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90 lines
3.1 KiB
Plaintext
90 lines
3.1 KiB
Plaintext
---
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title: "Tour the workspace"
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description: "Learn what the main areas of HyperFrames Studio are for."
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---
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You do not need to learn every panel before making a useful change. Start with five areas.
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<Frame caption="Preview keeps the project tools, live canvas, Inspector, and timeline in one workspace.">
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<img
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src="/images/studio/overview.jpg"
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alt="HyperFrames Studio Preview showing the composition browser, canvas, playback controls, and multitrack timeline"
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/>
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</Frame>
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The exact project will look different, but the workspace stays familiar: project tools on the left, the live frame in the middle, and time-based editing below.
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## 1. Storyboard and Preview
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The view switcher changes between:
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- **Storyboard** — planned frames, direction, status, comments, and agent handoff.
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- **Preview** — the built project, including the canvas, Inspector, timeline, project files, media, Catalog, and exports.
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Use Storyboard to discuss the idea. Use Preview to change the implementation.
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## 2. Canvas
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The canvas shows the current frame. Click an element to select it.
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When an element supports direct editing, you can move, resize, rotate, crop, or nudge it. Selection guides and snapping help align it with the frame and nearby elements.
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If an element is difficult to select, open **Inspector**, then use [Layers](/studio/layers).
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## 3. Inspector
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The inspector shows controls for the selected element. Depending on what you selected, it can include:
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- text;
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- layout and position;
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- fill, border, shadow, and other styles;
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- media;
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- animation;
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- 3D transforms;
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- color grading.
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Changing a control updates the preview. Undo the edit if the result is not what you intended.
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## 4. Timeline
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The timeline answers three questions:
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- When does an element appear?
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- How long does it remain?
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- Which other elements are active at the same time?
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Drag a clip to move it. Drag an edge to trim it. Move the playhead to inspect an exact moment. Use the razor when you need to split supported clips.
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## 5. Project tools
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The left side of Preview contains:
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- **Code** for the project tree and source editor;
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- **Comps** for compositions and sub-compositions;
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- **Assets** for project and shared media;
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- **Catalog** for reusable scenes and components.
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The right side contains **Design**, **Layers**, **Variables**, and **Renders**. Click **Inspector** to show design and layer controls, or **Export** to open render settings.
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## A safe first edit
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<Steps>
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<Step title="Pause on the frame you want to change">
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Move the playhead or click the timeline ruler.
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</Step>
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<Step title="Select one visible element">
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Click it on the canvas or choose it in Layers.
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</Step>
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<Step title="Make one small change">
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Edit its text, move it slightly, or change a simple style.
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</Step>
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<Step title="Play through the surrounding moment">
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Check the edit in motion, not only as a still frame.
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</Step>
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<Step title="Undo if needed">
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Use the Studio undo action or your normal undo shortcut.
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</Step>
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</Steps>
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Next, choose the page that matches the task: [canvas editing](/studio/canvas), [timeline editing](/studio/timeline), or [animation](/studio/animation).
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