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Chrome captures frames in full-range sRGB, which maps to BT.709. Without explicit color metadata, players guess the wrong color space and range, causing color shifts and crushed dark values across devices. Changes: - Embed bt709 color info in H.264/H.265 VUI via x264-params/x265-params (colorprim, transfer, colormatrix) and FFmpeg metadata flags - Add scale filter (in_range=pc:out_range=tv) to convert full-range Chrome screenshots to limited/TV range expected by H.264 decoders - Chain range conversion with VAAPI's existing hwupload filter - Add -video_track_timescale 90000 for consistent A/V timing - Skip color metadata and range conversion for VP9/ProRes - 8 new regression tests for color space, range filter, VAAPI chain, GPU skip, VP9 skip, and timescale Verified via ffprobe: color_space=bt709, color_transfer=bt709, color_primaries=bt709, color_range=tv, time_base=1/90000. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
@hyperframes/engine
Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.
Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.
Install
npm install @hyperframes/engine
Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg
What it does
The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.
Key services
| Service | Description |
|---|---|
| browserManager | Launches and pools headless Chrome instances (chrome-headless-shell) |
| frameCapture | Manages capture sessions — seek, screenshot, buffer lifecycle |
| screenshotService | BeginFrame-based capture with CDP (Chrome DevTools Protocol) |
| chunkEncoder | FFmpeg encoding with chunked concat, GPU detection, faststart |
| streamingEncoder | Pipe frames to FFmpeg in real time (no intermediate PNGs on disk) |
| audioMixer | Parse <audio> elements and mix audio tracks via FFmpeg |
| videoFrameExtractor | Extract frames from <video> elements for compositing |
| parallelCoordinator | Split frame ranges across worker processes |
| fileServer | Serve local HTML files to the browser via Hono |
Usage
import {
acquireBrowser,
releaseBrowser,
createCaptureSession,
initializeSession,
captureFrame,
closeCaptureSession,
} from "@hyperframes/engine";
// 1. Launch browser
const browser = await acquireBrowser({ captureMode: "beginFrame" });
// 2. Open a capture session
const session = createCaptureSession({
browser: browser.browser,
url: "http://localhost:3000/my-composition.html",
width: 1920,
height: 1080,
fps: 30,
});
await initializeSession(session);
// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}
// 4. Clean up
await closeCaptureSession(session);
await releaseBrowser(browser);
Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.
Documentation
Full documentation: hyperframes.heygen.com/packages/engine
Related packages
@hyperframes/core— types, parsers, frame adapters@hyperframes/producer— high-level render pipeline built on this enginehyperframes— CLI