| {
        handleError(err);
        return;
    };

    // Unwrap or default value
    const data = readConfig("missing.txt") catch "default config";
    _ = data;
}

C Interoperability

const std = @import("std");
const c = @cImport({
    @cInclude("stdio.h");
    @cInclude("stdlib.h");
    @cInclude("string.h");
});

// Export function for C
export fn zig_add(a: c_int, b: c_int) c_int {
    return a + b;
}

// Call C functions
pub fn main() !void {
    // Use C stdio
    _ = c.printf("Hello from C printf!\n");

    // C memory allocation
    const ptr = c.malloc(100);
    defer c.free(ptr);

    // C string manipulation
    const str = "Hello";
    const len = c.strlen(str);
    std.debug.print("Length: {}\n", .{len});

    // Zig wrapper around C
    const result = zigAdd(10, 20);
    std.debug.print("Result: {}\n", .{result});
}

fn zigAdd(a: i32, b: i32) i32 {
    return @as(i32, zig_add(@intCast(a), @intCast(b)));
}

// Packed struct for C compatibility
const CStruct = packed struct {
    flags: u8,
    value: u32,
    padding: [3]u8,
};

// Opaque type for C handles
const CHandle = opaque {};

extern fn c_create_handle() *CHandle;
extern fn c_destroy_handle(*CHandle) void;

Async and Concurrency

const std = @import("std");

pub fn main() !void {
    var gpa = std.heap.GeneralPurposeAllocator(.{}){};
    defer _ = gpa.deinit();
    const allocator = gpa.allocator();

    // Thread pool
    var pool: std.Thread.Pool = undefined;
    try pool.init(.{ .allocator = allocator });
    defer pool.deinit();

    // Spawn threads
    var threads = try allocator.alloc(std.Thread, 4);
    defer allocator.free(threads);

    for (threads, 0..) |*thread, i| {
        thread.* = try std.Thread.spawn(.{}, worker, .{i});
    }

    for (threads) |thread| {
        thread.join();
    }

    // Atomic operations
    var counter = std.atomic.Atomic(u32).init(0);
    _ = counter.fetchAdd(1, .SeqCst);
    const value = counter.load(.SeqCst);
    std.debug.print("Counter: {}\n", .{value});
}

fn worker(id: usize) void {
    std.debug.print("Worker {} running\n", .{id});
    std.time.sleep(std.time.ns_per_ms * 100);
}

Best Practices

Memory Management

  • Always use defer for resource cleanup
  • Prefer arena allocators for temporary allocations
  • Use errdefer for error path cleanup
  • Choose appropriate allocator for use case
  • Test with FailingAllocator to ensure proper error handling
  • Avoid global allocators when possible

Comptime Usage

  • Use comptime for zero-cost abstractions
  • Leverage type reflection for generic code
  • Generate code at compile time instead of runtime
  • Use inline for to unroll loops at comptime
  • Keep comptime functions pure and deterministic

Error Handling

  • Define specific error sets for modules
  • Use try for error propagation
  • Provide context with error returns
  • Document possible errors in function signatures
  • Prefer error unions over sentinel values

C Interoperability

  • Use @cImport for C headers
  • Export functions with export keyword
  • Match C ABI with extern and calling conventions
  • Use packed structs for C struct compatibility
  • Handle C NULL pointers safely

Code Organization

  • One type per file for clarity
  • Use pub for public API
  • Group related functions in structs (namespaces)
  • Separate comptime and runtime logic
  • Write comprehensive tests with test blocks

Anti-Patterns

Memory Anti-Patterns

  • Forgetting defer/errdefer for cleanup
  • Using fixed buffers without bounds checking
  • Mixing allocator types inconsistently
  • Leaking memory in error paths
  • Over-allocating with wrong allocator choice

Comptime Misuse

  • Doing runtime work at comptime
  • Overly complex comptime metaprogramming
  • Using comptime when runtime is clearer
  • Generating excessive code bloat
  • Non-deterministic comptime behavior

Error Handling Issues

  • Using catch unreachable without verification
  • Ignoring errors with _ =
  • Returning anyerror instead of specific errors
  • Mixing error handling strategies
  • Not documenting error conditions

C Interop Problems

  • Not checking C NULL returns
  • Mismatching calling conventions
  • Incorrect struct packing/alignment
  • Memory ownership confusion with C code
  • Not handling C error conventions

General Anti-Patterns

  • Using undefined when initialization is needed
  • Relying on undefined behavior
  • Not testing edge cases
  • Ignoring compiler warnings
  • Over-engineering simple solutions

Resources

Official Documentation

Learning Resources

Community

Tools and Libraries