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Miguel Ángel 764755b23e fix(runtime): tighten audio drift correction to ~80ms for narration use cases
Adds a strict sync tier to the runtime-owned media path that catches
accumulated drift from repeated pause/play toggling. Previously, drift
below 0.5s persisted indefinitely (only the 3s catastrophic valve would
correct it). For speech-driven videos where narration, captions, and
visual timing need to stay aligned, this caused audible desync.

The fix adds three mechanisms:

1. **Strict sync (80ms, consecutive-sample gated)**: when the timeline-
   to-media offset has stabilized (not growing from initial buffering)
   and drift exceeds 80ms for 2 consecutive ticks, force a currentTime
   correction. This mirrors the parent-proxy path's 50ms threshold with
   consecutive-sample gating (MIRROR_DRIFT_THRESHOLD_SECONDS).

2. **forceSync on transitions**: play/pause toggles, seek, and playback-
   rate changes set a one-shot flag that forces an immediate sync on the
   next tick, bypassing all thresholds. This prevents drift from
   accumulating across pause/play cycles.

3. **Buffering guard**: strict sync only fires when the offset has
   stabilized (delta < 4ms/tick). During initial buffering, the offset
   grows ~16ms/tick as the timeline advances while media stays at 0 —
   this gradual growth is not corrected, preserving the existing behavior
   of not skipping opening audio.

Closes #668

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-07 23:11:53 +00:00
..
2026-05-06 11:45:59 -07:00