Files
Vance Ingalls f10da7815d test(producer): add hdr-regression and hdr-hlg-regression test suites
Replace the old hdr-pq + hdr-image-only tests with two consolidated
regression suites that exercise the full HDR pipeline.

hdr-regression (PQ, BT.2020, ~20s):
- 8 windows (A-H) covering clip-only video, image+video composition,
  wrapper opacity, direct-on-video opacity, scene transitions, transform
  + border-radius, mid-clip cuts, and shader transitions.
- Reuses the existing hdr-clip.mp4 fixture (NOTICE.md preserved).
- New hdr-photo-pq.png generated via scripts/generate-hdr-photo-pq.py
  (writes a cICP chunk for BT.2020/PQ/full).

hdr-hlg-regression (HLG, ARIB STD-B67, ~5s):
- 2 windows (A-B) covering clip-only HLG playback and HLG + opacity tween.
- New hdr-hlg-clip.mp4 fixture (last 5s of a user-recorded HLG iPhone clip).

Both compositions follow the documented timed-element pattern: data-start,
data-duration, and class="clip" applied directly to each timed leaf
element (no wrapper inheritance).

CI: regression workflow's hdr shard now runs the new pair sequentially.
LFS: new MP4 fixtures and golden outputs are tracked via existing rules.

Goldens generated with bun run test:update --sequential.
ffprobe verifies HEVC/yuv420p10le/bt2020nc/smpte2084 (PQ) and arib-std-b67 (HLG).

Made-with: Cursor
2026-04-22 15:11:09 -07:00
..
2026-04-22 17:28:11 -04:00
2026-03-21 22:43:56 -07:00

@hyperframes/engine

Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.

Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.

Install

npm install @hyperframes/engine

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg

What it does

The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.

Key services

Service Description
browserManager Launches and pools headless Chrome instances (chrome-headless-shell)
frameCapture Manages capture sessions — seek, screenshot, buffer lifecycle
screenshotService BeginFrame-based capture with CDP (Chrome DevTools Protocol)
chunkEncoder FFmpeg encoding with chunked concat, GPU detection, faststart
streamingEncoder Pipe frames to FFmpeg in real time (no intermediate PNGs on disk)
audioMixer Parse <audio> elements and mix audio tracks via FFmpeg
videoFrameExtractor Extract frames from <video> elements for compositing
parallelCoordinator Split frame ranges across worker processes
fileServer Serve local HTML files to the browser via Hono

Usage

import {
  acquireBrowser,
  releaseBrowser,
  createCaptureSession,
  initializeSession,
  captureFrame,
  closeCaptureSession,
} from "@hyperframes/engine";

// 1. Launch browser
const browser = await acquireBrowser({ captureMode: "beginFrame" });

// 2. Open a capture session
const session = createCaptureSession({
  browser: browser.browser,
  url: "http://localhost:3000/my-composition.html",
  width: 1920,
  height: 1080,
  fps: 30,
});
await initializeSession(session);

// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
  await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}

// 4. Clean up
await closeCaptureSession(session);
await releaseBrowser(browser);

Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.

Documentation

Full documentation: hyperframes.heygen.com/packages/engine