Commit Graph

587 Commits

Author SHA1 Message Date
Miguel Ángel b33d54f54b fix(engine): retry probe on pollHfReady zero-duration timeout (#1824)
Renders were failing outright with "[FrameCapture] Composition has zero
duration. Runtime ready: false, ..." whenever window.__renderReady didn't
flip true within playerReadyTimeout (45s) — most often under host
contention (e.g. several renders running concurrently), never from a
defect in the composition itself. Confirmed by re-running an affected
composition standalone: it succeeded immediately (initMs ~3.5-4.4s vs.
the 45s timeout it hit under concurrent load).

The probe stage already retries once with a fresh browser session for
exactly this class of "succeeds on retry" infra flakiness (frame
detachment, disconnects, navigation timeouts, launch failures), but
isTransientBrowserError didn't recognize this message, so it fell
through to an immediate, unretried failure.

Match "Composition has zero duration ... Runtime ready: false" as
transient. Left the "Runtime ready: true" case (pollHfReady's fast-fail:
no GSAP timeline and no data-duration) unmatched — that's a genuine
authoring bug, not a timing fluke, and should keep failing fast.
2026-06-30 22:50:06 -07:00
Vance Ingalls 36e01f41d2 chore: release v0.7.22 2026-06-30 14:49:36 -07:00
Miguel Ángel 3a2f052889 fix(engine): pad odd output dimensions up to even for H.264/H.265 encode (#1802)
* fix(engine): pad odd output dimensions up to even for H.264/H.265 encode

A composition with an odd data-width or data-height (e.g. a custom 3:1
canvas at 1080x723) failed to encode to MP4. libx264/libx265 with 4:2:0
chroma subsampling (yuv420p, yuv420p10le) require both dimensions to be
even and abort before writing a packet:

  [libx264] height not divisible by 2 (1080x723)
  Error while opening encoder ... Invalid argument

Both the streaming encoder and the chunk encoder built the software
range-conversion filter ("scale=in_range=pc:out_range=tv") with no
even-dimension enforcement, so any odd-sized canvas reached libx264
unmodified and the whole render failed.

Add a shared withEvenDimensionPad helper that appends
pad=ceil(iw/2)*2:ceil(ih/2)*2 to the filter chain only for 4:2:0 pixel
formats. The pad rounds each odd dimension up by one pixel (a no-op when
already even) without scaling, so content is never resampled. Formats
that accept odd dimensions (ProRes 4444 yuva444p10le, VP9 yuva420p) are
excluded, so transparent/alpha output is untouched.

* fix(engine): extend even-dimension pad to GPU 4:2:0 encode paths

The odd-dimension pad added for libx264/libx265 only covered the software
encoder branches. nvenc, videotoolbox, qsv, and amf feed software frames
straight to the hardware encoder with no -vf chain, so an odd-sized 4:2:0
canvas on --gpu (or an auto-selected hardware encoder) reproduced the same
"height not divisible by 2" abort before any packet was written.

Add the even-dimension pad to the software-side -vf chain for those four
GPU paths in both the chunk and streaming encoders, reusing the shared
withEvenDimensionPad helper (the pad runs on CPU before the encode). vaapi
is left as-is: its existing format=nv12,hwupload conversion already aligns
odd dimensions before upload, so it is not double-padded. ProRes 4444 and
VP9 alpha stay untouched, exactly as the software fix excludes them.

nvenc/videotoolbox/qsv/amf arg construction is logic-tested (the pad filter
is asserted on the built arg list for 8-bit and 10-bit 4:2:0, with alpha
ProRes asserted padless); runtime hardware encode is not exercised here.
2026-06-30 10:55:22 -07:00
Miguel Angel Simon Sierra 812a5d4246 chore: release v0.7.21 2026-06-29 21:13:39 -07:00
Miguel Angel Simon Sierra faea9f2267 chore: release v0.7.20 2026-06-29 18:34:29 -07:00
Miguel Ángel f3177872a1 chore: release v0.7.19 2026-06-29 21:45:34 +00:00
Miguel Ángel c811a2750a chore: release v0.7.18 2026-06-28 22:55:15 +00:00
Miguel Ángel fc0f8c3151 fix(render): avoid empty WAAPI scans and llvmpipe auto GPU (#1775)
Avoid the screenshot-path #1715 regression by skipping empty WAAPI/CSS animation scans per seek and classifying known software WebGL renderers correctly in browserGpuMode=auto.\n\nAddresses #1715.
2026-06-28 10:42:14 -04:00
miga-heygen 35a01d9058 perf(engine): reduce init overhead in headless capture sessions (#1718)
Flush the GSAP proxy queue synchronously during capture session initialization and parallelize independent media/font/tailwind readiness waits.

Closes #1715.

Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra_miga@heygen.com>
2026-06-28 10:36:21 -04:00
Miguel Angel Simon Sierra 3351fb1a6d chore: release v0.7.17 2026-06-27 13:54:58 -04:00
Miguel Ángel fb4d49d248 chore: release v0.7.16 (#1771) 2026-06-27 12:16:46 -04:00
Miguel Ángel a14d342bdb chore: release v0.7.15 2026-06-27 10:00:26 +00:00
Miguel Ángel 8f7fb49d16 chore: release v0.7.14 2026-06-27 00:39:16 +00:00
Miguel Ángel e3edbd55cf chore: release v0.7.13 2026-06-26 22:43:22 +00:00
Miguel Ángel 1d3c68ef69 chore: release v0.7.12 2026-06-26 21:49:37 +00:00
James 413d8187fd chore: release v0.7.11 2026-06-26 18:37:23 +00:00
Miguel Ángel c9e8dd3862 fix(runtime): honor render fps when seeking (#1739) 2026-06-26 12:28:41 -04:00
Miguel Ángel 0c1e236dcd chore: release v0.7.10 (#1734) 2026-06-26 00:51:34 -04:00
Miguel Angel Simon Sierra 8db190dd43 chore: release v0.7.9 2026-06-25 21:32:51 -04:00
Miguel Ángel 92385711dc fix(engine): hold last frame when a clip's media is shorter than its slot (#1726)
Renders showed the page background (a one-frame black flash) right before a cut
when a video clip's source media was a hair shorter than its data-duration slot
— the common case, since `ffmpeg -t 1.45` emits 43 frames = 1.433s at 30fps.
The frame lookup only held the last frame at the exact clip end, so the
sub-frame remainder rendered blank.

- Hold the last extracted frame for the rest of the slot once the source is
  exhausted, within a tolerance floored at the compiler's 0.05s clamp epsilon so
  the seam is covered at any fps (2 frames alone is < 0.05s above 40fps). Clips
  deliberately much shorter than their slot still blank for the tail (unchanged).
- Warn when the compiler clamps a video's data-duration down to its media length
  (slot longer than source by more than the clamp epsilon): a render-time
  `[compile]` warning in the producer, plus a matching `validate` warning that
  reads each <video>'s live duration in headless Chrome (static HTML lint can't
  see media durations). A shared `analyzeClipMediaFit` keeps both on one
  threshold.

Adds engine unit tests for the hold behavior and the analyzer.
2026-06-25 19:16:27 -04:00
Miguel Angel Simon Sierra 764aa02a3a chore: release v0.7.8 2026-06-25 18:59:53 -04:00
Miguel Ángel 1494f715fb chore: release v0.7.7 (#1719) 2026-06-25 11:54:10 -04:00
Miguel Ángel 0558b8761e fix(producer): retry probe navigation timeouts (#1713) 2026-06-25 10:52:38 -04:00
Miguel Ángel eee376cb5e chore: release v0.7.6 (#1707) 2026-06-24 20:17:20 -04:00
Miguel Ángel 89ff299a11 fix(engine): defend macOS regular Chrome screenshots
Fixes #1699.
2026-06-24 19:21:46 -04:00
Miguel Ángel 649c216394 chore: release v0.7.5 2026-06-24 04:41:56 +00:00
miga-heygen 546b2d770b fix(producer): retry probe stage on transient browser errors (#1688)
* fix(producer): retry probe stage on transient browser errors (#1687)

The distributed render plan stage crashes when headless Chrome encounters
a transient frame detachment ("Navigating frame was detached") during
browser probe, with no retry logic. The plan tarball is never uploaded,
and all downstream chunk workers fail with S3 404.

Add a retry-with-fresh-session mechanism to the probe stage:

- `isTransientBrowserError()` classifier in the engine identifies 9
  known transient Puppeteer/Chrome errors (frame detached, target closed,
  session closed, protocol error, page crashed, execution context
  destroyed, etc.).

- `runProbeStage()` wraps browser session creation + initialization in a
  retry loop (max 2 attempts). On transient error: logs structured
  diagnostics (attempt, isTransient, error message, elapsed time), closes
  the crashed session cleanly, creates a fresh browser, and retries. Non-
  transient errors throw immediately without consuming retry budget.

- 17 unit tests for the error classifier, 3 integration tests for retry
  behavior (successful retry, immediate throw on non-transient, exhaust
  retry budget on persistent transient).

Closes #1687

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: address review feedback — widen retry scope, deduplicate patterns

- Move createCaptureSession inside the retry try/catch so browser launch
  failures (Failed to launch the browser process, ECONNREFUSED) are also
  retried — not just initializeSession errors.
- Deduplicate transient error patterns: remove "Protocol error.*Target
  closed" (subsumed by "Target closed") and "Navigation failed because
  browser has disconnected" (subsumed by "browser has disconnected").
- Add browser launch failure patterns: "Failed to launch the browser
  process" and "ECONNREFUSED".
- Add test for createCaptureSession transient throw (browser launch retry).
- Update test mock comment to document sync requirement with engine
  pattern list.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-06-24 00:07:14 -04:00
Miguel Ángel ba77a0bd72 chore: release v0.7.4 2026-06-24 00:10:04 +00:00
Miguel Ángel f622e5a7ba fix(engine): restore fast screenshot path for viewport captures (#1670) 2026-06-23 15:13:24 -04:00
Miguel Ángel 997823b6b5 chore: release v0.7.3 2026-06-22 23:07:48 -04:00
Miguel Ángel b8d6c4aa21 chore: release v0.7.2 2026-06-22 22:44:19 +00:00
Miguel Ángel 60d3eeb1f7 test(producer): add stream duration parity check to regression harness (#1652)
Probes the rendered output for video and audio stream durations after
render and fails the test if they differ by more than 0.5s. Catches
mux-level truncation regressions like the ffmpeg -shortest bug (#1648)
where one stream gets silently cut short.

Runs on all non-png-sequence fixtures with audio — no new meta.json
field needed since this is a universal invariant, not a per-fixture
threshold.
2026-06-22 18:32:59 -04:00
Miguel Ángel e9957ecaf4 fix(engine): remove -shortest from muxVideoWithAudio (#1648) (#1650)
FFmpeg 6.0 (bundled by ffmpeg-static) has a regression where -shortest
combined with -c:v copy over-truncates the video stream while leaving
audio untouched. The flag is also redundant — the audio mixer already
pads/caps all tracks to totalDuration via apad=whole_dur and -t.

Closes #1648
2026-06-22 17:06:03 -04:00
Miguel Ángel 3a6742bd13 chore: release v0.7.1 2026-06-22 14:09:55 -04:00
Miguel Ángel a97f80433f chore: release v0.7.0 2026-06-22 11:23:33 -04:00
Miguel Ángel e385d213f3 chore: release v0.6.121 (#1627) 2026-06-21 17:59:01 -04:00
Miguel Ángel 6c71cf0240 chore: release v0.6.120 (#1624) 2026-06-21 11:17:48 -04:00
Miguel Ángel 2612b9bdfe fix: publish Node-compatible package entrypoints (#1622) 2026-06-21 10:49:35 -04:00
Vance Ingalls b33a7457a7 chore: release v0.6.119 (#1620) 2026-06-21 01:03:18 -07:00
Miguel Ángel 0d2198e654 chore: release v0.6.118 2026-06-20 18:24:11 -04:00
Miguel Ángel 12d5273812 chore: release v0.6.117 2026-06-20 18:05:59 -04:00
Miguel Ángel 6b279267cd chore: release v0.6.116 2026-06-20 21:25:34 +00:00
Miguel Ángel 0473254bdd fix(engine): preserve AAC start time during MP4 mux (#1615)
* fix(engine): copy mixed AAC during MP4 mux

* fix(producer): avoid AAC re-encode in distributed audio pad

* fix(engine): probe AAC sidecars before mux copy decision

* fix(producer): avoid temp concat file for audio padding
2026-06-20 17:22:15 -04:00
Miguel Ángel 8408a44745 fix(engine): tune VP9 cpu-used across render paths (#1614)
* fix(engine): tune VP9 cpu-used across render paths

* fix: address VP9 review feedback
2026-06-20 16:36:59 -04:00
Miguel Ángel d6135ca155 chore: release v0.6.115 2026-06-20 00:19:28 +00:00
Vance Ingalls 4e32c5e0fe chore: release v0.6.114 2026-06-19 04:38:05 -07:00
Vance Ingalls a38fc4e778 chore: release v0.6.113 2026-06-19 00:35:41 -07:00
Miguel Ángel fdb8f33fc0 fix(engine): hold the last video frame at the inclusive clip end (#1564)
* fix(engine): hold the last video frame at the inclusive clip end

The frame-lookup active set deactivated a video on an exclusive end-bound
(globalTime < end), while the runtime keeps an element visible through
currentTime <= end (core/runtime init.ts). The rendered frame landing
exactly on a clip's end went blank even though the runtime still showed
the element on its final frame: one blank frame at the end of every clip
whose end lands on a frame boundary.

Make the active window inclusive of the end to match the runtime, and at
t === end serve the last extracted frame (the runtime holds the element's
final frame there too). Mid-clip source exhaustion (t < end) stays blank,
unchanged.

* fix(engine): align getFrame boundary to match refreshActiveSet

Make getFrame's end-bound inclusive (> instead of >=) for consistency
with the refreshActiveSet changes. getFrame is currently unused
externally but should match the same contract.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Carlos Alcaraz <193642530+calcarazgre646@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-06-18 15:37:48 -04:00
Vance Ingalls 1bab79ef4c chore: release v0.6.112 2026-06-18 01:14:30 -07:00
Vance Ingalls 7310223b66 feat(engine): static-frame dedup default-on + render telemetry (#1549)
* feat(engine): static-frame dedup for screenshot capture (opt-in)

Skip re-seeking + re-screenshotting frames byte-identical to their predecessor. A
frame is dedupable iff no GSAP tween or clip cut is active in it or its predecessor
(predicted from window.__timelines + clip schedule) AND an empirical anchor-compare
confirms it. Opt-in HF_STATIC_DEDUP=true, default off.

Correctness (designed for the multi-worker / distributed render paths):
- Reuse is keyed by the ABSOLUTE composition frame (derived from the frame's time),
  NOT the captureFrameCore frameIndex arg — chunked/parallel callers pass a chunk-
  relative index. Validated lossless (PSNR=inf) on both single- and multi-worker
  renders of a static-hold comp.
- verifyStaticFramesSafe checks EVERY run (no longest-first budget truncation that
  left runs armed-but-unverified), and samples each run's FIRST reused frame, its END,
  and interior points at a stride; a hard cap disables dedup rather than trust an
  unverified set.
- Conservative arming: skipped when capture mode != screenshot (BeginFrame tick
  semantics + the verifier's screenshot path wouldn't transfer), when a before-capture
  hook is set (per-frame video injection), when page-side compositing is active (shader
  / drawElement composite the plain verification screenshot can't reproduce), and when
  any data-start is a non-numeric reference expression the clip-boundary parser can't
  protect, or duration is unknown/zero.
- Session reuse (prepareCaptureSessionForReuse) resets lastFrameBuffer + dedup counter
  so a probe/prior-render buffer can't bleed into the first static frame; the armed set
  is kept (same-composition reuse). Cost calibration bypasses dedup for its sparse,
  non-contiguous sample sweep, then restores the armed set.
- HF_STATIC_DEDUP_SAMPLES is NaN-guarded.

Disqualifies on signals the GSAP predictor can't see: video, canvas/webgl, zero
tweens, running CSS/WAAPI animation. Pays on static-hold content (title cards,
slideshow/kiosk loops, data-viz pauses); no-op on continuously-animated comps.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(engine): static-frame dedup default-on + render telemetry

Flip dedup from opt-in (HF_STATIC_DEDUP=true) to default-on (opt-out
HF_STATIC_DEDUP=false). Verification (verifyStaticFramesSafe) is the
safety net that keeps reuse sound at scale.

Add end-to-end dedup observability. The capture session records
enabled / armed / skipReason / predicted; these surface via
CapturePerfSummary -> a dedupPerfs accumulator (disk sequential +
parallel AND streaming sequential + parallel) -> aggregated into
RenderPerfSummary.staticDedup (OR armed, SUM frames across workers) ->
render_complete props static_dedup_{enabled,armed,skip_reason,
predicted_frames,reused_frames}. skip_reason is a low-cardinality code:
capture_mode | video_injection | page_composite | ineligible |
verification_failed.

Distributed chunks run on Linux/beginframe where dedup never arms, so
they pass a throwaway dedupPerfs sink (no per-chunk reporting).

Tests: aggregation logic (OR/SUM/skip-reason) + opt-out passthrough.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(engine): address review on dedup default-on + telemetry

Review feedback (miga-heygen) + self-review fixes:

- Retry double-count: executeDiskCaptureWithAdaptiveRetry pushed worker
  dedup perf inside the retry loop, so an adaptive retry counted frames
  twice (reused/predicted could exceed totalFrames). Reset dedupPerfs at
  the start of each attempt — retry now REPLACES rather than accumulates;
  common no-retry path is unchanged.
- Opt-out parsing: HF_STATIC_DEDUP now disables on {false,0,off}
  case/space-insensitive (was strict !== "false", so `False`/`0` silently
  kept dedup on — the kill-switch could no-op).
- Verification budget vs drift: verifyStaticFramesSafe returns
  {badFrame, budgetExhausted}; armStaticDedup reports a distinct
  `verification_budget` skip reason so a telemetry spike means "raise
  HF_STATIC_DEDUP_SAMPLES", not "compositions are non-static".
- Index idiom: captureFrameCore now uses Math.floor(time*fps + 1e-9)
  (matches quantizeTimeToFrame) so the dedup lookup agrees with the frame
  the seek lands on even for non-exact times.
- Stale "opt-in HF_STATIC_DEDUP=true" comments -> "opt-out
  HF_STATIC_DEDUP=false" across frameCapture.ts + types.ts.
- Extract pushWorkerDedupPerfs helper (perfSummary.ts), used by the disk
  and streaming parallel paths — removes the duplicated push loop and
  drops captureStreamingStage back under the complexity threshold.
- dedupPerfs is now required (not optional) on
  executeDiskCaptureWithAdaptiveRetry — a missing arg silently dropped
  telemetry.
- Test: captureStreamingStage createInput() now provides the required
  dedupPerfs field.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(engine): address deferred dedup-review items

- Derivable state: drop session.staticDedupArmed/staticDedupPredicted;
  derive both from session.staticFrames in getCapturePerfSummary
  (armed ⟺ non-empty set, predicted === size) so they can't desync.
- Config altitude: HF_STATIC_DEDUP now resolves into
  EngineConfig.staticFrameDedup (resolveConfig, opt-out on {false,0,off}),
  alongside forceScreenshot/browserGpuMode — armStaticDedup reads config
  instead of process.env. Default-on preserved (missing config → enabled).
- Lossy aggregation: aggregateDedup now reports DISTINCT skip reasons
  (sorted, `|`-joined) across diverging unarmed workers instead of just
  the first.
- discardWarmupCapture: also snapshot/restore staticDedupCount and
  lastFrameBuffer so a warmup capture can't leak a phantom reuse or a
  stale buffer anchor into the real summary.
- Convention: perfSummary-dedup.test builds its job via createRenderJob
  instead of `as unknown as RenderJob`.
- Docs: verification_budget added to skip-reason lists.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 01:12:05 -07:00