Commit Graph

1027 Commits

Author SHA1 Message Date
Miguel Angel Simon Sierra 56080c5668 perf(studio): take the AST/DOM stack off the first-paint path
Studio's eagerly-loaded JS measured 855,747B gzip against a 600KiB target.
~1.85MB of the rendered module graph was a Node-only AST/DOM stack that the
browser downloaded before first paint via the modulepreloaded vendor chunk.

Two independent causes, neither of them the SDK's openComposition alone:

1. gsapParserExports.ts re-exported `isStudioHoldSet` from gsapParser.ts, the
   retired recast-based parser. That two-line predicate over an already-parsed
   animation put recast, @babel/parser, esprima, ast-types and source-map on
   the eager graph. Move it (and STUDIO_HOLD_MARKER) to gsapConstants.ts, the
   module that already exists so browser code can reach GSAP constants without
   gsapParser; gsapParser and gsapWriterAcorn now import it from there, which
   also drops gsapWriterAcorn's duplicate copy. Those five packages leave the
   browser graph entirely.

2. linkedom (+ htmlparser2 / css-select / domutils / cssom / entities) came in
   through the SDK's openComposition and through RenderQueue importing
   CANVAS_DIMENSIONS from the @hyperframes/parsers barrel, which re-exports
   hfIds.ts. Route every openComposition call site through a new lazy
   src/utils/sdkLazy.ts (all four were already inside awaited async functions,
   same pattern as mediaProbe.ts does for mediabunny), give parsers a narrow
   ./types subpath for the barrel import, and add an `sdk-parse` manualChunks
   rule so the /node_modules/ catch-all cannot fold the stack back into eager
   vendor.

Measured: 855,747B -> 604,332B gzip, target met. Ratchet lowered to 610,000B.
Verified against the built dist in Chrome: sdk-parse is not modulepreloaded and
arrives in a second wave at 115ms, after the eager set completes at 42ms; a
timeline clip drag still round-trips through openComposition and writes the
new data-start to disk, with no console errors.
2026-08-03 22:02:33 -07:00
Miguel Angel Simon Sierra e9632ade66 perf(studio): defer the source editor and markdown preview off first paint
The studio shipped one eager entry chunk of 1,126,473 B gzip. CodeMirror and
the markdown renderer were the two largest blocks on that path and neither is
needed to paint the shell.

- React.lazy the source editor (@codemirror/*, @lezer/*) and the storyboard
  source view (marked, dompurify), copying the deferred-dependency shape of the
  mediabunny dynamic import in player/lib/mediaProbe.ts.
- Add LazyPanel: one Suspense + error boundary whose fallback fills the panel's
  slot (h-full w-full flex-1) so opening the editor cannot shift the layout, and
  whose rejected-chunk state renders a visible retry instead of a blank panel.
- manualChunks splits the React runtime and the remaining vendor code out of the
  app chunk so app-only deploys stop invalidating them for repeat visitors.
- tests/e2e/studio-bundle-budget.mjs gates the built artifact with no browser.
  It measures the entry module plus its modulepreloaded chunks, not the entry
  file alone: the entry file alone gzips to well under half the eager total and
  would report a false pass while the browser still downloads all of it.

The gate enforces a ratchet just above what we ship today and reports the gap to
the 600 KiB target every run. Closing that gap needs the Node-only AST stack
(@babel/parser, esprima, acorn, recast, ast-types) out of the browser bundle,
where it arrives through @hyperframes/sdk — outside this unit.
2026-08-03 22:02:33 -07:00
Miguel Ángel 677fd31e9a perf(studio): stabilize virtualized beat gestures (#2709) 2026-08-03 21:35:40 -07:00
Miguel Ángel 423c5ffadb fix(studio): scope timeline context targets (#2708) 2026-08-03 21:19:49 -07:00
Miguel Ángel 91d14744a0 perf(studio): virtualize timeline marquee selection (#2707) 2026-08-04 06:03:21 +02:00
Miguel Ángel bb5c603870 perf(studio): stabilize virtualized timeline drops (#2706) 2026-08-04 05:45:45 +02:00
Miguel Ángel 44bee4c3cf perf(studio): stabilize virtualized keyframe retiming (#2705) 2026-08-04 05:14:09 +02:00
Miguel Ángel f52398ceef perf(studio): stabilize virtualized clip gestures (#2704) 2026-08-04 04:58:15 +02:00
James Russo 1e51eaec2c chore: release v0.7.90 (#2958) 2026-08-02 21:57:19 -07:00
Miguel Ángel 411ada0d90 chore: release v0.7.89 (#2953) 2026-08-02 20:25:14 +02:00
Vance Ingalls 74fadf69c4 chore: release v0.7.88 2026-08-01 16:53:08 -07:00
Miguel Ángel 89e970fbd7 chore: release v0.7.87 (#2935) 2026-07-31 22:36:46 +02:00
Miguel Ángel c6925e471a feat(studio): enable timeline virtualization by default (#2926)
* feat(studio): enable timeline virtualization by default

* fix(ci): measure timeline performance in production React
2026-07-31 19:43:47 +02:00
Miguel Ángel 723d3381c4 fix(studio): keep dense keyframes readable (#2925)
* perf(studio): define timeline viewport budgets and fixtures

* test(studio): gate timeline viewport performance in Chromium

* refactor(studio): isolate clip drag lifecycle

* refactor(studio): extract timeline render contracts

* perf(studio): centralize timeline viewport geometry

* perf(studio): follow playhead across virtualized rows

* perf(studio): add timeline clip-window index primitive

* perf(studio): virtualize timeline clip windows

* perf(studio): stop timeline scroll work when row virtualization is off

The row virtualization stack made the timeline publish a viewport snapshot
on every scroll frame and swap `renderClipContent` across every mounted clip
at gesture start and settle. Both are windowing concessions, and neither was
gated on the flag, so the build users actually run paid for them while
mounting all 1,000 clips anyway. Measured on a 3,000-clip project: median
scroll step 16.6ms to 76.9ms, p95 17.9ms to 189.4ms, 40 long tasks to 247.

Gate both on the row virtualization flag. The scroll path now stops at the
door when the flag is off, so `isScrolling` stays false and resize-driven
and programmatic syncs still publish through the immediate path.

The flag moves into its own module: the scroll-viewport hook needs to read
it, and the virtualization hook already imports the viewport snapshot type
back, which would have closed an import cycle.

Also release the perf fixture lease from the fixture rather than from the
test-hook effect. Loading a fixture writes player state, which changed that
effect's dependency identities and tore it down on the next frame, so the
lease was revoked moments after it was taken and live iframe discovery
overwrote the fixture before the gate could measure it.

The e2e gate gains a flag-off arm (`test:timeline-default`, 1,000 elements)
next to the existing flag-on one. It refuses the 50,000-element combination,
verifies from the mounted DOM that the server under test matches the
requested flag, and skips the DOM-size budgets for the unvirtualized build
rather than relaxing them, so a skipped budget never reads as a passed one.

Verified against a live Studio dev server on the fixture project:

  flag off, before: interactionP95 303.1ms, longest task 194ms, 0/5 runs pass
  flag off, after:  interactionP95  33.6ms, longest task   0ms, 5/5 runs pass
  flag on,  after:  interactionP95  33.2ms, 4/5 runs pass, exit 0

The flag-on arm's fourth run reproducibly reports a 55-58ms long task
against a 50ms budget. That is the residual tail of the window swap itself,
tracked separately and not addressed here.

* ci(studio): run the timeline viewport gate on studio changes

The gate has existed since the row virtualization stack landed but nothing
under `.github/` referenced it, so it only ever ran when someone ran it by
hand. That is how the flag-off scroll regression reached eight merged-ready
PRs without anything noticing.

Adds a `studio-timeline-viewport` job that boots two Studio dev servers, one
per flag state, and runs both arms of the gate against them. Two servers are
needed because row virtualization is read from `import.meta.env` at module
load, so one process cannot serve both builds.

Scoped to a new `studio` paths filter rather than the broad `code` one: the
gate only says anything about `packages/studio`, `packages/core` and
`packages/studio-server`.

Adds a `ci` tier. It applies the constrained budgets without any emulation,
because a hosted runner is already slower and noisier than the machine the
strict numbers were recorded on, while the existing `low-resource` tier would
throttle it a further 4x and measure the throttle rather than the build.

The fixture composition is tracked under `tests/e2e/fixtures` but Studio
resolves projects from the gitignored `data/projects`, so the job copies it
into place instead of a project directory being committed.

Both arms run in about 7 seconds each locally, so the job cost is almost
entirely dependency install and the workspace build it shares with
`studio-load-smoke`.

* fix(ci): preserve both timeline gate evidence arms

* ci(studio): report timeline gate arm statuses

* ci(studio): require timeline gate evidence artifacts

* fix(studio): keep dense keyframes readable

* fix(ci): resolve timeline stack audit findings
2026-07-31 18:05:22 +02:00
Miguel Ángel fbfffb1aa7 fix(studio): release retained preview resources (#2924) 2026-07-31 14:31:43 +02:00
Miguel Ángel b813b17345 fix(studio): prevent negative timeline latency telemetry (#2905) 2026-07-30 22:29:34 +02:00
Vance Ingalls 12ee861123 chore: release v0.7.85 2026-07-30 10:38:10 -07:00
Miguel Ángel 10b517dab9 feat(studio): track timeline performance (#2898) 2026-07-30 18:53:02 +02:00
Vance Ingalls 065293ecf3 chore: release v0.7.84 2026-07-30 01:39:54 -07:00
Vance Ingalls 5244dde5f1 chore: release v0.7.83 2026-07-29 18:37:58 -07:00
Vance Ingalls e0b1909475 refactor(studio): split ease mode controls out of EaseCurveSection
EaseCurveSection.tsx was 635 lines against CI's 600-line cap, which has
been failing the File size check on main for four consecutive runs and
blocks release cuts.

Moves the two self-contained presentational pieces into a sibling
EaseModeControls.tsx, following the pattern the directory already uses
(easeCurveSvg, easePresetLibrary, EaseParamFields): the mode radio group
(EaseModeToggle) and the preset grid (EasePresetGrid), plus the mode
vocabulary they own — EASE_MODES, the EaseMode type, MODE_LABELS,
DEFAULT_EASE_BY_MODE, and the DEFAULT_CURVE/Pts pair those defaults are
built from. Both components are stateless: they take the current
selection and emit a committed ease string, so nothing had to be
rewired. Only the symbols the parent still references are exported —
EASE_MODES and DEFAULT_EASE_BY_MODE became file-internal, since the
components that consume them moved too.

No behaviour change. EaseCurveSection is now 556 lines, the new file 110.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 18:37:10 -07:00
Miguel Ángel f81ac74572 fix(studio): stop popovers and tooltips clipping at panel edges (#2890)
The Renders tab format popover rendered as an in-flow absolute panel inside
the right panel, which is overflow-hidden, so it was sliced at the panel
edge. Portal it to the body and position it with the shared floating-panel
helper instead.

The ui/Tooltip bubble clamped only its centre point to the viewport, so a
wide bubble near an edge still hung off-screen (the timeline Selection tool
tooltip lost 32px on the left). Clamp with the measured bubble width.
2026-07-30 02:27:48 +02:00
Miguel Ángel cef3b86c95 chore(studio): remove fully rolled-out studio feature flags (#2889)
## What

Removes six Studio feature flags that have been default-`true` for 7+ weeks. Each is reachable under two env names, so this deletes **12 `VITE_STUDIO_*` env vars**:

| Flag constant | Env names removed | Default-on since |
|---|---|---|
| `STUDIO_PREVIEW_MANUAL_EDITING_ENABLED` | `VITE_STUDIO_ENABLE_PREVIEW_MANUAL_DRAGGING`, `VITE_STUDIO_PREVIEW_MANUAL_EDITING_ENABLED` | 2026-05-12 |
| `STUDIO_INSPECTOR_PANELS_ENABLED` (+ its `STUDIO_PREVIEW_SELECTION_ENABLED` alias) | `VITE_STUDIO_ENABLE_INSPECTOR_PANELS`, `VITE_STUDIO_INSPECTOR_PANELS_ENABLED` | 2026-05-12 |
| `STUDIO_BLOCKS_PANEL_ENABLED` | `VITE_STUDIO_ENABLE_BLOCKS_PANEL`, `VITE_STUDIO_BLOCKS_PANEL_ENABLED` | 2026-05-18 |
| `STUDIO_GSAP_PANEL_ENABLED` | `VITE_STUDIO_ENABLE_GSAP_PANEL`, `VITE_STUDIO_GSAP_PANEL_ENABLED` | 2026-05-28 |
| `STUDIO_KEYFRAMES_ENABLED` | `VITE_STUDIO_ENABLE_KEYFRAMES`, `VITE_STUDIO_KEYFRAMES_ENABLED` | 2026-06-05 |
| `STUDIO_RAZOR_TOOL_ENABLED` | `VITE_STUDIO_ENABLE_RAZOR_TOOL`, `VITE_STUDIO_RAZOR_TOOL_ENABLED` | 2026-06-10 |

## Why

Every one of these shipped as a rollout gate, went to `true`, and then stayed. Because none of them was ever flipped back, the `false` branch was unreachable in practice while still costing a real import, a real conditional, and a real "what happens if this is off?" question at ~90 call sites across 25 files.

The bigger cost is what the dead branch kept alive. Removing the flags also removes the disabled-Studio code paths that only existed to serve them:

- the greyed-out, `disabled`, "Manual editing is temporarily disabled" Inspector button in `StudioHeader` (and the `STUDIO_MANUAL_EDITING_DISABLED_TITLE` constant behind it)
- the inspector-off reset `useEffect` in `useDomSelection`, which force-cleared selection and redirected the right panel to Renders
- three selection kill-switch early-returns in `useDomSelection` (`applyDomSelection`, `handleTimelineElementSelect`, `applyMarqueeSelection`)
- the tab-redirect branch in `normalizeStudioUrlPanelTab`, whose `options.inspectorPanelsEnabled` parameter had no production caller at all (only tests passed it)

## How

No behavior change: every flag was removed by keeping its default-`true` side.

The call-site edits are three mechanical boolean shapes (`X && rest` → `rest`, `rest && X` → `rest`, `!X || rest` → `rest`), applied by script for uniformity. Everything else (ternaries, `if` guards, unreachable blocks, JSX wrappers that had no other condition) was done by hand and the whole diff was read line by line afterwards.

`resolveStudioBooleanEnvFlag` and the `import.meta.env` / `window.__HF_STUDIO_ENV__` plumbing stay: three flags still use them (`STUDIO_FLAT_INSPECTOR_ENABLED`, `STUDIO_SDK_CUTOVER_ENABLED`, `STUDIO_SDK_RESOLVER_SHADOW_ENABLED`). Its unit tests kept their coverage but now exercise a live flag pair instead of retired env names, so no dead `VITE_STUDIO_*` string is left in the repo.

Net **-191 lines** (236 insertions, 427 deletions across 25 files); most insertions are reindentation of JSX that lost a wrapper.

### Deliberately not in scope

Flags authored by other people are untouched, even where they look similarly settled:

- `VITE_STUDIO_ENABLE_FLAT_INSPECTOR` / `VITE_STUDIO_FLAT_INSPECTOR_ENABLED` (default true, but not mine)
- `VITE_STUDIO_SDK_CUTOVER_ENABLED`, `VITE_STUDIO_SDK_CUTOVER_FAMILIES`, `VITE_STUDIO_SDK_RESOLVER_SHADOW_ENABLED` (SDK cutover canary, still soaking)
- `VITE_HYPERFRAMES_NO_TELEMETRY`

Mine but genuinely long-lived configuration rather than rollout gates, so they stay: `VITE_STUDIO_DISCOVERY_PORTS`, `VITE_HYPERFRAMES_FEEDBACK_INTERVAL`, `VITE_HYPERFRAMES_NO_FEEDBACK` (a documented user opt-out), plus the `HYPERFRAMES_*` binary paths, API URLs, cache sizes, and timeouts.

`VITE_STUDIO_ENABLE_MOTION_PANEL` / `VITE_STUDIO_MOTION_PANEL_ENABLED` were already retired from production code before this PR; they only survived as placeholder names inside the resolver's unit tests, and this PR swaps those out.

## Test plan

- [x] Unit tests added/updated - dropped the two tests asserting removed flag defaults; retargeted the `resolveStudioBooleanEnvFlag` cases at a live flag pair; updated `studioUrlState` tests for the narrowed `normalizeStudioUrlPanelTab` signature (now also asserts an unknown tab returns `null`).
- [x] Manual testing performed - see below.
- [ ] Documentation updated (if applicable) - not needed; no removed name appears in `docs/`, `skills/`, or `registry/`. (`docs/changelog.mdx` has one historical entry naming `STUDIO_KEYFRAMES_ENABLED`; changelog history is left as written.)

```
packages/studio: bunx vitest run          # 280 files, 3116 tests pass, 1 skipped
packages/studio: bunx tsc --noEmit        # clean
bun run build                             # green (all packages)
bunx oxlint  <25 changed files>           # 0 warnings, 0 errors
bunx oxfmt --check <25 changed files>     # clean
```

Two extra checks, because part of this diff was script-generated:

1. Zero references to any removed flag constant or env name remain anywhere outside `docs/changelog.mdx`.
2. Diffed every string literal in each changed non-test file against `origin/main`. The only differences are the intended removals: the 12 env names, `"Manual editing is temporarily disabled"`, the `"cursor-not-allowed …"` disabled class, the 3-column `"1fr 1fr 1fr"` grid, and the `"renders"` redirect literals. No user-facing label, tooltip, or class string changed by accident.
2026-07-30 02:00:05 +02:00
Miguel Ángel d8d626537b fix(studio): resolve Chrome on Windows (#2878) 2026-07-29 17:31:40 +02:00
Miguel Ángel b904343949 chore: release v0.7.82 2026-07-29 11:25:04 +00:00
Miguel Ángel f1655b9302 fix(studio): honor selected render resolution (#2876) 2026-07-29 13:20:47 +02:00
James 0d42d65525 chore: release v0.7.81 2026-07-29 06:11:11 +00:00
Miguel Ángel 5829515932 chore: release v0.7.80 2026-07-29 02:22:54 +00:00
Miguel Angel Simon Sierra 5dad52370f fix(studio): keep hidden state on expanded sub-composition rows
An expanded sub-composition child row is built from a manifest clip, which
carries none of the host element's attributes, so data-hidden never reached
it. The eye on that row therefore always reported the element visible: the
first click hid it, and every click after wrote data-hidden again instead of
removing it. The element could not be shown again, not even after a reload,
because the attribute was already in the source.

The flat store element for the same child is built with its host element, so
the child row inherits hidden, timelineLocked and timelineRole from it.
2026-07-29 03:44:32 +02:00
Miguel Angel Simon Sierra adb7de5358 fix(studio): open the path node menu on arc waypoints
Right-clicking a motionPath waypoint in the preview overlay opened Chrome's
own context menu on top of the editor: the handler returned before
preventDefault for every node that was not an x/y keyframe. Both node kinds
now open Studio's menu. A waypoint has no percentage of its own, so Move to
Playhead is hidden and Delete acts on the path index, matching the hover x
badge; Delete is withheld entirely on a two-anchor arc, where the writer
refuses the removal and the entry would silently do nothing.
2026-07-29 03:44:31 +02:00
Miguel Angel Simon Sierra 659e22656e fix(studio): switch keyframe ease modes optimistically 2026-07-29 03:44:31 +02:00
Miguel Angel Simon Sierra 6b11d37433 fix(studio): publish keyframe cache refresh atomically 2026-07-29 03:44:30 +02:00
Miguel Angel Simon Sierra 23ab104aff refactor(studio): split bulk easing helpers 2026-07-29 03:39:52 +02:00
Miguel Angel Simon Sierra 10d45def05 feat(studio): bulk-edit easing for merged keyframes 2026-07-29 03:39:51 +02:00
Miguel Ángel 7482c22d82 fix(studio): target colliding keyframes exactly (#2692) 2026-07-29 03:39:17 +02:00
Miguel Ángel a68729bcf1 chore: release v0.7.79 2026-07-28 23:06:45 +00:00
Miguel Ángel 557569d18e Merge pull request #2849 from heygen-com/fix/studio-new-tween-target
fix(studio): author every new tween against one element
2026-07-28 21:57:52 +02:00
Miguel Ángel b1632f6676 Merge pull request #2848 from heygen-com/fix/studio-track-numbers-aria
fix(studio): announce real track numbers and wire lane aria-controls
2026-07-28 21:57:38 +02:00
Miguel Ángel b635e2fff2 Merge pull request #2847 from heygen-com/fix/studio-playhead-keyframe-target
fix(studio): target one element when adding a keyframe at the playhead
2026-07-28 21:57:24 +02:00
Miguel Ángel 1f2fff7f49 Merge pull request #2846 from heygen-com/fix/studio-lane-tween-attribution
fix(studio): lane every tween and attribute tweens to their real target
2026-07-28 21:57:09 +02:00
Miguel Ángel 6e6babe933 Merge pull request #2845 from heygen-com/fix/studio-subcomp-clip-timing
fix(studio): sub-composition clip timing and expanded rows
2026-07-28 21:56:56 +02:00
Miguel Ángel 7b74d99c23 Merge pull request #2844 from heygen-com/fix/studio-color-hex-shortcuts-panel
fix(studio): colour hex editing and shortcuts panel dismissal
2026-07-28 21:56:13 +02:00
Miguel Ángel 87241f8634 Merge pull request #2843 from heygen-com/fix/studio-ruler-seek-pointer-targets
fix(studio): timeline ruler seek, retime rounding, and pointer target sizes
2026-07-28 21:44:41 +02:00
Miguel Angel Simon Sierra 1f3fd2800c fix(studio): give the motion path and the fallbacks a one-element target
The narrowing this branch adds missed the motion-path overlay, and every
caller that could not narrow fell back to the exact bare class the narrowing
exists to replace.

- motionPathSelection.selectorFor now goes through writeTargetSelector. It
  feeds both the geometry read and the "set destination" write, so a class
  sibling measured its home off the FIRST sibling and then authored
  add-motion-path onto all of them. The toolbar toggle hides when no
  one-element form exists rather than arming a press that is dropped.
- The five new-tween writers that fell back to the selection's own selector
  now drop the commit instead. A gesture that does not persist reverts on the
  next reload; a tween silently aimed at five elements does not.
- tweenTargetsElement only follows the DOM to a target that matches exactly
  one element. A target the element merely shares with its siblings is a group
  tween, and these callers mutate what they find, so an individual nudge was
  rewriting the group's own tween and moving all five.
2026-07-28 21:21:37 +02:00
Miguel Angel Simon Sierra 3d92436066 fix(studio): author every new tween against one element
U3 fixed "add keyframe at playhead" widening a write to every sibling
sharing a class, but wired writeTargetSelector into only two paths. The
same bug was still reachable from the add-animation button, drag, resize,
rotate, gesture recording, and the property panel: each derived its target
from selectorFromSelection, which hands back a bare class for an id-less
element, so one edit authored a tween over all five siblings and the
timeline collapsed their rows into one.

Route every path that authors a NEW tween through the existing ladder:

- ensureElementAddressable now accepts selection.selector only when it
  addresses exactly one element, so the id-minting fallback right below it
  (previously unreachable whenever any selector was present) does the work.
- gsapDragCommit's five new-tween branches go through one newTweenTarget
  helper; instant patches reuse the written target so the runtime moves the
  element the source write names.
- useGestureCommit and useAnimatedPropertyCommit keep the existing selector
  for matching/retargeting and author new tweens with a separate write
  selector.

Retargets of an EXISTING tween are deliberately untouched: they keep
anim.targetSelector, so a tween aimed at a whole group stays aimed at it.

Narrowing the write alone regressed idempotency, verified by test: the
"is there already a write for this element" lookups matched targetSelector
by string, so the next nudge missed the write it had just made and appended
a second, conflicting one. The read half now falls back to the live DOM
(tweenTargetsElement, same contract as getAnimationsForElement), which also
still matches a deliberate group tween.

Tests reproduce each site through a real writer, re-parse with the real
parser, and resolve through resolveSelectorElementIds (what feeds the
keyframe cache and the lanes), plus pins for the new-tween vs
retarget-existing distinction so a future change cannot collapse the two.
2026-07-28 21:21:37 +02:00
Miguel Angel Simon Sierra ba0d6406d2 fix(studio): scope lane ids per timeline and stop inventing a track row
Two latent defects in the announcement path this branch adds.

- lanesId was keyed by render row alone, so a second TimelineLanes on the
  page (a mini-timeline beside the main one) would mint the same
  timeline-lanes-track-0 and every caret's aria-controls would resolve to
  whichever instance mounted first. The prefix now comes from useId, with the
  colons stripped so the id stays a legal CSS selector.
- trackDisplayNumber returned trackOrder.length + 1 for a key it could not
  find, which is indistinguishable from a real row: the label announced a row
  the user can see is wrong and nothing upstream could tell it had guessed. It
  returns null now, and trackDisplaySuffix drops the number from the label
  rather than inventing one.
2026-07-28 21:21:27 +02:00
Miguel Angel Simon Sierra f04cdb79c5 fix(studio): never re-author a target the DOM proved is not unique
writeTargetSelector returned the selection's bare selector whenever the
structural walk failed, including when a live DOM was there to check
against. An element detached between selecting and committing takes that
path, so the add re-authored the exact `.group` string the function exists
to replace. Return null instead: a failed walk against a live DOM is
evidence, not absence of it. Callers that cannot drop a user edit opt back
in with `?? selectorFromSelection` where the trade is visible.

The replace-with-keyframes paths had the mirror defect. The server deletes
and re-adds the tween, so their target string is a full rewrite, and they
derived it from the selection: promoting a set on a tween already narrowed
to `#scene > div:nth-child(3)` widened it back onto every class sibling,
undoing the narrowing an earlier add had made. They now keep the tween's
own authored target, matching what eight sibling commit modules already do.
2026-07-28 20:37:52 +02:00
Miguel Angel Simon Sierra 477916cbe2 fix(studio): label undo history with the track display row
The timeline track key is a fractional z-order sort key: an expanded
sub-composition child gets `host.track + n / (siblings + 2)`. The undo
history entry for the eye toggle interpolated that key directly, so
hiding an expanded child recorded "Hide track 0.16666666666666666".

Give the key-to-display-row conversion a single owner
(timelineTrackDisplay.ts) and route both the track header labels and the
history label through it, so the two cannot drift apart again. The raw
key still routes the callbacks and lookups that need it.

Adds a regression test that toggles a track keyed 1 / 6; a test on track
0 formats cleanly and proves nothing.
2026-07-28 20:37:52 +02:00
Miguel Angel Simon Sierra fd5555be75 fix(studio): target one element when adding a keyframe at the playhead
"Add keyframe at playhead" on an element with no id authored the bare class
buildStableSelector hands back, so one add on a `.group` wrote
`tl.to(".group", ...)`: a tween that animates all five siblings and that
resolveSelectorElementIds reads back as all five, collapsing their timeline
rows into one. It survived a reload, so the written file stayed un-editable.

writeTargetSelector is the write-side counterpart to selectorFromSelection
(which must keep returning the exact string findTweenAtTime compares against).
It resolves the element's own identity to a selector that addresses exactly
one element: `#id`, else `[data-hf-id="..."]`, else the selection's selector
when it is already unique, else a `:nth-child` path anchored on the nearest
identifiable ancestor (the selector + selectorIndex pair, resolved through the
DOM the index was counted in).

Applied to the two paths that author a NEW tween: the no-animation branch of
useEnableKeyframes and commitKeyframeAtTimeImpl. replace-with-keyframes still
writes the selection's own selector, since retargeting a tween the author
aimed at a whole group is a different decision from adding a keyframe.
2026-07-28 20:37:52 +02:00
Miguel Angel Simon Sierra 1faa0cbdad fix(studio): announce real track numbers and point aria-controls at the lanes
The timeline's track key is a fractional z-order sort value, and the header
built its visibility label straight from it, so screen readers announced
"Hide track 0.16666666666666666". A track's 1-based display row is now passed
alongside the key: the row number goes in every label, the key keeps routing
every callback (visibility toggle, lane context menu). The same fix covers the
`Track N` fallback used when a track holds no labelled element.

The layer disclosure caret's aria-controls named a div in the sticky label
column. That subtree is not empty, it holds the per-lane keyframe controls, but
its children are all absolutely positioned so the div computes to 0x0, and the
diamonds the caret visibly reveals live on the canvas instead. The caret expands
two disjoint subtrees and was naming the less useful one. TimelinePropertyLanes
now renders one static wrapper (static, not relative, so it establishes no
containing block and the absolutely-positioned lanes keep resolving against the
track-content div with identical geometry) and takes the id. TimelineLanes mints
that id, since it is the only place that sees both ends of the disclosure, and
mounts the wrapper for the track's keyframe clip in both disclosure states so
the reference still resolves while collapsed.

TimelineLaneBaseProps moves to its own module: it is the contract shared by
TimelineCanvas and TimelineLanes, and lifting it out keeps TimelineLanes.tsx
well under the 600-line cap instead of pushing past it.
2026-07-28 20:37:52 +02:00