Commit Graph

219 Commits

Author SHA1 Message Date
Miguel Ángel e0e11acec6 fix(studio): block element selection while composition is loading
Prevent users from selecting elements in the preview while the
composition is still loading (showing "Loading composition" overlay).
Selection and hover highlighting are suppressed until the player fires
the ready event.

Also reverts motion panel and manual drag editing defaults to false —
these were accidentally set to true during the PR #693 merge.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-09 21:50:30 +00:00
Miguel Ángel ed87fd57ec chore: release v0.6.0-alpha.4 2026-05-09 20:07:00 +00:00
Miguel Ángel 4730f1db4b chore: merge next into feat/studio-inspector-selection-ux 2026-05-09 20:06:25 +00:00
Miguel Ángel 45adf4805f fix(studio): prevent read-only property crash in manual edit wrappers
The seek/play/applyAfter wrapper functions in manualEdits.ts crashed
with "Cannot set property X which has only a getter" when the player
or timeline objects define seek/play as getter-only properties. This
prevented ALL manual edits (position, rotation, size) from persisting
to disk — the error thrown during applyCurrentStudioManualEditsToPreview
aborted the save queue.

Wrapped all three property assignments in try/catch so wrapping
gracefully degrades when the target object is non-configurable.

Verified: position edit (X=42px) now persists to
.hyperframes/studio-manual-edits.json and survives page refresh.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-09 20:01:43 +00:00
Miguel Ángel 75bc3b4925 fix(studio): revert motion panel default to false
Motion panel stays opt-in via env var per product direction. Only
the Design panel is enabled by default.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-09 19:44:52 +00:00
Miguel Ángel c5dd7cae39 fix(studio): prevent browser launch timeout from crashing dev server
The shared Puppeteer browser pool in getSharedBrowser() could throw a
30s TimeoutError during launch. This error propagated as an uncaught
rejection and killed the vite process, even though generateThumbnail
had its own try/catch — the browser launch promise rejected outside
that scope. Now getSharedBrowser itself catches launch failures and
returns null, so thumbnails degrade gracefully instead of crashing.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-09 18:45:11 +00:00
Miguel Ángel f3e2caf687 fix(studio): stale selection, rotation control, design panel polish
Fixes and improvements based on power-user testing feedback:

1. Fix stale selection after style edits — handleDomStyleCommit now
   calls refreshDomEditSelectionFromPreview after persisting, matching
   every other commit handler. Without this, the PropertyPanel showed
   frozen computedStyles after color/radius/shadow edits, making it
   look like editing "didn't work." Also adds error handling around
   the persist call.

2. Add rotation field to the Design panel Layout section — reads the
   current rotation angle from the manual edit manifest and commits
   via the existing handleDomRotationCommit handler.

3. Enable motion panel by default — STUDIO_MOTION_PANEL_ENABLED now
   defaults to true so the Motion tab is discoverable without env vars.

4. Color controls only when element has color — fill color section now
   only shows when the element has an explicit non-transparent
   background-color. Text color shows only when the element has a
   color style. Prevents showing color pickers on elements where
   color edits have no visible effect.

5. Exclude canvas from selection — added "canvas" to
   DOM_LAYER_IGNORED_TAGS so canvas elements are not selectable in the
   preview or listed in the layer panel.

6. Multi-selection feedback — shows "N elements selected" with
   guidance instead of the generic empty state when multiple elements
   are selected.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-09 18:41:58 +00:00
Miguel Ángel 1e0ca35fd6 fix(studio): thumbnail crash, feature defaults, multi-select UX, fps selector
Power-user audit fixes for the alpha studio:

- vite.config.ts: wrap thumbnail generation in try/catch so Puppeteer
  TimeoutError doesn't crash the entire vite dev server as an uncaught
  rejection. Close the page on error to prevent browser session leaks.

- manualEditingAvailability.ts: enable motion panel and manual canvas
  drag editing by default (were both false, undiscoverable without
  knowing the env vars).

- PropertyPanel.tsx: show "N elements selected" feedback when multiple
  elements are selected instead of the generic "Select an element"
  empty state.

- RenderQueue.tsx + App.tsx: add FPS selector (24/30/60) to the render
  export bar instead of hardcoding 30fps. Pass the user's choice
  through to startRender.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-09 18:08:45 +00:00
Miguel Ángel d34a5ed2cf fix(studio): handle raster inspector clicks 2026-05-09 02:24:35 -07:00
Miguel Ángel de876a4fcc fix(studio): keep notion preview playback moving 2026-05-09 00:34:43 -07:00
Miguel Ángel 5ddf0285f5 feat(studio): simplify inspector selection ux 2026-05-08 21:40:12 -07:00
Miguel Ángel 1781f6bf1f chore: release v0.6.0-alpha.3 2026-05-09 02:56:37 +00:00
Miguel Ángel c29c159a1e chore: merge main into next 2026-05-09 02:56:24 +00:00
Miguel Ángel e47dad0dbf Merge pull request #687 from heygen-com/feat/studio-shader-loading-state
feat: show composition loading in Studio
2026-05-09 04:51:02 +02:00
Miguel Ángel ef79a2b14d feat: disable Studio timeline while composition loads 2026-05-08 19:40:49 -07:00
Miguel Ángel ba29781c56 feat: auto-open timeline clip layers 2026-05-08 18:23:49 -07:00
Miguel Ángel 48341aa776 feat: show composition loading in studio 2026-05-08 17:59:50 -07:00
Miguel Ángel c2738364aa chore: release v0.6.0-alpha.2 2026-05-08 17:34:24 -07:00
Miguel Ángel 7c9648a143 fix(studio): keep motion panel opt-in 2026-05-08 17:30:21 -07:00
Miguel Ángel 6eee626980 feat(studio): enable inspector panels by default 2026-05-08 17:27:08 -07:00
Miguel Ángel d6db60c26a chore: release v0.6.0-alpha.1 2026-05-08 16:37:50 -07:00
Miguel Ángel e51c11c6f9 feat(studio): add alpha editor layer inspector 2026-05-08 23:24:25 +00:00
Miguel Ángel ae343bfdc8 chore: release v0.5.5
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-08 15:00:29 +00:00
Miguel Ángel 8de7ad7f61 chore: release v0.5.4 2026-05-07 23:22:15 -07:00
James 2b2281d490 refactor: dedupe resolution presets and clean up 4k stack 2026-05-07 16:58:26 +00:00
James bc02b8810c fix(studio): exhaustively type RESOLUTION_OPTIONS and document layout coupling 2026-05-07 16:58:26 +00:00
James 0c026bb0f6 fix(studio): forward outputResolution from vite dev adapter to producer 2026-05-07 16:58:26 +00:00
James 25edba803a feat(studio): add resolution selector to render export bar 2026-05-07 16:58:26 +00:00
Miguel Ángel aa524f43c9 chore: release v0.5.3 2026-05-06 11:45:59 -07:00
Miguel Ángel 7174c4cdcd chore: release v0.5.2 2026-05-06 10:27:07 -07:00
Miguel Ángel 64f3a4ed5f chore: release v0.5.1 2026-05-06 10:14:00 -07:00
James 94b8acf3b0 chore: release v0.5.0 2026-05-06 16:12:18 +00:00
Vance Ingalls a7b308b667 feat: cache shader transition preview frames (#634)
* feat: cache shader transition preview frames

* fix: move shader transition loading to player
2026-05-06 01:25:09 -07:00
Rames Jusso dfca302d37 fix(bundler): runtime mode opt-in, ASI-safe joinJsChunks, prune dead subs
Per @vai-bot's review on hf#641:

Important #1: dead `src=""` substitution sites
=============================================

Now that `bundleToSingleHtml` inlines the runtime IIFE by default, the empty
`src=""` placeholder is never emitted in the no-env-var path — the 5 downstream
substitution sites that grep for `src=""` were dead.

Two of them (studio dev server + studio vite preview) genuinely WANT the
placeholder so they can hot-reload a local /api/runtime.js endpoint without
re-inlining ~150 KB on every composition edit. Three of them (CLI validate,
snapshot, layout) were just doing the same inlining the bundler already does.

Resolution:
- Add a `runtime: "inline" | "placeholder"` option to `BundleOptions`. Default
  is "inline" (matches the self-contained-bundle promise the function name
  makes). The two studio surfaces explicitly pass `{ runtime: "placeholder" }`
  to opt in.
- studioServer.ts + studio/vite.config.ts: pass the option, keep their
  existing string-replace logic unchanged.
- validate.ts + snapshot.ts + layout.ts: delete the now-redundant runtime
  substitution code (regex never matches the new inlined-runtime shape).

Important #2: joinJsChunks ASI hazard
======================================

The new helper appended `;` to chunks not already ending in `;` and joined
on `\n`. If a chunk ended with a `// line comment`, the appended semicolon
was eaten by the comment, leaving the next chunk's first statement attached
to the previous chunk's last expression — exactly the ASI hazard the helper
exists to prevent.

Fix: append `\n;` instead of `;` for chunks not already terminated. The
newline closes the line comment, the standalone `;` becomes the statement
separator. For typical chunks (already ending in `;`), output is unchanged
— still clean `\n`-joined chunks with no bare-semicolon lines.

Also added a trailing `;` to `wrapScopedCompositionScript`'s IIFE close
(`})()` → `})();`) so composition scripts join cleanly without falling
through to the `\n;` fallback.

New test: regression guard at the chunk boundary verifies every inline
script body in the bundle parses cleanly via esbuild even when a source JS
file ends with a line comment.

Verification
============

- `bun run --filter @hyperframes/core test` — 653/653 pass
- `bun run --filter @hyperframes/cli test` — 243/243 pass
- `bun run --filter @hyperframes/{core,cli,studio} typecheck` — clean
- `bunx oxfmt --check` + `bunx oxlint` on all touched files — clean

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-06 04:37:04 +00:00
James 584627546a chore: release v0.4.45 2026-05-05 04:41:23 +00:00
Miguel Ángel 17a0d1d8aa chore: release v0.5.0-alpha.15 2026-05-04 14:48:10 -07:00
Vance Ingalls 296d3d1980 fix: share manual edit render runtime 2026-05-04 14:46:05 -07:00
Vance Ingalls 7cc2067c71 fix: harden manual edit refresh apply 2026-05-04 14:44:31 -07:00
Vance Ingalls 381d00fe14 fix: persist manual preview edits on refresh 2026-05-04 14:44:31 -07:00
Vance Ingalls e3158c2388 fix: commit drag offsets from gesture math 2026-05-04 14:44:31 -07:00
Vance Ingalls 74df11cc0c fix: apply nested manual edits in drilled previews 2026-05-04 14:44:31 -07:00
Vance Ingalls ec4ed0bcbc fix: address studio manual edit review feedback 2026-05-04 14:44:31 -07:00
Vance Ingalls 2e11dd9a4f fix: harden studio group overlay events 2026-05-04 14:44:31 -07:00
Vance Ingalls 31a45065cc fix: select studio groups on pointerdown 2026-05-04 14:44:31 -07:00
Vance Ingalls 7f275f76f9 fix: seed additive studio selection groups 2026-05-04 14:44:30 -07:00
Vance Ingalls fa501b4830 fix: preserve studio group selections 2026-05-04 14:44:30 -07:00
Vance Ingalls e2b2885a03 feat: add studio group repositioning 2026-05-04 14:44:30 -07:00
Vance Ingalls 62b83a0e2b fix(studio): route inspector geometry through manual edits 2026-05-04 14:44:30 -07:00
Vance Ingalls d17288fc70 feat(studio): reset selected manual edits 2026-05-04 14:44:30 -07:00
Vance Ingalls d76d067f2e fix(studio): connect rotate handle line to selection 2026-05-04 14:44:30 -07:00