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Vance Ingalls 60f4ebbf13 test(hdr-regression): tighten Window C maxFrameFailures budget after Chunk 1 fix (#369)
## Summary

Tighten `hdr-regression` Window C `maxFrameFailures` from 30 → 5 now that Chunk 1 (opacity pipeline) has landed.

## Why

Window C (direct `<video>` opacity tween) was previously listed as a known failure with a `maxFrameFailures` budget of 30 to absorb expected drift until Chunk 1 landed. After the Chunk 1 fix, the regression test passes against the existing golden with **0 failed frames**. Tightening the budget catches any future drift in the opacity path immediately rather than letting up to 30 broken frames slip through.

## What changed

- `tests/hdr-regression/meta.json`: `maxFrameFailures` 30 → 5 (small budget remains for HEVC encoder noise).
- `tests/hdr-regression/README.md`: updated to mark Window C as fixed and note the tightened budget.

The HEVC encoder is byte-deterministic and the opacity fix doesn't perturb pixels at the PSNR ≥ 28 checkpoint threshold, so regenerating the golden produces byte-identical output. The golden is therefore unchanged. Window F (transform + border-radius) remains pending Chunk 4; its broken state is currently baked into the golden, so the suite is green and Chunk 4's regen will catch any drift.

## Test plan

- [x] `bun run test --filter hdr-regression` — passes with 0 failed frames at the new budget.

## Stack

Follow-up to Chunk 1 (opacity pipeline). Reviewable separately so the golden churn (none in this case) is decoupled from the code fix.
2026-04-22 20:14:46 -07:00
..
2026-04-22 22:12:34 -04:00

@hyperframes/producer

Full HTML-to-video rendering pipeline: capture frames with Chrome's BeginFrame API, encode with FFmpeg, mix audio — all in one call.

Install

npm install @hyperframes/producer

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded), FFmpeg

Usage

Render a video

import { createRenderJob, executeRenderJob } from "@hyperframes/producer";

const job = createRenderJob({
  inputPath: "./my-composition.html",
  outputPath: "./output.mp4",
  width: 1920,
  height: 1080,
  fps: 30,
});

const result = await executeRenderJob(job, (progress) => {
  console.log(`${Math.round(progress.percent * 100)}%`);
});

console.log(result.outputPath); // ./output.mp4

Run as an HTTP server

The producer can also run as a render server, accepting render requests over HTTP:

import { startServer } from "@hyperframes/producer";

await startServer({ port: 8080 });
// POST /render with a RenderConfig body

Configuration

RenderConfig controls the render pipeline:

Option Default Description
inputPath — Path to the HTML composition
outputPath — Output video file path
width 1920 Frame width in pixels
height 1080 Frame height in pixels
fps 30 Frames per second (24, 30, or 60)
quality "standard" Encoder preset ("draft", "standard", "high")

How it works

  1. Serve — spins up a local file server for the HTML composition
  2. Capture — opens the page in headless Chrome, seeks frame-by-frame via HeadlessExperimental.beginFrame, captures screenshots
  3. Encode — pipes frames through FFmpeg (with GPU encoder detection and chunked concat)
  4. Mix — extracts <audio> elements and mixes them into the final video
  5. Finalize — applies faststart for streaming-friendly MP4

Documentation

Full documentation: hyperframes.heygen.com/packages/producer