Files
larksuite__cli/extension/platform/builder.go

283 lines
9.5 KiB
Go

// Copyright (c) 2026 Lark Technologies Pte. Ltd.
// SPDX-License-Identifier: MIT
package platform
import (
"errors"
"fmt"
"regexp"
)
// Builder is the ergonomic constructor for Plugin. Use it from init():
//
// func init() {
// platform.Register(
// platform.NewPlugin("audit", "0.1.0").
// Observer(platform.After, "log", platform.All(), auditFn).
// FailOpen().
// MustBuild())
// }
//
// The lower-level Plugin interface remains available for cases that
// need finer control (state on a struct, complex Install logic). The
// Builder enforces:
//
// - Name format (^[a-z0-9][a-z0-9-]*$)
// - hookName format and uniqueness within a plugin
// - Restricts ↔ FailClosed consistency (calling Restrict() implies
// FailClosed, so plugin authors cannot accidentally ship a policy
// plugin under FailOpen)
// - EmbeddedSkills ↔ FailClosed consistency (declaring distribution
// assets is a build-integrity commitment; falling back to host defaults
// is never allowed)
// - Rule validation via ValidateRule analogues (delegated to
// internal/cmdpolicy at install time; Builder only fast-fails
// blatantly bad input)
type Builder struct {
name string
version string
caps Capabilities
actions []func(Registrar)
rules []*Rule
skillsOverlay *SkillsOverlay
hookNames map[string]bool
errs []error
}
var pluginNamePattern = regexp.MustCompile(`^[a-z0-9][a-z0-9-]*$`)
// NewPlugin starts a Builder. Name format is validated lazily — errors
// surface at Build()/MustBuild() time, allowing chained calls without
// intermediate error handling.
func NewPlugin(name, version string) *Builder {
b := &Builder{
name: name,
version: version,
hookNames: map[string]bool{},
}
if !pluginNamePattern.MatchString(name) {
b.errs = append(b.errs, fmt.Errorf("invalid plugin name %q: must match ^[a-z0-9][a-z0-9-]*$", name))
}
return b
}
// RequireCLI sets Capabilities.RequiredCLIVersion (semver constraint,
// e.g. ">=1.1.0"). Empty string means no requirement.
func (b *Builder) RequireCLI(constraint string) *Builder {
b.caps.RequiredCLIVersion = constraint
return b
}
// FailOpen sets Capabilities.FailurePolicy = FailOpen. Default when
// neither FailOpen nor FailClosed is called and neither Restrict nor
// EmbeddedSkills is used. Build rejects a final FailOpen state after either
// safety-sensitive contribution.
func (b *Builder) FailOpen() *Builder {
b.caps.FailurePolicy = FailOpen
return b
}
// FailClosed sets Capabilities.FailurePolicy = FailClosed. Implicit when
// Restrict() or EmbeddedSkills() is called.
func (b *Builder) FailClosed() *Builder {
b.caps.FailurePolicy = FailClosed
return b
}
// Observer registers an Observer. Multiple calls accumulate.
func (b *Builder) Observer(when When, hookName string, sel Selector, fn Observer) *Builder {
if !b.validateHookName(hookName, "observer") {
return b
}
// Capture by value so the action closure doesn't share state with
// subsequent Observer() calls (Go ≥1.22 already gives each call
// its own copies of parameter values, but pinning is explicit).
w, n, s, f := when, hookName, sel, fn
b.actions = append(b.actions, func(r Registrar) {
r.Observe(w, n, s, f)
})
return b
}
// Wrap registers a Wrapper. Multiple calls accumulate; the host
// composes them in registration order (outermost first).
func (b *Builder) Wrap(hookName string, sel Selector, wrap Wrapper) *Builder {
if !b.validateHookName(hookName, "wrap") {
return b
}
n, s, w := hookName, sel, wrap
b.actions = append(b.actions, func(r Registrar) {
r.Wrap(n, s, w)
})
return b
}
// On registers a LifecycleHandler.
func (b *Builder) On(event LifecycleEvent, hookName string, fn LifecycleHandler) *Builder {
if !b.validateHookName(hookName, "on") {
return b
}
e, n, f := event, hookName, fn
b.actions = append(b.actions, func(r Registrar) {
r.On(e, n, f)
})
return b
}
// Restrict contributes a pruning Rule. Calling Restrict implicitly
// sets Restricts=true and FailurePolicy=FailClosed (the framework
// requires both to coexist; the builder enforces the pairing so the
// plugin author cannot accidentally ship a policy plugin under
// FailOpen). It may be called more than once; each call adds one scoped
// Rule and the engine OR-combines them.
func (b *Builder) Restrict(rule *Rule) *Builder {
if rule == nil {
b.errs = append(b.errs, errors.New("Restrict(nil): rule must not be nil"))
return b
}
b.caps.Restricts = true
b.caps.FailurePolicy = FailClosed
// Defensive clone: capture an independent snapshot so a caller that
// reuses and mutates the same *Rule across multiple Restrict calls
// gets distinct entries (mirrors the staging registrar's clone).
cp := *rule
cp.Allow = append([]string(nil), rule.Allow...)
cp.Deny = append([]string(nil), rule.Deny...)
cp.Identities = append([]Identity(nil), rule.Identities...)
b.rules = append(b.rules, &cp)
return b
}
// EmbeddedSkills contributes a SkillsOverlay (see SkillsOverlay) customizing
// the CLI's embedded skill content. It implies FailClosed: although skill
// content is not a command-enforcement boundary, the overlay is a distribution
// build-integrity declaration. Silently skipping it could republish host
// defaults that the distribution explicitly removed or replaced.
//
// Calling FailOpen before EmbeddedSkills is allowed; EmbeddedSkills overrides
// it to FailClosed, matching Restrict. Calling FailOpen afterward leaves an
// invalid final state that Build rejects. A later FailClosed restores a valid
// final state. A plugin owns at most one SkillsOverlay, so calling
// EmbeddedSkills more than once is a build error.
func (b *Builder) EmbeddedSkills(spec *SkillsOverlay) *Builder {
if spec == nil {
b.errs = append(b.errs, errors.New("EmbeddedSkills(nil): spec must not be nil"))
return b
}
if b.skillsOverlay != nil {
b.errs = append(b.errs, errors.New("EmbeddedSkills() called more than once; a plugin owns at most one SkillsOverlay"))
return b
}
b.caps.FailurePolicy = FailClosed
b.skillsOverlay = cloneSkillsOverlay(spec)
return b
}
// cloneSkillsOverlay snapshots the caller's spec so a later mutation of the
// same *SkillsOverlay cannot alter the staged copy. Selection and remap slices
// are copied; Overlay/Base are fs.FS handles retained by reference (an fs.FS is
// a read-only view, not caller-mutable state).
func cloneSkillsOverlay(spec *SkillsOverlay) *SkillsOverlay {
cp := *spec
cp.Allow = append([]string(nil), spec.Allow...)
cp.Remove = append([]string(nil), spec.Remove...)
cp.ReferenceRemaps = append([]SkillRefRemap(nil), spec.ReferenceRemaps...)
return &cp
}
// Build returns the configured Plugin, or an error if any builder
// step found a fault. MustBuild panics on the same error.
//
// FailOpen mismatches are checked against the final builder state, not in the
// chained setters, because FailOpen/FailClosed and the contributing methods may
// be called in either order.
func (b *Builder) Build() (Plugin, error) {
if len(b.rules) > 0 && b.caps.FailurePolicy == FailOpen {
b.errs = append(b.errs, errors.New(
"Restrict() requires FailClosed; do not call FailOpen() after Restrict()"))
}
if b.skillsOverlay != nil && b.caps.FailurePolicy == FailOpen {
b.errs = append(b.errs, errors.New(
"EmbeddedSkills() requires FailClosed; do not call FailOpen() after EmbeddedSkills()"))
}
if len(b.errs) > 0 {
return nil, errors.Join(b.errs...)
}
return &builtPlugin{
name: b.name,
version: b.version,
caps: b.caps,
actions: b.actions,
rules: b.rules,
skillsOverlay: b.skillsOverlay,
}, nil
}
// MustBuild panics if Build() would return an error. Designed for
// init():
//
// func init() { platform.Register(platform.NewPlugin(...).MustBuild()) }
//
// A panic in init runs before the framework's recover guard is
// installed and will crash the binary. That is the intended
// behaviour: a misconfigured plugin must NOT be silently registered.
func (b *Builder) MustBuild() Plugin {
p, err := b.Build()
if err != nil {
panic(fmt.Sprintf("plugin %q: %v", b.name, err))
}
return p
}
// validateHookName checks the grammar and uniqueness; returns false
// when the name was rejected (caller skips the action).
func (b *Builder) validateHookName(hookName, kind string) bool {
if !pluginNamePattern.MatchString(hookName) {
b.errs = append(b.errs, fmt.Errorf(
"%s %q: hookName must match ^[a-z0-9][a-z0-9-]*$", kind, hookName))
return false
}
if b.hookNames[hookName] {
b.errs = append(b.errs, fmt.Errorf(
"%s %q: hookName already used in this plugin", kind, hookName))
return false
}
b.hookNames[hookName] = true
return true
}
// builtPlugin is the Plugin implementation the builder emits.
type builtPlugin struct {
name string
version string
caps Capabilities
actions []func(Registrar)
rules []*Rule
skillsOverlay *SkillsOverlay
}
func (p *builtPlugin) Name() string { return p.name }
func (p *builtPlugin) Version() string { return p.version }
func (p *builtPlugin) Capabilities() Capabilities { return p.caps }
func (p *builtPlugin) Install(r Registrar) error {
for _, rule := range p.rules {
r.Restrict(rule)
}
if p.skillsOverlay != nil {
sr, ok := r.(EmbeddedSkillsRegistrar)
if !ok {
// Fail closed: a declared skill customization must never be
// silently dropped by a host that cannot honour it.
return errors.New("host registrar does not support EmbeddedSkills")
}
sr.EmbeddedSkills(p.skillsOverlay)
}
for _, action := range p.actions {
action(r)
}
return nil
}