Files
lefarcen da7c4ae051 fix(web): rank Community "Newest" by shipped publishedAt, not local install timestamps (#5597)
* fix(web): rank Community "Newest" by shipped publishedAt, not local install timestamps

The Community gallery Newest toggle sorted by the installed-record
updatedAt/installedAt. Those are stamped when a machine seeds its own
database, so a fresh install (or an upgrade that re-stamps the catalog)
writes the whole bundled catalog milliseconds apart in folder-walk
order — Newest showed reverse walk order (roughly reverse-alphabetical),
unrelated to publication recency.

Root-cause fix: bundled templates now ship a real publication date.

- packages/contracts: add optional manifest field publishedAt (ISO 8601).
- apps/web sortByNewest: freshness = publishedAt when parseable, else
  updatedAt (right signal for user-installed plugins); tie-breaks and
  stability unchanged.
- plugins/_official: backfill publishedAt into all 460 bundled manifests
  from each folder's first-appearance commit date in upstream git
  history.
- e2e: repository-resource guard requiring every bundled manifest to
  declare a parseable publishedAt, so the signal cannot silently erode.
- docs: field reference entries in plugins-spec (en + zh-CN).

Issue: https://plane.powerformer.net/open-design/projects/49832a02-3158-4faf-bf2f-d0e39c40c7e6/issues/ca0778af-97f5-4fc0-bc63-739280904979

Generated-By: looper 0.0.0-dev (runner=worker, agent=claude-code)

* worker: 模板用最新筛选,筛选出来的不是最新的

Generated-By: looper 0.0.0-dev (runner=worker, agent=claude-code)

* fix(web): keep shipped appeal order inside same-publishedAt batches

Review follow-up (#5597, nettee): after the freshness tie on an equal
publishedAt, the comparator still consulted local updatedAt/installedAt,
which a fresh install stamps in folder-walk order — so every
same-publication batch (largest: 322 manifests on one catalog date)
re-sorted per machine instead of keeping the shipped visual-appeal
ranking. Same-publishedAt records now preserve their incoming position;
local timestamps break ties only when at least one side has no usable
publishedAt. Adds the requested regression spec pinning
same-publishedAt / different-updatedAt records.

Generated-By: looper 0.0.0-dev (runner=worker, agent=claude-code)

* fix(web): gate publishedAt freshness to bundled records; untrack oversized looper attachment

Review follow-up (#5597, nettee round 2): publishedAt was overriding
updatedAt for every visible plugin, so a user-installed github/local/
marketplace plugin carrying an old manifest publishedAt would be buried
behind bundled templates despite a newer local install. publishedAtMs
now returns null for non-bundled records — "Newest" means install
recency for user installs, catalog publication for bundled ones. Adds
the requested regression (non-bundled, old publishedAt, newer
updatedAt) and clarifies the field docs (en + zh-CN).

CI repair: commit 578f7a9 tracked .looper-attachments/bug13_1.png
(3.8MB bug screenshot), tripping the Static gate 1MiB blob guard and
the Validate workspace aggregate. Untrack it and gitignore
.looper-attachments/ so harness attachments stay out of the repo.

Generated-By: looper 0.0.0-dev (runner=worker, agent=claude-code)
2026-07-14 08:43:57 +00:00

95 lines
2.6 KiB
JSON

{
"$schema": "https://open-design.ai/schemas/plugin.v1.json",
"specVersion": "1.0.0",
"name": "example-webgl-caustic-pool",
"title": "Caustic Pool",
"title_i18n": {
"zh-CN": "水面焦散",
"zh-TW": "水面焦散",
"ja": "コースティック・プール",
"ko": "코스틱 풀",
"de": "Kaustik-Pool",
"fr": "Bassin de caustiques",
"ru": "Каустический бассейн",
"es": "Piscina de cáusticas",
"pt-BR": "Piscina de cáusticas",
"en": "Caustic Pool"
},
"version": "0.1.0",
"publishedAt": "2026-07-08T17:29:38Z",
"description": "A self-contained WebGL2 hero: animated water caustics woven from domain-warped ripples; click the water to drop a ripple. No meshes, no textures.",
"description_i18n": {
"zh-CN": "自包含 WebGL2 主视觉:由域扭曲涟漪织成的动态水面焦散;点击水面掉涟漪。无网格、无贴图。",
"zh-TW": "自包含 WebGL2 主視覺:由域扭曲漣漪織成的動態水面焦散;點擊水面掉漣漪。無網格、無貼圖。",
"en": "A self-contained WebGL2 hero: animated water caustics woven from domain-warped ripples; click the water to drop a ripple. No meshes, no textures."
},
"license": "MIT",
"author": {
"name": "Open Design",
"url": "https://github.com/nexu-io"
},
"homepage": "https://github.com/nexu-io/open-design/tree/main/plugins/_official/examples/webgl-caustic-pool",
"tags": [
"example",
"first-party",
"hero",
"webgl",
"webgl2",
"shader",
"caustics",
"water",
"generative",
"powered-preview",
"untitled"
],
"compat": {
"agentSkills": [
{
"path": "./SKILL.md"
}
]
},
"od": {
"kind": "scenario",
"taskKind": "new-generation",
"mode": "prototype",
"scenario": "design",
"surface": "web",
"preview": {
"type": "html",
"entry": "./example.html"
},
"useCase": {
"query": {
"en": "Build a self-contained WebGL2 hero of animated water caustics from domain-warped ripples, with a click-to-ripple interaction.",
"zh-CN": "构建自包含 WebGL2 主视觉:域扭曲涟漪织成的动态水面焦散,点击掉涟漪。"
}
},
"context": {
"skills": [
{
"path": "./SKILL.md"
}
],
"designSystem": {
"primary": true
}
},
"pipeline": {
"stages": [
{
"id": "generate",
"atoms": [
"file-write",
"live-artifact"
]
}
]
},
"capabilities": [
"prompt:inject",
"fs:write"
]
}
}