Files
ukimsanov c0f0540171 feat(studio): app shell swap — mount EditorShell, retire the legacy engine
What: the final swap (43 files): App mounts EditorShell; contexts, hotkeys,
sidebar (AssetsTab→AssetCard, toolbar, audio row), useTimelineEditing and
the store drop the legacy single-select API and trimmed callbacks; deletes
the 7 files this orphans (StudioPreviewArea, NLELayout,
useTimelineGroupEditing, timelineLayerDrag + suites, legacy hook test);
.fallowrc.jsonc lands at final content, dropping every TEMP(studio-dnd)
suppression — everything shipped unwired is now reachable.

Why: last step of the NLE integration; after this the tree is byte-identical
to the previously-green integration checkpoint.

How: modified files to final content + gate-forced deletions + suppression
cleanup. Tree parity with checkpoint 86dd2a32b verified.

Test plan: tsc --noEmit in studio, studio-server, core; bun run --filter
@hyperframes/studio build; bunx vitest run (full suite); fallow audit clean
with zero remaining TEMP entries; tree-diff vs 86dd2a32b empty.
2026-07-12 03:47:02 +00:00
..
2026-07-11 17:15:24 -07:00
2026-03-21 22:43:56 -07:00

@hyperframes/core

Types, parsers, generators, compiler, linter, runtime, and frame adapters for the Hyperframes video framework.

Install

npm install @hyperframes/core

Most users don't need to install core directly — the CLI, producer, and studio packages depend on it internally.

What's inside

Module Description
Types TimelineElement, CompositionSpec, Asset, canvas dimensions, defaults
Parsers parseHtml — extract timeline elements from HTML; parseGsapScript — parse GSAP animations
Generators generateHyperframesHtml — produce valid Hyperframes HTML from a composition spec
Compiler compileTimingAttrs — resolve data-start / data-duration into absolute times
Linter lintHyperframeHtml — validate Hyperframes HTML (missing attributes, overlapping tracks, etc.)
Runtime IIFE script injected into the browser — manages seek, media playback, and the window.__hf protocol
Frame Adapters Pluggable animation drivers (GSAP, Lottie, CSS, or custom)

Frame Adapters

A frame adapter tells the engine how to seek your animation to a specific frame:

import { createGSAPFrameAdapter } from "@hyperframes/core";

const adapter = createGSAPFrameAdapter({
  getTimeline: () => gsap.timeline(),
  compositionId: "my-video",
});

Implement FrameAdapter for custom animation runtimes:

import type { FrameAdapter } from "@hyperframes/core";

const myAdapter: FrameAdapter = {
  id: "my-adapter",
  getDurationFrames: () => 300,
  seekFrame: (frame) => {
    /* seek your animation */
  },
};

Parsing and generating HTML

import { parseHtml, generateHyperframesHtml } from "@hyperframes/core";

const { elements, metadata } = parseHtml(htmlString);
const html = generateHyperframesHtml(spec);

Linting

import { lintHyperframeHtml } from "@hyperframes/core/lint";

const result = lintHyperframeHtml(htmlString);
// result.findings: { severity, message, elementId }[]

Documentation

Full documentation: hyperframes.heygen.com/packages/core