995 Commits

Author SHA1 Message Date
Vance Ingalls 065293ecf3 chore: release v0.7.84 2026-07-30 01:39:54 -07:00
Vance Ingalls d74afc7b7d feat(engine): measure live DOM size on every render, not just probed ones
The short-comp routing gate can only read a live element count when a
probe session exists, and the first v0.7.83 data shows that is far rarer
than estimated: 17% of renders (86/503), not the ">=28%" the video-presence
proxy suggested. The other 83% fall back to a static source scan, which
is exactly blind to the shape that motivated the live count — small
markup, thousands of script-created nodes.

That leaves the fleet element-count distribution unknowable for most
renders, and the observed distribution is already surprising: p99 ~900,
max 1,420 against a 2,500 ceiling calibrated on 7k/20k/40k synthetic
nodes. Either the ceiling is close to irrelevant, or the large-DOM tail
is hiding in the 83% we cannot see. Both readings change what PR B
should do, and neither is decidable from probed renders alone (they are
a biased sample — they got a probe *because* they carry media or
unresolved compositions).

So measure it where every render already goes: capture-session init.
`collectSessionInitTelemetry` gains a querySelectorAll("*") count beside
the tween count it already collects, riding the same channel to
`observability_init_element_count`. This is observational only — capture
has begun, far too late to route on — and it deliberately does not feed
the gate. It answers the distribution question the gate cannot.

Coverage for this channel is proven rather than assumed: the tween-count
fix that shipped in v0.7.83 took the clamped-parallel bucket from 0/272
renders to 217/217, and 23.1% -> 100% overall.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 22:55:12 -07:00
Vance Ingalls 5244dde5f1 chore: release v0.7.83 2026-07-29 18:37:58 -07:00
Vance Ingalls 941167dd3c Merge pull request #2874 from heygen-com/feat/breaker-carryover
feat(cli): roll circuit-breaker state over across config wipes
2026-07-29 17:40:04 -07:00
Vance Ingalls b2e7d76d67 Merge pull request #2875 from heygen-com/feat/de-short-inversion
feat(producer): short-comp DE inversion band — baseline release (telemetry only, routing off)
2026-07-29 17:37:57 -07:00
Vance Ingalls 4dbf0d90b0 fix(producer): fail closed when no live element count is available
R4 review finding, and the comment I wrote in R3 was simply wrong: the
probe session is NOT running for every render. probeStage's needsBrowser
gate launches one only for unknown duration, unresolved compositions, or
specific media cases — and hasRuntimeInsertedMedia matches only
createElement("video"|"audio"), never createElement("span"). So the exact
shape that motivated the live-DOM fix (a known-duration, media-free
caption comp building thousands of nodes in script) gets NO probe, falls
back to the static source scan, reads as ~2 elements, and could enter the
applied cohort at 40k live nodes. The R3 fix measured the right thing but
only for the population that already had a probe.

Now the count carries provenance and the band fails closed:

- resolveCompositionElementCount returns { count, source: "live" |
  "static" }. Only "live" — an actual DOM measurement — may open the band.
- resolveDeShortBand gains a third decisive outcome, "unmeasured", for
  the static case. It deliberately does NOT report skipped_elements: a
  static undercount is not a real oversize observation, and putting it in
  the control arm would contaminate the DiD just as putting it in the
  treatment arm would. Neither cohort; never routes.
- composition_element_count_source ships alongside the count, so the
  fleet rate of "static" sizes the population a future
  conditional-probe-launch would unlock — which is the data PR B needs to
  decide whether that launch cost is worth paying.

Regression coverage walks the real chain rather than a full render, using
the production functions in pipeline order: probeRequiresBrowser (newly
extracted from the inline needsBrowser expression, so the gate is
testable at all) returns false for the caption-comp shape → the resolver
reports static and a count under the ceiling → the band reports
unmeasured, not applied. Fault injection confirms it bites: removing the
one guard line fails exactly these three tests.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 17:02:26 -07:00
Miguel Ángel 85f0c9d354 fix(cli): select host-compatible cached browser (#2861)
* fix(cli): select host-compatible cached browser

* test(engine): make browser cache fixture portable

* fix(browser): reject foreign ARM cache binaries
2026-07-29 20:51:01 +02:00
Miguel Ángel fdc5932897 fix(cli): honor check navigation timeout (#2860)
* fix(cli): honor check navigation timeout

* test(cli): clarify diagnostic timeout precedence
2026-07-29 20:50:20 +02:00
Vance Ingalls ec76985f40 fix(cli): simplify nextInstallState's dead hadFired branch (review nit)
Both reviewers (Rames, Magi) independently flagged the same thing: by the
time the return statement executes, hadFired is always false — the guard
above already returns early for every case where hadFired was true. The
merge expression wantFired || hadFired || undefined was defensively
correct but misleading; it reads as "OR the two together" when the
function has already established only one of them can be true here.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 11:28:57 -07:00
Vance Ingalls 23854f7c6a feat(producer): surface init telemetry from parallel workers — the band's missing motion axis
The routing surface the short-comp benchmarks validated is (motion x DOM
size x frames). After the baseline release, fleet telemetry carries DOM
size (composition_element_count) and frames on every render — but the
motion proxy, observability_init_tween_count, has 0% coverage on the
exact renders the band routes: parallel workers' console buffers (and so
the [FrameCapture:INIT] line the summary parses) only propagate to the
orchestrator on FAILURE. Single-worker screenshot renders report it;
the multi-worker clamp bucket never does. Verified against 7d of fleet
data: 35k screenshot renders carry tween counts, 0 of 9,600 band renders.

Fix rides the one channel parallel workers already return on success —
the per-worker CapturePerfSummary. Sessions record initTelemetry on
every init path; the perf summary now carries it; the orchestrator
max-merges across workers (same multi-session semantics the console
parser uses) and feeds it to the observability summary as a structured
fallback, console lines still refining when present.

With this, every band render carries full coordinates — (elements,
tweens, frames, path, speed) — which buys two reads: regressing wild DE
speed against element count on the existing 900+ inversions validates
the bench's 0.50ms/element slope BEFORE the routing flip, and any
post-flip misroute can be reproduced locally by feeding its telemetry
row straight into gen-crossover-comp's knobs (--movers ~ tween count,
--static ~ element count) and re-benching.

(Also drops a now-stale fallow suppression in render.ts — the test-only
reset export it guarded gained real test importers, so the issue it
suppressed no longer exists and the gate flags the leftover.)

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 10:54:24 -07:00
Miguel Ángel 6cab53a681 docs(skills): name the media-treatment policy targets instead of alluding to them (#2879)
Two routing surfaces pointed agents at media "policies" and "contracts" without
naming a file. An agent that goes looking and finds nothing fills the gap with
an invented rule.

- skills/hyperframes/SKILL.md: "Load its media-treatment policy" now names
  references/media-treatments.md and states the policy governs how footage is
  treated, never whether media may be used.
- skills/general-video/SKILL.md: "adoption, resolution, provider, provenance,
  and reuse contracts" now names references/resolve.md and
  references/setup-providers.md. Drops "provenance", which is ledger
  bookkeeping in operations.md, not a contract to follow.
- The scaffolded project templates carried the same unnamed pointer and ship to
  every hyperframes init; both updated and kept byte-identical.
2026-07-29 17:27:07 +02:00
Miguel Ángel b904343949 chore: release v0.7.82 2026-07-29 11:25:04 +00:00
Vance Ingalls 0749cd9ff8 feat(producer): open the DE single-worker inversion to short comps under an element ceiling
31% of fleet renders (24h, v0.7.78+) are DE-eligible comps clamped to
parallel screenshot purely because they sit under the 900-frame inversion
floor — the median fleet render is ~250-600 frames, below every DE entry
threshold. This opens a 250-899 frame band, gated on composition size.

Measured, not assumed. A controlled sweep (fixed synthetic content,
{250,400,600,900}f, single-DE vs parallel-screenshot-W4, 3 reps, capture
mode verified per row, AC power, load-gated) showed single-DE winning
1.16-1.24x at every size — but only for content in constant motion. A
follow-up 2x2 found motion and DOM size pull in OPPOSITE directions, so
neither alone predicts the winner (ratio = ss4/de1, >1 means DE wins):

     24 movers /     0 nodes -> 1.05
    320 movers /     0 nodes -> 1.24
    320 movers /  7000 nodes -> 1.09
     24 movers /  7000 nodes -> 0.96
     24 movers / 20000 nodes -> 0.71
     24 movers / 40000 nodes -> 0.55

DE's wall-clock scales ~0.50ms/element against parallel screenshot's
~0.22ms — drawElement repaints the whole tree per frame while fan-out
amortizes it — so the downside is NOT bounded and a bare floor drop would
have handed a 1.8x regression to large comps. Since motion only ever helps
DE, an element ceiling calibrated at the lowest-motion case is safe at
every motion level; crossover there is ~3.9k, and the default sits at 2500.

The predicate is untouched; the call site picks the floor. Above the
ceiling, or at 900+ frames, behaviour is bit-identical to today — the
change can only add inversions in the new band, never remove one.

Instrumentation, since this ships at full exposure rather than cohorted:
`composition_element_count` on EVERY render (the fleet distribution of the
gate variable is unknown — without it we cannot tell whether 2500 opens the
band for most short comps or almost none, nor re-derive the threshold from
real content), and `de_short_band` = applied | skipped_elements, unset when
the frame count made the band irrelevant, so a fleet perf shift is
attributable to this change rather than to content mix.

Safety is unchanged and already proven on this path: per-frame PSNR
self-verify with screenshot fallback, exactly as the 900+ band has shipped
default-on. Knobs: HF_DE_SHORT_MIN_FRAMES, HF_DE_SHORT_MAX_ELEMENTS (0
disables the band).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 02:36:40 -07:00
Vance Ingalls dfe92b2aab feat(cli): roll circuit-breaker state over across config wipes
The DE parallel-router breaker's tripped state lived in the same config
file as the install id, so the most common identity reset — deleting
~/.hyperframes — also re-enrolled the machine into an experimental path
that had already failed on it.

Mirror exactly two facts into a machine-local state file
(~/.local/state/hyperframes/install-state.json) that a config wipe does
not touch:

- markerAt: written unconditionally on every install, so the fraction of
  fresh mints that find it directly measures recoverable id churn
  (config wiped, machine persisted) vs unrecoverable (fresh
  machine/container/new user). Emitted as install_predecessor_found on
  telemetry events; absent (not false) on configs predating the field.
- deParallelRouterTrialFired: a breaker tripped by a previous install
  stays tripped for the new one. Config corruption takes the same mint
  path, so it survives that too.

The file deliberately holds NO identity — no anonymousId, no counters.
A wiped config still gets a fresh id unconditionally; only the safety
fact about the machine survives. Sync happens inside writeConfig so no
breaker write site can forget it; failures are swallowed (telemetry
must never break the CLI) but leave the memo unset so a later write
retries. `hyperframes telemetry` lists the state path for transparency.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:46:41 -07:00
James 0d42d65525 chore: release v0.7.81 2026-07-29 06:11:11 +00:00
Miguel Ángel 5829515932 chore: release v0.7.80 2026-07-29 02:22:54 +00:00
Miguel Ángel 9bbb6d50a0 fix: offset nested template video timing (#2859)
* fix: offset nested template video timing

* test(producer): cover nested sequential video render

* fix: share canonical nested media timing
2026-07-29 03:36:04 +02:00
Miguel Ángel 4f344c50b0 Merge pull request #2855 from heygen-com/fix/secure-runtime-dependencies
fix: remove vulnerable runtime dependency paths
2026-07-29 01:14:46 +02:00
Miguel Ángel a68729bcf1 chore: release v0.7.79 2026-07-28 23:06:45 +00:00
Xuanru Li 3a7950fd63 feat(check): add data-layout-allow-caption-zone waiver (#2853)
* feat(check): add data-layout-allow-caption-zone waiver

Opt intentional lower-third copy out of caption_zone_collision.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(check): address caption-zone waiver review nits

Co-authored-by: Cursor <cursoragent@cursor.com>

* docs(skills): document caption-zone waiver on CLI agent path

Co-authored-by: Cursor <cursoragent@cursor.com>

* docs(cli): document caption-zone waiver under check, not inspect

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-28 15:56:43 -07:00
Miguel Ángel 13ac9e3905 fix: remove vulnerable runtime dependency paths 2026-07-28 20:45:43 +00:00
Miguel Ángel 880021411d fix(cli): make telemetry opt-out durable (#2852)
* fix(cli): make telemetry opt-out durable

* fix(cli): make telemetry status trustworthy
2026-07-28 20:35:54 +02:00
Vance Ingalls c691869e22 chore: release v0.7.78 2026-07-28 05:27:29 -07:00
Vance Ingalls 011f46bc18 Merge remote-tracking branch 'origin/main' into 07-27-feat_producer_lower_parallel-de_router_floor_to_700_frames_power-state_telemetry
# Conflicts:
#	packages/cli/src/telemetry/events.ts
2026-07-28 05:01:24 -07:00
Vance Ingalls 59b259d039 Merge pull request #2841 from heygen-com/07-27-feat_engine_open_drawelement_fast_capture_to_win32_hardware_gpu
feat(engine): open drawElement fast capture to Windows hardware GPU
2026-07-28 04:47:07 -07:00
WaterrrForever d287e5244c fix(cli): persist authoring skill in hyperframes.json for durable render attribution (#2762)
* fix(cli): persist authoring skill in hyperframes.json for durable render attribution

authoring_skill was stamped only on the first render through a workflow
passing --skill, so re-renders, `npm run render`, --batch, existing-project
renders, and general-video lost it — leaving 77-96% of real-human render
volume un-attributed and the skills-penetration metric misleadingly low.

Persist the owning skill in hyperframes.json: `init --skill` stamps it at
creation, `render` resolves the flag then falls back to the stored value, and
an explicit --skill seeds it (seed-once, never overwriting the creating
workflow's identity). Activate all render-producing creation workflows to
declare their skill at init.

Forward-only: does not rewrite historical telemetry.

* fix(cli): patch hyperframes.json in place when seeding the authoring skill

seedProjectAuthoringSkill is the only writer that touches an already existing
hyperframes.json — every other writeProjectConfig call site is guarded to write
only when the file is absent, which made the whole-file overwrite safe by
construction. Round-tripping the seed through normalizeConfig broke that: it
rebuilds the object from a field whitelist with no rest-spread, so any key
outside the schema was silently dropped, a media block was materialized in
projects that never had one, and key order was rewritten. hyperframes.json is
normally committed, so a render introduced a diff the user never asked for, and
any field added to the schema later would be deleted by a render on an older
CLI.

Parse the raw JSON, set authoringSkill, write it back, reusing the file's own
indentation. Unknown keys and formatting survive; the only delta is the key
being added. A corrupt config is now left untouched instead of clobbered.

Seed-once semantics are unchanged, still normalized so a hand-edited garbage
slug neither reaches telemetry nor wedges the seed.

Reported independently by both reviewers on #2762.

* fix(cli): create the docker build context with mkdtempSync

The `--docker` build context was created at a guessable path derived from
`Date.now()` in the world-writable OS temp dir. Another local user can
pre-create or symlink that path and have the build read a Dockerfile they
control. mkdtempSync gets a random suffix and 0o700 from the kernel, and it
creates the directory itself, so the separate mkdirSync goes away.

Pre-existing on main (alert #432, 2026-06-04, packages/cli/src/commands/render.ts),
surfaced against this branch only because the seed commit shifted line numbers in
the same file. Fixed here to unblock the CodeQL gate on #2762 rather than left for
a follow-up; the remaining 10 js/insecure-temporary-file alerts elsewhere in the
repo are untouched and still want their own pass.

* fix(cli): drop the check-then-use race when seeding the authoring skill

The seed tested for the config with existsSync and then wrote, which is a
check-then-use race: the file can be created or swapped between the check and
the write (CodeQL js/file-system-race).

Read once and branch on the failure reason instead. Only ENOENT creates a
config from scratch; any other read failure (permissions, I/O) now leaves an
existing file alone rather than overwriting it with a default, so this is also
strictly safer than the version it replaces.

Also replaces the `as Record<string, unknown>` assertion with an isJsonObject
type guard, per the repo's no-assertion convention.

Behaviour unchanged: all 4 seed regression tests still pass, and the
create/preserve/seed-once/corrupt-untouched paths were re-verified end to end.
2026-07-28 19:27:09 +08:00
Vance Ingalls cddc90ae37 fix(cli): add required gpu prop to power-state test calls
trackRenderComplete requires `gpu: boolean`; the two new opt-out test
calls omitted it, failing Typecheck in CI. The fix already existed on the
stacked branch, so only this base branch was broken.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 01:29:58 -07:00
Vance Ingalls b99c803898 fix(producer): guard pmset behind shouldTrack + don't pin workers without streaming (review)
Two review findings on the floor/telemetry PR:

1. powerStateFields() is spread into the properties object at the CALL SITE,
   so it ran before trackEvent's own `if (!shouldTrack()) return` guard —
   telemetry-disabled installs paid two blocking `pmset` subprocess spawns
   per render for an event that was then discarded. Now short-circuits on
   shouldTrack() (memoized, so no cost on the tracked path). Regression test
   asserts pmset is not sampled when telemetry is off; fault-injection
   verified it fails without the guard.

2. The DE parallel router pinned workerCount to 3 and skipped calibration
   even when verified parallel DE STREAMING — the entire reason for the pin
   — could not run for that render. The common case is a composition over
   streamingEncodeMaxDurationSeconds (240 s default): the duration cap
   disables streaming before the router's force flag is consulted, so the
   render got a hard-coded 3 workers chosen by a benchmark for a path it was
   not on, instead of the calibrated count. shouldPreferParallelDrawElement
   now takes parallelStreamingAvailable and withholds the bet without it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 00:59:22 -07:00
Vance Ingalls 4520cd240b fix(engine): bucket gpu_renderer + cover the failure cohort (review)
Three review findings on the win32 drawElement PR:

1. gpu_renderer shipped the raw UNMASKED_RENDERER_WEBGL string — unbounded,
   driver-authored, GPU-model-specific, and |-joined across parallel
   sessions, i.e. high cardinality by construction, against this file's own
   convention of sanitizing engine-sourced strings (deGateReason is a
   bucket; error messages go through redactTelemetryString). Now bucketed at
   the source by classifyGpuRenderer to <backend>/<vendor>
   (metal/apple, d3d11/nvidia, swiftshader/other, ...), which is the whole
   analytic signal the win32 rollout needs and nothing else. The raw string
   never leaves the engine.

2. gpu_renderer reached render_complete only, so a crashed render — the
   cohort the field exists to attribute — carried no backend. It now rides
   RenderCaptureObservability (deGpuRenderer, sourced from the live probe
   session like the de_* counters), so both render_complete and
   render_error carry it and a hard failure still reports its GPU backend.
   On render_complete the perfSummary value still wins by spread order.

3. Restore the fallow-ignore-next-line suppression above
   __resetDeParallelRouterTrialStateForTests: CLI test files are not fallow
   entry points, so removing it fails the CI dead-code audit (local
   pre-commit passed only because of its changed-file scope).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 00:55:10 -07:00
Vance Ingalls cb30157ebb feat(engine): open drawElement fast capture to Windows hardware GPU
Widen the default-on drawElement clamp from darwin-only to darwin|win32
(still requiring a non-software-GPU browser). The darwin restriction was a
validation envelope, not an architectural limit — the CanvasDrawElement
Chrome flag ships on every platform, and every safety layer that made the
macOS default-on release (v0.7.38) survivable is platform-neutral:
compile-time gates, the SwiftShader init gate, per-render worker-encode
self-verification with screenshot fallback, and the blank guard. Worst case
on an unvalidated D3D11 backend is the same as on Metal: verify catches a
bad frame and the render re-runs on the screenshot baseline.

Why now: 30-day telemetry shows ~206k non-CI hardware-GPU Windows renders
(~78% of the win32 fleet, 18k installs) held on the slow screenshot path by
the clamp — the second-largest perf population after macOS, carrying ~1,550
capture-hours/month in the DE-eligible >=700-frame band alone at a measured
~2x speedup opportunity.

Instrumentation for the new cohort: drawElement session init now records the
raw WebGL UNMASKED_RENDERER_WEBGL string (detectSwiftShader generalized to
detectGpuBackend — same single evaluate, the string was previously read and
discarded) and threads it session -> CapturePerfSummary -> RenderPerfSummary
-> render_complete as `gpu_renderer`. drawElement damage proved
compositor-backend-specific throughout the macOS rollout, so D3D11-cohort
failures must cluster by ANGLE backend + GPU vendor (NVIDIA/AMD/Intel), not
just `os`.

The two DE clamp branches are extracted into a pure, unit-tested
`resolveDefaultDrawElement` (platform + GPU mode + worker-encode + explicit
opt-in), which also drops resolveConfig's cyclomatic complexity. The win32
streaming-encode compound tests collapse onto one shared helper.

Linux stays excluded: that fleet is headless/Docker SwiftShader, where DE
has no speedup and known rendering defects. Kill switches unchanged:
PRODUCER_EXPERIMENTAL_FAST_CAPTURE=false, --experimental-fast-capture=false.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 00:00:21 -07:00
Vance Ingalls 3da31e399b feat(producer): lower parallel-DE router floor to 700 frames + power-state telemetry
HF_DE_PARALLEL_MIN_FRAMES default 2000 -> 700, re-calibrated by a controlled
crossover sweep (fixed content-per-frame, three synthetic profiles x
{350..3000f} x {single,par2,par3} x 3 reps, resolved worker counts and capture
modes verified per run): par3 beats single at EVERY size in every profile —
+17-21% at 700f rising to +28-34% at 3000f. That includes a
24-sub-composition profile built specifically to reproduce the 'workers
re-pay init' failure the original 2000 floor guarded against (92k tweens,
~2.5s pollSubCompositionTimelines per worker): workers initialize
concurrently, so duplicated init costs CPU, not wall-clock, and the comp
still parallelizes +19% at 700f. Below ~700f the win thins toward +10%
while paying three hardware-GPU browsers, so a floor remains. par2 loses to
par3 in every cell of every profile — the router's existing 3-worker pin is
confirmed, not changed. Harness:
plans/drawelement-fast-capture/de-crossover-bench.sh (docs repo).

Also adds on_battery / low_power_mode to render_complete and render_error.
The DE fleet is macOS laptops, and bench sweeps on an M4 Pro caught the SAME
render flipping between ~9.6 and ~17.2 ms/frame power-management regimes
with no existing telemetry signal to segment by — the router soak reading
this change needs that dimension to interpret perf on the machines users
actually render on. Sampled per event (volatile), pmset-based, darwin-only,
null-safe on failure.

Router stays default-off behind HF_DE_PARALLEL_ROUTER; this tunes what it
will do when the soak clears it to flip.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 22:51:28 -07:00
Miguel Ángel 3c857d768b chore: release v0.7.77 2026-07-28 02:12:41 +00:00
James Russo 49cfc1c80c refactor(cli): extract telemetry delivery into transport.ts (#2344)
## What

Extracts the reliability-critical telemetry **delivery layer** — the in-memory event queue, async `flush()`, and the exit-time detached-child `flushSync()` — out of `packages/cli/src/telemetry/client.ts` into a new `transport.ts`.

`client.ts` stays the CLI-facing **policy** layer:
- `shouldTrack()` opt-out checks (dev mode, `DO_NOT_TRACK`, `HYPERFRAMES_NO_TELEMETRY`, config)
- `trackEvent()` system-metadata enrichment
- `showTelemetryNotice()` first-run disclosure

…and re-exports `flush` / `flushSync`, so `events.ts`, `index.ts`, and the `cli.ts` exit handlers keep importing from `./client.js` **unchanged**.

## Why

This is the code path that had the process-exit data-loss bug fixed in #2105 — render telemetry was ~6× undercounted and geographically US-skewed because the old drain-first flush emptied the queue before delivery confirmed, and the render command's `process.exit()` teardown killed the in-flight request. Isolating the delivery mechanism into its own focused, dependency-light module (only `./config` + node builtins) keeps that subtle, reliability-critical path in one place and reduces `client.ts` to just policy.

Follow-up to the render-telemetry-gap investigation. A delivery-health canary was also added to the [CLI Observability dashboard](https://us.posthog.com/project/356858/dashboard/1634055) — `render_complete ÷ successful render commands`, which should sit ~1.0 and would surface any regression of this class immediately.

## How

Pure code motion — **no behavior change, public API identical**. `transport.ts` owns the queue and stamps each event's dedup `uuid` + ISO timestamp in a new `enqueue()`; `trackEvent()` enriches with system metadata then calls `enqueue()`. `buildPayload`/`flush`/`flushSync` bodies are moved verbatim.

## Test plan

- [x] `vitest run src/telemetry/client.test.ts src/telemetry/events.test.ts` → **38/38 pass** (client.test.ts still validates queue-retention, uuid idempotency, and the detached-child flushSync path through the public API — unchanged)
- [x] `oxlint` clean, `oxfmt --check` clean
- [x] `tsc --noEmit` — no new type errors in `telemetry/`
- [x] `bun run build` succeeds

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-07-27 18:32:49 -07:00
Xuanru Li 209e6e0148 feat(check): opt-in --layout proseCoverageFloor (#2834)
* feat(check): opt-in --layout proseCoverageFloor for text_occluded

Keep the default prose coverage floor at 0.15 for all callers, and allow
stricter agents (e.g. Zephyr) to lower it via --layout "proseCoverageFloor=0.05"
without changing other layout gates.

Co-authored-by: Cursor <cursoragent@cursor.com>

* style(check): collapse --layout comments and docs to one line

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(check): strict proseCoverageFloor parse + pin 0.07 floor tests

Reject trailing-garbage fractions that Number.parseFloat would accept, and
pin the existing ~0.07 coverage fixture for default vs floor=0.05 (atomic
labels unchanged) plus a collectLayout forwarding assertion.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(check): share parseNumberStrict across layout and frame-check

Sweep the sibling --frame-check tol parser (and caption fractions) onto the
same strict Number() helper so trailing garbage cannot prefix-parse.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-27 16:27:09 -07:00
Miguel Ángel 0bf33cb117 fix(cli): await stalled download cleanup 2026-07-27 22:58:17 +00:00
Somansh Reddy e3636db07e docs(send-to-guide): enhance turns are free; render is the paid step (#2827)
* docs(send-to-guide): enhance turns are free; render is the paid step

The shipped pricing model is import + enhance turns free, only the final
render charged (a monthly free-render credit, then per-minute). The guide
labeled enhance as 'the paid step', which misstates the model to the
authoring agent. Move the paid label to Render.

* docs(send-to-guide): state the tiered render billing contract + pin it in the guide test

Address review: the pricing line must teach Claude the real tiered contract,
not a single universal free render. Per heygen-server usage_limits.py: FREE
accounts get 3 renders/month (then blocked, not billed); paid plans are charged
20 credits per rendered minute at completion. Enhance turns are free.

Also pin the invariant in sendToGuideContract.test.ts: assert Enhance=free /
Render=paid + the tiered figures, and a negative assertion blocking the retired
'Enhance ... paid step' wording from returning.
2026-07-27 12:48:22 -07:00
Miguel Angel Simon Sierra 597c14a887 fix(telemetry): send feedback as plain events, not PostHog surveys
CLI and Studio feedback were emitted as `survey sent` with `$survey_*`
properties, so every rating was ingested as a PostHog survey response even
though no survey definition, targeting, or popover backs them.

Emit `cli_render_feedback` and `studio_feedback` with plain `rating` /
`comment` properties instead. Same fields, same call sites, same opt-out.
2026-07-27 16:46:51 +02:00
James 5cad2bc312 chore: release v0.7.76 2026-07-27 05:08:40 +00:00
Xuanru Li 75ed99e1d4 fix(check): elongated pivot drift + counterfactual connector_detached (#2819) 2026-07-26 21:43:42 -07:00
James 45b458c007 chore: release v0.7.75 2026-07-27 03:38:16 +00:00
James Russo 0cc78c1d42 chore: release v0.7.74 (#2818) 2026-07-26 21:57:54 -04:00
James 527751c871 chore: release v0.7.73 2026-07-26 21:25:03 +00:00
Ular Kimsanov e2e61b0767 Merge pull request #2798 from heygen-com/feat/agent-native-color-grading
feat(cli): expose agent-native color grading
2026-07-26 03:23:29 -07:00
ukimsanov 20f4bde46a test(cli): harden media treatment parity 2026-07-26 01:29:05 -07:00
ukimsanov c1dde28980 fix(cli): address media treatment review findings 2026-07-26 01:25:42 -07:00
ukimsanov 6d5961b802 feat(cli): expose agent-native color grading 2026-07-26 01:25:42 -07:00
James Russo 72ae39e3d0 chore: release v0.7.72 (#2800) 2026-07-26 02:01:10 -04:00
Xuanru Li 72e2f08f15 feat(lint): dense motion re-sampling for content_overlap (#2746)
* feat(lint): dense motion re-sampling for content_overlap

Transient text-on-text collisions during continuous motion (e.g. an
orbiting label card crossing the center card) overlap for a fraction of
a second that the sparse 9-point layout grid seeks straight past. The
content_overlap detector is correct; it just never gets a sample at the
crossing moment. Rerun ONLY content_overlap on an 8fps grid (text-only,
cheap) when the composition animates; findings feed the existing
persistence tiering unchanged.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(lint): unconditional dense content_overlap pass + honor 500ms floor

Round-1 blocker: the dense motion-overlap re-pass was gated on sparse-grid
geometry fingerprints changing, so an animation aliased to the sparse grid
(identical fingerprints, yet colliding between samples) bypassed the pass —
exactly the transient false-negative it was built to catch. Remove the gate:
the dense pass now runs unconditionally (bounded, text-only), driven by the
composition timeline rather than a fingerprint heuristic.

Round-2 follow-ups:
- Persistence-tier drift: at 8fps, occurrences>=2 spans only ~125ms, not the
  ~500ms the design intends, and it short-circuited before the ms floor.
  content_overlap promotion now requires BOTH occurrences>=2 AND a literal
  firstSeen..lastSeen span >= 500ms, so the wall-clock floor is honored at any
  sampling density. Comment block updated to match.
- Sample cap scales to hold a true 8fps grid up to ~75s (raised 120 -> 600)
  with an explicit note that longer comps degrade below 8fps to stay bounded.

Tests:
- Replaced the trivial "warning at every sample" test with a real between-grid
  regression: a collision living only inside (3.5,4.5) — a gap the sparse grid
  seeks past — is detected and, held ~750ms, promoted to error.
- Replaced the now-invalid "skips when static" test with one asserting the
  dense pass runs even when sparse fingerprints are identical (aliased motion).
- Added a tiering regression: two dense occurrences spanning ~125ms stay a
  warning (not error). Both new guards verified red before the fix.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* perf(lint): settle-free geometry seek for dense content_overlap pass

The dense overlap re-pass did up to OVERLAP_MAX_SAMPLES full-settle seeks
(120ms paint settle each, ~72s of pure sleep at the ceiling) even though
collectOverlap only reads getBoundingClientRect geometry, valid
synchronously after the timeline setTime. Add a settle-free
DENSE_GEOMETRY_SEEK_OPTIONS + driver.seekGeometry used only by the dense
loop; the base grid keeps full-settle driver.seek.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* test(lint): document + cover content_overlap 500ms boundary for sparse callers

The occurrences>=2 AND heldMs>=500 promotion rule is a semantics change for
sparse callers (--samples 20, --at, short comps) whose two samples can land
<500ms apart. Document the change in the tiering comment and add boundary
tests: 499ms span stays warning, 500ms span promotes to error.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(lint): make dense content_overlap seek genuinely geometry-only

Per review: DENSE_GEOMETRY_SEEK_OPTIONS only overrode settleMs, still
inheriting animationFrameSettle:double + waitForFontsMs:500 → ~3 frame
waits + font wait per seek → ~30s at the 600-sample cap. Geometry
(getBoundingClientRect) is valid synchronously post-setTime, so drop all
post-seek waits (animationFrameSettle:none, waitForFontsMs:0, settleMs:0).
Add options-level regression locking the geometry-only contract. Also fix
a stale comment name (detectMotionTextOverlap → collectMotionOverlapSamples).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* style: collapse multi-line comments to single lines

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-25 11:29:24 -07:00
Miguel Ángel 3b3d4f559c test(cli): move render module collection outside hooks (#2780) 2026-07-25 16:13:20 +02:00
ukimsanov b0d3164ddb feat(registry): add media treatment overlays 2026-07-24 18:42:23 -07:00