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Window C (direct <video> opacity tween) was previously listed as a known failure with a maxFrameFailures budget of 30 to absorb expected drift until Chunk 1 (opacity pipeline bugs) landed. After the Chunk 1 fix, the regression test passes against the existing golden with 0 failed frames, confirming Window C now renders correctly. Regenerating the golden produces byte-identical output (HEVC encoding is deterministic and the opacity fix doesn't perturb pixels at the PSNR ≥ 28 checkpoint threshold). Tighten maxFrameFailures from 30 → 5 to leave only a small budget for encoder noise. Window F (transform + border-radius) remains pending Chunk 4; its broken state is currently baked into the golden, so the suite is green and Chunk 4's regen will catch any drift. Update README.md to reflect Window C is fixed and the tightened budget.