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Miguel Angel Simon Sierra c7e6e5820e fix(registry): re-assert morph-text t=0 word state after anime.js priming
hyperframesAnime.register() primes each timeline by seeking to its end and
back to 0. morph-text drives its word swap from an onUpdate proxy tween with
manual DOM writes, so the mid-word text painted by the priming seek has
nothing for anime.js to restore on the return seek and the wrong headline
stuck at t=0 (baseline shows 'Do more with less.', port showed a later word).

Re-assert applyMorph(0) after registration, and normalize the modulo in
applyMorph so a float-rounding hair-below-zero T from the return seek cannot
floor to the last word. Applied to both demo.html and the distributable
morph-text.html (same pattern in both twins).

Verified by frame comparison against the pinned GSAP baseline at t=0, 10.03,
10.5 and 12.0: t=0 now matches; the t=10-14.9s soft cluster is blur-morph
antialiasing jitter with identical content.
2026-07-10 08:06:43 -04:00

254 lines
8.0 KiB
HTML
Vendored

<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=1920, height=1080" />
<title>Morph Text</title>
<link rel="preconnect" href="https://fonts.googleapis.com" />
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
<link
href="https://fonts.googleapis.com/css2?family=Figtree:wght@900&display=block"
rel="stylesheet"
/>
<script src="https://cdn.jsdelivr.net/npm/animejs@4.5.0/dist/bundles/anime.umd.min.js"></script>
<style>
*,
*::before,
*::after {
box-sizing: border-box;
}
html,
body {
margin: 0;
width: 1920px;
height: 1080px;
overflow: hidden;
background: #fff;
}
#morph-text {
position: relative;
width: 1920px;
height: 1080px;
}
/* Word list: hidden source of truth — edit <li> items in Studio. */
#morph-words {
display: none;
list-style: none;
margin: 0;
padding: 0;
}
#morph-filter {
position: absolute;
width: 0;
height: 0;
overflow: hidden;
pointer-events: none;
}
#morph-wrapper {
position: absolute;
top: 50%;
left: 0;
transform: translateY(-50%);
width: 1920px;
height: 210px;
filter: drop-shadow(0 10px 44px rgba(0, 0, 0, 0.5))
drop-shadow(0 3px 10px rgba(0, 0, 0, 0.25));
}
#morph-display {
width: 100%;
height: 100%;
filter: none;
}
#morph-a,
#morph-b {
position: absolute;
width: 100%;
display: inline-block;
text-align: center;
font-size: 120pt;
font-weight: 900;
line-height: 1;
user-select: none;
}
</style>
</head>
<body>
<div
id="morph-text"
data-composition-id="morph-text"
data-timeline-locked
data-width="1920"
data-height="1080"
data-duration="15"
data-fps="30"
data-morph-speed="1"
data-morph-pause="1.5"
>
<!--
Edit words here — one <li> per word or phrase.
data-font : CSS font-family (e.g. "'Figtree', sans-serif")
data-color : text color hex (e.g. "#000000")
Adjust data-morph-speed (seconds per morph) and data-morph-pause (hold time) above.
-->
<ol id="morph-words" aria-hidden="true">
<li data-font="'Figtree', sans-serif" data-color="#000000">Do more with less.</li>
<li data-font="'Figtree', sans-serif" data-color="#000000">Built for what's next.</li>
<li data-font="'Figtree', sans-serif" data-color="#000000">Fast. Focused. Powerful.</li>
<li data-font="'Figtree', sans-serif" data-color="#000000">Your work, amplified.</li>
<li data-font="'Figtree', sans-serif" data-color="#000000">Start free today.</li>
</ol>
<svg id="morph-filter" aria-hidden="true" focusable="false">
<defs>
<filter id="morph-threshold">
<feColorMatrix
in="SourceGraphic"
type="matrix"
values="1 0 0 0 0
0 1 0 0 0
0 0 1 0 0
0 0 0 255 -100"
/>
</filter>
</defs>
</svg>
<div id="morph-wrapper">
<div id="morph-display">
<span id="morph-a"></span>
<span id="morph-b"></span>
</div>
</div>
</div>
<script>
(function () {
"use strict";
var container = document.getElementById("morph-text");
var display = document.getElementById("morph-display");
var elA = document.getElementById("morph-a");
var elB = document.getElementById("morph-b");
var words = Array.from(document.querySelectorAll("#morph-words li"))
.map(function (el) {
return {
text: el.textContent.trim(),
font: el.dataset.font || "'Figtree', sans-serif",
color: el.dataset.color || "#111111",
};
})
.filter(function (w) {
return w.text;
});
if (words.length < 2) {
words = [
{ text: "Morph", font: "'Figtree', sans-serif", color: "#111111" },
{ text: "Text", font: "'Figtree', sans-serif", color: "#111111" },
];
}
var morphSpeed = parseFloat(container.dataset.morphSpeed || "1");
var morphPause = parseFloat(container.dataset.morphPause || "1.5");
var duration = parseFloat(container.dataset.duration || "9");
var stepDur = morphSpeed + morphPause;
var totalWordDur = words.length * stepDur;
function applyMorph(T) {
// anime.js's registration-time priming dance (seek to the end, then
// back to 0) can hand this onUpdate callback a T that is a hair
// below 0 (floating-point rounding on the return seek), and JS's `%`
// keeps the sign of its left operand -- a tiny negative T here would
// floor to stepIdx -1 and silently land on the LAST word instead of
// the first. Normalize into [0, totalWordDur) before deriving the step.
var t = ((T % totalWordDur) + totalWordDur) % totalWordDur;
var stepIdx = Math.floor(t / stepDur);
var stepT = t - stepIdx * stepDur;
var frac = Math.min(stepT / morphSpeed, 1);
var wA = words[stepIdx % words.length];
var wB = words[(stepIdx + 1) % words.length];
elA.textContent = wA.text;
elA.style.fontFamily = wA.font;
elA.style.color = wA.color;
elB.textContent = wB.text;
elB.style.fontFamily = wB.font;
elB.style.color = wB.color;
if (frac <= 0) {
display.style.filter = "none";
elA.style.filter = "";
elA.style.opacity = "1";
elB.style.filter = "";
elB.style.opacity = "0";
} else if (frac >= 1) {
display.style.filter = "none";
elA.style.filter = "";
elA.style.opacity = "0";
elB.style.filter = "";
elB.style.opacity = "1";
} else {
display.style.filter = "url(#morph-threshold)";
var blurB = Math.max(0, Math.min(8 / frac - 8, 100));
var blurA = Math.max(0, Math.min(8 / (1 - frac) - 8, 100));
elB.style.filter = "blur(" + blurB + "px)";
elB.style.opacity = frac;
elA.style.filter = "blur(" + blurA + "px)";
elA.style.opacity = 1 - frac;
}
}
if (matchMedia("(prefers-reduced-motion: reduce)").matches) {
elA.textContent = words[0].text;
elA.style.fontFamily = words[0].font;
elA.style.color = words[0].color;
elA.style.opacity = "1";
display.style.filter = "none";
return;
}
var proxy = { t: 0 };
var tl = anime.createTimeline({ autoplay: false });
tl.add(
proxy,
{
t: duration,
duration: duration * 1000,
ease: "linear",
onUpdate: function () {
applyMorph(proxy.t);
},
},
0,
);
applyMorph(0);
tl.seek(0);
hyperframesAnime.register("morph-text", tl, {});
// hyperframesAnime.register() primes every timeline by seeking to its
// end and back to 0 so anime.js engages children added at position >
// 0 (see runtime/adapters/animejs.ts). When `duration` is not an
// exact multiple of totalWordDur, the priming seek to the end lands
// mid-word and drives this onUpdate's manual DOM writes; unlike a
// tracked CSS property, anime.js has nothing to "restore" here on the
// return seek to 0, so the mid-word text can stick. Re-assert the true
// t=0 state explicitly, after priming, as a deterministic source of truth.
applyMorph(0);
})();
</script>
</body>
</html>