mirror of
https://github.com/millionco/react-doctor.git
synced 2026-09-14 20:00:24 +08:00
1187 lines
39 KiB
Rust
1187 lines
39 KiB
Rust
use oxc_ast::{
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AstKind,
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ast::{Argument, ArrayExpressionElement, Expression, ObjectPropertyKind, PropertyKey},
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};
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use oxc_diagnostics::OxcDiagnostic;
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use oxc_macros::declare_oxc_lint;
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use oxc_semantic::SymbolId;
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use oxc_span::{GetSpan, Span};
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use rustc_hash::{FxHashMap, FxHashSet};
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use crate::{context::LintContext, rule::Rule};
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const PRECISION_QUALIFIER_NAMES: [&str; 3] = ["highp", "mediump", "lowp"];
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const SHADER_MATERIAL_CONSTRUCTOR_NAMES: [&str; 2] = ["RawShaderMaterial", "ShaderMaterial"];
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const STATIC_SHADER_MATERIAL_PROPERTY_NAMES: [&str; 11] = [
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"clipping",
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"fog",
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"fragmentShader",
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"glslVersion",
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"lights",
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"morphNormals",
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"morphTargets",
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"skinning",
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"transmission",
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"uniforms",
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"vertexShader",
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];
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const THREE_MODULE_SOURCES: [&str; 3] = ["three", "three-stdlib", "three/"];
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#[derive(Debug, Default, Clone)]
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pub struct ThreeShaderRequireMatchingUniforms;
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declare_oxc_lint!(
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/// Require compatible uniforms across shader stages.
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ThreeShaderRequireMatchingUniforms,
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react_doctor_native,
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correctness,
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version = "0.1.0",
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short_description = "Shader stages declare incompatible uniforms.",
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);
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impl Rule for ThreeShaderRequireMatchingUniforms {
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fn run_once<'a>(&self, ctx: &LintContext<'a>) {
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for_each_static_matching_shader_material(
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ctx,
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|_vertex_shader, fragment_shader, vertex_declarations, fragment_declarations, ctx| {
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let vertex_uniforms = vertex_declarations
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.iter()
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.filter(|declaration| {
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declaration.qualifiers.contains("uniform") && declaration.is_statically_used
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})
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.map(|declaration| (declaration.name.as_str(), declaration))
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.collect::<FxHashMap<_, _>>();
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let mut fragment_uniform_names = Vec::new();
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let mut fragment_uniforms = FxHashMap::default();
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for fragment_uniform in fragment_declarations.iter().filter(|declaration| {
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declaration.qualifiers.contains("uniform") && declaration.is_statically_used
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}) {
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let uniform_name = fragment_uniform.name.as_str();
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if !fragment_uniforms.contains_key(uniform_name) {
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fragment_uniform_names.push(uniform_name);
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}
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fragment_uniforms.insert(uniform_name, fragment_uniform);
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}
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for uniform_name in fragment_uniform_names {
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let fragment_uniform = fragment_uniforms[uniform_name];
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let Some(vertex_uniform) = vertex_uniforms.get(uniform_name) else {
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continue;
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};
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let mismatch = if vertex_uniform.type_name != fragment_uniform.type_name {
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Some(format!(
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"type {} in the vertex shader and {} in the fragment shader",
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vertex_uniform.type_name, fragment_uniform.type_name
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))
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} else if has_array_dimension_mismatch(
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vertex_uniform.array_size,
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fragment_uniform.array_size,
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) {
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Some("different array dimensions".to_string())
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} else {
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let vertex_precision = declaration_precision(vertex_uniform);
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let fragment_precision = declaration_precision(fragment_uniform);
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match (vertex_precision, fragment_precision) {
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(Some(vertex_precision), Some(fragment_precision))
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if vertex_precision != fragment_precision =>
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{
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Some(format!(
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"precision {vertex_precision} in the vertex shader and {fragment_precision} in the fragment shader"
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))
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}
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_ => None,
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}
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};
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let Some(mismatch) = mismatch else {
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continue;
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};
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let utf16_offset = fragment_shader.text[..fragment_uniform.byte_offset]
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.encode_utf16()
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.count();
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ctx.diagnostic(
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OxcDiagnostic::error(format!(
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"Uniform {uniform_name} has {mismatch}, so the shader stages cannot link consistently"
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))
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.with_label(fragment_shader.origin_span(utf16_offset)),
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);
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}
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},
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);
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}
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}
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#[derive(Clone, Copy, PartialEq)]
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pub(super) enum GlslArraySize {
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NonArray,
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Unknown,
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Known(f64),
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}
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pub(super) struct GlslGlobalDeclaration {
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pub(super) array_size: GlslArraySize,
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pub(super) byte_offset: usize,
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pub(super) has_layout_qualifier: bool,
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pub(super) interpolation: String,
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pub(super) is_statically_used: bool,
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pub(super) name: String,
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pub(super) qualifiers: FxHashSet<String>,
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pub(super) type_name: String,
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}
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pub(super) struct StaticShaderSourceSegment {
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start_offset: usize,
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end_offset: usize,
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span: Span,
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}
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pub(super) struct StaticShaderSource {
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pub(super) text: String,
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segments: Vec<StaticShaderSourceSegment>,
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fallback_span: Span,
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}
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impl StaticShaderSource {
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pub(super) fn origin_span(&self, offset: usize) -> Span {
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self.segments
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.iter()
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.find(|segment| offset >= segment.start_offset && offset < segment.end_offset)
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.map_or(self.fallback_span, |segment| segment.span)
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}
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}
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pub(super) fn for_each_static_matching_shader_material<'a>(
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ctx: &LintContext<'a>,
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mut callback: impl FnMut(
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&StaticShaderSource,
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&StaticShaderSource,
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&[GlslGlobalDeclaration],
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&[GlslGlobalDeclaration],
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&LintContext<'a>,
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),
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) {
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let property_write_analysis = build_possible_static_property_write_analysis(ctx);
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for node in ctx.nodes().iter() {
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let AstKind::NewExpression(new_expression) = node.kind() else {
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continue;
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};
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if !SHADER_MATERIAL_CONSTRUCTOR_NAMES
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.iter()
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.any(|constructor_name| {
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module_api_reference_matches(
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&new_expression.callee,
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constructor_name,
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&THREE_MODULE_SOURCES,
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&property_write_analysis,
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ctx,
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)
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})
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{
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continue;
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}
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let Some(options_expression) = new_expression
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.arguments
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.first()
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.and_then(Argument::as_expression)
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else {
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continue;
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};
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let Some(options_object) = resolve_stable_shader_options_object(
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options_expression,
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node,
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&property_write_analysis,
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ctx,
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&mut FxHashSet::default(),
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) else {
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continue;
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};
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let Some((vertex_shader_expression, fragment_shader_expression)) =
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effective_shader_expressions(options_object)
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else {
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continue;
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};
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let (Some(vertex_shader_expression), Some(fragment_shader_expression)) =
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(vertex_shader_expression, fragment_shader_expression)
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else {
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continue;
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};
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let Some(vertex_shader) =
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resolve_static_shader_source(vertex_shader_expression, ctx, &mut FxHashSet::default())
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else {
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continue;
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};
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let Some(fragment_shader) = resolve_static_shader_source(
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fragment_shader_expression,
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ctx,
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&mut FxHashSet::default(),
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) else {
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continue;
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};
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let Some(vertex_declarations) = collect_glsl_global_declarations(&vertex_shader.text)
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else {
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continue;
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};
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let Some(fragment_declarations) = collect_glsl_global_declarations(&fragment_shader.text)
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else {
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continue;
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};
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callback(
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&vertex_shader,
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&fragment_shader,
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&vertex_declarations,
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&fragment_declarations,
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ctx,
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);
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}
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}
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fn resolve_stable_shader_options_object<'a>(
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expression: &Expression<'a>,
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reference_node: &crate::AstNode<'a>,
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property_write_analysis: &PossibleStaticPropertyWriteAnalysis,
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ctx: &LintContext<'a>,
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visited_symbol_ids: &mut FxHashSet<SymbolId>,
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) -> Option<&'a oxc_ast::ast::ObjectExpression<'a>> {
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let expression = expression.get_inner_expression();
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if let Expression::ObjectExpression(object_expression) = expression {
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let AstKind::ObjectExpression(object_expression) =
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ctx.nodes().get_node(object_expression.node_id()).kind()
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else {
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return None;
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};
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return Some(object_expression);
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}
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let Expression::Identifier(identifier) = expression else {
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return None;
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};
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let symbol_id = ctx
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.scoping()
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.get_reference(identifier.reference_id())
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.symbol_id()?;
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if !visited_symbol_ids.insert(symbol_id)
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|| shader_options_symbol_has_write_before(
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symbol_id,
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reference_node,
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property_write_analysis,
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ctx,
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)
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|| STATIC_SHADER_MATERIAL_PROPERTY_NAMES
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.iter()
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.any(|property_name| {
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has_possible_static_property_write_before(
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identifier,
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property_name,
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reference_node,
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property_write_analysis,
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ctx,
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)
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})
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{
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return None;
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}
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let initializer = shader_options_symbol_initializer(symbol_id, ctx)?;
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resolve_stable_shader_options_object(
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initializer,
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reference_node,
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property_write_analysis,
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ctx,
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visited_symbol_ids,
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)
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}
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fn shader_options_symbol_has_write_before<'a>(
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symbol_id: SymbolId,
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reference_node: &crate::AstNode<'a>,
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property_write_analysis: &PossibleStaticPropertyWriteAnalysis,
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ctx: &LintContext<'a>,
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) -> bool {
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ctx.scoping()
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.get_resolved_references(symbol_id)
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.filter(|reference| reference.is_write())
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.any(|reference| {
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can_node_execute_before(
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ctx.nodes().get_node(reference.node_id()),
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reference_node,
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property_write_analysis,
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ctx,
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)
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})
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}
|
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fn shader_options_symbol_initializer<'a>(
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symbol_id: SymbolId,
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ctx: &LintContext<'a>,
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) -> Option<&'a Expression<'a>> {
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match ctx.symbol_declaration(symbol_id).kind() {
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AstKind::VariableDeclarator(declarator) => binding_pattern_initializer_for_symbol(
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&declarator.id,
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symbol_id,
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declarator.init.as_ref(),
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),
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AstKind::FormalParameter(parameter) => {
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binding_pattern_initializer_for_symbol(¶meter.pattern, symbol_id, None)
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}
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_ => None,
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}
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}
|
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fn effective_shader_expressions<'a>(
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options: &'a oxc_ast::ast::ObjectExpression<'a>,
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) -> Option<(Option<&'a Expression<'a>>, Option<&'a Expression<'a>>)> {
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let mut unresolved_property_names =
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FxHashSet::from_iter(STATIC_SHADER_MATERIAL_PROPERTY_NAMES.iter().copied());
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let mut fragment_shader = None;
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|
let mut vertex_shader = None;
|
|
for property in options.properties.iter().rev() {
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let ObjectPropertyKind::ObjectProperty(property) = property else {
|
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return None;
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};
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let property_name = static_shader_property_name(property)?;
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if !unresolved_property_names.remove(property_name) {
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continue;
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}
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if property.kind != oxc_ast::ast::PropertyKind::Init || property.method {
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continue;
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}
|
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match property_name {
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"fragmentShader" => fragment_shader = Some(&property.value),
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"vertexShader" => vertex_shader = Some(&property.value),
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_ => {}
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}
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}
|
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Some((vertex_shader, fragment_shader))
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}
|
|
|
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fn static_shader_property_name<'a>(
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property: &'a oxc_ast::ast::ObjectProperty<'a>,
|
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) -> Option<&'a str> {
|
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match &property.key {
|
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PropertyKey::StaticIdentifier(identifier) if !property.computed => {
|
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Some(identifier.name.as_str())
|
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}
|
|
PropertyKey::StringLiteral(literal) if !literal.value.is_empty() => {
|
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Some(literal.value.as_str())
|
|
}
|
|
PropertyKey::TemplateLiteral(template)
|
|
if property.computed && template.expressions.is_empty() =>
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|
{
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template.quasis.first().and_then(|quasi| {
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let value = quasi
|
|
.value
|
|
.cooked
|
|
.as_ref()
|
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.map_or(quasi.value.raw.as_str(), |value| value.as_str());
|
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(!value.is_empty()).then_some(value)
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})
|
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}
|
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_ => None,
|
|
}
|
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}
|
|
|
|
fn resolve_static_shader_source<'a>(
|
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expression: &'a Expression<'a>,
|
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ctx: &LintContext<'a>,
|
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visited_symbol_ids: &mut FxHashSet<SymbolId>,
|
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) -> Option<StaticShaderSource> {
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let expression = expression.get_inner_expression();
|
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if let Some(text) = static_shader_string(expression) {
|
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let text = text.to_string();
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let text_length = text.encode_utf16().count();
|
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return Some(StaticShaderSource {
|
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segments: (text_length > 0)
|
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.then(|| StaticShaderSourceSegment {
|
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start_offset: 0,
|
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end_offset: text_length,
|
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span: expression.span(),
|
|
})
|
|
.into_iter()
|
|
.collect(),
|
|
fallback_span: expression.span(),
|
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text,
|
|
});
|
|
}
|
|
if let Expression::Identifier(identifier) = expression {
|
|
let symbol_id = ctx
|
|
.scoping()
|
|
.get_reference(identifier.reference_id())
|
|
.symbol_id()?;
|
|
if !visited_symbol_ids.insert(symbol_id) {
|
|
return None;
|
|
}
|
|
let declaration = ctx.symbol_declaration(symbol_id);
|
|
let AstKind::VariableDeclarator(declarator) = declaration.kind() else {
|
|
return None;
|
|
};
|
|
if !matches!(ctx.nodes().parent_node(declaration.id()).kind(), AstKind::VariableDeclaration(declaration) if declaration.kind.is_const())
|
|
|| declarator
|
|
.id
|
|
.get_binding_identifier()
|
|
.is_none_or(|binding| binding.symbol_id() != symbol_id)
|
|
{
|
|
return None;
|
|
}
|
|
return resolve_static_shader_source(declarator.init.as_ref()?, ctx, visited_symbol_ids);
|
|
}
|
|
if let Expression::BinaryExpression(binary) = expression
|
|
&& binary.operator == oxc_syntax::operator::BinaryOperator::Addition
|
|
{
|
|
let left =
|
|
resolve_static_shader_source(&binary.left, ctx, &mut visited_symbol_ids.clone())?;
|
|
let right =
|
|
resolve_static_shader_source(&binary.right, ctx, &mut visited_symbol_ids.clone())?;
|
|
return Some(combine_shader_sources(
|
|
[left, right],
|
|
None,
|
|
expression.span(),
|
|
));
|
|
}
|
|
let Expression::CallExpression(call_expression) = expression else {
|
|
return None;
|
|
};
|
|
let member_expression = call_expression.callee.as_member_expression()?;
|
|
if member_expression.static_property_name() != Some("join")
|
|
|| call_expression.arguments.len() > 1
|
|
{
|
|
return None;
|
|
}
|
|
let Expression::ArrayExpression(array_expression) =
|
|
member_expression.object().get_inner_expression()
|
|
else {
|
|
return None;
|
|
};
|
|
let separator = if let Some(argument) = call_expression.arguments.first() {
|
|
resolve_static_shader_source(
|
|
argument.as_expression()?,
|
|
ctx,
|
|
&mut visited_symbol_ids.clone(),
|
|
)?
|
|
} else {
|
|
StaticShaderSource {
|
|
text: ",".to_string(),
|
|
segments: Vec::new(),
|
|
fallback_span: expression.span(),
|
|
}
|
|
};
|
|
let mut element_sources = Vec::with_capacity(array_expression.elements.len());
|
|
for element in &array_expression.elements {
|
|
let element = match element {
|
|
ArrayExpressionElement::SpreadElement(_) | ArrayExpressionElement::Elision(_) => {
|
|
return None;
|
|
}
|
|
element => element.as_expression()?,
|
|
};
|
|
element_sources.push(resolve_static_shader_source(
|
|
element,
|
|
ctx,
|
|
&mut visited_symbol_ids.clone(),
|
|
)?);
|
|
}
|
|
Some(combine_shader_sources(
|
|
element_sources,
|
|
Some(separator),
|
|
expression.span(),
|
|
))
|
|
}
|
|
|
|
fn static_shader_string<'a>(expression: &'a Expression<'a>) -> Option<&'a str> {
|
|
match expression {
|
|
Expression::StringLiteral(literal) => Some(literal.value.as_str()),
|
|
Expression::TemplateLiteral(template)
|
|
if template.expressions.is_empty() && template.quasis.len() == 1 =>
|
|
{
|
|
let quasi = &template.quasis[0];
|
|
Some(
|
|
quasi
|
|
.value
|
|
.cooked
|
|
.as_ref()
|
|
.map_or(quasi.value.raw.as_str(), |value| value.as_str()),
|
|
)
|
|
}
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
fn combine_shader_sources(
|
|
sources: impl IntoIterator<Item = StaticShaderSource>,
|
|
separator: Option<StaticShaderSource>,
|
|
fallback_span: Span,
|
|
) -> StaticShaderSource {
|
|
let mut text = String::new();
|
|
let mut segments = Vec::new();
|
|
let mut utf16_offset = 0;
|
|
for (source_index, source) in sources.into_iter().enumerate() {
|
|
if source_index > 0
|
|
&& let Some(separator) = &separator
|
|
{
|
|
append_shader_source(separator, &mut text, &mut segments, &mut utf16_offset);
|
|
}
|
|
append_shader_source(&source, &mut text, &mut segments, &mut utf16_offset);
|
|
}
|
|
StaticShaderSource {
|
|
text,
|
|
segments,
|
|
fallback_span,
|
|
}
|
|
}
|
|
|
|
fn append_shader_source(
|
|
source: &StaticShaderSource,
|
|
text: &mut String,
|
|
segments: &mut Vec<StaticShaderSourceSegment>,
|
|
utf16_offset: &mut usize,
|
|
) {
|
|
segments.extend(
|
|
source
|
|
.segments
|
|
.iter()
|
|
.map(|segment| StaticShaderSourceSegment {
|
|
start_offset: segment.start_offset + *utf16_offset,
|
|
end_offset: segment.end_offset + *utf16_offset,
|
|
span: segment.span,
|
|
}),
|
|
);
|
|
text.push_str(&source.text);
|
|
*utf16_offset += source.text.encode_utf16().count();
|
|
}
|
|
|
|
#[derive(Clone, Copy, PartialEq, Eq)]
|
|
enum GlslTokenKind {
|
|
Identifier,
|
|
Symbol,
|
|
}
|
|
|
|
#[derive(Clone, Copy)]
|
|
struct GlslToken<'a> {
|
|
kind: GlslTokenKind,
|
|
start: usize,
|
|
text: &'a str,
|
|
}
|
|
|
|
pub(super) fn collect_glsl_global_declarations(source: &str) -> Option<Vec<GlslGlobalDeclaration>> {
|
|
let source_without_comments = mask_glsl_comments(source);
|
|
if has_glsl_directive(
|
|
&source_without_comments,
|
|
&["if", "ifdef", "ifndef", "elif", "else", "endif"],
|
|
) {
|
|
return None;
|
|
}
|
|
let token_source = mask_glsl_preprocessor_directives(&source_without_comments);
|
|
let tokens = tokenize_glsl(&token_source)?;
|
|
let mut declarations = Vec::new();
|
|
let mut brace_depth = 0usize;
|
|
let mut is_struct_declaration_brace = false;
|
|
let mut statement_start = 0;
|
|
for token_index in 0..tokens.len() {
|
|
match tokens[token_index].text {
|
|
"{" => {
|
|
if brace_depth == 0 {
|
|
is_struct_declaration_brace = tokens[statement_start..token_index]
|
|
.iter()
|
|
.any(|token| token.text == "struct");
|
|
}
|
|
brace_depth += 1;
|
|
}
|
|
"}" => {
|
|
brace_depth = brace_depth.checked_sub(1)?;
|
|
if brace_depth == 0 && !is_struct_declaration_brace {
|
|
statement_start = token_index + 1;
|
|
}
|
|
if brace_depth == 0 {
|
|
is_struct_declaration_brace = false;
|
|
}
|
|
}
|
|
";" if brace_depth == 0 => {
|
|
collect_declarations_from_statement(
|
|
&tokens,
|
|
statement_start,
|
|
token_index,
|
|
&mut declarations,
|
|
)?;
|
|
statement_start = token_index + 1;
|
|
}
|
|
_ => {}
|
|
}
|
|
}
|
|
if brace_depth != 0 || statement_start != tokens.len() {
|
|
return None;
|
|
}
|
|
let declaration_offsets = declarations
|
|
.iter()
|
|
.map(|declaration| declaration.byte_offset)
|
|
.collect::<FxHashSet<_>>();
|
|
for declaration in &mut declarations {
|
|
declaration.is_statically_used = tokens.iter().any(|token| {
|
|
token.kind == GlslTokenKind::Identifier
|
|
&& token.text == declaration.name
|
|
&& !declaration_offsets.contains(&token.start)
|
|
&& previous_token_text(&tokens, token.start) != Some(".")
|
|
&& !identifier_is_declaration_name(&tokens, token.start)
|
|
&& !local_binding_shadows_identifier(&token_source, &declaration.name, token.start)
|
|
});
|
|
}
|
|
Some(declarations)
|
|
}
|
|
|
|
fn collect_declarations_from_statement(
|
|
tokens: &[GlslToken<'_>],
|
|
start: usize,
|
|
end: usize,
|
|
declarations: &mut Vec<GlslGlobalDeclaration>,
|
|
) -> Option<()> {
|
|
if start >= end {
|
|
return Some(());
|
|
}
|
|
let mut token_index = start;
|
|
let mut has_layout_qualifier = false;
|
|
let mut qualifiers = FxHashSet::default();
|
|
while token_index < end {
|
|
if matches!(tokens[token_index].text, "layout" | "subroutine")
|
|
&& tokens.get(token_index + 1).map(|token| token.text) == Some("(")
|
|
{
|
|
has_layout_qualifier |= tokens[token_index].text == "layout";
|
|
token_index = matching_token(tokens, token_index + 1, "(", ")")? + 1;
|
|
continue;
|
|
}
|
|
if !is_glsl_declaration_qualifier(tokens[token_index].text) {
|
|
break;
|
|
}
|
|
qualifiers.insert(tokens[token_index].text.to_string());
|
|
token_index += 1;
|
|
}
|
|
let Some(type_token) = tokens.get(token_index) else {
|
|
return Some(());
|
|
};
|
|
if type_token.kind != GlslTokenKind::Identifier
|
|
|| matches!(type_token.text, "precision" | "struct")
|
|
{
|
|
return Some(());
|
|
}
|
|
token_index += 1;
|
|
let (type_quantifier_count, type_array_size) =
|
|
parse_array_quantifiers(tokens, &mut token_index)?;
|
|
let interpolation = interpolation_qualifier(&qualifiers);
|
|
let mut declaration_index = 0;
|
|
while token_index < end {
|
|
let name_token = tokens[token_index];
|
|
if name_token.kind != GlslTokenKind::Identifier {
|
|
return Some(());
|
|
}
|
|
token_index += 1;
|
|
if tokens.get(token_index).map(|token| token.text) == Some("(") {
|
|
return Some(());
|
|
}
|
|
let (declaration_quantifier_count, declaration_array_size) =
|
|
parse_array_quantifiers(tokens, &mut token_index)?;
|
|
let total_quantifier_count = type_quantifier_count + declaration_quantifier_count;
|
|
let array_size = match total_quantifier_count {
|
|
0 => GlslArraySize::NonArray,
|
|
1 => type_array_size
|
|
.or(declaration_array_size)
|
|
.map_or(GlslArraySize::Unknown, GlslArraySize::Known),
|
|
_ => GlslArraySize::Unknown,
|
|
};
|
|
declarations.push(GlslGlobalDeclaration {
|
|
array_size,
|
|
byte_offset: if declaration_index == 0 {
|
|
tokens[start].start
|
|
} else {
|
|
name_token.start
|
|
},
|
|
has_layout_qualifier,
|
|
interpolation: interpolation.clone(),
|
|
is_statically_used: false,
|
|
name: name_token.text.to_string(),
|
|
qualifiers: qualifiers.clone(),
|
|
type_name: type_token.text.to_string(),
|
|
});
|
|
declaration_index += 1;
|
|
if tokens.get(token_index).map(|token| token.text) == Some("=") {
|
|
token_index = next_top_level_comma(tokens, token_index + 1, end)?;
|
|
}
|
|
if token_index >= end {
|
|
break;
|
|
}
|
|
if tokens[token_index].text != "," {
|
|
return Some(());
|
|
}
|
|
token_index += 1;
|
|
}
|
|
Some(())
|
|
}
|
|
|
|
fn parse_array_quantifiers(
|
|
tokens: &[GlslToken<'_>],
|
|
token_index: &mut usize,
|
|
) -> Option<(usize, Option<f64>)> {
|
|
let mut quantifier_count = 0;
|
|
let mut size = None;
|
|
while tokens.get(*token_index).map(|token| token.text) == Some("[") {
|
|
let opening_index = *token_index;
|
|
let closing_index = matching_token(tokens, opening_index, "[", "]")?;
|
|
quantifier_count += 1;
|
|
if quantifier_count == 1 {
|
|
let size_source = tokens[opening_index + 1..closing_index]
|
|
.iter()
|
|
.map(|token| token.text)
|
|
.collect::<String>();
|
|
size = glsl_numeric_constant(&size_source);
|
|
}
|
|
*token_index = closing_index + 1;
|
|
}
|
|
Some((quantifier_count, size))
|
|
}
|
|
|
|
pub(super) fn has_array_dimension_mismatch(first: GlslArraySize, second: GlslArraySize) -> bool {
|
|
matches!(first, GlslArraySize::NonArray) != matches!(second, GlslArraySize::NonArray)
|
|
|| matches!((first, second), (GlslArraySize::Known(first), GlslArraySize::Known(second)) if first != second)
|
|
}
|
|
|
|
fn declaration_precision(declaration: &GlslGlobalDeclaration) -> Option<&'static str> {
|
|
PRECISION_QUALIFIER_NAMES
|
|
.iter()
|
|
.copied()
|
|
.find(|precision| declaration.qualifiers.contains(*precision))
|
|
}
|
|
|
|
fn interpolation_qualifier(qualifiers: &FxHashSet<String>) -> String {
|
|
let mut interpolation = qualifiers
|
|
.iter()
|
|
.filter(|qualifier| {
|
|
matches!(
|
|
qualifier.as_str(),
|
|
"centroid" | "flat" | "noperspective" | "sample" | "smooth"
|
|
)
|
|
})
|
|
.cloned()
|
|
.collect::<Vec<_>>();
|
|
if !interpolation
|
|
.iter()
|
|
.any(|qualifier| matches!(qualifier.as_str(), "flat" | "noperspective" | "smooth"))
|
|
{
|
|
interpolation.push("smooth".to_string());
|
|
}
|
|
interpolation.sort_unstable();
|
|
interpolation.join(" ")
|
|
}
|
|
|
|
fn previous_token_text<'a>(tokens: &'a [GlslToken<'a>], byte_offset: usize) -> Option<&'a str> {
|
|
tokens
|
|
.iter()
|
|
.rev()
|
|
.find(|token| token.start < byte_offset)
|
|
.map(|token| token.text)
|
|
}
|
|
|
|
fn identifier_is_declaration_name(tokens: &[GlslToken<'_>], byte_offset: usize) -> bool {
|
|
let Some(token_index) = tokens.iter().position(|token| token.start == byte_offset) else {
|
|
return false;
|
|
};
|
|
if token_index == 0 {
|
|
return false;
|
|
}
|
|
let mut previous_index = token_index - 1;
|
|
while previous_index > 0 && is_glsl_declaration_qualifier(tokens[previous_index].text) {
|
|
previous_index -= 1;
|
|
}
|
|
tokens[previous_index].kind == GlslTokenKind::Identifier
|
|
&& !matches!(
|
|
tokens[previous_index].text,
|
|
"return" | "case" | "else" | "break" | "continue"
|
|
)
|
|
&& (previous_index == 0
|
|
|| matches!(tokens[previous_index - 1].text, ";" | "{" | "}" | "(" | ",")
|
|
|| is_glsl_declaration_qualifier(tokens[previous_index - 1].text))
|
|
}
|
|
|
|
fn local_binding_shadows_identifier(source: &str, name: &str, use_offset: usize) -> bool {
|
|
let bytes = source.as_bytes();
|
|
let mut block_starts = Vec::new();
|
|
for (byte_offset, byte) in bytes[..use_offset].iter().copied().enumerate() {
|
|
match byte {
|
|
b'{' => block_starts.push(byte_offset + 1),
|
|
b'}' => {
|
|
block_starts.pop();
|
|
}
|
|
_ => {}
|
|
}
|
|
}
|
|
block_starts.into_iter().any(|block_start| {
|
|
source[block_start..use_offset]
|
|
.split(';')
|
|
.any(|statement| statement_declares_name(statement, name))
|
|
|| block_header_declares_name(source, block_start - 1, name)
|
|
})
|
|
}
|
|
|
|
fn block_header_declares_name(source: &str, opening_brace: usize, name: &str) -> bool {
|
|
let bytes = source.as_bytes();
|
|
let Some(closing_parenthesis) = bytes[..opening_brace]
|
|
.iter()
|
|
.rposition(|byte| !byte.is_ascii_whitespace())
|
|
else {
|
|
return false;
|
|
};
|
|
if bytes[closing_parenthesis] != b')' {
|
|
return false;
|
|
}
|
|
let Some(opening_parenthesis) =
|
|
matching_opening_delimiter(bytes, closing_parenthesis, b'(', b')')
|
|
else {
|
|
return false;
|
|
};
|
|
source[opening_parenthesis + 1..closing_parenthesis]
|
|
.split(',')
|
|
.any(|parameter| statement_declares_name(parameter, name))
|
|
}
|
|
|
|
fn statement_declares_name(statement: &str, name: &str) -> bool {
|
|
let tokens = tokenize_glsl(statement).unwrap_or_default();
|
|
tokens.iter().enumerate().any(|(token_index, token)| {
|
|
token.kind == GlslTokenKind::Identifier
|
|
&& token.text == name
|
|
&& token_index > 0
|
|
&& tokens[token_index - 1].kind == GlslTokenKind::Identifier
|
|
&& !matches!(tokens[token_index - 1].text, "return" | "case" | "else")
|
|
})
|
|
}
|
|
|
|
fn next_top_level_comma(tokens: &[GlslToken<'_>], start: usize, end: usize) -> Option<usize> {
|
|
let mut delimiters = Vec::new();
|
|
for token_index in start..end {
|
|
match tokens[token_index].text {
|
|
"(" | "[" | "{" => delimiters.push(tokens[token_index].text),
|
|
")" if delimiters.pop() != Some("(") => return None,
|
|
"]" if delimiters.pop() != Some("[") => return None,
|
|
"}" if delimiters.pop() != Some("{") => return None,
|
|
"," if delimiters.is_empty() => return Some(token_index),
|
|
_ => {}
|
|
}
|
|
}
|
|
delimiters.is_empty().then_some(end)
|
|
}
|
|
|
|
fn is_glsl_declaration_qualifier(token: &str) -> bool {
|
|
matches!(
|
|
token,
|
|
"const"
|
|
| "attribute"
|
|
| "buffer"
|
|
| "centroid"
|
|
| "coherent"
|
|
| "flat"
|
|
| "highp"
|
|
| "in"
|
|
| "inout"
|
|
| "invariant"
|
|
| "lowp"
|
|
| "mediump"
|
|
| "noperspective"
|
|
| "out"
|
|
| "patch"
|
|
| "precise"
|
|
| "readonly"
|
|
| "restrict"
|
|
| "sample"
|
|
| "shared"
|
|
| "smooth"
|
|
| "uniform"
|
|
| "varying"
|
|
| "volatile"
|
|
| "writeonly"
|
|
)
|
|
}
|
|
|
|
fn mask_glsl_comments(source: &str) -> String {
|
|
let mut bytes = source.as_bytes().to_vec();
|
|
let mut byte_offset = 0;
|
|
let mut is_block_comment = false;
|
|
let mut is_line_comment = false;
|
|
while byte_offset < bytes.len() {
|
|
let byte = bytes[byte_offset];
|
|
let next_byte = bytes.get(byte_offset + 1).copied();
|
|
if is_line_comment {
|
|
if matches!(byte, b'\r' | b'\n') {
|
|
is_line_comment = false;
|
|
} else {
|
|
bytes[byte_offset] = b' ';
|
|
}
|
|
} else if is_block_comment {
|
|
if byte == b'*' && next_byte == Some(b'/') {
|
|
bytes[byte_offset] = b' ';
|
|
bytes[byte_offset + 1] = b' ';
|
|
byte_offset += 1;
|
|
is_block_comment = false;
|
|
} else if !matches!(byte, b'\r' | b'\n') {
|
|
bytes[byte_offset] = b' ';
|
|
}
|
|
} else if byte == b'/' && next_byte == Some(b'/') {
|
|
bytes[byte_offset] = b' ';
|
|
bytes[byte_offset + 1] = b' ';
|
|
byte_offset += 1;
|
|
is_line_comment = true;
|
|
} else if byte == b'/' && next_byte == Some(b'*') {
|
|
bytes[byte_offset] = b' ';
|
|
bytes[byte_offset + 1] = b' ';
|
|
byte_offset += 1;
|
|
is_block_comment = true;
|
|
}
|
|
byte_offset += 1;
|
|
}
|
|
String::from_utf8(bytes).unwrap_or_default()
|
|
}
|
|
|
|
fn mask_glsl_preprocessor_directives(source: &str) -> String {
|
|
let mut bytes = source.as_bytes().to_vec();
|
|
let mut line_start = 0;
|
|
let mut is_continuation = false;
|
|
while line_start <= bytes.len() {
|
|
let line_end = bytes[line_start..]
|
|
.iter()
|
|
.position(|byte| matches!(byte, b'\r' | b'\n'))
|
|
.map_or(bytes.len(), |offset| line_start + offset);
|
|
let line = &bytes[line_start..line_end];
|
|
let is_directive = is_continuation
|
|
|| line.iter().find(|byte| !matches!(byte, b' ' | b'\t')) == Some(&b'#');
|
|
is_continuation =
|
|
is_directive && line.iter().rfind(|byte| !matches!(byte, b' ' | b'\t')) == Some(&b'\\');
|
|
if is_directive {
|
|
bytes[line_start..line_end].fill(b' ');
|
|
}
|
|
if line_end == bytes.len() {
|
|
break;
|
|
}
|
|
line_start = if bytes[line_end] == b'\r' && bytes.get(line_end + 1) == Some(&b'\n') {
|
|
line_end + 2
|
|
} else {
|
|
line_end + 1
|
|
};
|
|
}
|
|
String::from_utf8(bytes).unwrap_or_default()
|
|
}
|
|
|
|
fn tokenize_glsl(source: &str) -> Option<Vec<GlslToken<'_>>> {
|
|
let bytes = source.as_bytes();
|
|
let mut tokens = Vec::new();
|
|
let mut byte_offset = 0;
|
|
while byte_offset < bytes.len() {
|
|
if bytes[byte_offset].is_ascii_whitespace() {
|
|
byte_offset += 1;
|
|
continue;
|
|
}
|
|
let token_start = byte_offset;
|
|
let kind = if is_identifier_start_byte(bytes[byte_offset]) {
|
|
byte_offset += 1;
|
|
while bytes
|
|
.get(byte_offset)
|
|
.is_some_and(|byte| is_identifier_byte(*byte))
|
|
{
|
|
byte_offset += 1;
|
|
}
|
|
GlslTokenKind::Identifier
|
|
} else if is_glsl_symbol_byte(bytes[byte_offset]) {
|
|
byte_offset += 1;
|
|
GlslTokenKind::Symbol
|
|
} else {
|
|
return None;
|
|
};
|
|
tokens.push(GlslToken {
|
|
kind,
|
|
start: token_start,
|
|
text: &source[token_start..byte_offset],
|
|
});
|
|
}
|
|
delimiters_are_balanced(&tokens).then_some(tokens)
|
|
}
|
|
|
|
fn is_glsl_symbol_byte(byte: u8) -> bool {
|
|
byte.is_ascii_digit()
|
|
|| matches!(
|
|
byte,
|
|
b'(' | b')'
|
|
| b'['
|
|
| b']'
|
|
| b'{'
|
|
| b'}'
|
|
| b','
|
|
| b';'
|
|
| b':'
|
|
| b'.'
|
|
| b'?'
|
|
| b'~'
|
|
| b'!'
|
|
| b'+'
|
|
| b'-'
|
|
| b'*'
|
|
| b'/'
|
|
| b'%'
|
|
| b'<'
|
|
| b'>'
|
|
| b'='
|
|
| b'&'
|
|
| b'^'
|
|
| b'|'
|
|
)
|
|
}
|
|
|
|
fn matching_token(
|
|
tokens: &[GlslToken<'_>],
|
|
opening_index: usize,
|
|
opening: &str,
|
|
closing: &str,
|
|
) -> Option<usize> {
|
|
if tokens.get(opening_index).map(|token| token.text) != Some(opening) {
|
|
return None;
|
|
}
|
|
let mut depth = 0;
|
|
for (token_index, token) in tokens.iter().enumerate().skip(opening_index) {
|
|
if token.text == opening {
|
|
depth += 1;
|
|
} else if token.text == closing {
|
|
depth -= 1;
|
|
if depth == 0 {
|
|
return Some(token_index);
|
|
}
|
|
}
|
|
}
|
|
None
|
|
}
|
|
|
|
fn delimiters_are_balanced(tokens: &[GlslToken<'_>]) -> bool {
|
|
let mut delimiters = Vec::new();
|
|
for token in tokens {
|
|
match token.text {
|
|
"(" | "[" | "{" => delimiters.push(token.text),
|
|
")" if delimiters.pop() != Some("(") => return false,
|
|
"]" if delimiters.pop() != Some("[") => return false,
|
|
"}" if delimiters.pop() != Some("{") => return false,
|
|
_ => {}
|
|
}
|
|
}
|
|
delimiters.is_empty()
|
|
}
|
|
|
|
fn glsl_numeric_constant(source: &str) -> Option<f64> {
|
|
let candidate = source.trim_ascii();
|
|
let value = if candidate.starts_with('(')
|
|
&& matching_closing_delimiter(candidate.as_bytes(), 0, b'(', b')')
|
|
== Some(candidate.len().checked_sub(1)?)
|
|
{
|
|
glsl_numeric_constant(&candidate[1..candidate.len() - 1])?
|
|
} else if let Some(rest) = candidate.strip_prefix('+') {
|
|
glsl_numeric_constant(rest)?
|
|
} else if let Some(rest) = candidate.strip_prefix('-') {
|
|
-glsl_numeric_constant(rest)?
|
|
} else {
|
|
parse_glsl_numeric_token(candidate)?
|
|
};
|
|
value.is_finite().then_some(value)
|
|
}
|
|
|
|
fn parse_glsl_numeric_token(token: &str) -> Option<f64> {
|
|
if token.is_empty() || token.bytes().any(|byte| byte.is_ascii_whitespace()) {
|
|
return None;
|
|
}
|
|
let token = token
|
|
.strip_suffix("LF")
|
|
.or_else(|| token.strip_suffix("lf"))
|
|
.or_else(|| token.strip_suffix('F'))
|
|
.or_else(|| token.strip_suffix('f'))
|
|
.or_else(|| token.strip_suffix('U'))
|
|
.or_else(|| token.strip_suffix('u'))
|
|
.unwrap_or(token);
|
|
if let Some(hexadecimal) = token
|
|
.strip_prefix("0x")
|
|
.or_else(|| token.strip_prefix("0X"))
|
|
{
|
|
return u64::from_str_radix(hexadecimal, 16)
|
|
.ok()
|
|
.map(|value| value as f64);
|
|
}
|
|
token.parse::<f64>().ok()
|
|
}
|
|
|
|
fn matching_closing_delimiter(
|
|
bytes: &[u8],
|
|
opening_offset: usize,
|
|
opening: u8,
|
|
closing: u8,
|
|
) -> Option<usize> {
|
|
let mut depth = 0;
|
|
for (offset, byte) in bytes.iter().copied().enumerate().skip(opening_offset) {
|
|
if byte == opening {
|
|
depth += 1;
|
|
} else if byte == closing {
|
|
depth -= 1;
|
|
if depth == 0 {
|
|
return Some(offset);
|
|
}
|
|
}
|
|
}
|
|
None
|
|
}
|
|
|
|
fn matching_opening_delimiter(
|
|
bytes: &[u8],
|
|
closing_offset: usize,
|
|
opening: u8,
|
|
closing: u8,
|
|
) -> Option<usize> {
|
|
let mut depth = 0;
|
|
for (offset, byte) in bytes[..=closing_offset].iter().copied().enumerate().rev() {
|
|
if byte == closing {
|
|
depth += 1;
|
|
} else if byte == opening {
|
|
depth -= 1;
|
|
if depth == 0 {
|
|
return Some(offset);
|
|
}
|
|
}
|
|
}
|
|
None
|
|
}
|
|
|
|
fn has_glsl_directive(source: &str, directive_names: &[&str]) -> bool {
|
|
source
|
|
.lines()
|
|
.any(|line| line_has_glsl_directive(line.as_bytes(), directive_names))
|
|
}
|
|
|
|
fn line_has_glsl_directive(line: &[u8], directive_names: &[&str]) -> bool {
|
|
let mut offset = skip_horizontal_whitespace(line, 0);
|
|
if line.get(offset) != Some(&b'#') {
|
|
return false;
|
|
}
|
|
offset = skip_horizontal_whitespace(line, offset + 1);
|
|
directive_names.iter().any(|directive_name| {
|
|
let mut candidate_offset = offset;
|
|
consume_word(line, &mut candidate_offset, directive_name)
|
|
})
|
|
}
|
|
|
|
fn consume_word(bytes: &[u8], offset: &mut usize, word: &str) -> bool {
|
|
let word_bytes = word.as_bytes();
|
|
if bytes.get(*offset..*offset + word_bytes.len()) != Some(word_bytes)
|
|
|| bytes
|
|
.get(*offset + word_bytes.len())
|
|
.is_some_and(|byte| is_identifier_byte(*byte))
|
|
{
|
|
return false;
|
|
}
|
|
*offset += word_bytes.len();
|
|
true
|
|
}
|
|
|
|
fn skip_horizontal_whitespace(bytes: &[u8], mut offset: usize) -> usize {
|
|
while matches!(bytes.get(offset), Some(b' ' | b'\t')) {
|
|
offset += 1;
|
|
}
|
|
offset
|
|
}
|
|
|
|
fn is_identifier_start_byte(byte: u8) -> bool {
|
|
byte.is_ascii_alphabetic() || byte == b'_'
|
|
}
|
|
|
|
fn is_identifier_byte(byte: u8) -> bool {
|
|
byte.is_ascii_alphanumeric() || byte == b'_'
|
|
}
|