Files
Miguel Ángel 90b9a18b70 feat(studio,cli): on-canvas GSAP motion-path editing + agent keyframes surfacing
STUDIO — edit a selected element's GSAP motion path directly on the canvas: a
dashed polyline through its x/y keyframes (or motionPath waypoints) with
draggable diamond nodes, in composition coordinates so it tracks GSAP transforms.
- Drag a node to rewrite its keyframe/waypoint; click to select a keyframe and
  park the playhead on it; double-click empty canvas to author a new motionPath;
  add/remove waypoints inline; right-click a keyframe node for the timeline's
  delete actions (remove keyframe / remove all).
- The overlay spills into the canvas margin without bleeding into the side panels.
- Keyframe add/remove key off the tween-relative percentage the GSAP writer
  expects, so edits from the Design panel, timeline, and motion path all persist
  and refresh consistently. Array-form keyframes (`keyframes: [...]`) are
  removable in both the acorn and recast writers.
- Dragging a GSAP-animated element folds the offset through gsap.set instead of a
  conflicting CSS translate; the drag intercept trusts the live runtime so a
  deleted animation can't be resurrected from a stale parse cache. Gated behind
  the keyframes flag.

CLI — `npx hyperframes keyframes [dir|file]` surfaces every GSAP tween, its
keyframes (with absolute times), and an ASCII motion-path drawing so agents can
read and edit motion as data instead of guessing at raw numbers. `--selector`,
`--json` (machine-readable), filters internal hold markers, draws the path only
for genuine multi-point/2-axis motion. Ships the `hyperframes-keyframes` skill
(surface → read → edit → verify loop).

PRODUCER — esbuild ESM banner also shims `__filename`/`__dirname` so bundled CJS
deps (e.g. wawoff2) don't throw "__dirname is not defined" during render.
2026-06-18 02:50:36 -04:00
..
…