Commit Graph

851 Commits

Author SHA1 Message Date
Miguel Ángel 4e7fcf7f2a fix(core): resolve sub-composition sibling asset paths everywhere (#2994)
Extends the studio-preview fix to the render path and the asset-discovery
utilities, which share the same resolver and had the same defect.

`rewriteAssetPath` takes an optional `assetExists` probe. A plain relative ref
authored in a sub-composition (`_shared.css`, `clip.mp4`) is re-pointed at the
composition's own directory when that sibling exists on disk; project-root refs
with no sibling (the registry's `assets/logo.png` convention) stay as authored.
Callers that can see the filesystem supply the probe, so the module stays free
of node:fs.

Also fixes a second defect in the inliner: `<head>` <link> hrefs and external
script srcs are hoisted into the root document but never went through the
rewrite at all, so even the documented `../` form escaped the project and 404'd
at render time.

Wired into the preview bundler, the producer compiler, the studio preview
builder, the HEVC preview lint, the project lint's asset scans, publish proxy
baking, and media-treatment source resolution.
2026-08-03 21:13:35 -07:00
James Russo 1e51eaec2c chore: release v0.7.90 (#2958) 2026-08-02 21:57:19 -07:00
Miguel Ángel 411ada0d90 chore: release v0.7.89 (#2953) 2026-08-02 20:25:14 +02:00
Vance Ingalls 74fadf69c4 chore: release v0.7.88 2026-08-01 16:53:08 -07:00
Miguel Ángel 89e970fbd7 chore: release v0.7.87 (#2935) 2026-07-31 22:36:46 +02:00
James Russo 3a6b7f0612 fix: align local WebGPU capture behavior (#2907)
* fix: align local WebGPU capture behavior

* fix: address WebGPU capture review feedback

* fix: retain overlapping GPU seek work

* fix: satisfy runtime seek completion types

* fix: drain concurrent GPU seek work

* fix: prevent WebGPU capture barrier starvation

* fix: keep WebGPU presentation active during render seeks
2026-07-30 21:52:30 -07:00
Vance Ingalls 12ee861123 chore: release v0.7.85 2026-07-30 10:38:10 -07:00
Vance Ingalls 065293ecf3 chore: release v0.7.84 2026-07-30 01:39:54 -07:00
Vance Ingalls 5244dde5f1 chore: release v0.7.83 2026-07-29 18:37:58 -07:00
Miguel Ángel 04e0ccce42 fix: preserve plateaus in sampled audio automation (#2863)
* fix: preserve audio automation plateaus

* fix(audio): align automation probe windows
2026-07-29 20:51:33 +02:00
Miguel Ángel b904343949 chore: release v0.7.82 2026-07-29 11:25:04 +00:00
James 0d42d65525 chore: release v0.7.81 2026-07-29 06:11:11 +00:00
Miguel Ángel 5829515932 chore: release v0.7.80 2026-07-29 02:22:54 +00:00
Miguel Angel Simon Sierra 659e22656e fix(studio): switch keyframe ease modes optimistically 2026-07-29 03:44:31 +02:00
Miguel Ángel 9bbb6d50a0 fix: offset nested template video timing (#2859)
* fix: offset nested template video timing

* test(producer): cover nested sequential video render

* fix: share canonical nested media timing
2026-07-29 03:36:04 +02:00
Miguel Ángel a68729bcf1 chore: release v0.7.79 2026-07-28 23:06:45 +00:00
Vance Ingalls c691869e22 chore: release v0.7.78 2026-07-28 05:27:29 -07:00
Miguel Ángel 3c857d768b chore: release v0.7.77 2026-07-28 02:12:41 +00:00
James 5cad2bc312 chore: release v0.7.76 2026-07-27 05:08:40 +00:00
James 45b458c007 chore: release v0.7.75 2026-07-27 03:38:16 +00:00
James Russo 0cc78c1d42 chore: release v0.7.74 (#2818) 2026-07-26 21:57:54 -04:00
James 477defc7e7 fix(core): avoid live volume probe during render 2026-07-26 22:39:58 +00:00
James 527751c871 chore: release v0.7.73 2026-07-26 21:25:03 +00:00
Ular Kimsanov e2e61b0767 Merge pull request #2798 from heygen-com/feat/agent-native-color-grading
feat(cli): expose agent-native color grading
2026-07-26 03:23:29 -07:00
Ular Kimsanov 7fa85fb057 Merge pull request #2796 from heygen-com/feat/professional-color-grading-core
feat(core): add professional color grading controls
2026-07-26 02:38:42 -07:00
ukimsanov 20f4bde46a test(cli): harden media treatment parity 2026-07-26 01:29:05 -07:00
ukimsanov 9b504045f7 fix(core): register media analyzer subpath 2026-07-26 01:25:42 -07:00
ukimsanov c1dde28980 fix(cli): address media treatment review findings 2026-07-26 01:25:42 -07:00
ukimsanov e446de6023 fix(core): align secondary mask contracts 2026-07-26 01:25:16 -07:00
ukimsanov 9a515858c9 fix(core): preserve curve compiler subpath exports 2026-07-25 23:38:32 -07:00
ukimsanov 1ffef9a262 fix(core): address grading review findings 2026-07-25 23:16:50 -07:00
James Russo 72ae39e3d0 chore: release v0.7.72 (#2800) 2026-07-26 02:01:10 -04:00
ukimsanov f99fc4e568 feat(core): add professional color grading controls 2026-07-25 22:15:30 -07:00
Miguel Angel Simon Sierra 5acbf240cb feat(core): add deterministic keyframe ease runtime 2026-07-25 14:12:16 +02:00
ukimsanov 4582881d00 feat(cli): add agent-first media treatment tools 2026-07-24 18:42:07 -07:00
Ular Kimsanov 7cf64164ed Merge pull request #2752 from heygen-com/feat/media-treatment-runtime
feat(runtime): render media treatments deterministically
2026-07-24 12:05:14 -07:00
James d07d1874b6 chore: release v0.7.71 2026-07-24 19:03:16 +00:00
ukimsanov 944640c328 feat(runtime): render media treatments deterministically 2026-07-24 11:17:22 -07:00
ukimsanov 70213c5a85 feat(core): define media treatment capabilities 2026-07-24 08:56:24 -07:00
Vance Ingalls b9c3e3a4b6 chore: release v0.7.70 2026-07-23 20:59:30 -07:00
James f0034228f5 chore: release v0.7.69 2026-07-23 12:03:36 -07:00
James 71d84ff27f chore: release v0.7.68 2026-07-22 04:41:54 +00:00
James Russo 1e2c7d673f fix(core): preserve nested-rule selectors in composition CSS scoping (#2721) (#2733)
Chrome 112+ / Firefox 117+ / Safari 16.5+ support native CSS Nesting.
A nested rule like '.title { … }' inside '[data-composition-id="intro"]
{ … }' resolves at match time to '<parent> .title' via the implicit
'&' prefix.

'scopeCssToComposition' walks every rule via 'root.walkRules' and re-
scopes selectors, but it did so for nested rules too — producing
'[…scope…] .title' inside '[…scope…] { … }', which nesting then
prepends AGAIN to '[…scope…] […scope…] .title'. Since the composition
root only appears once in the DOM, the doubly-scoped selector never
matches — the nested rule appears 'just ignored' as the reporter
described (#2721).

Reproduced on 0.7.66 with the reporter's exact composition. Fix: add
'isNestedInsideAnotherRule' predicate — mirrors the existing
'isInsideGlobalAtRule' — and skip nested rules in the walkRules
callback. Top-level rules still get scoped; their nested descendants
inherit scope naturally via CSS Nesting at match time.

Added two focused tests:
- 'preserves nested-rule selectors so CSS Nesting inheritance works
  (#2721)' — asserts nested '.title' and 'h2' selectors stay verbatim
  while top-level rules keep scoping.
- 'preserves deeply-nested CSS Nesting rules (#2721)' — same rule at
  depth 3.

All 37 existing scopeCssToComposition tests still pass.

Fixes #2721.

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-07-22 00:24:59 -04:00
Xuanru Li 69446e7726 Revert "feat(producer): renderStretch to re-time short compositions across longer scenes (#2676)" (#2730)
This reverts commit e786b78b33.
2026-07-21 19:39:03 -07:00
James 4b6bb8ffa9 chore: release v0.7.67 2026-07-21 23:51:05 +00:00
Hblee 63539a0cde fix(core): apply position edits to SVG elements, not just HTML (#2724) 2026-07-21 16:48:33 -07:00
Xuanru Li e786b78b33 feat(producer): renderStretch to re-time short compositions across longer scenes (#2676)
Linear: VA-1859

## Problem

For a `fit_to_scene` B-roll where the composition's intrinsic timeline (e.g. `data-duration=1.0s` → 30 frames) is shorter than the scene it fills (e.g. 4.8s narration), the producer renders only the intrinsic 30 frames and the downstream compositor frame-holds/PTS-stretches that fixed clip to the scene length. Spreading 30 unique frames over 4.8s starves motion to ~6 effective fps → a visibly choppy result. Root cause: the producer welds one `composition.duration` to both the frame count and the 1:1 seek mapping, with no notion of a target output length.

## Fix

Add optional `renderStretch: number` (default `1.0` = no-op), `renderStretch = intrinsic / target`:

- **Frame count** comes from the target: `outputDuration = intrinsic / renderStretch`, `totalFrames = outputDuration × fps` (`probeStage.ts`). `composition.duration` stays intrinsic (drives video/audio windows).
- **Per-frame seek** is scaled: `time = (frameIndex / fps) × renderStretch`, so the N output frames map across `[0, intrinsic]` — a fresh frame per output frame.

All seek sites go through a single shared `outputFrameToTimelineSeconds(frameIndex, fps, renderStretch)` helper (`core.types.ts`), consumed by every capture path so none can silently diverge:
- parallel (`parallelCoordinator.ts`), `sdr_streaming` (`captureStreamingStage.ts` ×3), `sdr_disk` (`captureStage.ts`), HDR loops.
- DrawElement + static self-verify (`frameCapture.ts`) — ground-truth seek uses the same mapping, so PSNR compares like-for-like (no spurious verification failure on stretched comps).
- Distributed path: `renderStretch` threaded through `DistributedRenderConfig` → chunk workers, and **folded into the plan hash only when `!= 1`** so a pre-stretch cached plan is never reused.

With `renderStretch = 1` (or omitted → `?? 1`): every seek is `×1.0` (IEEE-754 identity), frame counts unchanged, and the plan hash is byte-identical — a provable no-op. `player.ts` absolute-seek is untouched.

## Verify

- typecheck (core + engine + producer): pass. lint/format/fallow/commitlint: pass. `planHash` + `renderRequest` unit suites: pass.
- Adversarial self-review found + fixed three capture-path gaps (streaming, self-verify, distributed) before this revision.
- **Not yet runtime-verified** on a real render — needs a fit_to_scene render at `renderStretch < 1` confirming N distinct frames over the target length (draft until then).

Paired with experiment-framework#42766, which computes and forwards `renderStretch = hf intrinsic / scene duration`.

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-07-21 13:30:44 -07:00
Miguel Angel Simon Sierra 84841b8dae chore: release v0.7.66 2026-07-21 14:36:22 +02:00
James 835fa899c7 chore: release v0.7.65 2026-07-21 04:45:59 +00:00
Via ac9f463108 fix(lint): recognize compiler-derived data-end as legitimate
`bundleToSingleHtml` compiles `data-duration` into `data-end` (in
`compileTimingAttrs`), then calls `validateHyperframeHtmlContract` against
the compiled HTML. The linter's `deprecated_data_end` rule fired on the
compiler's own consistent output — `<audio data-start="0" data-duration="18"
data-end="18">` — because `diagnoseDerivedEnd` unconditionally emitted a
`deprecated-end` diagnostic whenever both attributes were present, ignoring
whether the derived value matched.

Reporters routed this as "raw-source lint passes with 0 errors and 0
warnings, but `check --strict` still logs StaticGuard noise about
data-end without data-duration." Field cluster: cli-feedback crons 61-68,
n=25+ across darwin/arm64, darwin/x64, linux/x64, win32/x64, and versions
0.7.56 through 0.7.64. L3 reporter cite (ts=1784519869): "bundleToSingleHtml
compiles data-duration into data-end, then validates the compiled HTML and
reports its own generated data-end as deprecated."

Fix: `diagnoseDerivedEnd` now stays silent when the paired `data-end`
matches `data-start + data-duration` (within a 1ns epsilon to absorb
IEEE-754 residuals like `0.1 + 0.2 = 0.30000000000000004`). Truly-legacy
authoring shapes — `data-end` alone with no `data-duration`, or a
`data-end` that disagrees with `data-duration` — still fire
`deprecated_data_end`, with a refined message that names the drift on the
conflicting variant.

Facets covered: (a) validator treats compiler-derived `data-end` as legal
when paired with `data-duration`, and (e) recognizes the compile-time
rewrite site (`bundleToSingleHtml` → `compileHtml` → `compileTimingAttrs`).
Facets (b) stderr gating, (c) terminal JSON verdict, and (d) audio-not-
dropped are unblocked transitively — StaticGuard's `console.warn` is
already gated on `!isValid` and never drops audio; the check command
already emits JSON on every terminal path; so once the false-positive
diagnostic stops firing on compiler output, the noisy stderr line and the
misleading "check appears to fail" reporter framing both go away without
further wiring.

Co-Authored-By: Via <noreply@heygen.com>
2026-07-20 13:26:51 +00:00