Files
personamanagmentlayer__pcl/stdlib/design/design-expert/SKILL.md
ANGX 4e07a6a874 feat(stdlib)!: Agent Skills v1.0 conformance, resolver fix, and 17 new skills (#43)
* chore(stdlib): add conformance tooling for the skills library

The library had no gate that could express what a valid skill is, so
malformed frontmatter, over-budget files and credential literals went
unnoticed. These scripts define and enforce that contract.

- validate-skills.py: extend with Agent Skills v1.0 conformance -
  naming rules and directory agreement, an explicit activation trigger
  in the description, canonical layout, the 500-line SKILL.md budget,
  relative-link integrity, and two security rules (no unrestricted
  Bash(*) grant, no credential literals). Structural checks now read a
  skill as a whole so material moved into references/ still counts.
- split-skill-references.py: move the heaviest sections of an oversized
  SKILL.md into references/. Verifies line by line that every source
  line lands in exactly one output and refuses to write otherwise.
- generate-skill-inventory.py: derive SKILLS_INVENTORY.md and
  DIRECTORY_STRUCTURE.md from the tree so they cannot drift.
- generate-skill-catalog.py: index the canonical layout only, count
  references/ toward a skill's size, and stop truncating descriptions
  at 200 characters - the catalog is the discovery surface and must
  carry the activation trigger.
- .gitignore: Python bytecode from these scripts, and local .pcl state.

Reviewed-by: Security Analyst, Compiler Engineer, DevX Engineer

* fix(stdlib): bring all 174 skills to Agent Skills v1.0 conformance

No skill in the library was conformant. 41 of 175 failed the existing
validator outright, and none satisfied the spec. This pass fixes the
tree and records the result. See stdlib/CHANGELOG.md for the per-skill
versioning and migration notes.

BREAKING CHANGE: one skill removed, five moved, seven with a capability
withdrawn. Library version 2.0.0 -> 3.0.0.

Structure
- Convert 71 skills stored as flat files to <category>/<name>/SKILL.md,
  the layout the spec requires and the only one able to carry companion
  resources.
- Rename 5 directories that disagreed with their declared name:, so
  resolution by path and by name stop giving different answers. The
  repository docs already referenced the corrected paths.
- Merge the duplicate legal-technology skills into legaltech-expert and
  delete legal-tech-expert, carrying over everything the survivor
  lacked.

Metadata
- Repair 20 unparseable frontmatters: an H1 preceded the --- block and
  the key was skill_id: instead of name:, so any parser reading
  frontmatter at offset 0 saw no metadata at all. The objectives,
  prerequisites and outcome they carried become real body sections.
- Add the missing version: to 21 skills, fold keywords into tags, move
  expertise_level under metadata, and align 10 category: values with
  their directory.

Discoverability
- Give all 174 descriptions an explicit "Use when ..." trigger, built
  from each skill's own tags and section headings. 152 previously said
  only what the skill was about, leaving an agent nothing to match on.

Progressive disclosure
- Split 127 oversized skills, moving bulk material into references/ read
  on demand and leaving an index behind. A SKILL.md now averages 277
  lines instead of 644 and none exceeds 500. Verified lossless line by
  line against the previous revision.

Security
- Withdraw the unrestricted Bash(*) grant from 7 skills; none of the six
  non-financial ones contained a single shell command. finance-expert
  documents code that charges cards and reads bank accounts, so it now
  grants no shell at all.
- Remove credential literals: Stripe keys, two JWT signing keys, an
  Express session secret, a Redis password and WiFi credentials, all
  inlined in examples. They load from the environment now.
- finance-expert: idempotency keys were documented but absent, so a
  retry double-charged; webhook signature failures were not caught, so a
  forged event raised uncaught instead of being rejected;
  int(amount * 100) truncated fractions of a cent. All fixed, plus a
  money-movement guardrails section.
- trading-expert: place_order routed without any pre-trade risk check
  although a RiskManager sat unused in the next section. Risk validation
  now runs before routing and raises rather than returning a boolean a
  caller can ignore; live routing is opt-in.
- Correct an Ansible Vault example that showed plaintext under an
  "encrypted" label.

Also fixes 8 broken documentation links and a prematurely closed code
fence in skill-creator-expert that leaked template content into prose.

Per the repository file-organization policy, four stale progress reports
(SKILLS_MANIFEST, COMPLETE_SKILLS_LIBRARY, COMPLETE_LIBRARY_MANIFEST,
PHASE_3_DATA_ANALYTICS) move out of stdlib/ into the gitignored
.roadmap/status/stdlib/; they claimed 31 of 100 skills complete. They
appear here as deletions because .roadmap/ is not tracked.

Reviewed-by: Security Analyst, Language Designer, DevX Engineer,
             Documentation Specialist

* fix(skills): resolve standard library skills from their real layout

No stdlib skill was resolvable. SkillResolver looked for
`<stdlibDir>/<name>.md` with stdlibDir defaulting to `stdlib/skills`, a
directory that does not exist, and the path ignored the category level
the library actually uses. The two LSP providers had the same wrong
directory and scanned only one level deep, so neither completion nor
go-to-definition could see a skill either.

- skill-discovery.ts: enumerate skill entry points across the shapes in
  use - a flat `<name>.md`, `<name>/SKILL.md`, and
  `<category>/<name>/SKILL.md` - while skipping references/, scripts/
  and assets/, which hold supporting material rather than entry points.
- skill-resolver.ts: point stdlibDir at `stdlib`, and look the name up
  as a directory under any category as well as the two legacy shapes, so
  existing custom stdlib directories keep working. The name is used as a
  single path segment and rejected if it contains a separator or
  traversal, so a reference cannot escape the stdlib root.
- Rewire both LSP providers onto the shared discovery helper.

Tests: 13 new cases covering the layouts, ordering, the references/
exclusion, path-traversal rejection, and an integration test that
resolves real shipped skills by bare name.

Reviewed-by: Compiler Engineer, Runtime Architect, Security Analyst

* feat(stdlib): add 17 skills covering the library's largest gaps

Selection was driven by cross-referencing coverage against observed usage
rather than by intuition: Stack Overflow and GitHub Octoverse data for
which technologies matter, and install rankings on public agent-skill
registries for the shape of skills people actually use.

That comparison found a mismatch of form, not only of coverage. The
most-installed skills in the ecosystem are procedures - tdd, refactoring,
frontend design, browser automation - while all 174 existing skills were
domain knowledge shaped as <domain>-expert. The new workflows/ category
closes that gap and introduces the <activity>-workflow convention.

New category workflows/ (4)
- tdd-workflow, refactoring-workflow, debugging-workflow,
  code-review-workflow. code-review-workflow complements rather than
  replaces code-review-expert: procedure versus judgement. Merge them if
  the split proves confusing in use.

Applied AI (3) - the largest coverage gap
- llm-engineering-expert, rag-expert, agent-engineering-expert.
  The library referenced LLMs in tags but covered none of it: pgvector
  appeared zero times across 174 skills, LangChain once, MCP twice
  despite the repository shipping an MCP integration guide.

Capabilities (2)
- document-processing-expert (PDF, DOCX, XLSX, PPTX in one skill),
  browser-automation-expert (a client against third-party sites,
  distinct from playwright-expert which tests your own application).

Data (3)
- mysql-expert, the second most used database and previously absent
  while rarer stores had skills; analytical-databases-expert;
  stream-processing-expert.

Security (3)
- secrets-management-expert, supply-chain-security-expert (OWASP A03
  2025), identity-access-expert (OWASP A01).

Interface and meta (2)
- accessibility-expert: design/ held only design-expert, which despite
  its name covers software architecture, so WCAG had no home.
- skill-router: find and compose skills across 191, with a
  disambiguation table for overlapping pairs.

Grouping by decision context rather than by technology keeps the growth
to 17 skills for roughly 50 topics. Five vector stores live inside
rag-expert; four document formats inside document-processing-expert.
Per-tool depth sits in references/, which the progressive-disclosure work
in 3.0.0 made cheap.

Four further gaps are better served by extending existing skills -
PyTorch and TensorFlow in ml-expert, OpenTelemetry in monitoring-expert,
Pulumi and Crossplane in terraform-expert - and are not in this change.

Library 3.0.0 -> 3.1.0, additive only. Adds the workflows label to the
inventory generator; catalogue, inventory, structure and CHANGELOG
regenerated.

Reviewed-by: Product Strategist, Security Analyst, DevX Engineer,
             Documentation Specialist

* fix(test): create test directories with mkdtempSync

CodeQL flagged js/insecure-temporary-file (CWE-377) on both suites.
`join(tmpdir(), <predictable name>)` followed by mkdirSync creates a
world-readable directory at a guessable path, so another local user can
pre-create it or plant a symlink between the name being computed and the
directory being created.

mkdtempSync creates the directory atomically with a random suffix and
0700 permissions, which closes both the disclosure and the race.

One occurrence is new in this branch (skill-discovery); the other
pre-dates it in skill-resolver and is fixed in the same pass rather than
left as a known finding in a file this branch already touches.
2026-09-05 04:35:30 +02:00

8.7 KiB

name, version, description, category, tags, allowed-tools
name version description category tags allowed-tools
design-expert 1.1.0 Expert-level system design, architecture patterns, scalability, and distributed systems. Use when the user mentions system design, architecture, scalability, distributed systems, or patterns, or when the task involves Architecture Patterns or Design Principles. design
system-design
architecture
scalability
distributed-systems
patterns
Read
Write
Edit

System Design Expert

Expert guidance for system design, software architecture, scalability patterns, and distributed systems.

Core Concepts

Architecture Patterns

  • Microservices vs Monolithic
  • Event-driven architecture
  • CQRS and Event Sourcing
  • Layered architecture
  • Hexagonal architecture
  • Service-oriented architecture (SOA)

Scalability

  • Horizontal vs vertical scaling
  • Load balancing strategies
  • Caching layers
  • Database sharding
  • Read replicas
  • CDN usage

Distributed Systems

  • CAP theorem
  • Consistency models
  • Distributed consensus (Raft, Paxos)
  • Message queues
  • Service discovery
  • Circuit breakers

Design Patterns

# Singleton Pattern
class DatabaseConnection:
    _instance = None
    _lock = threading.Lock()

    def __new__(cls):
        if cls._instance is None:
            with cls._lock:
                if cls._instance is None:
                    cls._instance = super().__new__(cls)
                    cls._instance._initialize()
        return cls._instance

    def _initialize(self):
        self.connection = self._create_connection()

# Factory Pattern
class ShapeFactory:
    @staticmethod
    def create_shape(shape_type: str):
        if shape_type == "circle":
            return Circle()
        elif shape_type == "square":
            return Square()
        raise ValueError(f"Unknown shape: {shape_type}")

# Observer Pattern
class Subject:
    def __init__(self):
        self._observers = []

    def attach(self, observer):
        self._observers.append(observer)

    def notify(self, event):
        for observer in self._observers:
            observer.update(event)

# Strategy Pattern
class PaymentStrategy:
    def pay(self, amount): pass

class CreditCardPayment(PaymentStrategy):
    def pay(self, amount):
        return f"Paid ${amount} via credit card"

class PayPalPayment(PaymentStrategy):
    def pay(self, amount):
        return f"Paid ${amount} via PayPal"

Scalability Patterns

# Circuit Breaker Pattern
from enum import Enum
import time

class CircuitState(Enum):
    CLOSED = "closed"
    OPEN = "open"
    HALF_OPEN = "half_open"

class CircuitBreaker:
    def __init__(self, failure_threshold=5, timeout=60):
        self.failure_threshold = failure_threshold
        self.timeout = timeout
        self.failure_count = 0
        self.last_failure_time = None
        self.state = CircuitState.CLOSED

    def call(self, func, *args, **kwargs):
        if self.state == CircuitState.OPEN:
            if time.time() - self.last_failure_time > self.timeout:
                self.state = CircuitState.HALF_OPEN
            else:
                raise Exception("Circuit breaker is OPEN")

        try:
            result = func(*args, **kwargs)
            self.on_success()
            return result
        except Exception as e:
            self.on_failure()
            raise e

    def on_success(self):
        self.failure_count = 0
        self.state = CircuitState.CLOSED

    def on_failure(self):
        self.failure_count += 1
        self.last_failure_time = time.time()

        if self.failure_count >= self.failure_threshold:
            self.state = CircuitState.OPEN

# Rate Limiter
from collections import deque
import time

class RateLimiter:
    def __init__(self, max_requests, window_seconds):
        self.max_requests = max_requests
        self.window_seconds = window_seconds
        self.requests = deque()

    def allow_request(self, user_id):
        now = time.time()

        # Remove old requests outside window
        while self.requests and self.requests[0][1] < now - self.window_seconds:
            self.requests.popleft()

        # Check if under limit
        user_requests = sum(1 for uid, _ in self.requests if uid == user_id)

        if user_requests < self.max_requests:
            self.requests.append((user_id, now))
            return True

        return False

Caching Strategy

from functools import wraps
import hashlib
import json

class CacheStrategy:
    """Implement caching patterns"""

    def __init__(self, cache_backend):
        self.cache = cache_backend

    def cache_aside(self, key, fetch_func, ttl=3600):
        """Cache-aside (lazy loading)"""
        data = self.cache.get(key)

        if data is None:
            data = fetch_func()
            self.cache.set(key, data, ttl)

        return data

    def write_through(self, key, data, persist_func):
        """Write-through caching"""
        self.cache.set(key, data)
        persist_func(data)

    def write_behind(self, key, data, queue):
        """Write-behind (write-back) caching"""
        self.cache.set(key, data)
        queue.enqueue(lambda: self.persist(key, data))

def memoize(ttl=3600):
    """Memoization decorator"""
    cache = {}

    def decorator(func):
        @wraps(func)
        def wrapper(*args, **kwargs):
            key = hashlib.md5(
                json.dumps((args, kwargs), sort_keys=True).encode()
            ).hexdigest()

            if key in cache:
                cached_value, timestamp = cache[key]
                if time.time() - timestamp < ttl:
                    return cached_value

            result = func(*args, **kwargs)
            cache[key] = (result, time.time())
            return result

        return wrapper
    return decorator

Database Patterns

# Database Sharding
class ShardRouter:
    def __init__(self, num_shards):
        self.num_shards = num_shards
        self.shards = [f"shard_{i}" for i in range(num_shards)]

    def get_shard(self, key):
        """Route to shard based on key"""
        shard_id = hash(key) % self.num_shards
        return self.shards[shard_id]

# Read Replica Pattern
class DatabaseRouter:
    def __init__(self, primary, replicas):
        self.primary = primary
        self.replicas = replicas
        self.current_replica = 0

    def execute_write(self, query):
        """All writes go to primary"""
        return self.primary.execute(query)

    def execute_read(self, query):
        """Reads from replicas (round-robin)"""
        replica = self.replicas[self.current_replica]
        self.current_replica = (self.current_replica + 1) % len(self.replicas)
        return replica.execute(query)

Load Balancing

from typing import List
import random

class LoadBalancer:
    """Implement load balancing algorithms"""

    def __init__(self, servers: List[str]):
        self.servers = servers
        self.current = 0

    def round_robin(self):
        """Round-robin load balancing"""
        server = self.servers[self.current]
        self.current = (self.current + 1) % len(self.servers)
        return server

    def least_connections(self, connections_per_server):
        """Least connections algorithm"""
        return min(connections_per_server.items(), key=lambda x: x[1])[0]

    def random_selection(self):
        """Random server selection"""
        return random.choice(self.servers)

    def weighted_round_robin(self, weights):
        """Weighted round-robin"""
        total_weight = sum(weights.values())
        r = random.randint(1, total_weight)

        cumulative = 0
        for server, weight in weights.items():
            cumulative += weight
            if r <= cumulative:
                return server

Best Practices

Design Principles

  • SOLID principles
  • DRY (Don't Repeat Yourself)
  • KISS (Keep It Simple, Stupid)
  • YAGNI (You Aren't Gonna Need It)
  • Separation of concerns
  • Fail fast
  • Design for failure

Scalability

  • Plan for growth early
  • Use horizontal scaling
  • Implement caching strategically
  • Async where possible
  • Database optimization
  • Monitor everything
  • Load test regularly

Architecture

  • Start with monolith, split when needed
  • Define clear boundaries
  • Use APIs for communication
  • Version APIs properly
  • Document architecture decisions
  • Review regularly
  • Keep it simple

Anti-Patterns

❌ Premature optimization ❌ Over-engineering ❌ No monitoring ❌ Tight coupling ❌ God objects/classes ❌ No error handling ❌ Ignoring security

Resources