Beat-driven speed ramp, freeze-frame hit, and hard cut for music-led
promos and montages. Contributed as #2957; applied here as content so the
whole catalog set lands together.
Verified by rendering: 6s, clean, deterministic (the one Math.random hit
is a comment above a fixed pattern array). Opaque root, so no demo.html
is needed for its catalog preview.
Co-authored-by: akiyoshisan1218 <akiyoshisan1218@users.noreply.github.com>
The guide still described a 52-block registry, told contributors to run the
deprecated `validate` command, and listed gaps that have since shipped.
- Correct the counts: 113 blocks, 25 components
- `validate` -> `check` in the quick version
- Document the `demo.html` requirement for components (CI fails without it)
- Document `params` (drives the Studio customization panel) and the other
optional registry-item fields
- Add the monospace caption floor and `fitTextFontSize()` to the quality bar
- Add a motion-review checklist: rules paired with a self-check question
- Replace the manual preview-MP4 step with what catalog-previews CI does
- Rewrite "What's Needed Right Now" by the job a shot does in a video, and
drop the gaps that have shipped (karaoke, lower thirds, maps, news ticker)
Both pages explained intensity's independence by saying details and
effects are applied after the u_intensity mix. The conclusion was right
but the mechanism was wrong for several families.
Verified in the shader: applyCrtWarp runs on the uv before sampling;
sampleMedia itself carries pixelate, chromaBleed and the tape family;
sampleChromaticMedia and applyDigitalGlitch shape sampleColor — all
before the mix at runtime/colorGrading.ts:1234. Only grain,
filmArtifacts, monoScreen, engraving, crosshatch, halftone, twoInkPrint,
bloom, scanlines and vignette run after it.
Pre-mix effects are already present on both sides of
mix(sampleColor.rgb, applyColorGrade(sampleColor.rgb), u_intensity), so
intensity does not scale them either. Both pages now say details and
effects sit outside the mix — some before, some after — without making
the ordering the reason.
Reported by miguel-heygen.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Both pages said intensity does not scale a grade and that 0.5 renders the
same as 0. That is wrong, and the error was mine: I tested intensity only
against twoInkPrint and tapeDamage, then generalised from an effects-only
result.
The shader mixes ungraded against graded at u_intensity
(runtime/colorGrading.ts:1234), so it does scale adjust, wheels, curves,
hueCurves, secondaries and the LUT. Runtime tests pin 0.25 and 0.75
reaching the uniform. What it does not scale is details and effects —
grain, filmArtifacts, monoScreen, engraving, crosshatch, halftone,
twoInkPrint and the tape/CRT families are all applied after that mix
(:1235-1262), which is exactly what I had measured.
Both pages now say intensity ramps the primary grade only, and to animate
the specific effect when the look is effect-based.
Reported by miguel-heygen.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Adds three themed registry families contributed by @jbernard077:
- mk-* minimal presentation (7 blocks, 3 components)
- yt-* retro-broadcast creator (5 blocks, 4 components)
- hw-* hand-drawn scribble (6 blocks, 5 components)
Consolidates PRs #1933, #1992, #1993 and #1994, cuts 5 of the original 34
items, and fixes the defects that CI never got to report.
Cut (5), each covered by something we already ship or trivial to inline:
- yt-doc-lower-third — would be the 12th name/role lower third next to the
10 lt-* variants and lower-third-bild
- mk-logo-sting — logo-outro exists, and yt-logo-intro is the richer version
- mk-cta-button, mk-pill-callout, yt-avatar-pip — a styled button, a styled
chip and a masked circle
Fixes:
- hw-path-text rendered as a solid black blob. #hw-pt-path is the textPath
carrier and had no rule, so it inherited SVG's default black fill while
only #hw-pt-guide set fill:none.
- mk-line-graph value labels collided with their own dots and each other.
Series after the first now label downward, and the offset moved off a CSS
transform because the entrance tween animates y and GSAP rewrote it.
- Added demo.html for the 11 components and the 3 transparent-root blocks.
Without it generate-catalog-previews.ts skips components entirely, so the
catalog-previews job failed for every component in the original PRs.
- Tagged hw-title, hw-pipeline and hw-path-text as overlays.
Also registers all catalog pages in docs.json, which the original PRs left
orphaned, and picks up 4 pre-existing blocks that had no catalog page
(camcorder-hud, editorial-flash-overlay, freeze-frame-dressing,
organic-light-leak-overlay) because the regenerated nav now links them.
Every item was verified by rendering it and looking at the frames.
Co-authored-by: jbernard077 <jbernard077@users.noreply.github.com>
- Repoint the generated-artwork exit bridge at color-grading. The nav
inserted the new page between generated-artwork and vfx-and-liquid-glass
but the "Next" link still skipped it (miga-heygen, blocking).
- Correct the LUT custom property name: --hf-color-grading-lut-intensity,
not --hf-color-grading-lut. Real transcription error, surfaced while
checking the CSS-variable review comment against the source table in
packages/core/src/colorGrading.ts:921-931.
- Add #t=0.1 posterframe hints and a contextual italic caption to all ten
videos, matching the sibling prompting chapters.
- Reconcile British spelling to American throughout. The file path, nav
slug, page title and every cross-reference were already "color".
- De-duplicate the animatable-effect caveat list: the chapter now links to
the guide's Animating a Grade section instead of restating which effects
are verified working, so the list is maintained in one place.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>